Forgotten Characters of the Realms
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FORGOTTEN CHARACTERS OF THE REALMS A D&D Player’s Supplement for the Forgotten Realms and Other Settings Sample file By Thomas M. Costa Additional Develoment, Editing, and Playtesting by Matthew "Hashimashadoo" Brown, Peter Bailey, and Andrew Husband of the Wizards & Warlords Games Club and Ross Cody Cover Art by David Revoy (http://deevad.deviantart.com/) All art is hyperlinked to its source and in the Public Domain or uses a commercial Creative Commons license Version Date: July 9, 2017 Not for resale. Permission granted to print or photocopy this document for personal use only. FORGOTTEN CHARACTERS 1 A reincarnated avenger, having lived a hundred lives, returns again to battle the wicked assassins of Set among the Plains of Purple Dust. A lone wolf scout in the Forest of Tethir tracks down his marauding prey among the dark boughs. In the Underdark, an ooze takes on humanoid form to converse with a marble- skinned human woman, who is not quite… human. A cleric of Sune frolics, while a warlock of Cyric plots. A High Old One of Dumathoin's body starts to calcify as he begins his transformation into a deathless thorsamsonn. All while the Jordain bodyguard disrupts the magical bolt of force launched at his elder Halruaan lord. A dwarven berserker, a lewd song on her lips, flips over the tail of a hydra while smashing her greatsword into the monstrosity’s flank. All of these characters have a home in the Forgotten Realms of Faerûn. This ancient world has come out of a century of upheaval, but is still in dire need of heroes like you. Well met fellow boldblades. This supplement offers several new character options for the 5th edition of Dungeons & Dragons, grounded in earlier editions of the Forgotten Realms, but useable in almost any set- ting. In addition to the Player's Handbook (PH), Dungeon Master's Guide (DMG), and Monster Manual (MM), this supplement references material in free Wizards of the Coast “Unearthed Arcana” website arti- cles and free DM’s Guild products such as Elemental Evil Player's Companion (EE), and though the follow- ing are not needed, Sword Coast Adventurer’s Guide (SCAG) and Volo’s Guide to Monsters (VGtM). Some spells noted below are known by different names and have a corresponding change in their description as indicated in parentheses following the spell's PH name. These descriptive differences have no effect on the spells mechanics unless noted. I hope you enjoy these new options. Please send any constructive feedback to [email protected], so I can continue to improve on what I've started. Thank you for your interest. Thomas M. Costa has been an avid fan of Dungeons & Dragons and other roleplaying games from the age of 7 when his big brother introduced him to the first edition of the game. From 1998 through 2008, Thomas was a regular contributor to and game designer for the Forgotten Realms and other Dungeons & Dragons products, with credits that included: Demihuman Deities (1998), Races of Faerûn (2003), Dragons of Faerûn (2006), Grand History of the Realms (2007), and 10 other game products; 13 Wizards of the Coast website articles; 12 Dragon Magazine articles; and Sample3 fan-based Forgotten file Realms supplements co-written with Eric L. Boyd. From 1999-2001, Thomas also created several fan-based supplements for the Marvel Super Heroes “SAGA” Adventure Game. DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast. ©2017 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK. Not for resale. Permission granted to print or photocopy this document for personal use only. FORGOTTEN CHARACTERS 2 Contents INTRODUCTION Sky Domain CONTENTS Tomb Domain RACES Tribe of He Who Watches: Gruumsh, Ilneval, Luthic, Random Height and Weight Shargaas, Yurtrus Aasimar, Deva Wanderer in the Storm Domain Centaur Windwalker Domain Elf, Avariel Winter Domain Elf, Lythari Wrath Domain Elf, Star Alternate Wrath Domain: Tyranny Domain Genasi, Storm Druid Gnome, Fey Circle of the Gatekeepers Half-Dwarf Circle of the Hivemasters Halfling, Stoutheart Fighter Human, Deep Imaskari Steadfast Defender Kobold, Dragonwrought Monk Kobold, Urd Way of the Jordain Orc, Gray Way of the Sacred Fist Orc, Ondonti Paladin Orc, Orog Oath of the Romantic Puck Ranger Shadowborn Hunter Shadar-kai Rogue Shade Shadow Walker Slyth Sorcerer Vanara Incantatrix Volodni Warlock CLASSES The Dark Sun Duelist PRESTIGE CLASS Scout Spellfire Channeler Path of the Beast Master BACKGROUNDS Path of the Bounty Hunter Favored of Haela Path of the Outrider Sample fileInquisitor Path of the Saboteur Mountebank Path of the Skirmisher Pest Killer SUBCLASSES Wanderer from the Feywild Barbarian OPTIONAL SKILLS Path of the Brute Shaman Strength (Might) Path of the Shaman Charisma (Streetwise) Path of the Totem Warrior FEATS Bard Daylight Adaptation College of Spellsong Endurance Alternate Spellsinger: Loresinger Harper's Blessing Cleric Puck's Invisibility Charm Domain Shadow Magic Craft Domain Spellfire Wielder Darkness Domain Whip and Chain Mastery Elemental Domains: Air, Earth, Fire, Water CREDITS First Dragonspawn: Dakarnok, Gaknulak, Kuraulyek, SIDEBARS Kurtulmak Magic Item: Harper Pin Luck Domain Monster: Doombat Moon Domain Monster: Gondsman Prosperity Domain Monster: Lock Lurker Righteousness Domain Monster: Swarm of Bats Secrets under the Mountain Domain Monster: Veserab Sentinel Domain Monster: Your Shadow Not for resale. Permission granted to print or photocopy this document for personal use only. FORGOTTEN CHARACTERS 3 Paladin Orders Fumble Poison: Sprite Sleep Poison Hivemaster Story of Spellfire Iron Vigil Tool: Trapmaker's Kit Rapture Weapon: Bola Scare Weapon: Reaper's Scythe Shadowlight Weapon: Spiked Chain Stone Sphere SPELL DESCRIPTIONS Swim Animate Rope Touch of Pain Bahgtru's Gauntlets Uncanny Vigilance Blessed Watchfulness Watery Fist Conjure Bats Wood Shape Fantastic Machine Wrack Sample file Art by David Revoy Not for resale. Permission granted to print or photocopy this document for personal use only. FORGOTTEN CHARACTERS 4 Races Memories of a Thousand Lifetimes Devas are not a race native to the Prime Material Plane; they came to Faerûn when the long-suffering Mulan people, slaves Faerûn is home to hundreds of intelligent peoples. Some of of the Imaskari, summoned their ancient deities from the these races are monstrous predators armed with terrible world from whence they had been stolen. Just as the Mulan powers and some are bloodthirsty marauders who terrorize deities could only send avatars into Faerûn, the angelic more civilized beings, but most are good-hearted folk who servants who accompanied them also had to incorporate wish to live in peace in whatever manner they find most themselves in mortal flesh, becoming the race of devas. Like prosperous and fulfilling. A few of these folk are detailed their masters, devas accepted the fate of perpetual below. reincarnation. For almost four thousand years, each deva has You may roll for your character's height and weight using been incarnated again and again in the world of Toril. the table below if you choose. The roll in the Height Modifier When a deva dies, his or her spirit is reincarnated in a new, column adds a number in inches to your character's base adult body that appears in some sacred place, such as a height. That same number is multiplied by the dice roll in the mountain peak, riverbank, or desert oasis. All devas Weight Modifier column and added to your base weight. remember elements of the life they had before their incarnation in flesh and the beginning of their cycle of rebirth, Random Height and Weight and they share some common cultural elements of dress, religion, and habits. In other ways, they prefer to live simply, Race Base Base Height Weight without extravagance, often adopting the ways of those they Height Weight Modifier Modifier live among. Centaur 6'8" 920 lb. +2d8 ×(4d6) lb. In recent years, the devas were seemingly aimless following Elf, Avariel 4'8" 65 lb. +2d10 ×(1d6) lb. the destruction of Mulhorand and Unther during the Elf, Lythari 4'6" 100 lb. +2d10 ×(1d4) lb. Spellplague. However, with both nations reconstituted, they Half-dwarf 4'5" 135 lb. +2d8 ×(2d6) lb. are returning to support the beneficent gods and people of Human, their ancestral lands. Deep Imaskari 4'10" 120 lb. +2d10 ×(1d6) lb. Kobold 2'1" 25 lb. +2d4 ×1 lb. Painted by the Gods Orc, Gray 5'2" 155 lb. +2d10 ×(2d6) lb. In appearance, devas are very similar to humans, but with an or Ondonti unearthly beauty and uncanny stillness about them. Their Orog 6'2" 275 lb. +2d10 ×(2d6) lb. coloration most distinguishes them. All devas have patterns of Puck 8" 2 lb. +1d10 ×(1d2) lb. light and dark colors on their skin. The light portions are Shadow- 4'8" 100 +2d8 ×(1d6) lb white or pale gray, and the dark areas range from blue or born Sample purplefile to dark gray or black. In any individual deva, either Slyth 4'8" 110 lb. +2d12 ×(2d6) lb. light or dark can be dominant, with the opposite shade appearing in simple, elegant patterns on the face, chest, and Vanara 4'4" 88 lb.