Jojo's Bizarre Adventure Heroic Roleplaying: Stardust Crusaders

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Jojo's Bizarre Adventure Heroic Roleplaying: Stardust Crusaders JoJo’s Bizarre Adventure Heroic Roleplaying: Stardust Crusaders Adventure Book By Lonesome Blues DM (feat. Blue Man) !1 JJBAHRP - Draft 0.0.9b - We’ll Do It Live Edition JoJo’s Bizarre Adventure Heroic Roleplaying: Stardust Crusaders is a fan creation based on the 1987- “JoJo’s Bizarre Adventure” manga series written, illustrated, and created by Hirohiko Araki. All images and names of characters, locations, and Adventures, unless expressly stated are TM and (c) Hirohiko Araki, Shonen Jump, Shueisha, and Subs. Used without permission. All references to people, places, and things including titles, lyrics, and other media are the property of their respective copyright holders. Used without permission. This game material references the Cortex Plus® game system, available from Margaret Weis Productions at www.margaretweis.com. Cortex® and Cortex Plus® and all associated logos and trademarks are solely owned by Margaret Weis Productions, Ltd. and are used with permission. Margaret Weis Productions, Ltd. makes no representation or warranty as to the quality, viability, or suitability of the purpose of this product. Stands contributed by Deepo, elementsguy, Ozzy Crowley, and Anon. Stand Creation Rules are a highly modified form of those found in JOJO’S BIZARRE TABLETOP. All rights reserved. Special thanks to Zealot Vedas and all of / SSS/ and /WWW/. Stay fabulous, my friends. Text by Lonesome Blues DM (aka TK Nyarlathotep) and Blue Man (aka J Frost). Support the creation of JoJo’s Bizarre Adventure Heroic Roleplaying by going to https://www.patreon.com/ TombOfNyarlathotep !2 ADVENTURE: STARDUST CRUSADERS Transition: Enya’s Hospitality…Pg. XX Preparing for the Adventure…Pg. Action: Justice…Pg. XX XX Action: "Geb" N’Dour…Pg. XX Terminology…Pg. XX Action: “Khnum” Oingo and “Tohth” Structure of the Adventure...Pg. XX Boingo…Pg. XX To Jo or Not to Jo?…Pg. XX Action: Anubis…Pg. XX Incorporating Music…Pg. XX Action: “Bastet” Mariah…Pg. XX Transition: Relax At An Inn…Pg. XX The Stardust Crusaders Sourcebook…Pg. Action: D’Arby the Gambler…Pg. XX XX STAND PROUD: A Guide to Stands, ACT THREE: DIO’s World…Pg. XX Stand Users, and Standing Tall…Pg. XX Transition: Beautiful Cairo…Pg. X Stand Power Sets…Pg. XX Action: Deadly Duo!…Pg. XX Roundabout: The Joestar Family Transition: Find DIO’s Manor…Pg. XX Line, The Speedwagon Foundation, and Action: Pet Shop at the Gates of Hell…Pg the Ripple…Pg. XX XX Around the World: A Traveler’s Transition: The Mysteries of DIO’s Guide to the World’s Exotic Locales…Pg. Manor…Pg. XX XX Action: The Mist of Emptiness, Vanilla Falling Off the Edge of the World: Ice…Pg. XX Dio and His Bloody Ambition…Pg. XX Transition: Learn the Secret of DIO’s Going Off the Rails: Shuffling Your Stand…Pg. XX Stardust Crusade…Pg. XX Action: End of THE WORLD…Pg. XX Adventure Milestones…Pg. XX Action: Save a Hero’s Life…Pg. XX Transition: The Long Journey Ends…Pg. ACT ONE: The Man With the Star…Pg. XX XX Scene Structure…Pg. XX Action: Destroy DIO’s Body…Pg. XX Hooks…Pg. XX Doom Pool…Pg. XX HERO Rap Sheets Action: A Man Possessed…Pg. XX Jotaro Kujo…Pg. XX Transition: Jailhouse Blues…Pg. XX Joseph Joestar…Pg. XX Action: Get Out of Jail Free…Pg. XX Muhammad Avdol…Pg. XX Action: The Terrible Invader…Pg. XX Noriaki Kakyoin…Pg. XX Action: DIO’s Curse…Pg. XX Jean Pierre Polnareff…Pg. XX Transition: The Evil Spirit’s Identity…Pg. Hol Horse…Pg. XX XX Iggy…Pg. XX Transition: The Thing on the Plane N'Dour…Pg. XX Action: Insect Attack! Boingo…Pg. XX Transition: Seek An Alternative Route ACT TWO: The Stand Warriors…Pg. XX Transition: A Stay In a Nice Hotel…Pg. XX Action: The Devil…Pg. XX Action: Yellow Temperance…Pg. XX Action: Emperor and the Hanged Man… Pg. XX Transition: Research DIO’s Assassins… Pg. XX Action: Local Flavor…Pg. XX !3 King Crimson or just advances the end of the universe in seconds with Made In Heaven. STARDUST CRUSADERS You could even be doomed to just replay the Adventure over and over again with Killer Stand proud, warriors! This is a full- Queen. Point is, don’t play RPGs with bad blown Adventure for the Cortex Plus Heroic guys. Roleplaying system based on Part 3 of Hirohiko Araki’s JoJo’s Bizarre Adventure, You might get inspired by the Rap titled Stardust Crusaders, with additional Sheets, scenes, and other elements to material referencing Pts. 2 (Battle Tendency), continue past the three Acts, and that’s cool 5 (Aureo Vento/“Golden Wind”), and 6 (Stone too! Your story doesn’t end just because the Ocean). Future supplements will be based on book did. Heck, you might not even use all Parts 1 and (Phantom Blood and Battle the scenes in this book, or you might add Tendency), the Apocrypha of Pt. 3 (The some after using them all, or whatever! The Genesis of the Universe, The 7th Stand User, future Phantom Blood + Battle Tendency and and more) and Part 6 (Stone Ocean) and will Stone Ocean supplements will add even feature further material from their respective more fun stuff for you to use, so your sources. campaign can run as long as Anubis’ life (which is a few thousand years, give or take). In this Adventure, you’ll be playing as someone with phenomenal powers, be it the Everything in this Adventure is meant of the Ripple or Spin, mighty martial arts for the Emcee’s eyes only, but they might infused with the power of the sun or the throw you a bone and let you see some stuff golden rectangle, a Stand, a ghostlike entity before, during, or after in the Sourcebook that hovers behind you and can affect your section. Ask and ye shall (probably) receive. opponent or the environment with a variety of Also in order to play this, you WILL NEED bizarre effects, or even another power EITHER a copy of Marvel Heroic Roleplaying entirely (there’s vampires!)! When the course Basic Game or the Premium versions of of your life is radically altered by the either Annihilation or Civil War, or the Cortex machinations of a vampiric madman named Plus Hacker’s Guide which contains the rules Dio Brando, you and a group of other for Fantasy Heroic Roleplaying a differently likewise-affected warriors must race against focused game with all the rules you’ll need. Dio’s assassins to the city of Cairo, Egypt to There may or may not be a forthcoming put an end to DIO’s bloody ambition once version of the Heroic Roleplaying rules, but and for all. Will you and your fellow Stardust that’s between you and Margaret Weis and is Crusaders put an end to DIO, or will he fuse beyond the scope of this game. once and for all with the stolen body of his ancient arch-rival and bring an age of darkness to the world like none ever seen before? Stardust Crusaders works best as an Adventure for 4 to 6 players (but more or less are welcome and even encouraged! Do what you want, Heaven’s Door hasn’t written “I will only run with 4 to 6 players.” in the margins of this Adventure), and can take an absurdly long amount of time to play or could be over in seconds if someone removes time with !4 PREPARING FOR THE ADVENTURE changed (see below), so make sure your players are privy to that too. Like most adventures, Stardust Crusaders requires some prepwork before TERMINOLOGY you inflict it on your helpless players. Here’s To better fit the mood and feel of what you’ll need: JoJo’s Bizarre Adventure, I’ve modified some of the terminology a little. Anything that’s Read over the whole Adventure and ̣ unchanged means what it means per Heroic become familiar with the three Acts and Roleplaying, but otherwise the differences the way the scenes flow in each Act. are listed as follows: Familiarize yourself with the sourcebook * Adventure: Replaces Event. The so you won’t be caught flat-footed if your overall journey your player characters go on, players do something tricky (which they and the campaign you’re playing in. should, it’s JoJo’s after all). Print copies * Emcee: Replaces Watcher. Your of the Sourcebook if you think your loving GM. players will dig it! * Pose: Replaces Push. Adding a d6 When your group meets up for the first ̣ to your dice pool. session, each player should choose a * Rap Sheet: Replaces datafile. hero from the Rap Sheets provided, make Basically the character sheet. their own with help from the STAND * Style Points (SP): Replaces Plot PROUD chapter, or even convert a hero Points (SP). The narrative currency of the from another Cortex Heroic game line game. entirely and re-fluff them as a Stand User * Emcee Character: Replaces or with some other incredible power! Watcher Character. The NPCs, good, bad, Be sure you have enough dice (d4, d6, ̣ or otherwise. d8, d12, and d12), Style Point tokens (D’arby the Elder prefers poker chips!), and some kind of action order token for each player (maybe a Major Arcana tarot card). You can also include miniatures, maps, and anything like that. You may also benefit from taking note of each hero’s Affiliations and what Milestones they’ve chosen. Keep this list near you during the game. ̣If your group has never played a game of Cortex Heroic Roleplaying, you should introduce your players to the basic rules and go over their Rap Sheets with them, or help them construct or convert their Rap Sheet.
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