(CARLI): Guidelines for the Creation of Digital Collections
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Download Media Player Codec Pack Version 4.1 Media Player Codec Pack
download media player codec pack version 4.1 Media Player Codec Pack. Description: In Microsoft Windows 10 it is not possible to set all file associations using an installer. Microsoft chose to block changes of file associations with the introduction of their Zune players. Third party codecs are also blocked in some instances, preventing some files from playing in the Zune players. A simple workaround for this problem is to switch playback of video and music files to Windows Media Player manually. In start menu click on the "Settings". In the "Windows Settings" window click on "System". On the "System" pane click on "Default apps". On the "Choose default applications" pane click on "Films & TV" under "Video Player". On the "Choose an application" pop up menu click on "Windows Media Player" to set Windows Media Player as the default player for video files. Footnote: The same method can be used to apply file associations for music, by simply clicking on "Groove Music" under "Media Player" instead of changing Video Player in step 4. Media Player Codec Pack Plus. Codec's Explained: A codec is a piece of software on either a device or computer capable of encoding and/or decoding video and/or audio data from files, streams and broadcasts. The word Codec is a portmanteau of ' co mpressor- dec ompressor' Compression types that you will be able to play include: x264 | x265 | h.265 | HEVC | 10bit x265 | 10bit x264 | AVCHD | AVC DivX | XviD | MP4 | MPEG4 | MPEG2 and many more. File types you will be able to play include: .bdmv | .evo | .hevc | .mkv | .avi | .flv | .webm | .mp4 | .m4v | .m4a | .ts | .ogm .ac3 | .dts | .alac | .flac | .ape | .aac | .ogg | .ofr | .mpc | .3gp and many more. -
Microsoft Powerpoint
Development of Multimedia WebApp on Tizen Platform 1. HTML Multimedia 2. Multimedia Playing with HTML5 Tags (1) HTML5 Video (2) HTML5 Audio (3) HTML Pulg-ins (4) HTML YouTube (5) Accessing Media Streams and Playing (6) Multimedia Contents Mgmt (7) Capturing Images 3. Multimedia Processing Web Device API Multimedia WepApp on Tizen - 1 - 1. HTML Multimedia • What is Multimedia ? − Multimedia comes in many different formats. It can be almost anything you can hear or see. − Examples : Pictures, music, sound, videos, records, films, animations, and more. − Web pages often contain multimedia elements of different types and formats. • Multimedia Formats − Multimedia elements (like sounds or videos) are stored in media files. − The most common way to discover the type of a file, is to look at the file extension. ⇔ When a browser sees the file extension .htm or .html, it will treat the file as an HTML file. ⇔ The .xml extension indicates an XML file, and the .css extension indicates a style sheet file. ⇔ Pictures are recognized by extensions like .gif, .png and .jpg. − Multimedia files also have their own formats and different extensions like: .swf, .wav, .mp3, .mp4, .mpg, .wmv, and .avi. Multimedia WepApp on Tizen - 2 - 2. Multimedia Playing with HTML5 Tags (1) HTML5 Video • Some of the popular video container formats include the following: Audio Video Interleave (.avi) Flash Video (.flv) MPEG 4 (.mp4) Matroska (.mkv) Ogg (.ogv) • Browser Support Multimedia WepApp on Tizen - 3 - • Common Video Format Format File Description .mpg MPEG. Developed by the Moving Pictures Expert Group. The first popular video format on the MPEG .mpeg web. -
Delivery Specifications for Commercials and Billboards
DELIVERY SPECIFICATIONS FOR COMMERCIALS AND BILLBOARDS 1. General This document covers the technical requirements for commercials and billboards commissioned in High Definition (HD) which are to be transmitted by the broadcaster. The broadcaster offers the option of electronic delivery by means of transferring computer files via the Internet, further described in section 3. A submission always consists of two files: the file containing image and audio data, and a file containing metadata. Next to this document, the General Terms and Conditions and Sales Restrictions must be accepted by the supplier. If the requirements included in this document are not fulfilled, the broadcaster retains the right to refuse or adapt the received production. 2. Specifications for the computer file The content is packaged in an MXF file containing compressed image and audio data. The file must be delivered in MXF format using ‘Operational Pattern 1a’, which is specified in the following section. 2.1 References A submission must at least comply with the following standards and recommendations: SMPTE 377M-2009 Material Exchange Format (MXF) – File Format Specification. SMPTE 378M-2004 Material Exchange Format (MXF) – Operational pattern 1A. (Single Item, Single Package) SMPTE 379M-2010 Material Exchange Format (MXF) – MXF Generic Container. SMPTE 381M-2005 Material Exchange Format (MXF) – Mapping MPEG Streams into the MXF Generic Container. SMPTE 382M-2007 Material Exchange Format – Mapping AES3 and Broadcast Wave Audio into the MXF Generic Container. ITU-R BT.709-5-2004 Parameter values for the HDTV standards for production and international program exchange. ITU-R BT.1702-2005 Guidance for the reduction of photosensitive epileptic seizures caused by television. -
Analog, the Sequel: an Analysis of Current Film Archiving Practice and Hesitance to Embrace Digital Preservation by Suzanna Conrad
ANALOG, THE SEQUEL: AN ANALYSIS OF CURRENT FILM ARCHIVING PRACTICE AND HESITANCE TO EMBRACE DIGITAL PRESERVATION BY SUZANNA CONRAD ABSTRACT: Film archives preserve materials of significant cultural heritage. While current practice helps ensure 35mm film will last for at least one hundred years, digi- tal technology is creating new challenges for the traditional means of preservation. Digitally produced films can be preserved via film stock; however, digital ancillary materials and assets in many cases cannot be preserved using traditional analog means. Strategy and action for preserving this content needs to be addressed before further content is lost. To understand the current perspective of the film archives, especially in regards to the film industry’s marked hesitation to embrace digital preservation, the Academy of Motion Picture Arts and Sciences’ paper “The Digital Dilemma: Strategic Issues in Archiving and Accessing Digital Motion Picture Materials” was closely evaluated. To supplement this analysis, an interview was conducted with the collections curator at the Academy Film Archive, who explained the archives’ current approach to curation and its hesitation to move to digital technologies for preservation. Introduction Moving images are a vital part of our cultural heritage. The music, film, and broadcasting industries, as well as academic and cultural institutions, have amassed a “legacy of primary source materials” of immense value. These sources make the last one hundred years understandable as an era of the “media of the modernity.”1 Motion pictures and films were established as vital archival records as early as the 1930s with the National Archives Act, which included motion pictures in the definition of “objects of archival interest.”2 As cultural artifacts, moving images deserve archival care and preservation.3 However, the art of preserving moving images and film can at times be daunting. -
Video Archiving Technology
We’re going to be dealing here mainly with reformatting of tape media Figures may be based on worldwide sales of blank media, may or may not include rental video market. Not – born-digital, Film scanning Silvatone home recording apparatus – recorded TV from radio, somewhere in Ealing, west London. Ealiest known broadcast TV recording, of earliest known TV Revue. 11:10pm on 21st April 1933. 768 x 576 indistinguishable from HD from the back of the room! Pixels = picture cells or picture elements All systems scan in a sequence from top left to bottom right, though not always quite like this. Note that Rows of pixels are discrete and defined from each other, but in an analogue system, horizontal pixels do not actually exist – it’s a continuous ‘stream’ signal, similar to analogue audio. 768 figure not quite right for digital video, but more later Mentioned at start – newer systems coming along all the time. Always need to preserve frame size as is. Mains interference = ‘hum’ on audio, light and dark bands across image on video This slide includes rates in previous frame rate slide. Always need to preserve frame rate as is. Until recently, displays were cathode ray tubes, with very particular characteristics Try taking a still picture off a CRT! See here for example and details: http://www.drhdmi.eu/dictionary/refresh-rate.html Lots of problems for modern systems: Temporal order of fields is important, but differs in different systems. Interlace is a big nuisance for digital systems. Fields must be compressed separately, and need to be ‘doubled’ up to progressive for display on modern flat screens. -
The Digital Dilemma 2 Perspectives from Independent Filmmakers, Documentarians and Nonprofi T Audiovisual Archives
Copyright ©2012 Academy of Motion Picture Arts and Sciences. “Oscar,” “Academy Award,” and the Oscar statuette are registered trademarks, and the Oscar statuette the copyrighted property, of the Academy of Motion Picture Arts and Sciences. The accuracy, completeness, and adequacy of the content herein are not guaranteed, and the Academy of Motion Picture Arts and Sciences expressly disclaims all warranties, including warranties of merchantability, fi tness for a particular purpose and non-infringement. Any legal information contained herein is not legal advice, and is not a substitute for advice of an attorney. All rights reserved under international copyright conventions. No part of this document may be reproduced or utilized in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage and retrieval system without permission in writing from the publisher. Published by the Academy of Motion Picture Arts and Sciences Inquiries should be addressed to: Science and Technology Council Academy of Motion Picture Arts and Sciences 1313 Vine Street, Hollywood, CA 90028 (310) 247-3000 http://www.oscars.org Printed in the United States of America Library of Congress Cataloging-in-Publication Data The Digital Dilemma 2 Perspectives from Independent Filmmakers, Documentarians and Nonprofi t Audiovisual Archives 1. Digital preservation – Case Studies. 2. Film Archives – Technological Innovations 3. Independent Filmmakers 4. Documentary Films 5. Audiovisual I. Academy of Motion Picture Arts and -
Complicated Views: Mainstream Cinema's Representation of Non
University of Southampton Research Repository Copyright © and Moral Rights for this thesis and, where applicable, any accompanying data are retained by the author and/or other copyright owners. A copy can be downloaded for personal non-commercial research or study, without prior permission or charge. This thesis and the accompanying data cannot be reproduced or quoted extensively from without first obtaining permission in writing from the copyright holder/s. The content of the thesis and accompanying research data (where applicable) must not be changed in any way or sold commercially in any format or medium without the formal permission of the copyright holder/s. When referring to this thesis and any accompanying data, full bibliographic details must be given, e.g. Thesis: Author (Year of Submission) "Full thesis title", University of Southampton, name of the University Faculty or School or Department, PhD Thesis, pagination. Data: Author (Year) Title. URI [dataset] University of Southampton Faculty of Arts and Humanities Film Studies Complicated Views: Mainstream Cinema’s Representation of Non-Cinematic Audio/Visual Technologies after Television. DOI: by Eliot W. Blades Thesis for the degree of Doctor of Philosophy May 2020 University of Southampton Abstract Faculty of Arts and Humanities Department of Film Studies Thesis for the degree of Doctor of Philosophy Complicated Views: Mainstream Cinema’s Representation of Non-Cinematic Audio/Visual Technologies after Television. by Eliot W. Blades This thesis examines a number of mainstream fiction feature films which incorporate imagery from non-cinematic moving image technologies. The period examined ranges from the era of the widespread success of television (i.e. -
A Comparison of Video Formats for Online Teaching Ross A
Contemporary Issues in Education Research – First Quarter 2017 Volume 10, Number 1 A Comparison Of Video Formats For Online Teaching Ross A. Malaga, Montclair State University, USA Nicole B. Koppel, Montclair State University, USA ABSTRACT The use of video to deliver content to students online has become increasingly popular. However, educators are often plagued with the question of which format to use to deliver asynchronous video material. Whether it is a College or University committing to a common video format or an individual instructor selecting the method that works best for his or her course, this research presents a comparison of various video formats that can be applied to online education and provides guidance in which one to select. Keywords: Online Teaching; Video Formats; Technology Acceptance Model INTRODUCTION istance learning is one of the most talked-about topics in higher education today. Online and hybrid (or blended) learning removes location and time-bound constraints of the traditional college classroom to a learning environment that can occur anytime or anywhere in a global environment. DAccording to research by the Online Learning Consortium, over 5 million students took an online course in the Fall 2014 semester. This represents an increase in online enrollment of over 3.9% in just one year. In 2014, 28% of higher education students took one or more courses online (Allen, I. E. and Seaman, J, 2016). With this incredible growth, albeit slower than the growth in previous years, institutions of higher education are continuing to increase their online course and program offerings. As such, institutions need to find easy to develop, easy to use, reliable, and reasonably priced technologies to deliver online content. -
Audio and Video Standards for Internet Resources
Downloaded from http://www.everyspec.com NASA STD-2821 Approval Date: 02/08/12 Expiration Date: None Audio and Video Standards for Internet Resources Downloaded from http://www.everyspec.com NASA STD-XXX FOREWORD The evolution of audio and video resources on the World Wide Web has grown beyond a fashionable trend and is fast becoming a primary means for communicating to a global audience. However, a result of this increasing success has led to such a wide range of competing codecs, media players, formats, wrappers, viewing devices and delivery options that accessing content has become increasingly confusing and can discourage even the most savvy web users. The National Aeronautic and Space Administration (NASA), a distinguished world class leader in Science, Engineering and Exploration has offered audio and video resources content on the internet for over a decade, though these offerings have suffered because of rapid growth of these various options and formats. Due to this perplexity, it has become a priority of the agency to establish an audio and video resources standard for use by the entire Agency to assure that every effort is made to reach the greatest possible audience with the simplest means available. This standard has been developed by the NASA Web Video Working Group and is approved and published by NASA for use by NASA Headquarters, NASA Centers and their subsidiary locations as well as NASA contractors where applicable to NASA contractual agreements. This standard provides a comprehensive guide for all audio and video resources produced by or for the agency, and also defines applicable requirements for accessibility as required by Federal law. -
Standards Quarterly Report March 2021
STANDARDS QUARTERLY REPORT MARCH 2021 Result of SMPTE® Technology Committee Meetings 08-11 March 2021 Copyright © 2020 by the Society of Motion Picture and Television Engineers ®, Inc. (SMPTE ®) - All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, with the express written permission of the publisher. Society of Media Professionals, Technologists and Engineers ® 445 Hamilton Avenue White Plains, NY 10601 USA www.smpte.org SMPTE® Standards Quarterly Report Executive Summary SMPTE Standards Committee Meetings 8-11 March 2021 Host: Online Meeting This Executive Summary lists the new projects this quarter and gives a high-level view of project developments. More information on the status of the 150 active projects can be found in the detailed account, after this summary. Nine SMPTE Technology Committees (TCs) and no subgroups scheduled meetings at this round (the subgroups normally meet by telecon, so their normal cadence was able to continue through the meeting week). 120 members attended by remote access over the four days. Documents published in the last quarter from the work of each TC are listed on this page. New Projects that Began in the Last Quarter TC Type Project (links to online project Approval Date (links statement; these may not be publicly to this report) available yet) File Formats and Revision ST 2094-2 KLV Encoding and MXF Not known Systems Mapping File Formats and New Standard ST 2127-1 Mapping NGA Signals into Not Known Systems the -
Library of Congress Collections Policy Statements: Moving Image Materials
LIBRARY OF CONGRESS COLLECTIONS POLICY STATEMENTS ±² Collections Policy Statement Index Moving Image Materials Contents I. Scope II. Research Strengths III. Collecting Policy IV. Acquisition Sources: Current and Future V. Collecting Levels I. Scope This Collections Policy Statement for moving image materials is a distillation of Congressional mandates and collecting traditions of the Library that have evolved since the 19th century. It deals with moving image materials, in all their manifestations, as subjects and formats. It covers the content and physical formats that constitute the roots, trunk and branches of the on-going developmental record of motion picture, television broadcasts and cable dissemination, video, born digital and other moving image technologies, from the time of their inception. It includes the array of historical, cultural and aesthetic subject content recorded on and publicly disseminated via those formats and technologies. More recently, emphasis has been given to films produced for educational, industrial, or promotional purposes, known generally as "ephemeral film." In addition, it includes related production and corporate records, and materials such as photographic stills, lobby cards, programs, press books, animation, cutting continuities, scripts, and all other materials that are ancillary and, for archival preservation purposes, collected by other divisions. This Collections Policy Statement is written on the cusp of new acquisition and preservation capabilities afforded the Library with the opening of the National Audio Visual-Conservation Center (NAVCC) in Culpeper, Virginia. These new capabilities will be addressed throughout the document. II. Research Strengths Legislative Mandates. The Library's first formal codification of acquisition criteria for moving image materials was published in the Library's annual report to Congress in 1943. -
Pragmatic Audiovisual Preservation
http://doi.org/10.7207/twr20-10 Pragmatic Audiovisual Preservation Ashley Blewer DPC Technology Watch Report October 2020 © Digital Preservation Coalition 2020 and Ashley Blewer 2020 ISSN: 2048-7916 DOI: http://doi.org/10.7207/twr20-10 All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, without prior permission in writing from the publisher. The moral rights of the author have been asserted. First published in Great Britain in 2020 by the Digital Preservation Coalition. Pragmatic Audiovisual Preservation Foreword The Digital Preservation Coalition (DPC) is an advocate and catalyst for digital preservation, ensuring our members can deliver resilient long-term access to digital content and services. It is a not-for- profit membership organization whose primary objective is to raise awareness of the importance of the preservation of digital material and the attendant strategic, cultural and technological issues. It supports its members through knowledge exchange, capacity building, assurance, advocacy and partnership. The DPC’s vision is to make our digital memory accessible tomorrow. The DPC Technology Watch Reports identify, delineate, monitor and address topics that have a major bearing on ensuring our collected digital memory will be for the future. They provide an advanced introduction in order to support those charged with ensuring a robust digital memory, and they are of general interest to a wide and international audience with interests in computing, information management, collections management and technology. The reports are commissioned after consultation among DPC members about shared priorities and challenges; they are commissioned from experts; and they are thoroughly scrutinized by peers before being released.