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Sci-Fi Prop Model Kit Catalog
SSCCII--FFII PPRROOPP MMOODDEELL KKIITT CCAATTAALLOOGG 2/13 Welcome to the Arsenal Models sci-fi prop model kit catalog. We specialize in screen-accurate prop replica kits from your favorite science fiction films and TV shows. Prop kits shown are 1:1 scale highly detailed replicas of actual props used in the films or shows. Many are casts of actual screen-used prop weapons. Others are based on the actual weapons used by the prop makers with the proper modifications. All kits are cast in heavy solid white durable resin and come in full color boxes picturing the finished prop. Instructions and any hardware or labels required are also included. Since these are resin garage kits, a little kit building experience is helpful for assembling and finishing the prop, but not necessary. Remember, although the finished props look very authentic, these are only resin prop guns and cannot be made to fire anything. Please look over the entire catalog as items from a particular series can appear throughout. Ordering instructions are on the back page of the catalog. Thanks for looking! Battlestar Galactica Colonial Warrior Blaster This is a replica of the gun sidearm by the Colonial Warriors in the classic 70s show. Kit is one piece solid white resin and measures about twelve inches long. Comes in photo box with instructions…............................$45.00 Farscape Pulse Pistol This kit is the pulse pistol from the hit Sci-fi Channel series Farscape. This is an exact replica of the screen used props from the filming of the show. Includes main body and side scope. -
Telling Stories with Soundtracks: an Empirical Analysis of Music in Film
Telling Stories with Soundtracks: An Empirical Analysis of Music in Film Jon Gillick David Bamman School of Information School of Information University of California, Berkeley University of California, Berkeley [email protected] [email protected] Abstract (Guha et al., 2015; Kociskˇ y` et al., 2017), natural language understanding (Frermann et al., 2017), Soundtracks play an important role in carry- ing the story of a film. In this work, we col- summarization (Gorinski and Lapata, 2015) and lect a corpus of movies and television shows image captioning (Zhu et al., 2015; Rohrbach matched with subtitles and soundtracks and et al., 2015, 2017; Tapaswi et al., 2015), the analyze the relationship between story, song, modalities examined are almost exclusively lim- and audience reception. We look at the con- ited to text and image. In this work, we present tent of a film through the lens of its latent top- a new perspective on multimodal storytelling by ics and at the content of a song through de- focusing on a so-far neglected aspect of narrative: scriptors of its musical attributes. In two ex- the role of music. periments, we find first that individual topics are strongly associated with musical attributes, We focus specifically on the ways in which 1 and second, that musical attributes of sound- soundtracks contribute to films, presenting a first tracks are predictive of film ratings, even after look from a computational modeling perspective controlling for topic and genre. into soundtracks as storytelling devices. By devel- oping models that connect films with musical pa- 1 Introduction rameters of soundtracks, we can gain insight into The medium of film is often taken to be a canon- musical choices both past and future. -
A Primer on U.S. Intellectual Property Rights Applicable to Music Information Retrieval Systems Michael W
American University Washington College of Law Digital Commons @ American University Washington College of Law Articles in Law Reviews & Other Academic Journals Scholarship & Research 2003 A Primer on U.S. Intellectual Property Rights Applicable to Music Information Retrieval Systems Michael W. Carroll American University Washington College of Law, [email protected] Follow this and additional works at: http://digitalcommons.wcl.american.edu/facsch_lawrev Part of the Entertainment and Sports Law Commons, and the Intellectual Property Commons Recommended Citation Carroll, Michael W. “A Primer on U.S. Intellectual Property Rights Applicable to Music Information Retrieval Systems.” University of Illinois Journal of Law Technology & Policy 2003, no. 2 (2003): 313-328. This Article is brought to you for free and open access by the Scholarship & Research at Digital Commons @ American University Washington College of Law. It has been accepted for inclusion in Articles in Law Reviews & Other Academic Journals by an authorized administrator of Digital Commons @ American University Washington College of Law. For more information, please contact [email protected]. A PRIMER ON U.S. INTELLECTUAL PROPERTY RIGHTS APPLICABLE TO MUSIC INFORMATION RETRIEVAL SYSTEMS Michael W. Carroll* [Note to reader: Pagination for this article is accurate, although the page breaks are sometimes in awkward places due to typeface constraints.] Digital technology has had a significant impact on the ways in which music information can be stored, transmitted, and used. Within the information sciences, music information retrieval has become an increasingly important and complex field. This brief article is addressed primarily to those involved in the design and implementation of systems for storing and retrieving digital files containing musical notation, recorded music, and relevant metadata – hereinafter referred to as a Music Information Retrieval System (“MIRS”). -
Stargate Sg1 "Flesh and Blood" Episode #1001 Dialogue Continuity Script
STARGATE SG1 "FLESH AND BLOOD" EPISODE #1001 DIALOGUE CONTINUITY SCRIPT June 5, 2006 Prepared by: Line 21 Media Services Ltd. #122 - 1058 Mainland Street Vancouver, B.C. V6B 2T4 Phone: (604) 662-4600 [email protected] 1 STARGATE SG-1 - "Flesh and Blood" - Episode #1001 TIMECODE DIALOGUE START TIMECODE 01:00:00:00 AT FIRST FRAME OF PICTURE RECAP 01:00:00:05 TEAL'C: Previously on Stargate SG-1... 01:00:03:08 DOCI: In the name of the gods, ships shall be built to carry our warriors out amongst the stars. 01:00:08:22 ORLIN: Everything Origins followers devote themselves to is a lie. 01:00:12:16 MITCHELL: Whose baby is it? 01:00:13:21 VALA: I don't know. 01:00:14:19 PRIOR (V/O):The child is the will of the Ori. 01:00:18:10 VALA (V/O): The ships are planning to leave. 01:00:19:28 VALA (CONT'D): Somewhere out there, the Ori have a working supergate. 01:00:22:11 CARTER (V/O): We've managed to locate the dialing control crystals on one particular section of the gate. 2 STARGATE SG-1 - "Flesh and Blood" - Episode #1001 01:00:26:10 CARTER (CONT'D): We dial out before they can dial in. 01:00:28:20 CARTER (CONT'D INTO RADIO): Something's happening. 01:00:31:09 (EXPLOSION) 01:00:35:19 CARTER (CONT'D): My god... 01:00:36:27 NETAN: I didn't think you were that stupid. 01:00:38:14 TEAL'C: I have come to seek the assistance of the Lucian Alliance. -
Inside Tv Pg 7 01-03
The Goodland Daily News / Friday, January 3, 2003 7 Channel guide Legal Notice Prime time 2 PBS; 3 TBS; 4 ABC; 5 HBO; 6 CNN; 7 CBS; 8 NBC (KS); 11 TVLND; 12 Pursuant to K.S.A. 82a-1030, the board of directors of ESPN; 13 FOX; 15 MAX; 16 TNN; 18 the Northwest Kansas Ground water Management LIFE; 20 USA; 21 SHOW; 22 TMC; 23 Mammograms can District No. 4 will conduct on February 19, 2003 a TV MTV; 24 DISC; 27 VH1; 28 TNT; 30 public hearing in order to hear testimony regarding FSN; 31 CMT; 32 FAM; 33 NBC (CO); save your life. 34 NICK; 36 A&E; 38 SCI; 39 TLC; 40 If you are between 50-64 revisions to the 2003 operating budget. Said revisions FX; 45 FMC; 49 E!; 51 TRAV; 53 WB; you may qualify for a FREE consist of incorporating all 2002 unexpended funds 54 ESPN2; 55 ESPN News; 58 HIST; mammogram. into the previously approved 2003 operating budget. schedule 62 HGTV; 99 WGN. The hearing will begin at 11:30 a.m. central standard For more information time at the Comfort Inn, 2225 S. Range, Colby, Kan- regarding this program Friday Evening January 3, 2003 contact: sas. Copies of the proposed revised 2003 budget will 7:00 7:30 8:00 8:30 9:00 9:30 10:00 10:30 11:00 11:30 KLBY/ABC Tostitos Fiesta Bowl Local Local Local Dorendo Harrel be made available at the hearing site. Attest: Robin Deeds, GMD 4 Secretary KBSL/CBS Hack 48 Hours Local Late Show Late Late Show Local (785) 899-4888 KSNW/NBC Dateline NBC Local Tonight Show Conan Local KUSA/NBC Dateline NBC Law & Order: SVU Local Tonight Show Conan KDVR/FOX The Nutty Professor Local Local Local Local Local Local Cable Channels A&E No Mercy Third Watch Biography No Mercy AMC Smokey and the Bandit II Tales from Empire of the Ants Tales from CMT Living Proof: The Hank Williams, Jr. -
Stargate Lay Under the Sands of Egypt for Ten Thousand Years
SHEILA BLACK Introduction Daniel shut his eyes, walked into the wall of light, and suddenly saw himself flying among stars, millions of them. He seemed to fly for thousands of years, until. The StarGate lay under the sands of Egypt for ten thousand years. Then, in 1928, some archeologists found a mysterious stone. The writing on it said, ‘A MILLION YEARS INTO THE SKY IS RA, SUN GOD.’ Sixty years later, in the USA, a young archeologist called Daniel Jackson finds a way to open the StarGate again. What is on the other side? Daniel and some soldiers from the United States Army go through the gate to find out. Millions of light years from Earth, they find another world where Ra, the Egyptian Sun God, is king. But his people are not free — they are his prisoners. Ra knows that he must kill the visitors from Earth and close the StarGate for ever. Daniel and the soldiers must fight Ra to stay alive, and then find a way to get home . StarGate is a film by Roland Emmerich. It was one of the most popular films in America in 1994. It starred James Spader as Daniel Jackson, Kurt Russell as Jack O’Neil (O’Neil works for the US Army in the film), and Jaye Davidson as Ra. People have been interested in the life of the Egyptians for thousands of years — their gods, their writing, and their pyramids. The biggest pyramids are at Giza,just outside Cairo. The largest one is that of Pharaoh Khufu. It was built in 2550 BC and is also called the Great Pyramid. -
Park Open Release DRAFT
FOR IMMEDIATE RELEASE “It’s playtime!”™ SIX FLAGS MARINE WORLD OPENS 2004 SEASON ON th SATURDAY, MARCH 20 New Shows, New Dolphins, New Year To Celebrate Fun, Family & Friends! Six Flags Marine World – the Bay Area’s most popular playground – is now open for monkey business! The Northern California place to go for the pursuit of happiness starts off its 2004 Season on Saturday, March 20, with a darling new dolphin to meet, a new STARGATE™ ride to thrill to, and new ways to beat the wintertime blahs. America’s first combination wildlife park, oceanarium and theme park is filled with cool playtime gear for big kids and little kids. With 35 rides that range from world- class roller coasters to family-friendly children’s rides, along with nine sensational shows and 35 animal attractions, Six Flags Marine World is open on weekends in the Spring and Fall, and open daily over Spring Break (April 2 – 18) and during the Summer (May 28 – August 29). A DOLPHIN LOVE STORY… Cupid, the Valentine’s Day dolphin, makes his public debut on the Park’s Opening Day, March 20. The playful two-year-old dolphin was discovered near death, washed up on a Texas beach on Valentine’s Day 2003 and came to Six Flags Marine World just before Valentine’s Day this year. Park guests can watch Cupid the dolphin swim and frolic through the Dolphin Discovery pools underwater viewing window. He was nursed back to health by dedicated efforts of the Texas Marine Mammal Stranding Network. Cupid survived and thrived thanks to human care, A permanent neurological disorder and occasional seizures-like episodes make Cupid a likely lunch for a shark if the dolphin had been returned to the ocean. -
STINGER VP Virtual Pinball Machine
STINGER VP Virtual Pinball machine NewAgeArcade.com User Manual and Game list 863 Pinball Games in One I.PC Configuration Mainboard: Gigabyte H81 CPU: Intel G1840 RAM: 4GB Graphics Card:NVIDIA GT730 ,DDR5,1GB SSD:SAMSUMG 120 GB (or Sandisk or Intel) II.Monitor Requirement 1.Playfield monitor:1920*1080 (optimum resolution),connect to DVI of graphics card 2.Backglass monitor: 1366*768 (optimum resolution),connect to VGI of graphics card 3.DMD monitor:640*480 (Minimum resolution) ,connect to VGI of mainboard III.Buttons Layout 1 / 12 1. Left Flipper 2. Left MagnaSave 3. Left (game exploring),Left Tilt (game playing) 4. Right ( game exploring),Fwd Tilt (game playing) 5. PageLeft (game exploring),Right Tilt (game playing) 6. PageRight (game exploring),Mech Tilt (game playing) 7. Free play 8. Start game 9. Plunger 10. Exit 2 8 7 1 9 3 4 10 5 6 IV.These games release the ball by RMagnaSave ,LMagnaSave or LeftTilt key after starting. No. GameName No. GameName 1 Ali Baba (Gottlieb 1948) 17 Frolics (Bally 1952) 2 Alpine Club (Williams 1965) 18 Golden Arrow (Gottlieb 1977) 3 Ballyhoo (Bally 1969) 19 Happy Days (Gottlieb 1952) 4 Bank A Ball (Gottlieb 1965) 20 KC Jones (Gottlieb 1949) 5 Big Casino (Gottlieb 1961) 21 Lightning Ball (Gottlieb 1959) 6 Big Daddy (Williams 1963) 22 Mermaid (Gottlieb 1951) 7 Big Top (Gottlieb 1964) 23 Mystic Marvel (Gottlieb 1954) 8 Broadway (Bally 1952) 24 Palisades (Williams 1953) 2 / 12 9 Buccaneer (Gottlieb 1948) 25 Queen of Hearts (Gottlieb 1952) 10 Buckaroo (Gottlieb 1965) 26 Silver (Gottlieb 1957) 11 Casino (Williams 1958) 27 Spitfire (Williams 1954) 12 Chinatown (Gottlieb 1952) 28 TeleCard (Gottlieb 1949) 13 Crosstown (Gottlieb 1966) 29 Ten Spot (Williams 1961) 14 De-Icer (Williams 1949) 30 Three Coins (Williams 1962) 15 Dragonette (Gottlieb 1954) 31 Three Deuces (Williams 1955) 16 FotoFinish (Gottlieb 1961) 32 Twin Bill (Gottlieb 1955) V.Games List No. -
STARGATE by Dean Devlin & Roland Emmerich Devlin/Emmerich Draft 7
STARGATE by Dean Devlin & Roland Emmerich Devlin/Emmerich Draft 7/6/93 FADE IN: PRIMITIVE SKETCHES E.C.U. Etched on stone, a JACKAL. Another of a GAZELLE, a spear piercing its skin. Primitive, yet dramatic tribal etchings. The SOUND of ancient CHANTING is HEARD. Widen to REVEAL... 1 EXT. DESERT LANDSCAPE, NORTH AFRICA - SUNSET 1 A young BOY chisels his artwork into the stone ROCKFACE at the edge of this valley. An old MEDICINE MAN, his face painted with bizarre white stripes, CHANTS nearby. The boy abruptly stops his work at the SOUND of distant CRIES. Quickly he climbs the stone. Standing at the top he SEES... HUNTERS 2 RETURNING FROM A KILL. THEY MARCH TOWARDS A SMALL CAMPSITE. 2 The tribes people rushing to greet them. Super up: North Africa 8000 B.C. 3 OMITTED 3 4 A BLAZING FIRE - LATER THAT NIGHT 4 Silhouetted tribesmen dancing in bizarre animal MASKS. Feet STOMPING. The young Boy stares at the fire, SPARKS rising into the air. We PAN UP following the sparks into the sky. A full moon. A SHADOW is suddenly cast across the moon, blotting it out. 5 INT. TENT - LATER THAT NIGHT 5 The young Boy sleeps. Above him hangs an odd carving that slowly begins to RATTLE. The tent's fabric begins to FLAP. The Boy's eyes pop open. He HEARS the sounds of a quickly brewing storm. Footsteps. People hurrying, calling out to each other. Suddenly the tent's entrance flap SAILS OPEN. BRIGHT LIGHT pours in through the entrance. 6 EXT. CAMPSITE - NIGHT 6 The Boy exits his tent, staring at the light, intrigued. -
Stargate Atlantis Allegiance (Legacy Book 3) Pdf, Epub, Ebook
STARGATE ATLANTIS ALLEGIANCE (LEGACY BOOK 3) PDF, EPUB, EBOOK Melissa Scott | 296 pages | 17 Jun 2020 | FANDEMONIUM BOOKS | 9781905586561 | English | none STARGATE ATLANTIS Allegiance (Legacy book 3) PDF Book Skip to main content. It has brought us together. Among these thieves and rogues is Vala Mal Doran, on the trail of the fabulous treasure left behind by the System Lord Kali. Artok : I am not. But life never stays simple for long…. John Sheppard submits his resignation following a mission in which two of his team members were lost while Elizabeth Weir negotiates with two warring tribes who have traces of the Ancient ATA gene. The expedition reestablishes contact with their Pegasus allies and learns that the Wraith are being united under a single Wraith Queen called Death. Namespaces Article Talk. Inheritors Book 6 in the Legacy Series. Please contact us if any details are missing and where possible we will add the information to our listing. And I don't mean the end of the Goa'uld. Chief Ladon Radim turns to Atlantis for help when the Genii's first starship disappears -- before time runs out for her crew. Payment details. Season 5. Missing Information? Artok : I asked a question of this Tok'ra. He reveals that he was left for dead in the forest but his symbiote managed to sustain him. The Third Path. Book search. Refer to eBay Return policy for more details. Julie Fortune. Email to friends Share on Facebook - opens in a new window or tab Share on Twitter - opens in a new window or tab Share on Pinterest - opens in a new window or tab. -
PINBALL NVRAM GAME LIST This List Was Created to Make It Easier for Customers to Figure out What Type of NVRAM They Need for Each Machine
PINBALL NVRAM GAME LIST This list was created to make it easier for customers to figure out what type of NVRAM they need for each machine. Please consult the product pages at www.pinitech.com for each type of NVRAM for further information on difficulty of installation, any jumper changes necessary on your board(s), a diagram showing location of the RAM being replaced & more. *NOTE: This list is meant as quick reference only. On Williams WPC and Sega/Stern Whitestar games you should check the RAM currently in your machine since either a 6264 or 62256 may have been used from the factory. On Williams System 11 games you should check that the chip at U25 is 24-pin (6116). See additional diagrams & notes at http://www.pinitech.com/products/cat_memory.php for assistance in locating the RAM on your board(s). PLUG-AND-PLAY (NO SOLDERING) Games below already have an IC socket installed on the boards from the factory and are as easy as removing the old RAM and installing the NVRAM (then resetting scores/settings per the manual). • BALLY 6803 → 6116 NVRAM • SEGA/STERN WHITESTAR → 6264 OR 62256 NVRAM (check IC at U212, see website) • DATA EAST → 6264 NVRAM (except Laser War) • CLASSIC BALLY → 5101 NVRAM • CLASSIC STERN → 5101 NVRAM (later Stern MPU-200 games use MPU-200 NVRAM) • ZACCARIA GENERATION 1 → 5101 NVRAM **NOT** PLUG-AND-PLAY (SOLDERING REQUIRED) The games below did not have an IC socket installed on the boards. This means the existing RAM needs to be removed from the board & an IC socket installed. -
Contents Blank Sheet
Contents Blank sheet ........................................................................................................................................................................ 2 Race: Human ..................................................................................................................................................................... 3 Example Human Cultures .............................................................................................................................................. 4 Race: Jaffa ......................................................................................................................................................................... 5 Jaffa Cultures ................................................................................................................................................................. 5 Race: Goa’uld .................................................................................................................................................................... 7 Race: Asgard ...................................................................................................................................................................... 8 Race: Fomori ..................................................................................................................................................................... 9 Race: Silvanis .................................................................................................................................................................