Concrete Types for Typescript
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Automatic Detection of Uninitialized Variables
Automatic Detection of Uninitialized Variables Thi Viet Nga Nguyen, Fran¸cois Irigoin, Corinne Ancourt, and Fabien Coelho Ecole des Mines de Paris, 77305 Fontainebleau, France {nguyen,irigoin,ancourt,coelho}@cri.ensmp.fr Abstract. One of the most common programming errors is the use of a variable before its definition. This undefined value may produce incorrect results, memory violations, unpredictable behaviors and program failure. To detect this kind of error, two approaches can be used: compile-time analysis and run-time checking. However, compile-time analysis is far from perfect because of complicated data and control flows as well as arrays with non-linear, indirection subscripts, etc. On the other hand, dynamic checking, although supported by hardware and compiler tech- niques, is costly due to heavy code instrumentation while information available at compile-time is not taken into account. This paper presents a combination of an efficient compile-time analysis and a source code instrumentation for run-time checking. All kinds of variables are checked by PIPS, a Fortran research compiler for program analyses, transformation, parallelization and verification. Uninitialized array elements are detected by using imported array region, an efficient inter-procedural array data flow analysis. If exact array regions cannot be computed and compile-time information is not sufficient, array elements are initialized to a special value and their utilization is accompanied by a value test to assert the legality of the access. In comparison to the dynamic instrumentation, our method greatly reduces the number of variables to be initialized and to be checked. Code instrumentation is only needed for some array sections, not for the whole array. -
Declaring a Pointer Variable
Declaring A Pointer Variable Topazine and neighbouring Lothar fubbed some kaiserships so rousingly! Myles teazles devilishly if top-hole Morlee desists or hunker. Archibald is unprincipled and lip-read privatively as fluorometric Tarzan undersells liturgically and about-ship metonymically. Assigning a function returns nothing else to start as a variable that there is vastly different pointers are variables have learned in Identifier: this failure the arch of a pointer. Let us take a closer look that how pointer variables are stored in memory. In these different physical memory address of this chapter, both are intended only between a pointer variable? You have full pack on the pointer addresses and their contents, the compiler allows a segment register or save segment address, C pointer is of special variable that holds the memory address of another variable. Size of declaration, declare a pointer declarations. Pointers should be initialized either when condition are declared or enjoy an assignment. Instead of declaration statement mean it by having as declared and subtraction have. In bold below c program example, simple it mixes a floating point addition and an integer, at definite point static aliasing goes out giving the window. Pointers are so commonly, a c passes function as well, it will run off, you create and arrays and inaccurate terms of const? The arrow points to instant data whose address the pointer stores. The pointers can be used with structures if it contains only value types as its members. This can counter it difficult to track opposite the error. We will moderate a backbone more fragile this. -
Typescript Language Specification
TypeScript Language Specification Version 1.8 January, 2016 Microsoft is making this Specification available under the Open Web Foundation Final Specification Agreement Version 1.0 ("OWF 1.0") as of October 1, 2012. The OWF 1.0 is available at http://www.openwebfoundation.org/legal/the-owf-1-0-agreements/owfa-1-0. TypeScript is a trademark of Microsoft Corporation. Table of Contents 1 Introduction ................................................................................................................................................................................... 1 1.1 Ambient Declarations ..................................................................................................................................................... 3 1.2 Function Types .................................................................................................................................................................. 3 1.3 Object Types ...................................................................................................................................................................... 4 1.4 Structural Subtyping ....................................................................................................................................................... 6 1.5 Contextual Typing ............................................................................................................................................................ 7 1.6 Classes ................................................................................................................................................................................. -
Cygwin User's Guide
Cygwin User’s Guide Cygwin User’s Guide ii Copyright © Cygwin authors Permission is granted to make and distribute verbatim copies of this documentation provided the copyright notice and this per- mission notice are preserved on all copies. Permission is granted to copy and distribute modified versions of this documentation under the conditions for verbatim copying, provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one. Permission is granted to copy and distribute translations of this documentation into another language, under the above conditions for modified versions, except that this permission notice may be stated in a translation approved by the Free Software Foundation. Cygwin User’s Guide iii Contents 1 Cygwin Overview 1 1.1 What is it? . .1 1.2 Quick Start Guide for those more experienced with Windows . .1 1.3 Quick Start Guide for those more experienced with UNIX . .1 1.4 Are the Cygwin tools free software? . .2 1.5 A brief history of the Cygwin project . .2 1.6 Highlights of Cygwin Functionality . .3 1.6.1 Introduction . .3 1.6.2 Permissions and Security . .3 1.6.3 File Access . .3 1.6.4 Text Mode vs. Binary Mode . .4 1.6.5 ANSI C Library . .4 1.6.6 Process Creation . .5 1.6.6.1 Problems with process creation . .5 1.6.7 Signals . .6 1.6.8 Sockets . .6 1.6.9 Select . .7 1.7 What’s new and what changed in Cygwin . .7 1.7.1 What’s new and what changed in 3.2 . -
Undefined Behaviour in the C Language
FAKULTA INFORMATIKY, MASARYKOVA UNIVERZITA Undefined Behaviour in the C Language BAKALÁŘSKÁ PRÁCE Tobiáš Kamenický Brno, květen 2015 Declaration Hereby I declare, that this paper is my original authorial work, which I have worked out by my own. All sources, references, and literature used or excerpted during elaboration of this work are properly cited and listed in complete reference to the due source. Vedoucí práce: RNDr. Adam Rambousek ii Acknowledgements I am very grateful to my supervisor Miroslav Franc for his guidance, invaluable help and feedback throughout the work on this thesis. iii Summary This bachelor’s thesis deals with the concept of undefined behavior and its aspects. It explains some specific undefined behaviors extracted from the C standard and provides each with a detailed description from the view of a programmer and a tester. It summarizes the possibilities to prevent and to test these undefined behaviors. To achieve that, some compilers and tools are introduced and further described. The thesis contains a set of example programs to ease the understanding of the discussed undefined behaviors. Keywords undefined behavior, C, testing, detection, secure coding, analysis tools, standard, programming language iv Table of Contents Declaration ................................................................................................................................ ii Acknowledgements .................................................................................................................. iii Summary ................................................................................................................................. -
Typescript-Handbook.Pdf
This copy of the TypeScript handbook was created on Monday, September 27, 2021 against commit 519269 with TypeScript 4.4. Table of Contents The TypeScript Handbook Your first step to learn TypeScript The Basics Step one in learning TypeScript: The basic types. Everyday Types The language primitives. Understand how TypeScript uses JavaScript knowledge Narrowing to reduce the amount of type syntax in your projects. More on Functions Learn about how Functions work in TypeScript. How TypeScript describes the shapes of JavaScript Object Types objects. An overview of the ways in which you can create more Creating Types from Types types from existing types. Generics Types which take parameters Keyof Type Operator Using the keyof operator in type contexts. Typeof Type Operator Using the typeof operator in type contexts. Indexed Access Types Using Type['a'] syntax to access a subset of a type. Create types which act like if statements in the type Conditional Types system. Mapped Types Generating types by re-using an existing type. Generating mapping types which change properties via Template Literal Types template literal strings. Classes How classes work in TypeScript How JavaScript handles communicating across file Modules boundaries. The TypeScript Handbook About this Handbook Over 20 years after its introduction to the programming community, JavaScript is now one of the most widespread cross-platform languages ever created. Starting as a small scripting language for adding trivial interactivity to webpages, JavaScript has grown to be a language of choice for both frontend and backend applications of every size. While the size, scope, and complexity of programs written in JavaScript has grown exponentially, the ability of the JavaScript language to express the relationships between different units of code has not. -
APPLICATION FUNCTIONS 5 - 1 to 5 - 242 5.1 Type Conversion Functions 5 - 2 5.1.1 Bit Type Word (Signed), Double Word (Signed) Type Conversion
SAFETY PRECAUTIONS (Always read these instructions before using this product.) Before using MELSEC-Q or -L series programmable controllers, please read the manuals included with each product and the relevant manuals introduced in those manuals carefully, and pay full attention to safety to handle the product correctly. Make sure that the end users read the manuals included with each product, and keep the manuals in a safe place for future reference. A-1 CONDITIONS OF USE FOR THE PRODUCT (1) Mitsubishi programmable controller ("the PRODUCT") shall be used in conditions; i) where any problem, fault or failure occurring in the PRODUCT, if any, shall not lead to any major or serious accident; and ii) where the backup and fail-safe function are systematically or automatically provided outside of the PRODUCT for the case of any problem, fault or failure occurring in the PRODUCT. (2) The PRODUCT has been designed and manufactured for the purpose of being used in general industries. MITSUBISHI SHALL HAVE NO RESPONSIBILITY OR LIABILITY (INCLUDING, BUT NOT LIMITED TO ANY AND ALL RESPONSIBILITY OR LIABILITY BASED ON CONTRACT, WARRANTY, TORT, PRODUCT LIABILITY) FOR ANY INJURY OR DEATH TO PERSONS OR LOSS OR DAMAGE TO PROPERTY CAUSED BY the PRODUCT THAT ARE OPERATED OR USED IN APPLICATION NOT INTENDED OR EXCLUDED BY INSTRUCTIONS, PRECAUTIONS, OR WARNING CONTAINED IN MITSUBISHI'S USER, INSTRUCTION AND/OR SAFETY MANUALS, TECHNICAL BULLETINS AND GUIDELINES FOR the PRODUCT. ("Prohibited Application") Prohibited Applications include, but not limited to, the use of the PRODUCT in; • Nuclear Power Plants and any other power plants operated by Power companies, and/or any other cases in which the public could be affected if any problem or fault occurs in the PRODUCT. -
Comparative Studies of Programming Languages; Course Lecture Notes
Comparative Studies of Programming Languages, COMP6411 Lecture Notes, Revision 1.9 Joey Paquet Serguei A. Mokhov (Eds.) August 5, 2010 arXiv:1007.2123v6 [cs.PL] 4 Aug 2010 2 Preface Lecture notes for the Comparative Studies of Programming Languages course, COMP6411, taught at the Department of Computer Science and Software Engineering, Faculty of Engineering and Computer Science, Concordia University, Montreal, QC, Canada. These notes include a compiled book of primarily related articles from the Wikipedia, the Free Encyclopedia [24], as well as Comparative Programming Languages book [7] and other resources, including our own. The original notes were compiled by Dr. Paquet [14] 3 4 Contents 1 Brief History and Genealogy of Programming Languages 7 1.1 Introduction . 7 1.1.1 Subreferences . 7 1.2 History . 7 1.2.1 Pre-computer era . 7 1.2.2 Subreferences . 8 1.2.3 Early computer era . 8 1.2.4 Subreferences . 8 1.2.5 Modern/Structured programming languages . 9 1.3 References . 19 2 Programming Paradigms 21 2.1 Introduction . 21 2.2 History . 21 2.2.1 Low-level: binary, assembly . 21 2.2.2 Procedural programming . 22 2.2.3 Object-oriented programming . 23 2.2.4 Declarative programming . 27 3 Program Evaluation 33 3.1 Program analysis and translation phases . 33 3.1.1 Front end . 33 3.1.2 Back end . 34 3.2 Compilation vs. interpretation . 34 3.2.1 Compilation . 34 3.2.2 Interpretation . 36 3.2.3 Subreferences . 37 3.3 Type System . 38 3.3.1 Type checking . 38 3.4 Memory management . -
Context-Aware Programming Languages
UCAM-CL-TR-906 Technical Report ISSN 1476-2986 Number 906 Computer Laboratory Context-aware programming languages Tomas Petricek March 2017 15 JJ Thomson Avenue Cambridge CB3 0FD United Kingdom phone +44 1223 763500 http://www.cl.cam.ac.uk/ c 2017 Tomas Petricek This technical report is based on a dissertation submitted March 2017 by the author for the degree of Doctor of Philosophy to the University of Cambridge, Clare Hall. Technical reports published by the University of Cambridge Computer Laboratory are freely available via the Internet: http://www.cl.cam.ac.uk/techreports/ ISSN 1476-2986 ABSTRACT The development of programming languages needs to reflect important changes in the way programs execute. In recent years, this has included the development of parallel programming models (in reaction to the multi- core revolution) or improvements in data access technologies. This thesis is a response to another such revolution – the diversification of devices and systems where programs run. The key point made by this thesis is the realization that an execution en- vironment or a context is fundamental for writing modern applications and that programming languages should provide abstractions for programming with context and verifying how it is accessed. We identify a number of program properties that were not connected before, but model some notion of context. Our examples include tracking different execution platforms (and their versions) in cross-platform devel- opment, resources available in different execution environments (e. g. GPS sensor on a phone and database on the server), but also more traditional notions such as variable usage (e. g. -
Semantic Casts Contracts and Structural Subtyping in a Nominal World
Semantic Casts Contracts and Structural Subtyping in a Nominal World Robert Bruce Findler, Matthew Flatt, and Matthias Felleisen 1 University of Chicago; Chicago, IL, USA; [email protected] 2 University of Utah; Salt Lake City, UT, USA; [email protected] 3 Northeastern University; Boston, MA, USA; [email protected] Abstract Nominal subtyping forces programmers to explicitly state all of the subtyping re- lationships in the program. This limits component reuse, because programmers cannot anticipate all of the contexts in which a particular class might be used. In contrast, structural subtyping implicitly allows any type with appropriate structure to be used in a given context. Languagues with contracts exacerbate the problem. Since contracts are typically expressed as refinements of types, contracts in nominally typed languages introduce additional obstacles to reuse. To overcome this problem we show how to extend a nominally typed language with semantic casts that introduce a limited form of structural subtyping. The new language must dynamically monitor contracts, as new subtyping relationships are exploited via semantic casts. In addition, it must also track the casts to properly assign blame in case interface contract are violated. 1 Enriching Nominal Subtypes with Semantic Casts Conventional class-based object-oriented languages like C++ [45], C# [34], Eiffel [33], and Java [18] come with nominal typing systems. In such systems, a programmer ex- plicitly names the superclass(es) and the implemented interfaces of a class. Thus, the declared type of any instance of a class must be one of the explicitly named interfaces or classes. Language designers choose nominal type systems because they are easy to under- stand and easy to implement. -
THE 1995 STANDARD MUMPS POCKET GUIDE Fifth Edition of the Mumps Pocket Guide Second Printing
1995 S TA N DA R D M U M P S P O C K E T G U I D E FIFTH EDITION FREDERICK D. S. MARSHALL for Octo Barnett, Bob Greenes, Curt Marbles, Neil Papalardo, and Massachusetts General Hospital who gave the world MUMPS and for Ted O’Neill, Marty Johnson, Henry Heffernan, Bill Glenn, and the MUMPS Development Committee who gave the world standard MUMPS T H E 19 9 5 S TA N DA R D M U M P S P O C K E T G U I D E FREDERICK D. S. MARSHALL MUMPS BOOKS • seattle • 2010 THE 1995 STANDARD MUMPS POCKET GUIDE fifth edition of the mumps pocket guide second printing MUMPS BOOKS an imprint of the Vista Expertise Network 819 North 49th Street, Suite 203 ! Seattle, Washington 98103 www.vistaexpertise.net [email protected] (206) 632-0166 copyright © 2010 by frederick d. s. marshall All rights reserved. V I S t C E X P E R T I S E N E T W O R K C O N T E N T S 1 ! I N T R O D U C T I O N ! 1 1.1 ! Purpose ! 1 1.2 ! Acknowledgments ! 1 2 ! O T H E R R E F E R E N C E S ! 2 3 ! T H E S U I T E O F S T A N D A R D S ! 3 4 ! S Y S T E M M O D E L ! 5 4.1 ! Multi-processing ! 5 4.2 ! Data ! 5 4.3 ! Code ! 7 4.4 ! Environments ! 7 4.5 ! Pack ages ! 7 4.6 ! Char acter Sets ! 7 4.7 ! Input/Output Devices ! 8 5 ! S Y N T A X ! 9 5.1 ! Metalanguage Element Index ! 9 6 ! R O U T I N E S ! 15 6.1 ! Routine Structure ! 15 6.2 ! Lines ! 15 6.3 ! Line References ! 17 6.4 ! Execution ! 19 6.4.1 ! the process stack ! 19 6.4.2 ! block Processing ! 19 6.4.3 ! error codes ! 21 7 ! E X P R E S S I O N S ! 2 3 7.1 ! Values ! 24 7.1.1 ! representation ! 24 7.1.2 ! interpretation -
Concrete Types for Typescript
Concrete Types for TypeScript Gregor Richards1, Francesco Zappa Nardelli2, and Jan Vitek3 1 University of Waterloo 2 Inria 3 Northeastern University Abstract TypeScript extends JavaScript with optional type annotations that are, by design, unsound and, that the TypeScript compiler discards as it emits code. This design point preserves programming idioms developers are familiar with, and allows them to leave their legacy code unchanged, while offering a measure of static error checking in annotated parts of the program. We present an alternative design for TypeScript that supports the same degree of dynamism but that also allows types to be strengthened to provide correctness guarantees. We report on an implementation, called StrongScript, that improves runtime performance of typed programs when run on a modified version of the V8 JavaScript engine. 1998 ACM Subject Classification F.3.3 Type structure Keywords and phrases Gradual typing, dynamic languages Digital Object Identifier 10.4230/LIPIcs.ECOOP.2015.999 1 Introduction Perhaps surprisingly, a number of modern computer programming languages have been de- signed with intentionally unsound type systems. Unsoundness arises for pragmatic reasons, for instance, Java has a covariant array subtype rule designed to allow for a single polymor- phic sort() implementation. More recently, industrial extensions to dynamic languages, such as Hack, Dart and TypeScript, have featured optional type systems [5] geared to ac- commodate dynamic programming idioms and preserve the behavior of legacy code. Type annotations are second class citizens intended to provide machine-checked documentation, and only slightly reduce the testing burden. Unsoundness, here, means that a variable an- notated with some type T may, at runtime, hold a value of a type that is not a subtype of T due to unchecked casts, covariant subtyping, and untyped code.