Semi Dynamic Light Maps a Thesis Submitted to the Graduate School of Informatics of Middle East Technical University by Bek˙Ir
SEMI DYNAMIC LIGHT MAPS A THESIS SUBMITTED TO THE GRADUATE SCHOOL OF INFORMATICS OF MIDDLE EAST TECHNICAL UNIVERSITY BY BEKIR˙ ÖZTÜRK IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF MASTER OF SCIENCE IN MULTIMEDIA INFORMATICS SEPTEMBER 2019 Approval of the thesis: SEMI DYNAMIC LIGHT MAPS submitted by BEKIR˙ ÖZTÜRK in partial fulfillment of the requirements for the degree of Master of Science in Modelling and Simulation Department, Middle East Technical University by, Prof. Dr. Deniz Zeyrek Boz¸sahin Dean, Graduate School of Informatics Assist. Prof. Dr. Elif Sürer Head of Department, Modelling and Simulation Assoc. Prof. Dr. Ahmet Oguz˘ Akyüz Supervisor, Computer Engineering, METU Examining Committee Members: Prof. Dr. Tolga Can Computer Engineering, METU Assoc. Prof. Dr. Ahmet Oguz˘ Akyüz Computer Engineering, METU Prof. Dr. Tolga Kurtulu¸sÇapın Computer Engineering, TED University Assoc. Prof. Dr. Hüseyin Hacıhabiboglu˘ Modelling And Simulation, METU Assoc. Prof. Dr. Yusuf Sahillioglu˘ Computer Engineering, METU Date: I hereby declare that all information in this document has been obtained and presented in accordance with academic rules and ethical conduct. I also declare that, as required by these rules and conduct, I have fully cited and referenced all material and results that are not original to this work. Name, Surname: Bekir Öztürk Signature : iii ABSTRACT SEMI DYNAMIC LIGHT MAPS Öztürk, Bekir M.S., Department of Multimedia Informatics Supervisor: Assoc. Prof. Dr. Ahmet Oguz˘ Akyüz September 2019, 58 pages One of the biggest challenges of real-time graphics applications is to maintain high frame rates while producing realistically lit results. Many realistic lighting effects such as indirect illumination, ambient occlusion, soft shadows, and caustics are either too complex to render in real-time with today’s hardware or cause significant hits to frame rates.
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