Save Game Hay Day Android
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Save game hay day android Continue Gadget company Cisco announces its own business tablet built on Android, Android 2.2 is launching on Nexus One owners, and Verizon is rumored to once again start offering iPhones. In the second part of our Android History series, we'll look at the impact of the T-Mobile G1 launch, the nuts and bolts of the open source Android model and early user interface designs, as well as the partnership with Verizon that gave us Droid. And we'll talk to the leading executive who oversaw the arrival of the G1. Read on to find out all about the first days of Android. The T-Mobile G1 (or HTC Dream outside the United States) has changed everything when it comes to mobile devices. Like the Palm Treo, or the original iPhone, without the G1, as we do everything we do on our smartphones will be different - and probably not as good - without it. Not because the G1 had great hardware, or amazing specs or things like an advanced camera or an amazing screen. The equipment was chunky, mostly due to the slip and rotated sidekick-esque keyboard, and the shape included a chin at the bottom that you either loved or hated. The physical buttons for navigating Android - menus, home and back - as well as answering calls and interactive trackball were hard to get used to for many, but worked well and were a necessary part of navigating through Android Cupcake. The keyboard - in 2008 most good devices were still one - was great for typing and lovely chicken keys, as well as a dedicated number and function keys. Whether you were sending text or replying to email, or hacking away on Android (G1 was purposefully easy to download and root) the keyboard was excellent. The way it was built, and what it was built from, were good enough in its time, but that's not what was special about the G1. That would be software. The G1, being the first consumer device to ever launch Android, unleashed the beast that Google is on the face of mobile technology. The G1 was released with little fanfare, and only in select few 3G markets from T-Mobile in the US. Worldwide there was also the odd release, with the phone on the market and marketed as HTC Dream, with HTC having a little more control over things than with Google branded G1s. It was the ancestor of things to come with Android phones, where an open source operating system was given away with a few rules in place for vendors who wanted to access Google's services and app store. This was also the beginning of fragmentation, as not all models were upgraded to Android 1.6. Ask your friends in Canada about that one. While the delivery software - Android 1.0 (without a tasty code name attached) - the G1 had a bit of an incomplete feeling, you could tell Google were great For Android. As it was, there were a few places where the software was already beaming compared to the competition. Things we take for and everything now includes - widgets, notification areas that are upstart when you need them and more - have been present and worked well. And a robust and centralized system upgrade over the air promised a way to make it all better as new versions of the operating system are rolled out. Back in 2008, Google realized that the future of mobile devices and the future of the Internet would intersect in a big way. Perhaps most importantly, both for Google and for the consumer, was that Android promised to be a delivery method for services and applications that can be freely used and distributed. Although Palm and Apple knew about it, only Google was willing to both create an operating system as well as provide services, and getting Android in as many hands as possible was a wise business decision. As for HTC, the G1 manufacturer has had extensive experience partnering with major brands, which has led to its participation in Android. As HTC America President Jason McKenzie explains, Making big bets around direction wasn't a foreign concept for us. And that's still what we're comfortable with. We built a reputation as a company with a wealth of knowledge and experience around design that also played on why Google wanted to work with HTC. HTC Europe's Product and Services Director Graham Wheeler has a similar approach: HTC was known as people who do things differently, innovate and move things forward. An engineering company that can do the unattainable and unimaginable. So when Google was looking for a partner for the G1, I hope that one of the considerations was the innovation in the future. THE President of HTC in America talks to Andrew Martonic about the company's design and the legacy of the devices in our 45-minute extended interview. Referring to some of HTC's most memorable devices, as well as the partnerships and thinking behind them, Mackenzie tracks HTC's path from the humble ODM to the present day. Watch our full interview with HTC's Jason McKenzie.cta Today the green Android robot, officially Bugdroid, is the public face of the Android brand. But it wasn't always like that. The first designs of the Android robot were significantly wacky, coming from Dan Morrill, then a member of the Android team involved in the relationship with the developers. As Morrill explained on Google in 2013: I took a much-needed break in a couple of hours and spent some time with Inkscape to create these... Things. See, we were prepping for an internal developer launch (meaning we were going to ask Googlers to start cheating with the API and give us early feedback) and I didn't have eye candy for the slides we were putting together. That's where these guys are. They had a short flurry of minor popularity among the team - enough to pick up the nickname Dandroids, anyway. But then Irina Block (as far as I remember) presented her bagidid, which we all know and love. [...] These guys have be the first proposed mascot for Android (which I know at least.) A small OS update, Android 1.1, was released for the T-Mobile G1 in February 2009. But the first major updates for Android after the initial release were versions 1.5 (Cupcake) and 1.6 (Donut). They have established the trend of naming Android versions after sweet treats, as well as introducing some of the main features of modern Android as we know it today. Released in April 2009, Cupcake paved the way for Android touchscreen phones with a built-in on-screen keyboard and third-party keyboard support. The Android launcher also got a little more useful with the first home screen widgets, while the main video features came to the camera app. Later that year, Donut laid the groundwork for an increasing diversity in Android hardware, with support for various display permissions and density, as well as native CDMA network support - important for Verizon and Sprint in the United States. A quick search of the Android 1.6 window also brought Google's mission statement about organizing information in the world to smartphones, with the ability to search not only the Internet, but contacts, music, apps and app data from one central location. Meanwhile, the new battery usage screen has allowed users to see a rough breakdown of where their power is going. Cupcake and Donut have also led to improvements to many of Google's built-in apps, such as Android Market and Gmail. It is worth remembering that in the early days of Android, they were very much part of the operating system. Even minor changes to the browser, email client, or calendar app will require firmware updates that will have to go through Google, the manufacturer, and (potentially) the carrier before being pushed out. It will take a few more years before Google can start thinking about breaking out of its own apps and processing updates through the Play Store. By the end of 2009, Android was also making advances in speech recognition and text to speech. Cupcake introduced the Speech Recognition API, while Donut included a Pico engine from text to speech. These two features will eventually grow into the rich voice interactions that we know in modern Android. The era of Android 1.5-1.6 was also the beginning of the fact that manufacturers began to customize Android, to bring their appearance to the basic OS. And in many ways Android is like Windows Mobile before it, the kind of need it needs. HTC introduced its Sense user interface - perhaps the best at the time - to make Android more user-friendly. Other OEM manufacturers have followed suit - Sony Ericsson topped Android 1.6 with its own Timescape user interface, and Samsung has developed its TouchWiz experience, which continues to evolve today. how many Android purists make fun of the skin manufacturer today, the need to customize the manufacturer (and increase) on top of The Google code was very real in the OS soon Unlike iOS (and eventually Windows Phone), Android didn't adopt a strong design language of its own until relatively late in its life. Early Android was a basic, utilitarian look at it - a visual style born out of the experiments of numerous milestone builds in 2007 and 2008. Android went from having a BlackBerry-style dock app and a dark status bar to a lighter, airier theme with a recognizable app drawer.