Portrayals of Tolkien's Rosie Cotton in Twenty-First Century Fan Fiction," Mythlore: a Journal of J.R.R
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The HALFLING Point of View by Roger Moore
The HALFLING point of view by Roger Moore The smallest and physically weakest of function is to help maintain the security insistence upon security are readily all the demi-human races are the half- of the halfling community to the best of apparent. The average halfling is reluc- lings, so named because they are almost their abilities, and their most common tant to take action in unexpected situa- exactly one-half the size of humans, Male prayers are for the continued support of tions without looking for a consensus halflings average 3' in height and females their deities in keeping their homes safe among other halflings of what would be slightly less; they all weigh about 50-60 and their lives untroubled. the best thing to do. Thus, halflings tend Ibs., and they look much tike small The normal (0-level) members of the to appear shy, fearful, and overcautious humans. In fact, evidence suggests that halfling community generally believe in when on their own for the first time. halflings are more closely related to an orderly, cooperative system of working Their society appears stagnated in the humans than to any other demi-human together to ensure the continued stability eyes of other races, and they tend to close race. of their society. Individuals who break themselves off from the rest of the world. Most humans tend to see halflings as the rules are scolded and punished for Halfling life, while it seems to suit child-like, basically happy, naive, and "rocking the boat," and it is impressed them well, ran be described at worst as hungry most of the time. -
Fan Cultures Pdf, Epub, Ebook
FAN CULTURES PDF, EPUB, EBOOK Matthew Hills | 256 pages | 01 Mar 2002 | Taylor & Francis Ltd | 9780415240253 | English | London, United Kingdom Fan Cultures PDF Book In America, the fandom also began as an offshoot of science fiction fandom, with fans bringing imported copies of Japanese manga to conventions. Rather than submitting a work of fan fiction to a zine where, if accepted, it would be photocopied along with other works and sent out to a mailing list, modern fans can post their works online. Those who fall victim to the irrational appeals are manipulated by mass media to essentially display irrational loyalties to an aspect of pop culture. Harris, Cheryl, and Alison Alexander. She addresses her interests in American cultural and social thought through her works. In doing so, they create spaces where they can critique prescriptive ideas of gender, sexuality, and other norms promoted in part by the media industry. Stanfill, Mel. Cresskill, N. In his first book Fan Cultures , Hills outlines a number of contradictions inherent in fan communities such as the necessity for and resistance towards consumerism, the complicated factors associated with hierarchy, and the search for authenticity among several different types of fandom. Therefore, fans must perpetually occupy a space in which they carve out their own unique identity, separate from conventional consumerism but also bolster their credibility with particular collectors items. They rose to stardom separately on their own merits -- Pickford with her beauty, tumbling curls, and winning combination of feisty determination and girlish sweetness, and Fairbanks with his glowing optimism and athletic stunts. Gifs or gif sets can be used to create non-canon scenarios mixing actual content or adding in related content. -
Collecting Tolkieniana at the Marquette University Archives
[Slide 1] Title—One Fandom to Rule Them All: Collecting Tolkieniana at the Marquette University Archives. [Slide 2] Marquette University here in Milwaukee has a student population of roughly 8,000 undergraduates and 3,000 graduate students. Our Department of Special Collections and University Archives stands on three pillars: University Records, rare books, and manuscript collections. All three come together to form our department. [Slide 3] Among our manuscript collections, arguably the most notable is the J. R. R. Tolkien Collection. At the heart of this collection are the manuscripts that Marquette purchased from Professor Tolkien in 1957, some of which came into Marquette’s possession around that time; others arrived much later, sent by Tolkien’s son and literary executor, Christopher. This remarkably comprehensive collection of manuscripts documents the creation of four of Tolkien’s imaginary works: in order of their publication, The Hobbit, Farmer Giles of Ham, The Lord of the Rings, and Mr. Bliss. A question cries out here for an answer: Why is this collection at Marquette University? [Slide 4] The 30-seconds sound bite answer is because of the vision of this man – William B. Ready, pictured here in front of the then brand new Memorial Library on Marquette’s campus. In 1956 Marquette hired Ready from Stanford to be its library director and to stock this new library with books and manuscripts. Ready identified Tolkien as somebody whose manuscripts he wanted. He asked Tolkien if he would consider selling them to Marquette. Tolkien agreed. The sale was made. That’s it in a nutshell. -
|Warhammer Fantasy: Empire of Man| |The Halflings of the Moot|
|Warhammer Fantasy: Empire of Man| |The Halflings of The Moot| Straddling the River Aver between the borders of Averland and Stirland, there exists a stretch of rolling hills and near-endless fields of green grass and farmland. Mootland, or otherwise called ‘The Moot,’ is the home of the Halflings: Short, pot-bellied, chubby-faced humanoids that almost resemble the children of Man, and indeed seem to have existed alongside Mankind since the tribes first crossed the World’s Edge Mountains. None know where the Halflings originated from, and indeed even the Halflings themselves don’t seem to care one wit for their past. Likely, Ranald created them as some bizarre joke. But that’s neither here nor there. For all that the halflings appreciate the comforts of home - chief among them being food, alcohol, pipeweed, and the chance to skip out on a hard day’s work - life isn’t always so easy for the little folk. The Moot sits in an admittedly precarious position, for its easterly border is along the edge of Sylvania. That cursed land, ruled by the walking dead and the ever-duplicitous Mannfred von Carstein, is enough to make even a jolly old halfling grow serious and attentive. To Mootland’s south runs a spur of the World’s Edge Mountains, with its myriad tunnels and caverns hosting terrible beasties and monsters: Night goblin warbands, orc tribes, skaven scouting parties, and even trolls wishing to fill their bellies. And unfortunately, even amongst the states of the Empire, halflings experience their own share of prejudice and hatred from the Tall Folk. -
Expressions in Fan Culture
Háskóli Íslands Hugvísindasvið Japanskt mál og menning Expressions in Fan Culture Cosplay, Fan Art, Fan Fiction Ritgerð til BA-prófs í japönsku máli og menningu Ragnhildur Björk Jóhannsdóttir Kt.: 210393-2189 Leiðbeinandi: Gunnella Þorgeirsdóttir Maí 2017 Expressions in Fan Culture Abstract This composition is a BA thesis for Japanese Language and Culture at the University of Iceland. In this essay, I will give the reader a little insight into the world of fan culture and will be focusing on how fans express themselves. Fans get inspired by books, movies and television programmes to create all kinds of fan work; whether it is fan fiction, fan art, doujinshi, cosplay, or any other creations. Furthermore, the thesis will explore fan culture as it presents itself in Japan and compare it to fan culture in Europe and the USA. I will discuss the effect these creations, although mainly fan fiction, has on authors of popular media and on social media and how the Internet has made it easier for fans all over the world to connect, as well as for fans and creators to connect. 2 Expressions in Fan Culture Contents Abstract ..................................................................................................................... 2 Contents .................................................................................................................... 3 Introduction ............................................................................................................... 4 What is Fan Culture .................................................................................................. -
A Card Game of Lighthearted Necromancy a New
WELCOME TO TM A CARD GAME OF LIGHTHEARTED NECROMANCY A new game from the publishers of Rocket Race & Halfling Feast is launching on Kickstarter on November 23rd 2015. WELCOME PACK & RULES INTRODUCTION Triple Ace Games have teamed up with talented designer Kedric Winks to produce his latest card game Cadaver. Super fast to play and learn, Cadaver is a perfect mini game with a mix of resource collection and player versus player action balanced to perfection with over sixty blind playtests. WHAT IS CADAVER? Cadaver is a card game in which players must use a variety of arcane resources to reanimate a series of cadavers. One deck can be used by up to 3 players. Adding a second deck allows up to 6 players to compete for best necromancer! Each player takes a number of cards from a single deck looking for corpses to reanimate, collecting arcane resources and accomplices, coffin locks and keys or terrifying ghouls. The player with the most corpses raised by dawn wins the game! THE CARDS THE CORPSES James Darkwell. The unfortunate criminal whose death came when his murderous poisoning spree came to a sharp end at the bottom of a hangman’s noose! His fresh body with the addition of a few bolts in his neck will make James a useful pawn for an aspiring necromancer. Prisicilla Deravin. Miss Deravin was a socialite whose death was widely reported in the press. Some believe she was just plain unlucky and was in the wrong place at the wrong time and was slaughtered by none other than Jack the Ripper. -
The Formation of Temporary Communities in Anime Fandom: a Story of Bottom-Up Globalization ______
THE FORMATION OF TEMPORARY COMMUNITIES IN ANIME FANDOM: A STORY OF BOTTOM-UP GLOBALIZATION ____________________________________ A Thesis Presented to the Faculty of California State University, Fullerton ____________________________________ In Partial Fulfillment of the Requirements for the Degree Master of Arts in Geography ____________________________________ By Cynthia R. Davis Thesis Committee Approval: Mark Drayse, Department of Geography & the Environment, Chair Jonathan Taylor, Department of Geography & the Environment Zia Salim, Department of Geography & the Environment Summer, 2017 ABSTRACT Japanese animation, commonly referred to as anime, has earned a strong foothold in the American entertainment industry over the last few decades. Anime is known by many to be a more mature option for animation fans since Western animation has typically been sanitized to be “kid-friendly.” This thesis explores how this came to be, by exploring the following questions: (1) What were the differences in the development and perception of the animation industries in Japan and the United States? (2) Why/how did people in the United States take such interest in anime? (3) What is the role of anime conventions within the anime fandom community, both historically and in the present? These questions were answered with a mix of historical research, mapping, and interviews that were conducted in 2015 at Anime Expo, North America’s largest anime convention. This thesis concludes that anime would not have succeeded as it has in the United States without the heavy involvement of domestic animation fans. Fans created networks, clubs, and conventions that allowed for the exchange of information on anime, before Japanese companies started to officially release anime titles for distribution in the United States. -
Fantasy in Literature. INSTITUTION National Education Association, Washington, D.C
DOCUMENT RESUME ED 144 097 CS 203 625 AUTHOR Aquino, John TITLE Fantasy in Literature. INSTITUTION National Education Association, Washington, D.C. PUB DATE 77 NOTE 54p. AVAILABLE FROM NEA Order Dept., The Academic Building, Saw Mill Road, West Haven, Ccnnecticut 06516 ($3.50 paper) EDRS PRICE MF-$0.83 Plus Postage. HC Not Available from EDRS. DESCRIPTORS Bibliographies; Elementary Secondary Education; English Instruction; *Fantasy; Language Development; Literary Analysis; *Literature; *Literature Appreciation; Mythology; Reading Materials; Tales; *Teaching Methods; *Thought Processes ABSTRACT This report discusses the opposition to fantasy, as well as the support for it, both as an activity of the mind and as literature, and concludes that fantasy literature is useful in promoting language development and literature appreciation. The report then discusses characteristics of fantasy literature, lists works suitable for class use, and offers suggestions for teaching fantasy literature at various grade levels. Suggestions are provided for guiding classes in studying myths, specific fairy tales, and works by Levis Carroll, J.R.R. Tolkien, James Stephens, and C.S. Lewis. The report includes a bibliography of additional resource materials that deal with fantasy and fantasy literature. (GW) Fantasy in Literature by John Aquino nea National Education Association Washington D.C. Copyright c 1977 National Education Association of the United States Stock No 1817.6-00 (paper) 1818-4-00 (cloth ) Note The opinions expressed in this publication should not he con- strued as representing the polies or position of the National Education Association Materials published as part of the; Developments in Classroom Instruction series are intended to he discussion documents for teachers who are concerned with specialized interests of the profession Library of Congress Cataloging in Publication Data Aquino, John Fantasy in literature (Developments in classroom instruction Bibliography: p 1. -
<I>Simbelmynë</I>: Mortality and Memory in Middle-Earth
Volume 29 Number 1 Article 10 10-15-2010 Simbelmynë: Mortality and Memory in Middle-earth William H. Stoddard Independent Scholar Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Stoddard, William H. (2010) "Simbelmynë: Mortality and Memory in Middle-earth," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 29 : No. 1 , Article 10. Available at: https://dc.swosu.edu/mythlore/vol29/iss1/10 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract Elegiac contemplation of the function of memory in Tolkien’s Middle-earth, and the complex intersections of memory, loss, immortality, consolation, and creativity made flesh in olkienT ’s depictions of the races of Elves and Men and their interactions. Additional Keywords Creativity in J.R.R. -
Book Review: Only at Comic-Con: Hollywood, Fans, and the Limits of Exclusivity Hanna, Erin NEWARK: RUTGERS UNIVERSITY PRESS, 2020
Media Industries 7.2 (2020) Book Review: Only at Comic-Con: Hollywood, Fans, and the Limits of Exclusivity Hanna, Erin NEWARK: RUTGERS UNIVERSITY PRESS, 2020. Tanya D. Zuk1 GEORGIA STATE UNIVERSITY tzuk1 [AT] gsu.edu Comic-Con International: San Diego, known colloquially as Comic-Con, is one of the largest and most influential fan conventions in the world. Comic-Con as an event and as a brand has impacted fandom, popular culture, and, more importantly, for Erin Hanna, the media industries in Hollywood. Since its inception, Comic-Con has been intertwined with the media industries: comic creators and industry professionals attended the very first conven- tion. Comic-Con has, however, expanded beyond comic books to include all popular media and has opened its doors to industry creatives, synergistic promotion, and audience testing, making Comic-Con a useful event for Hollywood’s buzz machine.2 Comic-Con, as both an exclusive event and a franchise, has made fan conventions widely popular (and lucrative) with both audiences and global pop- ular culture industries. In this book, Hanna explores how Hollywood studios and related industries foster the appeal of exclusivity as a means of promotion that exploits fan labor. Media Industries 7.2 (2020) In Only at Comic-Con, Erin Hanna uses a framework of exclusivity to dismantle the power structures embedded in fan conventions generally and Comic-Con specifically. According to Hanna, “exclusivity is not defined by presences at all, but by the power to produce absences.”3 Hanna outlines the power dynamics between media industry representatives and conven- tion organizers (and fans), between fans and convention staff, and between fans themselves. -
Masterproef Evelien De Pauw
Friendship and Masculinity in The Lord of the Rings: The Influence of World War I Evelien De Pauw Studentennummer: 01000777 Promotor: Prof. dr. Marysa Demoor Masterproef voorgelegd voor het behalen van de graad Master in de Taal- en Letterkunde: Engels. Academiejaar: 2017 - 2018 De Pauw 2 1. Acknowledgements I would like to thank my promotor prof. dr. Demoor for allowing me to choose a subject that I thought was very interesting and helping me explore how to do that in the best way possible. I would of course also like to thank my parents for allowing me to study and pursue a university degree, and supporting me in every way possible. My brother and the rest of my family for their support. My dear friends who also support me in everything I endeavour. I would also like to thank my uncle Bart, who now dwells in the Halls of Mandos, and introduced me to Middle-earth as a little girl. De Pauw 3 Content 1. Acknowledgements 2. Introduction 3. Tolkien and the Great War 2.1 Tolkien during the Great War 2.2 The Great War and The Lord of the Rings 2.3 Sam and Frodo in Mordor 2.4 Orcs, Haradrim and Germans 2.5 War Without End 2.6 The Hobbits as Returning Veterans 2.7 The Passing of an Age 4. Masculinities in The Lord of the Rings 4.1. Constructing and Deconstructing Masculinity 4.2. Femininity in Relation to Masculinity 4.3. Masculinity in The Lord of the Rings 4.4. Masculinity as a Hierarchy: Aragorn, Boromir and Faramir 5. -
News from Bree [email protected]
NNeewwss FFrroomm BBrreeee The Official Middle-earth™ PBM Newsletter Issue 35, May ‘08 “Strange as News from Using Food in Middle-earth: Four Bree…” Useful Tips for Food Preparation The Lord of the Rings Chapter 9 Useful Tips for Food Preparation By Clint Oldridge 1: Being Fed in Middle-earth 3: Information Gathering The Talk at the Keeping moving armies fed is always If you have a spare order at a population Prancing Pony… difficult, but it's even more so when you centre and one food, then I often use a 948 get other friendly armies turning up at PCs order (Transport by Caravans) from that PC Featured Articles you control. (Don't forget that it is your to send a food to a location off map, in order relations to them that is important, so that to check whether the enemy has put up a Using Food in Middle- Page 1 even if they're not friendly you will feed camp there. If it fails then there's no PC, and earth: Four Useful Tips them). it's also slightly confusing to the enemy! for Food Preparation, By Clint Oldridge If you have more than one army at a population centre the free food gets divided 4: Market manipulation Kin-strife Sneak Preview: Page 2 between the armies in proportion to their the Good, the Bad and When the market is gutted with food it can the Ugly hunger (counting cavalry twice). often ‘crash’, reducing food stores available to low quantities. I find that around the The Untold War of the Page 3 So, for example, if the following three 300,000 food on the market is sufficient to Ring: Face to Face Game armies are at a village: cause such a crash, so if you're able to sell additional food you can sometimes push the The Lord of the Rings: So Page 8 Army A 100 Heavy Infantry market to crash and then food sells at two or What’s It All About Army B 50 Heavy Cavalry & Then? more next turn.