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© 1999 Hasbro Interactive and MicroProse, Inc. All Rights Reserved. MICROPROSE, SID MEIER’S CIVILIZATION, and CIVILIZATION are U.S. registered trademarks and HASBRO INTERACTIVE, the HASBRO INTERACTIVE logo, CIVILIZATION II: TEST OF TIME, TEST OF TIME, LALANDE 21185, CIV, and related marks are trademarks of Hasbro or its affiliates. MicroProse is a subsidiary of Hasbro. The MSN GAMING ZONE is either a registered trademark or a trademark of Microsoft Corporation in the United States and/or other countries. Hasbro and its affiliates disclaim any responsibility or liability for any content on or available through the MSN Gaming Zone, an independent gaming service run by Microsoft Corp. All other trademarks are the property of their respective holders. ii You can’t start playing until you install the game. Here’s how. REQUIREMENTS Before you can install Civilization II: Test of Time and start playing, check this list to make sure that your computer has everything you need: • The processor has to be a 166 MHz Pentium® or better. For best performance, we recommend at least a 200 MHz Pentium with MMX. • You must have at least 16 Mb (megabytes) of RAM. (If you’re running Windows 95, it’s a safe bet you have 16 Mb or more.) For best performance, we recommend 32 Mb or more. • You must have at least 16 MB (megabytes) of RAM. (If you’re running Windows 95 or 98, it’s a safe bet you have 16 MB or more.) For best performance, we recommend 32 MB or more. • You must have a 4x speed (or faster) CD-ROM drive. iii • Since the installation program will copy parts of the Civilization II: Test of Time onto your hard disk, you must have sufficient empty storage space on your hard drive. How much you need depends on how much of the game you choose to install; the different amounts are calculated for you by the installation program, and it shows you what you need versus what you have. The minimum required is 60 Mb. • Your computer must be capable of SVGA (16 bit) quality graphics, and your video card must have at least 1 Mb of onboard memory. • There must be a working mouse (or a device that fulfills the same function) attached to the computer. • You should have DirectX version 6.0 (or higher). If you don’t have this, you can install version 6.0 as part of the installation process. • To hear the game sounds and music, you must have a working Windows 95 compatible sound cardand the requisite drivers installed. If you intend to play multiplayer games, you’ll need at least one of the following things: • A Windows-compatible modem. The game should work on a modem as slow as 28800 baud, but we recommend a 56 kps modem or faster. • Access to a local area network (LAN) running either the TCP/IP protocol or the IPX/SPX protocol. • Access to the Internet with the Winsock protocol and a 28.8 kps connection (or faster). If you think you have all of these, but still have a problem running the game, please contact MicroProse Customer Support for assistance. INSTALLING If you have all of the required equipment, then it’s time to install the game. To do so, follow these instructions: • Turn on your computer. • Open the CD-ROM drive, place the Civilization II: Test of Time CD in it, and close the drive. • This is a Windows “AutoPlay” CD-ROM. That means that just putting the disc in the drive for the first time starts up the installation program. If AutoPlay Doesn’t Work If, for whatever reason, the AutoPlay feature does not work when you put the CD-ROM in the drive, here’s how to start the installation program yourself: • Double-click your “My Computer” desktop icon. • In the window that opens, double-click your CD-ROM drive (it’s usually the D drive). • In the list that appears, find a file named setup.exe and double-click it. The installation program should begin. iv • Click Install to continue. (If you change your mind at this point, close the window to Exit.) • As is usual in Windows installation procedures, there are two decisions you need to make before the installation process can begin. The first decision is to what folder you want to install the game. You can accept the default, type in a directory path, or use the Browse button to seek out a folder. Click OK when you’re done. • The second decision is what sort of installation you want to do. You have the option of doing a Typical installation, a Compact one, or a Custom one. If your hard drive space is limited, Custom allows you to decide what you want installed and leave nonessential files on the CD-ROM. Note that the game will not function unless you install the Required files, and there will be no sound effects unless you install the Recommended files. • Once you’ve made your choices, the installation program copies the files you requested to your hard drive from the CD-ROM, then creates the new program group and icons. You also have the option of adding Civilization II: Test of Time to the Windows Start menu. • After the game itself has been copied over, Civilization II: Test of Time installs a few necessary utility programs. These include Microsoft’s DirectX drivers (version 6.0) , and Direct X Media. Note that the space these take up was not included in the total noted when you selected what type of installation to do. If it is suggested that you restart your machine - please do so after the installation is complete. PLAYING Once the automated installation and set-up are complete, the game is ready to play. To start: • Make sure that the CD-ROM is in your drive. (If you did not install the Recommended files, there will be no sound effects. There will be some music.) • Now simply double-click on the Civilization II: Test of Time icon or select the game from the Windows 95 Start menu to start. v TABLE OF CONTENTS THE TECHNICAL STUFF........................................................iii Requirements ..........................................................................iii Installing .................................................................................iv Playing .....................................................................................v INTRODUCTION ....................................................................1 Four Impulses of Civilization ....................................................2 Exploration..................................................................2 Economics ..................................................................3 Knowledge ..................................................................3 Conquest ....................................................................3 The Big Picture.........................................................................3 Winning ...................................................................................3 The Various Documentation .....................................................3 Interface Conventions..................................................4 TUTORIAL............................................................................7 Building Your First City.............................................................8 Examining the City Display.........................................10 First Priorities............................................................11 Researching Civilization Advances ..........................................11 Meanwhile, Back in the City....................................................13 Your First Unit ...........................................................13 Your First Civilization Advance...................................13 Changing Production .................................................14 Finding a Minor Tribe .............................................................14 Population Increase................................................................15 Fortifying...................................................................15 Disbanding to Speed Production ................................15 The Waiting Game..................................................................16 Expanding Your Empire ..........................................................16 Improving the Terrain.............................................................17 Changing Governments ..........................................................18 Meeting Another Civilization ...................................................19 Establishing a Trade Route ........................................20 Conclusion ............................................................................21 SETTING UP A GAME..........................................................23 Your First Decision.................................................................23 Setting Game Options ............................................................24 Select Size of World ..................................................25 Customise: Land Mass ...............................................25 Customise: Land Form...............................................25 Customise: Climate ...................................................25 vi Customise: Temperature............................................25 Customise: Age .........................................................26 Difficulty Levels .........................................................26 Level of Competition .................................................26 Level of Barbarian Activity .........................................27 Select Game Rules ....................................................27 Select Your Gender....................................................28 Select Your Tribe.......................................................28