How to Convert MOV to MP4 Video File Format Using VLC Player in Windows - Askvg
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Episode Engine User’S Guide
Note on License The accompanying Software is licensed and may not be distributed without writ- ten permission. Disclaimer The contents of this document are subject to revision without notice due to con- tinued progress in methodology, design, and manufacturing. Telestream shall have no liability for any error or damages of any kind resulting from the use of this doc- ument and/or software. The Software may contain errors and is not designed or intended for use in on-line facilities, aircraft navigation or communications systems, air traffic control, direct life support machines, or weapons systems (“High Risk Activities”) in which the failure of the Software would lead directly to death, personal injury or severe physical or environmental damage. You represent and warrant to Telestream that you will not use, distribute, or license the Software for High Risk Activities. Export Regulations. Software, including technical data, is subject to Swedish export control laws, and its associated regulations, and may be subject to export or import regulations in other countries. You agree to comply strictly with all such regulations and acknowledge that you have the responsibility to obtain licenses to export, re-export, or import Software. Copyright Statement ©Telestream, Inc, 2010 All rights reserved. No part of this document may be copied or distributed. This document is part of the software product and, as such, is part of the license agreement governing the software. So are any other parts of the software product, such as packaging and distribution media. The information in this document may be changed without prior notice and does not represent a commitment on the part of Telestream. -
Submitting Electronic Evidentiary Material in Western Australian Courts
Submitting Electronic Evidentiary Material in Western Australian Courts Document Revision History Revision Date Version Summary of Changes October 2007 1 Preliminary Draft December 2007 2 Incorporates feedback from Electronic Evidentiary Standards Workshop February 2008 3 Amendments following feedback from Paul Smith, Martin Jackson and Chris Penwald. June 2008 4 Amendments by Courts Technology Group July 2008 5 Amendments from feedback August 2008 6 Courtroom Status Update February 2010 7 Address details and Courtroom Status Update May 2013 8 Status Update November 2013 9 Status & Location Update February 2017 10 Incorporates range of new formats and adjustment to process December 2019 11 Updates to CCTV Players, Court Location Courtroom Types and Microsoft Office versions. Page 1 of 15 SUBMITTING ELECTRONIC EVIDENTIARY MATERIAL IN WESTERN AUSTRALIAN COURTS 1. INTRODUCTION ..................................................................................3 1.1. Non-Compliance with Standards ................................................................ 3 1.2. Court Locations ...................................................................................... 3 1.3. Courtroom Types .................................................................................... 3 1.3.1. Type A & B ........................................................................................ 3 1.3.2. Type C .............................................................................................. 3 1.4. Contacting DoJ Courts in Relation to Electronic -
FLV File Format
Video File Format Specification Version 10 Copyright © 2008 Adobe Systems Incorporated. All rights reserved. This manual may not be copied, photocopied, reproduced, translated, or converted to any electronic or machine-readable form in whole or in part without written approval from Adobe Systems Incorporated. Notwithstanding the foregoing, a person obtaining an electronic version of this manual from Adobe may print out one copy of this manual provided that no part of this manual may be printed out, reproduced, distributed, resold, or transmitted for any other purposes, including, without limitation, commercial purposes, such as selling copies of this documentation or providing paid-for support services. Trademarks Adobe, ActionScript, Flash, Flash Media Server, XMP, and Flash Player are either registered trademarks or trademarks of Adobe Systems Incorporated and may be registered in the United States or in other jurisdictions including internationally. Other product names, logos, designs, titles, words, or phrases mentioned within this publication may be trademarks, service marks, or trade names of Adobe Systems Incorporated or other entities and may be registered in certain jurisdictions including internationally. No right or license is granted to any Adobe trademark. Third-Party Information This guide contains links to third-party websites that are not under the control of Adobe Systems Incorporated, and Adobe Systems Incorporated is not responsible for the content on any linked site. If you access a third-party website mentioned in this guide, then you do so at your own risk. Adobe Systems Incorporated provides these links only as a convenience, and the inclusion of the link does not imply that Adobe Systems Incorporated endorses or accepts any responsibility for the content on those third- party sites. -
B.Com – 6Th Semester Multimedia Unit-5 Multimedia
RCUB, B.Com – 6th Semester Multimedia RANI CHANNAMMA UNIVERSITY B.Com – 6th Semester Multimedia Unit-5 Multimedia Multimedia: ‘Multi’ – means many and ‘media’ – means medium. We need a suitable medium to exchange our thoughts and express our feelings. The term multimedia refers to combination of more than one such medium for communication and conveying of information. Definition Multimedia means that computer information can be represented through audio, video, and animation in addition to traditional media (i.e., text, graphics drawings, images). Multimedia is content that uses a combination of different content forms such as text, audio, images, animations, video and interactive content. Multimedia contrasts with media that use only rudimentary computer displays such as text-only or traditional forms of printed or hand-produced material. Multimedia can be recorded and played, displayed, interacted with or accessed by information content processing devices, such as computerized and electronic devices, but can also be part of a live performance. Multimedia devices are electronic media devices used to store and experience multimedia content. Multimedia is distinguished from mixed media in fine art; for example, by including audio it has a broader scope. In the early years of multimedia the term "rich media" was synonymous with interactive multimedia, and "hypermedia" was an application of multimedia. Multimedia is the field concerned with the computer-controlled integration of text, graphics, drawings, still and moving images (Video), animation, audio, and any other media where every type of information can be represented, stored, transmitted and processed digitally. Applications of Multimedia: Nowadays the application of multimedia are observed in various fields such as Education, Entertainment, Business and so on. -
Home Networking with Enterprise Equipment Alex Lowers [email protected]
The University of Akron IdeaExchange@UAkron The Dr. Gary B. and Pamela S. Williams Honors Honors Research Projects College Spring 2016 Home Networking with Enterprise Equipment Alex Lowers [email protected] Please take a moment to share how this work helps you through this survey. Your feedback will be important as we plan further development of our repository. Follow this and additional works at: http://ideaexchange.uakron.edu/honors_research_projects Part of the Digital Communications and Networking Commons Recommended Citation Lowers, Alex, "Home Networking with Enterprise Equipment" (2016). Honors Research Projects. 237. http://ideaexchange.uakron.edu/honors_research_projects/237 This Honors Research Project is brought to you for free and open access by The Dr. Gary B. and Pamela S. Williams Honors College at IdeaExchange@UAkron, the institutional repository of The nivU ersity of Akron in Akron, Ohio, USA. It has been accepted for inclusion in Honors Research Projects by an authorized administrator of IdeaExchange@UAkron. For more information, please contact [email protected], [email protected]. Home Networking with Enterprise Equipment Alex Lowers Project Name: 1. Home Networking with Enterprise Equipment Team Member: 1. Alex Lowers Project Description 1. Using enterprise layer 2 and layer 3 switches, a media server will be connected to a home network. Music, movies, and video games will be streamed and speeds will be benchmarked on both wired and wireless connections between the server and clients. Equipment: 1. Windows 10 computer, the server 2. Linux computer, the client 3. Cisco Catalyst 2950 layer 2 switch 4. Cisco Catalyst 3550 layer 3 switch 5. TP-Link TL-WA801ND Wireless access point 6. -
Streaming Networks with VLC
Streaming networks with VLC Streaming networks with VLC By Jean-Paul Saman, <[email protected]> Introduction The VideoLAN project started at L'Ecole Central des Paris in 1996. Its goal was to develop high quality streaming for the Campus network. In 2001 the project went Open Source providing a complete High Quality Streaming solution available under the GPL. Today the VideoLAN project is know for its adherence to international streaming standards. The multimedia client and server known as VLC is used as test tool, by Universities, R&D departments, Mobile-, Cable modem-, Settopbox- and Streaming Server manufacturers. VLC is also used in commercial products (Freebox, Di.com). A common misconception is that ªVLC media playerº is only a client, but it is also a multimedia streamer. Originally it was only a client, but since it gained multimedia streaming capabilities the difference between client and server functionality has vanished and the name was changed from VideoLAN Client to VLC media player. The naming contributes to the confusion that some new users experience. The VideoLAN project provides a complete streaming solution that is ready to be deployed in an enterprise or home streaming system. It includes a streaming server, client and mini-SAP server for multiple platforms. (C) 2006, Jean-Paul Saman Page 1/17 Streaming networks with VLC Figure 1: VideoLAN network architecture Figure 1 shows that VLC can use different types of hardware as input. To name a few: DVD-, VCD-, SVCD drives, Acquisition-, Encoding cards (PVR 250/350), Satellite dish (DVB-S/C) and Terrestrial TV (DVB-T). -
Before You Begin Producing
Producing with Camtasia Before You Begin Producing Before you begin to produce your video you need to decide how it will be shared; web based, CD, DVD. Once you have decided how you are going to share your video you need to decide which file format would be the best for that particular mode of delivery. The file formats you can save with in Camtasia include: AVI, Macromedia Flash (SWF), Windows Media (WMV), QickTime, Macromedia Flash (FLV), RealMedia (RM), Camtasia for RealPlayer (CAMV), and GIF animation. Click on Show more file formats to view all these options. AVI video file: AVI is recommended for CD delivery requiring the highest video quality. Once you produce your completed AVI files, use Pack and Show to bundle the Camtasia Player and Codec for easy delivery on CD‐ROM. It can also be edited by using Camtasia or other video editing programs. This is the type of format the original video will save as after recording with Camtasia. Macromedia Flash (SWF) movie file: An SWF file format can be used for videos that are 3‐5 minutes. This file format is good for using if you want to put your video on the internet and it is supported by most browsers. You will need the Flash plug‐in to view this video. Windows Media (WMV) streaming media file: A WMV file format creates smaller file sizes and works well for longer videos. It does not have to be downloaded and plays in Microsoft Windows Media Player. It is a streaming video file format. This type of file must be stored on a Windows Media streaming server. -
Using ADOBE® MEDIA ENCODER™ CS4 ©Copyright 2008 Adobe Systems Incorporated
Using ADOBE® MEDIA ENCODER™ CS4 ©Copyright 2008 Adobe Systems Incorporated. All rights reserved. Using Adobe® Media Encoder CS4 If this guide is distributed with software that includes an end user agreement, this guide, as well as the software described in it, is furnished under license and may be used or copied only in accordance with the terms of such license. Except as permitted by any such license, no part of this guide may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, recording, or otherwise, without the prior written permission of Adobe Systems Incorporated. Please note that the content in this guide is protected under copyright law even if it is not distributed with software that includes an end user license agreement. The content of this guide is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Adobe Systems Incorporated. Adobe Systems Incorporated assumes no responsibility or liability for any errors or inaccuracies that may appear in the informational content contained in this guide. Please remember that existing artwork or images that you may want to include in your project may be protected under copyright law. The unauthorized incorporation of such material into your new work could be a violation of the rights of the copyright owner. Please be sure to obtain any permission required from the copyright owner. Any references to company names in sample templates are for demonstration purposes only and are not intended to refer to any actual organization. -
SAFARI Montage® Videolan VLC Media Player Compatibility • C:\Program Files (X86)\SAFARI Montage\SAFARI Montage Media Player\ for Workstations Running Apple® OS X A
® SAFARI Montage VideoLAN VLC Media Player Compatibility Review any questions with Technical Support before continuing. Please note that SAFARI Montage Technical Support is available Monday – Friday from 8 a.m. to 6 p.m. Eastern Time, and they may be contacted by telephone at 800-782-7230 or online via http://www.safarimontage.com/support. Overview: When installed on client computers, the SAFARI Montage® Media Player is compatible with the use of the VideoLAN VLC media player for streaming media playback. Please note that the SAFARI Montage Media Player does not contain the VLC media player files and that the customer is solely responsible for the distribution of, and obtaining any licensing for, the use of VLC Media Player files. With the introduction of SAFARI Montage v5.9, the SAFARI Montage Media Player (SMMP) now accommodates the use of a specific version of VLC libraries when placed in the SMMP program directory. VLC libraries need only to be copied to the SMMP program folder and it’s expected that most districts will simply include VLC libraries as part of their imaging process or push out as part of their normal workstation update process. If the VLC libraries are not found in the SMMP subdirectory, SMMP will attempt to use a full version of VLC if installed on client computers. SAFARI Montage tests the compatibility of specific versions of the VLC media player libraries, and strongly recommends that districts deploy a specific set of VLC libraries in the SAFARI Montage Media Player subdirectory to avoid conflict with a separately installed full version of VLC. -
Xstreamer: Modular Multimedia Streaming
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Ghent University Academic Bibliography xStreamer: Modular Multimedia Streaming Alexis Rombaut Supervisor(s): Brecht Vermeulen, Piet Demeester I. INTRODUCTION instant corresponding with the timestamp of the packet and finally, a transmitter adding net- The xStreamer, available at [1], intends to be work headers and sending the packet over the a flexible and modular open source streamer. network. By means of simple changes to the The selection of current open source streamers graph, the streamer performs additional or sim- which support both video and audio is limited, ilar functions, providing a part of the flexibil- with VLC Media Player [2], Darwin Stream- ity of the xStreamer. For example, the streamer ing Server [3] and Helix DNA Server [4] be- in figure 1b performs a similar function to fig- ing the foremost solutions. The xStreamer dis- ure 1a, but instead of sending the packets over tinguishes itself by providing a modularity that a single connection, the component classifier goes beyond the mere modular programming splits the flow of packets into three flows based offered by the current open source solutions on for example the frame type (I, P or B), with and that manifests itself in how the user con- each flow sent over a separate network connec- trols and configures the streamer. At the con- tion. ference ACM MM ’09 the xStreamer will be introduced to the scientific community [5]. Additionally, the xStreamer has components performing the reverse operations of stream- II. MODULARITY ing, such as receiving, unpacketizing and writ- The modularity is inspired by the Click ing, allowing it to offer a proxy function which Modular Router project [6] and operates by of- redirects for example the three connections fering components which perform basic func- from figure 1b into a single new connection or tions such as reading video frames from a file, a capture function which redirects the received classifying packets based on their frame type packets to a file. -
Platforms for Handling and Development of Audiovisual Data
Faculdade de Engenharia da Universidade do Porto Platforms for Handling and Development of Audiovisual Data José Pedro Sousa Horta Project/Dissertation concerning Mestrado Integrado em Engenharia Informática Advisor: Professor Eurico Carrapatoso July 2008 © José Pedro Sousa Horta, 2008 Platforms for Handling and Development of Audiovisual Data José Pedro Sousa Horta Project/Dissertation concerning Mestrado Integrado em Engenharia Informática Approved in public display by the jury: President: Prof. Doutor António Fernando Coelho _________________________________________________ Examiner: Prof. Doutor Nuno Magalhães Ribeiro Vowel: Prof. Doutor Eurico Manuel Carrapatoso July 17th 2008 Abstract Everywhere around us, digital is replacing analogue. Such is especially true in the audiovisual: be it in consumer or professional market, the advantages of computer-based media have quickly persuaded investors. To choose in which technologies, software should be based, proper understanding of the major aspects behind digital media is essential. An overview of the state of the art regarding the compression of digital video, the existing container formats and the multimedia frameworks (that enable easier playback and editing of audiovisual content) will be given, preceded by an introduction of the main topics. The professional video market is particularly focused on this document, due to the context of its elaboration, predominantly MPEG-2, MXF and DirectShow. In order to obtain more accurate results, fruit of the practical contact with the technology, a hands-on programming project was accomplished using DirectShow to playback both local and remote WMV files. Compression algorithms are continuously being improved and new ones invented, the designers of container formats are paying increased attention to metadata and some serious alternatives to DirectShow are emerging. -
Media Formats
Podcasting Formats and Software The options, advantages and disadvantages of each Below are observations of file formats and software you may run into when working with Podcasting and its related functions. Media Formats • .mp3 – the most popular audio file format. Can be played on just about any software media player and portable media player. Small file size with good quality. • .wav – The Microsoft audio format. Can be played on just about any software media player. Large file sizes with good quality. • .mp4 – MPEG 4 – video compression technology o .mp4 – video file format. Good video quality. o .m4a – enhanced podcast format. Combines audio and still pictures. o .m4b – enhanced podcast format. Combines audio and still pictures. Enhanced podcasts – these are files that incorporate audio and pictures to create an interactive media file. Somewhat comparable to a slideshow. You have more flexibility in creating the file, but depending on what you want to do, this may not be the best format for your project. o .m4v – video file format. Good video quality. The supported video format for the iPod and iTunes. • .mov – quicktime video format. Supported in iTunes. • .wmv – windows media video. Only supported with Windows media player. Will not play in quicktime or on a mac. Quicktime Pro formats • Movie to hinted movie- .mov. Should be used when streaming video files. • Movie to ipod -.m4v. the supported video format for the iPod • Movie to MPEG-4 - .mp4. Video file format. • QTL – Quick time media link - .qtl. A text file that links to quicktime streaming media. • H.264 – video compression. Video compression technology that shrinks file size and produces great quality.