1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Supermicro GPU Solutions Optimized for NVIDIA Nvlink
SuperServers Optimized For NVIDIA® Tesla® GPUs Maximizing Throughput and Scalability 16 Tesla® V100 GPUs With NVLink™ and NVSwitch™ Most Powerful Solution for Deep Learning Training • New Supermicro NVIDIA® HGX-2 based platform • 16 Tesla® V100 SXM3 GPUs (512GB total GPU memory) • 16 NICs for GPUDirect RDMA • 16 hot-swap NVMe drive bays • Fully configurable to order SYS-9029GP-TNVRT 8 Tesla® V100 GPUs With NVLink™ 4 Tesla® V100 GPUs With NVLink™ SYS-1029GQ-TVRT SYS-4029GP-TVRT www.supermicro.com/GPU March 2019 Maximum Acceleration for AI/DL Training Workloads PERFORMANCE: Highest Parallel peak performance with NVIDIA Tesla V100 GPUs THROUGHPUT: Best in class GPU-to-GPU bandwidth with a maximum speed of 300GB/s SCALABILITY: Designed for direct interconections between multiple GPU nodes FLEXIBILITY: PCI-E 3.0 x16 for low latency I/O expansion capacity & GPU Direct RDMA support DESIGN: Optimized GPU cooling for highest sustained parallel computing performance EFFICIENCY: Redundant Titanium Level power supplies & intelligent cooling control Model SYS-1029GQ-TVRT SYS-4029GP-TVRT • Dual Intel® Xeon® Scalable processors with 3 UPI up to • Dual Intel® Xeon® Scalable processors with 3 UPI up to 10.4GT/s CPU Support 10.4GT/s • Supports up to 205W TDP CPU • Supports up to 205W TDP CPU • 8 NVIDIA® Tesla® V100 GPUs • 4 NVIDIA Tesla V100 GPUs • NVIDIA® NVLink™ GPU Interconnect up to 300GB/s GPU Support • NVIDIA® NVLink™ GPU Interconnect up to 300GB/s • Optimized for GPUDirect RDMA • Optimized for GPUDirect RDMA • Independent CPU and GPU thermal zones -
Powervr SGX Series5xt IP Core Family
PowerVR SGX Series5XT IP Core Family The PowerVR™ SGX Series5XT Graphics Processing Unit (GPU) IP core family is a series Features of highly efficient graphics acceleration IP cores that meet the multimedia requirements of • Most comprehensive IP core family the next generation of consumer, communications and computing applications. and roadmap in the industry PowerVR SGX Series5XT architecture is fully scalable for a wide range of area and • USSE2 delivers twice the peak performance requirements, enabling it to target markets from low cost feature-rich mobile floating point and instruction multimedia products to very high performance consoles and computing devices. throughput of Series5 USSE • YUV and colour space accelerators The family incorporates the second-generation Universal Scalable Shader Engine (USSE2™), for improved performance with a feature set that exceeds the requirements of OpenGL 2.0 and Microsoft Shader • Upgraded PowerVR Series5XT Model 3, enabling 2D, 3D and general purpose (GP-GPU) processing in a single core. shader-driven tile-based deferred rendering (TBDR) architecture • Multi-processor options enable scalability to higher performance • Support for all industry standard PowerVR SGX Family mobile and desktop graphics APIs and operating sytems Series5XT SGX543MP1-16, SGX544MP1-16, SGX554MP1-16 • Fully backwards compatible with PowerVR MBX and SGX Series5 Series5 SGX520, SGX530, SGX531, SGX535, SGX540, SGX545 Benefits Multi-standard API and OS • Extensive product line supports all area/performance requirements OpenGL -
Drivers for Windows Compressed Modes User’S Guide
Drivers for Windows Compressed Modes User’s Guide Version 2.1 NVIDIA Corporation October 24, 2002 NVIDIA Drivers Compressed Modes User’s Guide Version 2.1 Published by NVIDIA Corporation 2701 San Tomas Expressway Santa Clara, CA 95050 Copyright © 2002 NVIDIA Corporation. All rights reserved. This software may not, in whole or in part, be copied through any means, mechanical, electromechanical, or otherwise, without the express permission of NVIDIA Corporation. Information furnished is believed to be accurate and reliable. However, NVIDIA assumes no responsibility for the consequences of use of such information nor for any infringement of patents or other rights of third parties, which may result from its use. No License is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in the software are subject to change without notice. NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation. NVIDIA, the NVIDIA logo, GeForce, GeForce2 Ultra, GeForce2 MX, GeForce2 GTS, GeForce 256, GeForce3, Quadro2, NVIDIA Quadro2, Quadro2 Pro, Quadro2 MXR, Quadro, NVIDIA Quadro, Vanta, NVIDIA Vanta, TNT2, NVIDIA TNT2, TNT, NVIDIA TNT, RIVA, NVIDIA RIVA, NVIDIA RIVA 128ZX, and NVIDIA RIVA 128 are registered trademarks or trademarks of NVIDIA Corporation in the United States and/or other countries. Intel and Pentium are registered trademarks of Intel. Microsoft, Windows, Windows NT, Direct3D, DirectDraw, and DirectX are registered trademarks of Microsoft Corporation. CDRS is a trademark and Pro/ENGINEER is a registered trademark of Parametric Technology Corporation. OpenGL is a registered trademark of Silicon Graphics Inc. -
An Emerging Architecture in Smart Phones
International Journal of Electronic Engineering and Computer Science Vol. 3, No. 2, 2018, pp. 29-38 http://www.aiscience.org/journal/ijeecs ARM Processor Architecture: An Emerging Architecture in Smart Phones Naseer Ahmad, Muhammad Waqas Boota * Department of Computer Science, Virtual University of Pakistan, Lahore, Pakistan Abstract ARM is a 32-bit RISC processor architecture. It is develop and licenses by British company ARM holdings. ARM holding does not manufacture and sell the CPU devices. ARM holding only licenses the processor architecture to interested parties. There are two main types of licences implementation licenses and architecture licenses. ARM processors have a unique combination of feature such as ARM core is very simple as compare to general purpose processors. ARM chip has several peripheral controller, a digital signal processor and ARM core. ARM processor consumes less power but provide the high performance. Now a day, ARM Cortex series is very popular in Smartphone devices. We will also see the important characteristics of cortex series. We discuss the ARM processor and system on a chip (SOC) which includes the Qualcomm, Snapdragon, nVidia Tegra, and Apple system on chips. In this paper, we discuss the features of ARM processor and Intel atom processor and see which processor is best. Finally, we will discuss the future of ARM processor in Smartphone devices. Keywords RISC, ISA, ARM Core, System on a Chip (SoC) Received: May 6, 2018 / Accepted: June 15, 2018 / Published online: July 26, 2018 @ 2018 The Authors. Published by American Institute of Science. This Open Access article is under the CC BY license. -
It's Meant to Be Played
Issue 10 $3.99 (where sold) THE WAY It’s meant to be played Ultimate PC Gaming with GeForce All the best holiday games with the power of NVIDIA Far Cry’s creators outclass its already jaw-dropping technology Battlefi eld 2142 with an epic new sci-fi battle World of Warcraft: Company of Heroes Warhammer: The Burning Crusade Mark of Chaos THE NEWS Notebooks are set to transform Welcome... PC gaming Welcome to the 10th issue of The Way It’s Meant To Be Played, the he latest must-have gaming system is… T magazine dedicated to the very best in a notebook PC. Until recently considered mainly PC gaming. In this issue, we showcase a means for working on the move or for portable 30 games, all participants in NVIDIA’s presentations, laptops complete with dedicated graphic The Way It’s Meant To Be Played processing units (GPUs) such as the NVIDIA® GeForce® program. In this program, NVIDIA’s Go 7 series are making a real impact in the gaming world. Latest thing: Laptops developer technology engineers work complete with dedicated The advantages are obvious – gamers need no longer be graphic processing units with development teams to get the are making an impact in very best graphics and effects into tied to their desktop set-up. the gaming world. their new titles. The games are then The new NVIDIA® GeForce® Go 7900 notebook rigorously tested by three different labs GPUs are designed for extreme HD gaming, and gaming at NVIDIA for compatibility, stability, and hardware specialists such as Alienware and Asus have performance to ensure that any game seen the potential of the portable platform. -
Driver Riva Tnt2 64
Driver riva tnt2 64 click here to download The following products are supported by the drivers: TNT2 TNT2 Pro TNT2 Ultra TNT2 Model 64 (M64) TNT2 Model 64 (M64) Pro Vanta Vanta LT GeForce. The NVIDIA TNT2™ was the first chipset to offer a bit frame buffer for better quality visuals at higher resolutions, bit color for TNT2 M64 Memory Speed. NVIDIA no longer provides hardware or software support for the NVIDIA Riva TNT GPU. The last Forceware unified display driver which. version now. NVIDIA RIVA TNT2 Model 64/Model 64 Pro is the first family of high performance. Drivers > Video & Graphic Cards. Feedback. NVIDIA RIVA TNT2 Model 64/Model 64 Pro: The first chipset to offer a bit frame buffer for better quality visuals Subcategory, Video Drivers. Update your computer's drivers using DriverMax, the free driver update tool - Display Adapters - NVIDIA - NVIDIA RIVA TNT2 Model 64/Model 64 Pro Computer. (In Windows 7 RC1 there was the build in TNT2 drivers). http://kemovitra. www.doorway.ru Use the links on this page to download the latest version of NVIDIA RIVA TNT2 Model 64/Model 64 Pro (Microsoft Corporation) drivers. All drivers available for. NVIDIA RIVA TNT2 Model 64/Model 64 Pro - Driver Download. Updating your drivers with Driver Alert can help your computer in a number of ways. From adding. Nvidia RIVA TNT2 M64 specs and specifications. Price comparisons for the Nvidia RIVA TNT2 M64 and also where to download RIVA TNT2 M64 drivers. Windows 7 and Windows Vista both fail to recognize the Nvidia Riva TNT2 ( Model64/Model 64 Pro) which means you are restricted to a low. -
(GPU) Computing
Graphics Processing Unit (GPU) computing This section describes the graphics processing unit (GPU) computing feature of OptiSystem. Note: The GPU computing feature is only configurable with OptiSystem Version 11 (or higher) What is GPU computing? GPU computing or GPGPU takes advantage of a computer’s grahics processing card to augment the speed of general purpose scientific and engineering computing tasks. Compute Unified Device Architecture (CUDA) implementation for OptiSystem NVIDIA revolutionized the GPGPU and accelerated computing when it introduced a new parallel computing architecture: Compute Unified Device Architecture (CUDA). CUDA is both a hardware and software architecture for issuing and managing computations within the GPU, thus allowing it to operate as a generic data-parallel computing device. CUDA allows the programmer to take advantage of the parallel computing power of an NVIDIA graphics card to perform general purpose computations. OptiSystem CUDA implementation The OptiSystem model for GPU computing involves using a central processing unit (CPU) and GPU together in a heterogeneous co-processing computing model. The sequential part of the application runs on the CPU and the computationally-intensive part is accelerated by the GPU. In the OptiSystem GPU programming model, the application has been modified to map the compute-intensive kernels to the GPU. The remainder of the application remains within the CPU. CUDA parallel computing architecture The NVIDIA CUDA parallel computing architecture is enabled on GeForce®, Quadro®, and Tesla™ products. Whereas GeForce and Quadro are designed for consumer graphics and professional visualization respectively, the Tesla product family is designed ground-up for parallel computing and offers exclusive computing 3 GRAPHICS PROCESSING UNIT (GPU) COMPUTING features, and is the recommended choice for the OptiSystem GPU. -
In5050 – Gpu & Cuda
IN5050 – GPU & CUDA Håkon Kvale Stensland Simula Research Laboratory / Department for Informatics PC Graphics Timeline § Challenges: − Render infinitely complex scenes − And extremely high resolution − In 1/60th of one second (60 frames per second) § Graphics hardware has evolved from a simple hardwired pipeline to a highly programmable multiword processor DirectX 6 DirectX 7 DirectX 8 DirectX 9 DirectX 9.0c DirectX 9.0c DirectX 10 DirectX 5 Multitexturing T&L TextureStageState SM 1.x SM 2.0 SM 3.0 SM 3.0 SM 4.0 Riva 128 Riva TNT GeForce 256 GeForce 3 Cg GeForceFX GeForce 6 GeForce 7 GeForce 8 1998 1999 2000 2001 2002 2003 2004 2005 2006 University of Oslo IN5050, Pål Halvorsen, Carsten Griwodz, Håkon Stensland GPU – Graphics Processing Units University of Oslo IN5050, Pål Halvorsen, Carsten Griwodz, Håkon Stensland Basic 3D Graphics Pipeline Application Host Scene Management Geometry Rasterization GPU Frame Pixel Processing Buffer Memory ROP/FBI/Display University of Oslo IN5050, Pål Halvorsen, Carsten Griwodz, Håkon Stensland Graphics in the PC Architecture § PCIe (PCI Express) Between processor and chipset − Memory Control now integrated in CPU § The old “NorthBridge” integrated onto CPU − PCI Express 4.0 x16 bandwidth at 64 GB/s (32 GB in each direction) § “SouthBridge” (X570) handles all other peripherals § Most mainstream CPUs now come with integrated GPU − Same capabilities as discrete GPU’s − Less performance (limited by die space and power) AMD «Raven Ridge» Zen+ APU University of Oslo IN5050, Pål Halvorsen, Carsten Griwodz, Håkon Stensland High-end «Graphics» Hardware § nVIDIA Ampere Architecture § The latest generation GPU, codenamed A100 § 54,2 billion transistors § 6912 Processing cores (SP) − Mixed precision − Dedicated Tensor cores − PCI Express 4.0 − NVLink interconnect Tesla V100 − Hardware support for preemption. -
Data Sheet FUJITSU Tablet STYLISTIC M702
Data Sheet FUJITSU Tablet STYLISTIC M702 Data Sheet FUJITSU Tablet STYLISTIC M702 Designed for the toughest businesses The Fujitsu STYLISTIC M702 is the ideal choice if you are looking for a robust yet lightweight high- performance tablet PC to support you in the field and to increase business continuity. Being water- and dustproof, it protects components most frequently damaged, making it perfect for semi-ruggedized applications. The 25.7 cm (10.1-inch) STYLISTIC M702 provides protection against environmental conditions, ensuring uncompromising productivity whether exposed to rain, humidity or dust. Moreover, it can easily be integrated into your company’s Virtual Desktop Infrastructure (VDI), thus ensuring protected anytime access to your company data while its business software lets you securely manage your contacts and emails. Embedded 4G/LTE delivers latest high-speed connectivity for end-to-end performance in the most challenging situations and the Android operating system’s rich multimedia features also make it perfect for private use. Semi-Ruggedized Ensure absolute business continuity and protect your tablet from environmental conditions.Work from anywhere while exposing the tablet to rain, humidity or dust without causing any component damage. Waterproof (tested for IPX5/7/8 specifications), dustproof (tested for IP5X specification), durable with toughened glass Business Match Ultimate productivity from anywhere. Securely access your business applications, data and company intranet with the business software selection and protect -
Technical Brief
Technical Brief SLI-Ready Memory with Enhanced Performance Profiles One-Click Hassle-Free Memory Performance Boost May 2006 TB-0529-001_v01 One-Click Hassle-Free Memory Performance Boost with SLI-Ready Memory Gamers and PC enthusiasts are endlessly searching for opportunities to improve the performance of their PCs. Optimizing system performance is a function of the major components used—graphics processing unit (GPU) add-in cards, CPU, chipset, and memory. It is also a function of tuning and overclocking the various PC components. Overclocking, however, has disadvantages such as system instability and inconsistent performance measurements from one system to another. SLI-Ready memory with Enhanced Performance Profiles (EPP) is a new approach that simplifies overclocking and ensures memory and platform compatibility. The NVIDIA nForce 590 SLI core logic is the first NVIDIA® platform that supports the new EPP functionality. Memory DIMMs which receive the SLI-Ready certification are required to support EPP technology to ensure the memories can be automatically detected and their full potential realized with the NVIDIA nForce® 590 SLI® chipset. The SLI-Ready certification process ensures the memory modules have passed a comprehensive set of tests and meet the minimum requirements for delivering our customers the outstanding experience they expect from SLI systems. SLI-Ready Memory with EPP at a Glance System memory modules (DIMMs) are built using an electrically-erasable programmable read-only memory (EEPROM) that can hold up to 256 Bytes of data. The EEPROM is used to store Serial Presence Detect (SPD) information defined by JEDEC which include manufacturer part number, manufacturer name, some timing parameters, serial number, etc. -
A Configurable General Purpose Graphics Processing Unit for Power, Performance, and Area Analysis
Iowa State University Capstones, Theses and Creative Components Dissertations Summer 2019 A configurable general purpose graphics processing unit for power, performance, and area analysis Garrett Lies Follow this and additional works at: https://lib.dr.iastate.edu/creativecomponents Part of the Digital Circuits Commons Recommended Citation Lies, Garrett, "A configurable general purpose graphics processing unit for power, performance, and area analysis" (2019). Creative Components. 329. https://lib.dr.iastate.edu/creativecomponents/329 This Creative Component is brought to you for free and open access by the Iowa State University Capstones, Theses and Dissertations at Iowa State University Digital Repository. It has been accepted for inclusion in Creative Components by an authorized administrator of Iowa State University Digital Repository. For more information, please contact [email protected]. A Configurable General Purpose Graphics Processing Unit for Power, Performance, and Area Analysis by Garrett Joseph Lies A Creative Component submitted to the graduate faculty in partial fulfillment of the requirements for the degree of MASTER OF SCIENCE Major: Computer Engineering (Very-Large Scale Integration) Program of Study Committee: Joseph Zambreno, Major Professor The student author, whose presentation of the scholarship herein was approved by the program of study committee, is solely responsible for the content of this dissertation/thesis. The Graduate College will ensure this dissertation/thesis is globally accessible and will not permit alterations after a degree is conferred. Iowa State University Ames, Iowa 2019 Copyright c Garrett Joseph Lies, 2019. All rights reserved. ii TABLE OF CONTENTS Page LIST OF TABLES . iv LIST OF FIGURES . .v ACKNOWLEDGMENTS . vi ABSTRACT . vii CHAPTER 1. -
4010, 237 8514, 226 80486, 280 82786, 227, 280 a AA. See Anti-Aliasing (AA) Abacus, 16 Accelerated Graphics Port (AGP), 219 Acce
Index 4010, 237 AIB. See Add-in board (AIB) 8514, 226 Air traffic control system, 303 80486, 280 Akeley, Kurt, 242 82786, 227, 280 Akkadian, 16 Algebra, 26 Alias Research, 169 Alienware, 186 A Alioscopy, 389 AA. See Anti-aliasing (AA) All-In-One computer, 352 Abacus, 16 All-points addressable (APA), 221 Accelerated Graphics Port (AGP), 219 Alpha channel, 328 AccelGraphics, 166, 273 Alpha Processor, 164 Accel-KKR, 170 ALT-256, 223 ACM. See Association for Computing Altair 680b, 181 Machinery (ACM) Alto, 158 Acorn, 156 AMD, 232, 257, 277, 410, 411 ACRTC. See Advanced CRT Controller AMD 2901 bit-slice, 318 (ACRTC) American national Standards Institute (ANSI), ACS, 158 239 Action Graphics, 164, 273 Anaglyph, 376 Acumos, 253 Anaglyph glasses, 385 A.D., 15 Analog computer, 140 Adage, 315 Anamorphic distortion, 377 Adage AGT-30, 317 Anatomic and Symbolic Mapper Engine Adams Associates, 102 (ASME), 110 Adams, Charles W., 81, 148 Anderson, Bob, 321 Add-in board (AIB), 217, 363 AN/FSQ-7, 302 Additive color, 328 Anisotropic filtering (AF), 65 Adobe, 280 ANSI. See American national Standards Adobe RGB, 328 Institute (ANSI) Advanced CRT Controller (ACRTC), 226 Anti-aliasing (AA), 63 Advanced Remote Display Station (ARDS), ANTIC graphics co-processor, 279 322 Antikythera device, 127 Advanced Visual Systems (AVS), 164 APA. See All-points addressable (APA) AED 512, 333 Apalatequi, 42 AF. See Anisotropic filtering (AF) Aperture grille, 326 AGP. See Accelerated Graphics Port (AGP) API. See Application program interface Ahiska, Yavuz, 260 standard (API) AI.