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Lackwit: a Program Understanding Tool Based on Type Inference
Lackwit: A Program Understanding Tool Based on Type Inference Robert O’Callahan Daniel Jackson School of Computer Science School of Computer Science Carnegie Mellon University Carnegie Mellon University 5000 Forbes Avenue 5000 Forbes Avenue Pittsburgh, PA 15213 USA Pittsburgh, PA 15213 USA +1 412 268 5728 +1 412 268 5143 [email protected] [email protected] same, there is an abstraction violation. Less obviously, the ABSTRACT value of a variable is never used if the program places no By determining, statically, where the structure of a constraints on its representation. Furthermore, program requires sets of variables to share a common communication induces representation constraints: a representation, we can identify abstract data types, detect necessary condition for a value defined at one site to be abstraction violations, find unused variables, functions, used at another is that the two values must have the same and fields of data structures, detect simple errors in representation1. operations on abstract datatypes, and locate sites of possible references to a value. We compute representation By extending the notion of representation we can encode sharing with type inference, using types to encode other kinds of useful information. We shall see, for representations. The method is efficient, fully automatic, example, how a refinement of the treatment of pointers and smoothly integrates pointer aliasing and higher-order allows reads and writes to be distinguished, and storage functions. We show how we used a prototype tool to leaks to be exposed. answer a user’s questions about a 17,000 line program We show how to generate and solve representation written in C. -
Full-Stack Javascript Development with Mean Pdf Free Download MEAN.JS Tutorial
full-stack javascript development with mean pdf free download MEAN.JS Tutorial. The term MEAN.js refers to full stack JavaScript framework, used for building dynamic websites and web applications. MEAN is an acronym that stands for M ongoDB, E xpress, N ode.js and A ngularJS, which are the key components of the MEAN stack. Audience. This tutorial is designed for software programmers who want to learn the basics of MEANjs and its programming concepts in simple and easy ways. This tutorial will give you enough understanding on components of MEANjs with suitable examples. Prerequisites. Before proceeding with this tutorial, we are assuming that you are already aware of the basics of HTML, CSS, and JavaScript. Free Download Full Stack JavaScript Development with MEAN – Value $30. Today's free download from Wccftech Deals offers you to get Full Stack JavaScript Development with MEAN e-book for absolutely free. Originally valued at $30, you can now download this ebook for free. This ebook is designed to help intermediate-level web designers and developers with previous experience with HTML, CSS, and JavaScript. Full Stack JavaScript Development with MEAN (free eBook - $30 value) With modern tools, it is possible to create production-grade applications using only JavaScript, HTML, and CSS. The combination of MongoDB, Express, AngularJS, and Node.js, all JavaScript technologies, has become so popular that it’s been dubbed the MEAN stack. This book will explore the MEAN stack in detail. We will begin by covering Node.js, as it will lay the groundwork for all of our server-side work. -
Interaction Between Web Browsers and Script Engines
IT 12 058 Examensarbete 45 hp November 2012 Interaction between web browsers and script engines Xiaoyu Zhuang Institutionen för informationsteknologi Department of Information Technology Abstract Interaction between web browser and the script engine Xiaoyu Zhuang Teknisk- naturvetenskaplig fakultet UTH-enheten Web browser plays an important part of internet experience and JavaScript is the most popular programming language as a client side script to build an active and Besöksadress: advance end user experience. The script engine which executes JavaScript needs to Ångströmlaboratoriet Lägerhyddsvägen 1 interact with web browser to get access to its DOM elements and other host objects. Hus 4, Plan 0 Browser from host side needs to initialize the script engine and dispatch script source code to the engine side. Postadress: This thesis studies the interaction between the script engine and its host browser. Box 536 751 21 Uppsala The shell where the engine address to make calls towards outside is called hosting layer. This report mainly discussed what operations could appear in this layer and Telefon: designed testing cases to validate if the browser is robust and reliable regarding 018 – 471 30 03 hosting operations. Telefax: 018 – 471 30 00 Hemsida: http://www.teknat.uu.se/student Handledare: Elena Boris Ämnesgranskare: Justin Pearson Examinator: Lisa Kaati IT 12 058 Tryckt av: Reprocentralen ITC Contents 1. Introduction................................................................................................................................ -
Scala−−, a Type Inferred Language Project Report
Scala−−, a type inferred language Project Report Da Liu [email protected] Contents 1 Background 2 2 Introduction 2 3 Type Inference 2 4 Language Prototype Features 3 5 Project Design 4 6 Implementation 4 6.1 Benchmarkingresults . 4 7 Discussion 9 7.1 About scalac ....................... 9 8 Lessons learned 10 9 Language Specifications 10 9.1 Introdution ......................... 10 9.2 Lexicalsyntax........................ 10 9.2.1 Identifiers ...................... 10 9.2.2 Keywords ...................... 10 9.2.3 Literals ....................... 11 9.2.4 Punctions ...................... 12 9.2.5 Commentsandwhitespace. 12 9.2.6 Operations ..................... 12 9.3 Syntax............................ 12 9.3.1 Programstructure . 12 9.3.2 Expressions ..................... 14 9.3.3 Statements ..................... 14 9.3.4 Blocksandcontrolflow . 14 9.4 Scopingrules ........................ 16 9.5 Standardlibraryandcollections. 16 9.5.1 println,mapandfilter . 16 9.5.2 Array ........................ 16 9.5.3 List ......................... 17 9.6 Codeexample........................ 17 9.6.1 HelloWorld..................... 17 9.6.2 QuickSort...................... 17 1 of 34 10 Reference 18 10.1Typeinference ....................... 18 10.2 Scalaprogramminglanguage . 18 10.3 Scala programming language development . 18 10.4 CompileScalatoLLVM . 18 10.5Benchmarking. .. .. .. .. .. .. .. .. .. .. 18 11 Source code listing 19 1 Background Scala is becoming drawing attentions in daily production among var- ious industries. Being as a general purpose programming language, it is influenced by many ancestors including, Erlang, Haskell, Java, Lisp, OCaml, Scheme, and Smalltalk. Scala has many attractive features, such as cross-platform taking advantage of JVM; as well as with higher level abstraction agnostic to the developer providing immutability with persistent data structures, pattern matching, type inference, higher or- der functions, lazy evaluation and many other functional programming features. -
Assignment of Master's Thesis
ASSIGNMENT OF MASTER’S THESIS Title: WebAssembly Approach to Client-side Web Development using Blazor Framework Student: Bc. Matěj Lang Supervisor: Ing. Marek Skotnica Study Programme: Informatics Study Branch: Web and Software Engineering Department: Department of Software Engineering Validity: Until the end of summer semester 2019/20 Instructions The majority of applications we use every day shifted from the desktop to the web. And with this transition, there was an explosion of approaches to the client-side development. The most recent advancement is a WebAssembly technology which allows executing low-level code in a web browser. A goal of this thesis is to create a proof-of-concept application using this technology and evaluate its strengths and weaknesses. Steps to take: Review the WebAssembly technology and the Blazor framework. Compare Blazor to the state-of-the-art client-side web development approaches. Design and create a proof-of-concept application in Blazor. Evaluate Blazor's strengths and weaknesses and its readiness to develop modern web applications. References Will be provided by the supervisor. Ing. Michal Valenta, Ph.D. doc. RNDr. Ing. Marcel Jiřina, Ph.D. Head of Department Dean Prague December 10, 2018 Czech Technical University in Prague Faculty of Information Technology Department of Web and Software Engineer- ing Master's thesis WebAssembly Approach to Client-side Web Development using Blazor Framework Bc. MatˇejLang Supervisor: Ing. Marek Skotnica 7th May 2019 Acknowledgements In this place I want to thank Bc. Katerina Cern´ıkov´aandˇ Mgr. Jakub Klement for language corrections. I want to thank my master thesis supervisor - Ing. Marek Skotnica for his patience and advice. -
Learning React Functional Web Development with React and Redux
Learning React Functional Web Development with React and Redux Alex Banks and Eve Porcello Beijing Boston Farnham Sebastopol Tokyo Learning React by Alex Banks and Eve Porcello Copyright © 2017 Alex Banks and Eve Porcello. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://oreilly.com/safari). For more information, contact our corporate/insti‐ tutional sales department: 800-998-9938 or [email protected]. Editor: Allyson MacDonald Indexer: WordCo Indexing Services Production Editor: Melanie Yarbrough Interior Designer: David Futato Copyeditor: Colleen Toporek Cover Designer: Karen Montgomery Proofreader: Rachel Head Illustrator: Rebecca Demarest May 2017: First Edition Revision History for the First Edition 2017-04-26: First Release See http://oreilly.com/catalog/errata.csp?isbn=9781491954621 for release details. The O’Reilly logo is a registered trademark of O’Reilly Media, Inc. Learning React, the cover image, and related trade dress are trademarks of O’Reilly Media, Inc. While the publisher and the authors have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the authors disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights. -
Defensive Javascript Building and Verifying Secure Web Components
Defensive JavaScript Building and Verifying Secure Web Components Karthikeyan Bhargavan1, Antoine Delignat-Lavaud1, and Sergio Maffeis2 1 INRIA Paris-Rocquencourt, France 2 Imperial College London, UK Abstract. Defensive JavaScript (DJS) is a typed subset of JavaScript that guarantees that the functional behavior of a program cannot be tampered with even if it is loaded by and executed within a malicious environment under the control of the attacker. As such, DJS is ideal for writing JavaScript security components, such as bookmarklets, single sign-on widgets, and cryptographic libraries, that may be loaded within untrusted web pages alongside unknown scripts from arbitrary third par- ties. We present a tutorial of the DJS language along with motivations for its design. We show how to program security components in DJS, how to verify their defensiveness using the DJS typechecker, and how to analyze their security properties automatically using ProVerif. 1 Introduction Since the advent of asynchronous web applications, popularly called AJAX or Web 2.0, JavaScript has become the predominant programming language for client-side web applications. JavaScript programs are widely deployed as scripts in web pages, but also as small storable snippets called bookmarklets, as down- loadable web apps,1 and as plugins or extensions to popular browsers.2 Main- stream browsers compete with each other in providing convenient APIs and fast JavaScript execution engines. More recently, Javascript is being used to program smartphone and desktop applications3, and also cloud-based server ap- plications,4 so that now programmers can use the same idioms and libraries to write and deploy a variety of client- and server-side programs. -
First Steps in Scala Typing Static Typing Dynamic and Static Typing
CS206 First steps in Scala CS206 Typing Like Python, Scala has an interactive mode, where you can try What is the biggest difference between Python and Scala? out things or just compute something interactively. Python is dynamically typed, Scala is statically typed. Welcome to Scala version 2.8.1.final. In Python and in Scala, every piece of data is an object. Every scala> println("Hello World") object has a type. The type of an object determines what you Hello World can do with the object. Dynamic typing means that a variable can contain objects of scala> println("This is fun") different types: This is fun # This is Python The + means different things. To write a Scala script, create a file with name, say, test.scala, def test(a, b): and run it by saying scala test.scala. print a + b In the first homework you will see how to compile large test(3, 15) programs (so that they start faster). test("Hello", "World") CS206 Static typing CS206 Dynamic and static typing Static typing means that every variable has a known type. Dynamic typing: Flexible, concise (no need to write down types all the time), useful for quickly writing short programs. If you use the wrong type of object in an expression, the compiler will immediately tell you (so you get a compilation Static typing: Type errors found during compilation. More error instead of a runtime error). robust and trustworthy code. Compiler can generate more efficient code since the actual operation is known during scala> varm : Int = 17 compilation. m: Int = 17 Java, C, C++, and Scala are all statically typed languages. -
Typescript Language Specification
TypeScript Language Specification Version 1.8 January, 2016 Microsoft is making this Specification available under the Open Web Foundation Final Specification Agreement Version 1.0 ("OWF 1.0") as of October 1, 2012. The OWF 1.0 is available at http://www.openwebfoundation.org/legal/the-owf-1-0-agreements/owfa-1-0. TypeScript is a trademark of Microsoft Corporation. Table of Contents 1 Introduction ................................................................................................................................................................................... 1 1.1 Ambient Declarations ..................................................................................................................................................... 3 1.2 Function Types .................................................................................................................................................................. 3 1.3 Object Types ...................................................................................................................................................................... 4 1.4 Structural Subtyping ....................................................................................................................................................... 6 1.5 Contextual Typing ............................................................................................................................................................ 7 1.6 Classes ................................................................................................................................................................................. -
Javascript • Data Types • Operators • Control Statement • Popup Boxes • Functions • Arrays
LECTURE-2 Javascript • Data types • Operators • Control Statement • Popup Boxes • Functions • Arrays CS3101: Programming Languages: Javascript Ramana Isukapalli 1 JAVASCRIPT – OVERVIEW • This course is concerned with client side JS • Executes on client (browser) • Scripting – NOT compile/link. • Helps provide dynamic nature of HTML pages. • Included as part of HTML pages as • Regular code (viewable by user) • A file present in some location. • NOTE: Javascript is NOT the same as JAVA CS3101: Programming Languages: Javascript Ramana Isukapalli 2 A SIMPLE JAVASCRIPT PROGRAM <html> <head> <title> A simple Javascript program </title> </head> <body> <! --The code below in “script” is Javascript code. --> <script> document.write (“A Simple Javascript program”); </script> </body> </html> CS3101: Programming Languages: Javascript Ramana Isukapalli 3 JAVASCRIPT CODE • Javascript code in HTML • Javascript code can be placed in • <head> part of HTML file • Code is NOT executed unless called in <body> part of the file. • <body> part of HTML file – executed along with the rest of body part. • Outside HTML file, location is specified. • Executed when called in <body> CS3101: Programming Languages: Javascript Ramana Isukapalli 4 WAYS OF DEFINING JAVASCRIPT CODE. First: Second: <head> <head> <script type=“text/javascript”> … function foo(…) // defined here </head> <body> </script> <script> </head> function foo(…) // defined here { <body> .. } <script type=“text/javascript”> foo( ) // Called here foo(…) // called here </script> </script> </body> </body> -
Section “Common Predefined Macros” in the C Preprocessor
The C Preprocessor For gcc version 12.0.0 (pre-release) (GCC) Richard M. Stallman, Zachary Weinberg Copyright c 1987-2021 Free Software Foundation, Inc. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation. A copy of the license is included in the section entitled \GNU Free Documentation License". This manual contains no Invariant Sections. The Front-Cover Texts are (a) (see below), and the Back-Cover Texts are (b) (see below). (a) The FSF's Front-Cover Text is: A GNU Manual (b) The FSF's Back-Cover Text is: You have freedom to copy and modify this GNU Manual, like GNU software. Copies published by the Free Software Foundation raise funds for GNU development. i Table of Contents 1 Overview :::::::::::::::::::::::::::::::::::::::: 1 1.1 Character sets:::::::::::::::::::::::::::::::::::::::::::::::::: 1 1.2 Initial processing ::::::::::::::::::::::::::::::::::::::::::::::: 2 1.3 Tokenization ::::::::::::::::::::::::::::::::::::::::::::::::::: 4 1.4 The preprocessing language :::::::::::::::::::::::::::::::::::: 6 2 Header Files::::::::::::::::::::::::::::::::::::: 7 2.1 Include Syntax ::::::::::::::::::::::::::::::::::::::::::::::::: 7 2.2 Include Operation :::::::::::::::::::::::::::::::::::::::::::::: 8 2.3 Search Path :::::::::::::::::::::::::::::::::::::::::::::::::::: 9 2.4 Once-Only Headers::::::::::::::::::::::::::::::::::::::::::::: 9 2.5 Alternatives to Wrapper #ifndef :::::::::::::::::::::::::::::: -
The Complete Beginner's Guide to React
The Complete Beginner’s Guide to React By Kristen Dyrr Software Engineer and Web Developer This book is brought to you by Zenva - Enroll in our Full-Stack Web Development Mini-Degree to go from zero to Full-Stack engineer. © Zenva Pty Ltd 2018. All rights reserved Table of Contents Chapter 1: Beginner’s Guide to React.js, With Examples Download the source code Learn React online Tutorial requirements Downloading React and getting started Why React is better with JSX Understanding React components React component states How to use props Organizing your interface Chapter 2: Form Validation Tutorial with React.JS Download the source code Tutorial requirements Getting started with the tutorial Setting up for form submission Creating abstract form elements Creating input fields Chapter 3: How to Submit Forms and Save Data with React.js and Node.js Download the tutorial files Tutorial requirements Making revisions to a React user interface Displaying new data from everyone Submitting form data Emptying fields on form submission Saving data to the server Chapter 4 Creating a Crossword Puzzle game with React.JS Download the source code Tutorial requirements Intro to JSFiddle Downloading React Defining Components Rendering Components Populating Props Populating Properties in the Game Composing Components Events Forms This book is brought to you by Zenva - Enroll in our Full-Stack Web Development Mini-Degree to go from zero to Full-Stack engineer. © Zenva Pty Ltd 2018. All rights reserved Chapter 1: Beginner’s Guide to React.js, With Examples React.js is a JavaScript library that was created by Facebook. It is often thought of as the “view” in a model-view-controller (MVC) user interface.