Note: This Is an Female Overwatch Muscle Growth So If You're Not Into This Stuff You Should Stop I Do Not Own Any of the Following Characters
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There Are No Women and They All Play Mercy
"There Are No Women and They All Play Mercy": Understanding and Explaining (the Lack of) Women’s Presence in Esports and Competitive Gaming Maria Ruotsalainen University of Jyväskylä Department of Music, Art and Culture Studies Pl 35, 40014 University of Jyväskylä, Finland +358406469488 [email protected] Usva Friman University of Turku Digital Culture P.O.Box 124 FI-28101 Pori, Finland [email protected] ABSTRACT In this paper, we explore women’s participation in esports and competitive gaming. We will analyze two different types of research material: online questionnaire responses by women explaining their reluctance to participate in esports, and online forum discussions regarding women’s participation in competitive Overwatch. We will examine the ways in which women’s participation – its conditions, limits and possibilities – are constructed in the discussions concerning women gamers, how women are negotiating their participation in their own words, and in what ways gender may affect these processes. Our findings support those made in previous studies concerning esports and competitive gaming as fields dominated by toxic meritocracy and hegemonic (geek) masculinity, and based on our analysis, women’s room for participation in competitive gaming is still extremely limited, both in terms of presence and ways of participation. Keywords Gender, esports, hegemonic geek masculinity, toxic meritocracy, Overwatch INTRODUCTION "Why do the female humans always play the female characters?" Acayri wondered soon thereafter. "Like, they're always playing Mercy." "They can't play games and be good at them —" Joel responded. "That's true, so they just pick the hottest girl characters," Acayri said. The previous is an excerpt of an article published on a digital media site Mic on May 11th 2017 (Mulkerin, 2017). -
Blizzard Entertainment Establishes High-End Collectibles Line
March 28, 2017 Blizzard Entertainment Establishes High-End Collectibles Line Blizzard Collectibles to feature premium pieces designed and produced directly by Blizzard Gamers and collectors can set their sights on new statue of Overwatch®'s Widowmaker, available for preorder today at gear.blizzard.com/blizzard-collectibles IRVINE, Calif.--(BUSINESS WIRE)-- With internationally acclaimed franchises such as World of Warcraft® and Overwatch®, Blizzard Entertainment is known for creating larger-than-life fantasy and sci-fi settings and characters that have been enjoyed by millions. The company is pleased to announce today the creation of Blizzard Collectibles, a new line of premium statues, replicas, and artwork designed and produced directly by Blizzard. This Smart News Release features multimedia. View the full release here: http://www.businesswire.com/news/home/20170328006241/en/ The Blizzard Collectibles line launches with multiple existing pieces, including the Hearthstone® Collectible Keepsake Box, Grommash Hellscream and Illidan Stormrage from the Warcraft universe, and statues of Overwatch's Tracer and Reaper. The next exciting addition to this line also comes from the cast of Overwatch—starting today, players can preorder the imposing Widowmaker statue for $150 USD at gear.blizzard.com/blizzard-collectibles. Standing 13.5 inches tall, this cold-hearted assassin is designed and sculpted by artists on Blizzard's Overwatch team, and will make a fearsome addition to any collection. "We tend to go all-in when it comes to representing the things we're passionate about in our work, and that's exactly what we're doing with this new line of high-end statues, replicas, and artwork," said Starting today, players can pre-order a brand-new statue of Overwatch's Matthew Beecher, vice president of global Widowmaker for $150 USD at www.gear.blizzard.com/blizzard-collectibles. -
The Pro Strats of Healsluts: Overwatch, Sexuality, and Perverting the Mechanics of Play
The Pro Strats of Healsluts: Overwatch, Sexuality, and Perverting the Mechanics of Play 6.11.2019 Gender Studies Healslut Overwatch Queer Studies performativity play sexuality Kyle Bohunicky kbohunicky[a]ufl.edu Digital Worlds Institute University of Florida Jordan Youngblood youngbloodj[a]easternct.edu English and New Media Studies Departments Eastern Connecticut State University Obey or play? In digital games, sex is often confined by medial references and mechanical impositions. Tanya Krzywinska, in “The Strange Case of the Misappearance of Sex in Video Games” (2015), explains that games often obscure representations of sex and minimize playing sex. Game series like Mass Effect (2007 – 2017) use cinematic techniques such as the fade to black to allude to the climax to come, whereas games like Playboy: The Mansion (2005) abstract sex into the act of two characters comically bouncing on each other. And when sex is featured as something for players to perform, it often emerges as a mini-game in which the play is restricted by a series of button inputs, from its origins in the 1990 bedroom of Virtual Valerie (1990) to the more recent versions seen in the God of War (2005 – 2018) games until 2010. Far from an emergent, improvisational process, sexual actions in video games feel decidedly assembled and constructed; consider the Second Life (2003) universe, where sexual positions are purchasable encoded processes within “pose balls” that repeat the same action, over and over again. Yet despite procedural and medial impositions designed to control sexual play in digital games, fan communities have found their own ways to erotically engage within—and outside—the game, playing out their fantasies via emergent mechanics, in-game behavior, fan art, roleplaying, and fanfiction. -
The Ludic Garden
THE LUDIC GARDEN: THE WORK OF PLAY IN COMPOSITION AND RHETORIC By JACOB EUTENEUER Bachelor of Arts in English University of Nebraska Lincoln, Nebraska 2009 Master of Arts in English Kansas State University Manhattan, Kansas 2012 Master of Fine Arts in Creative Writing University of Akron Akron, OH 2015 Submitted to the Faculty of the Graduate College of the Oklahoma State University in partial fulfillment of the requirements for the Degree of DOCTOR OF PHILOSOPHY May, 2019 THE LUDIC GARDEN: THE WORK OF PLAY IN COMPOSITION AND RHETORIC Dissertation Approved: Joshua Daniel-Wariya Dissertation Adviser Lynn Lewis Anna Sicari Tutaleni Asino ii ACKNOWLEDGEMENTS This dissertation would not have been possible without the unending support of my wife, Jamie. Her guidance, encouragement, love, and support are the unseen threads that hold this work together. In addition to Jamie, I would like to thank our two sons, Oliver and Peter. Their curiosity and joy are what have driven me throughout this long process. Many of the video games mentioned throughout this dissertation were played with them at my side, stomping Koopa Troopas or vanquishing evil from the land of Hyrule. I would also like to thank the members of my dissertation committee, Joshua Daniel- Wariya, Lynn Lewis, Anna Sicari, and Tutaleni Asino. Their knowledge, wisdom, mentorship, energy, and labor have made this all possible. As a long time English major, it is common to see acknowledgement sections with nods to the authors and writers who have blazed the trail before them and inspired them to take up the study of language and literature. -
Overwatch™ Ready for Action Spring 2016†— Pre-Purchase Now for Console and PC!
Overwatch™ Ready for Action Spring 2016†— Pre-Purchase Now for Console and PC! Blizzard Entertainment's futuristic team-based shooter coming to PC, PS4™, and Xbox One Pre-purchase now at www.buyoverwatch.com and receive the Noire Widowmaker skin ANAHEIM, Calif.--(BUSINESS WIRE)-- The world needs heroes . and Overwatch™ is recruiting starting today! Blizzard Entertainment's team-based first-person shooter is coming to Windows® PC, the PlayStation®4 computer entertainment system, and Xbox One in spring 2016†. Players around the world can prepare for battle by pre-purchasing Overwatch for all three platforms at www.buyoverwatch.com. As a bonus, players who pre-purchase will receive the special Noire skin for Widowmaker, Overwatch's ice-cold assassin, at launch. This Smart News Release features multimedia. View the full release here: http://www.businesswire.com/news/home/20151106005198/en/ Overwatch is a 6v6 shooter that takes place on Earth in the near future, where teams of soldiers, scientists, adventurers, and oddities clash for control of iconic locations around the world. The game features a diverse cast of 21 heroes—each with their own unique arsenal of weapons and abilities—who bend time and defy physics as they work together to complete objectives with their allies. Teamwork is critical as players swap heroes on the fly and combine their powers to game-changing effect—the action is intense, with a focus on immediacy and fun. "We're building Overwatch to be the first-person shooter we've always wanted to play, with a vibrant world, awesome heroes, and an emphasis on tightly focused cooperative gameplay," said Mike Morhaime, CEO and co-founder of Blizzard Entertainment. -
Everyone Needs to Pitch In”: an Ethnographic Study Of
The Pennsylvania State University The Graduate School “EVERYONE NEEDS TO PITCH IN”: AN ETHNOGRAPHIC STUDY OF COLLEGIATE ESPORTS A Dissertation in Learning, Design, and Technology by Robert Hein © 2020 Robert Hein Submitted in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy December 2020 ii The dissertation of Robert Hein was reviewed and approved by the following: Ty Hollett Assistant Professor of Learning, Design, and Technology Dissertation Advisor Chair of Committee Simon R. Hooper Professor of Learning, Design, and Technology Stuart A. Selber Associate Professor of English Director of Digital Education Priya Sharma Associate Professor of Learning, Design, and Technology Susan M. Land Associate Professor of Learning, Design, and Technology Director of Graduate Studies iii ABSTRACT Although researchers have shown interest in videogaming since the early 2000s, the hyper- competitive world of “esports” has received less attention. However, multi-million dollar gaming tournaments—such as the 2019 Fortnite World Cup—now make headlines and spark national discussion. Similarly, colleges and universities have begun offering athletic scholarships to students who excel at games like League of Legends and Overwatch. Consequently, this present study aims to shine a light on the values, beliefs, and practices of gaming’s most “hardcore” players and communities. To better understand how these competitors improve their in-game skills, the author adopted a “connective ethnographic” approach and immersed himself in the day-to-day activities of a collegiate esports club. This process involved attending club meetings, interviewing members, and participating alongside players as they competed with and against one another in the game of Overwatch. -
Overwatch Bingo of Shame Myfreebingocards.Com
Overwatch Bingo Of Shame myfreebingocards.com Safety First! Before you print all your bingo cards, please print a test page to check they come out the right size and color. Your bingo cards start on Page 3 of this PDF. If your bingo cards have words then please check the spelling carefully. If you need to make any changes go to mfbc.us/e/skcik Play Once you've checked they are printing correctly, print off your bingo cards and start playing! On the next page you will find the "Bingo Caller's Card" - this is used to call the bingo and keep track of which words have been called. Your bingo cards start on Page 3. Virtual Bingo Please do not try to split this PDF into individual bingo cards to send out to players. We have tools on our site to send out links to individual bingo cards. For help go to myfreebingocards.com/virtual-bingo. Help If you're having trouble printing your bingo cards or using the bingo card generator then please go to https://myfreebingocards.com/faq where you will find solutions to most common problems. Share Pin these bingo cards on Pinterest, share on Facebook, or post this link: mfbc.us/s/skcik Edit and Create To add more words or make changes to this set of bingo cards go to mfbc.us/e/skcik Go to myfreebingocards.com/bingo-card-generator to create a new set of bingo cards. Legal The terms of use for these printable bingo cards can be found at myfreebingocards.com/terms. -
Overwatch Lore
OVERWATCH LORE Index Introduction ................................................................................................................................ 3 Omnic Crisis and Overwatch’s creation ..................................................................................... 4 After the crisis ............................................................................................................................ 5 Overwatch’s fall ......................................................................................................................... 7 Overwatch’s original members .................................................................................................. 8 The present ................................................................................................................................. 9 Around the world ..................................................................................................................... 10 Adlersbrunn .......................................................................................................................... 10 Dorado .................................................................................................................................. 10 Ecopoint: Antartica ............................................................................................................... 10 Eichenwalde .......................................................................................................................... 10 Hanamura ............................................................................................................................. -
How Toxicity Differ Between Male and Female Players in Competitive Overwatch
How toxicity differ between male and female players in competitive Overwatch Faculty of Department of Game Design Author(s): Hampus Bergström, Niklas Ericsson Bachelor’s Thesis in Game Design, 15 hp Program: Bachelor program in game design and game design and project management Supervisor: Magnus Johansson Examiner: Henrik Warpefelt June, 2020 Abstract This thesis aims to research whether or not Overwatch players believe toxicity is an issue in today's gaming and how the toxicity differs itself between men and women. The purpose was to find out different kinds of toxicity and how these affected players in Overwatch, as well as to investigate if toxicity differed between men and women at all. The method of this thesis relied on answers from a survey, posted on Reddit’s sub forums r/Overwatch and r/Competitiveoverwatch. The data used in the thesis is answers from 328 participants in the survey. The results of this thesis found that Overwatch players see toxicity as an issue today and that most of them have experienced toxicity and are affected negatively by it. The thesis found that there is a major difference in toxicity between men and women, as women are affected by toxicity more than men. Many female players feel the need to hide their gender in order to not receive toxicity which will lead to many women not utilizing important tools such as the voice chat to communicate important information to their team, which could put women at a disadvantage when trying to achieve higher ranks within the game, compared to men. Key words: Toxicity, -
How Big Is Overwatch Download on Pc the Overwatch Archives Patch Is Huge—So It May Take a While to Download
how big is overwatch download on pc The Overwatch Archives patch is huge—so it may take a while to download. You may not get into the game as fast as you imagined. Grab a drink and some snacks. The Overwatch Archives patch is a big one—and it’s going to take a while to download. Blizzard confirmed on Twitter that the Overwatch Archives patch clocks in around 15GB for PC and 21GB on Xbox One and PlayStation 4. “The Archive patch is a little larger this time to improve future patches,” Blizzard wrote on Twitter. Overwatch fans on Twitter and Reddit aren’t exactly pleased that Blizzard didn’t give players the option to pre-load the patch, as it has with other downloads. So what makes the update so massive? Blizzard did add a lot of content for the Overwatch Archives event, bringing both last year’s co-op brawl and a new one, Retribution. The Overwatch patch also adds the usual skins, sprays, and other cosmetics. But the large file size isn’t entirely due to the sheer amount of stuff. What Blizzard did is repackage the game’s files to make downloads in the future faster. Players are also reporting slower than average download speeds, but Blizzard said that’s because of the size of the patch and the amount of players trying to download it at once. Overwatch Archives is an anticipated event, and players want to get in now . Beyond the file clean-up and the event stuff, Blizzard tweaked a number of heroes, including D.Va, Reaper, Zenyatta, and Mei. -
Offizielle Regeln Des Overwatch League Countdown Cup Pick ‘Em Game
Offizielle Regeln des Overwatch League Countdown Cup Pick ‘Em Game. ZUR TEILNAHME ODER ZUM GEWINN IST KEIN KAUF ERFORDERLICH. EIN KAUF WIRD IHRE GEWINNCHANCEN NICHT ERHÖHEN. GILT NICHT IN REGIONEN, IN DENEN VERLOSUNGEN GESETZLICHEN EINSCHRÄNKUNGEN UNTERLIEGEN ODER VERBOTEN SIND. Sponsor: Das Overwatch League Countdown Cup Pick ‘Em Game (das „Spiel“) wird gesponsert von The The Overwatch League, LLC, One Blizzard Way, Irvine, CA 92618, USA (dem „Sponsor“). Beschreibung: Das Spiel ist als glücksspielfreie Werbeaktion konzipiert und dient ausschließlich der Unterhaltung. Das Spiel basiert auf den Ergebnissen des 2021 Overwatch League Countdown Cup Regional Tournament. Das Countdown Cup Regional Tournament besteht aus vierzig (40) Spielen (jeweils einzeln als „Spiel“ bezeichnet) und das Countdown Cup Knockout Sunday and Global Tournament besteht aus zwölf (12) Spielen. Die (unten definierten) „Teilnehmer“ erhalten Punkte durch die korrekte Vorhersage der Teams, die das jeweilige Spiel gewinnen, sowie des Ergebnisses des Verlierers des jeweiligen Spiels. Die Preise werden an die Teilnehmer vergeben, die während des Spiels die meisten Punkte gesammelt haben, wie unten im Abschnitt „Preise“ dieser offiziellen Regeln beschrieben. Jeder Teilnehmer kann während des gesamten Spiels einen (1) Beitrag einreichen. Wenn ein Teilnehmer die Teilnahmebeschränkungen überschreitet, wird er disqualifiziert und erhält keine Preise (falls zutreffend). Teilnahmeberechtigung: Teilnahmeberechtigt sind nur Personen mit gültigem Aufenthaltstitel in den fünfzig (50) Bundesstaaten der USA, dem District of Columbia, Kanada (außer Quebec), dem Vereinigten Königreich, Frankreich, Deutschland und Spanien, die zum Zeitpunkt der Teilnahme mindestens achtzehn (18) Jahre alt sind (oder mindestens volljährig in ihrem Wohnsitzstaat, je nachdem, welcher Wert höher ist) (jeweils als „Teilnehmer“ bezeichnet). Mitarbeiter, Vertreter, leitende Angestellte und Direktoren des Sponsors (einschließlich Overwatch-League-Spieler und - Mannschaften), von teamDigital Promotions, Inc. -
Overwatch's® Unusual Journey from Esport to LEGO®
Overwatch’s® Unusual Journey From Esport to LEGO® Set It may surprise you to learn how few video games have made the leap to physical LEGO® theme sets. Despite the major overlap between fans of both hobbies, only about a half-dozen video games have been brickified. That includes LEGO Minecraft, LEGO Super Mario, the mini- packs of LEGO Dimensions (Sonic, Midway, Portal), the recently announced standalone Sonic set, and LEGO Overwatch®. There are always challenges when taking any popular standalone franchise and bringing it into the child-friendly, creativity-empowering world of LEGO theme sets. And Blizzard Entertainment’s Overwatch is a prime example of how that process can work, highlighting a central issue with some existing entertainment properties. Guns and colorful LEGO building bricks don’t usually mix. In fact, the company goes to great lengths to avoid representing modern weapons in any real-world theme sets. So, when the company’s talented designers started contemplating recreating key elements of the Overwatch video game with bricks, they were faced with a problem: How do you turn a hero shooter into something that meshes with the LEGO Group’s family-friendly toys? The solution came by examining the game’s rich backstory and characters, which have evolved to the point of existing beyond the gameplay itself. “When you start talking to people at the LEGO Group about what world this game lives in and what context it lives in, it's a franchise born within a game,” said the LEGO Group’s Sten Funder Lysdahl. “And I think in many ways we can draw similarities to other franchises which also have guns.