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Curriculum Vitae: Rob Bothof personal details name: Rob Bothof email: [email protected] website: www.robbothof.com short bio Rob Bothof (1977) works as a creative coder, artist, inventor, engineer, educator and all round technical problem solver, covering an exciting blend of commercial, technical, artistic and non profit projects. His artistic work emerges in the crossfire between art and science, is primarily focused on technology and encompasses a broad range of interests, such as machine interaction, instrument building, autonomous systems, video games, sound design, improvisation, animation and procedural generation. Rob enjoys working together with a broad variety of companies, institutions, designers, visual-artists, architects and musicians. work experience 2005 – now Freelance / independent (creative coding, art and audiovisual productions) 2001 – 2003 Untouchable Graphics, The Hague, the Netherlands (interaction design) 1998 – 2000 DPI Animation House, The Hague, the Netherlands (3d-modeling, 3d-animation, video-montage) 1998 Delftnet, Delft, the Netherlands (graphic design, web design) education 2007 ArtScience Master, Royal Academy of Art The Hague (discontinued) 2000 – 2005 Communication Design, Willem de Kooning Academy (Interactive media, Animation, Audiovisual design) (diploma attained in 2005 in the discipline of Interactive Media) 1996 – 1998 Computer Science, Technical University Delft (discontinued) 1989 – 1996 Stedelijk Gymnasium, Schiedam (graduated) 1 skills language Proficient in Dutch and English overall Multi disciplined, problem solver technical Software development, creative coding, engineering, interfacing, digital signal processing, electronic circuitry, real-time systems sound design, synthesis, montage, composition, improvisation, mastering visual 2D & 3D animation, rendering, composition, video-montage software C++, C, C#, GLSL/HSL/WebGL, JavaScript, Python, assembly language teaching experience 2021 - Mentorship Louis Braddock Clarke, Stimuleringsfonds Platform Talent - Initiator and member of Art Accelerator (hack lab / code lab / maker space) 2020 - Guest teacher, KABK TechWeek: Working with Chaos 2019 - Masterclass, Freestyle Techno, Haagse Popweek 2018 – 2019 - Teacher, IST course: 'Off Course', Royal Academy of Art The Hague, 2018 - Guest teacher, HackaTon, Academy for Art & Design Arnhem 2017 - Lecture, Generating art with game-engines, Royal Academy of Art The Hague - Guest teacher, HackaTon, Academy for Art & Design Arnhem 2016 - Workshop, Electronic music: improvisation and development, GoMute Festival 2011 – 2013 - Development of interactive digital music lessons for grade schools, KinderMuziekWeb: commissioned by Centrale Discotheek Rotterdam 2010 - Lecture, Procedural animation and flocking behavior, Villa Ockenburg collectives and related activities 2015 – now - Head of RadioTonka 2010 – 2011 - Initiator and organizer, container village: Cultureel Asielzoekers Centrum 2009 – 2012 - Drummer and DIY superhero of electropunk band: Redtheplaneeet!! 2009 – now - Club-Res, freestyle techno duo, with Kassen Oud 2008 – now - Radio host on RadioTonka (every other Friday) 2004 – now - Klitink, avant-garde electronic ensemble, with Twan Bastiaansen 1995 – 2001 - Active member of the dutch PC demo scene grants 2007 - Start Stipendium, Fonds BKVB / Mondriaanfonds work and projects artworks / installations 2021 - Sino, sound sculpture / installation, with Mike Rijnierse 2019 - Light installation for auditorium, Onze Ambassade 2018 - Piano / Forte, sound installation, with Mike Rijnierse 2017 - Entropy #1, generative light sculpture 2 2016 - Relief, sound installation, with Mike Rijnierse - Mesh, light and sound installation, with Mike Rijnierse - AKASHA, decor and light installation for theater production - MURW & CUBE, live visuals for Floris van Bergeijk: STEIM / Grasnapolsky - Panorama Continuum, video installation / simulation, Panorama Mesdag, with Zeger Reyers and Pietertje van Splunter 2015 - CUBE, light and sound installation, with Mike Rijnierse 2013 – 2014 - Algorithmic and generative sound installation, Blikopener Festival - GateKeeper, light installation, Ministerie van VROM building 2011 - Prepostbypass, video installation, with Judith van der Made, Andrie van de Kuit 2009 - Red vs Green, war simulation and installation, TodaysArt 2009 'conflict' 2007 - Plug & Play, interactive sound installation, with Twan Bastiaansen - People’s Paper Pavilion, Pavilion from recycled paper and installation, Theaterfestival Boulevard, with Michiel Ritzen 2006 - De Steen der Wijzen, sculpture and sound installation, Robodock Festival - Videoboodschap, interactive video installation - Paparazzi, autonomous robot photographer 2005 - Pods & Pans, interactive sound installation, with Twan Bastiaansen - Geluidsarchief, interactive sound installation, graduation project 2004 - Robot Stier, kinetic sculpture / autonomous robot - Dansplaats, interactive sound installation, Worm Showcase, with Doop Lab 2003 - Beestjes, interactive video and sound installation, Villa Zebra creative code / data visualization 2021 - Deep learning project with Underware typography 2020 - Penstrument, prototype software instrument / type synthesizer for Underware typography - Job transition database, data visualization for Kimo - Videochat, video streaming and front-end design for Kimo 2019 - World Progress Platform, data visualization for Purpose+ 2018 – 2019 - Grammatography, software development for Underware typography, designtools for dynamic fonts. Awarded by: TDC (New York), TDC (Tokyo) and German Design Award (gold). 2018 - Knowledge Cloud, data visualization for Kimo 2017 - Heat visualization for DPI / Asperitas cooling solutions - Moonolith, 3D visuals and interaction via Kinect / software for artwork by Martin Bricelj, MOTA Ljubljana 2016 - Generative video application, memorial, for Hospice de Waterlelie 2015 - Drive-By video projection, generative video software, part of BARACCA inside job tour 3 hardware / interfacing / instruments 2021 - Sampler Project, hardware audio sampler (work on progress) - GeoTool, magnetometer / recorder with fluxgate sensors & GPS, as part of Mentorship Stimuleringsfonds, with Louis Braddock Clarke 2020 - TimeBandit, midi master clock / midi splitter / midi merger for René de Haan 2018 - RMC, personal musical instrument / workstation for live improvisation 2017 - SoundShades prototype, music visualization glasses for Mike Rijnierse / Science Center Delft - Wave / tone generator for experimentation with dough / yeast rising for baker Goedhart Borgesius games / learning / augmented reality / virtual reality 2020 - Digitalisering van de Haven, augmented reality / installation, with DPI animation house for Futureland, Port of Rotterdam 2019 - Haven Beroepen, body-tracking / interactive Installation, with DPI animation house for Futureland, Port of Rotterdam - Touchscreen video-games, commissioned by Zootz for Perfetti / van Melle 2015 - DNA, augmented reality application and augmented video for DNA exhibition by Ilja Walraven at Pulchri Studio - 2e Maasvlakte 2030, VR experience / installation with Oculus Rift, with DPI animation house for Futureland, Port of Rotterdam 2014 – now - Numerous prototype games, Ludum Dare 48/72 hour game-competition 2011 – 2013 - KinderMuziekWeb, concept, scenario, animation, sound design and software, interactive music lessons for grade school, Centrale Discotheek Rotterdam 2010 - Corporate Crisis, 3D action game for exhibition Space Panic, with Kassen Oud 2008 – 2010 - Multi Jam, music multiplayer game for company training and seminars, for Art in Rhythm music / composition / sound-design 2020 - SoundHouse, 60min soundtrack for 24hour sound piece with various artists - Pythagoras – Live at Pulchri presenting DNA Ilja Walraven, album release, as member of Pythagoras Correlated 2019 - From Typography to Grammatography, sound design for Underware exhibition, Right to Write tour 2019, Print Gallery, Tokyo, Japan 2018 - Polytope, Interactive soundtrack for artwork by Ludmila Rodrigues for FILE Festival, São Paulo, Brazil - Be-Min, sound design for theater production / exhibition 2016 - AudioDH, music piece, sonic manifestations by 250 artists from The Hague 2015 - Spot46, soundtrack / composition for short film by Gonzalo Fernandez 2014 - This Must be 2019, algorithmic / generative music for expo Topp & Dubio 2011 - Het tuig aanpakken! album release, as member of Redtheplaneeet!! 2010 - Polonaise, soundtrack / composition for short zombiefilm 4 by Gonzalo Fernandez and Jasper Masthoff 2009 - Les Trucs + Redtheplaneeet!! 7” split vinyl release 2008 – now - Bi-weekly radio Show on RadioTonka, Live Experimental / Electronic Music 2008 - Kubikfoto fashion: Kegelbahn, soundtrack and sound effects - Stec at Kunstvlaai, soundtrack for maquettes / miniatures interior art pieces - Little Q, soundtrack for animation film by Anikey Studios 2007 – 2018 - Motorwolf / Bunker records, music mastering for various records 2005 – 2008 - Various album releases with Klitink ensemble animation and video 2015 - The Original Chicken and her Egg, animation / video clip with René de Haan after a poem by Leo Vroman, music by Nico Brandsen, 15 Apen, vocals by Frans van Deursen - Jiří Kylián : Selected works Belgrado, video montage 2014 - VJ showcase 20 years Radio Tonka (VJ / video performance / projections) with Farah Rahman, Dylan Hallegraef 2011 – 2013 - KinderMuziekWeb: various animations for grade school music lessons, commissioned by Centrale Discotheek Rotterdam, with René de