Bachelor report in Computer Science Blekinge institute of technology, 2009 EXAMINATION CANDIDATE COMPUTER SCIENSE Game Development from Nintendo 8-bit to Wii An analysis of Super Mario Bros. 1985 to 2009 Sophie Forsell 2009-08-14 This is a report of the game development of Super Mario Bros. from 1985 to 2009. It describes the differences in the games; Story, game flow, hardware, software development and graphics Game Development from Nintendo 8-bit to Wii A report of Super Mario Bros. 1985 to 2009 Contact information: Author: Sophie Forsell E-mail:
[email protected] Supervisor: Jeanette Eriksson E-mail:
[email protected] Program: Game Programing Blekinge Tekniska Högskola Phone: +46 457 38 50 00 SE - 372 25 RONNEBY Fax: +46 457 279 14 2 Game Development from Nintendo 8-bit to Wii A report of Super Mario Bros. 1985 to 2009 ABSTRACT “The game begins the moment a person touches a console -- everything builds from that.” (Quote by Shiguru Miyamoto; founder of Super Mario) This report contains a well-structured analysis of the main four Super Mario games that clearly states a difference in story, hardware, software development and design. The report is structured in sections for each game to better understand the concept of the Super Mario games. The report ends with comparisons of the games for a better view of the paradigm between them. The pictures and quotations in this report are referenced to the company that has copy write and Shiguru Miyamoto that is the founder of the character Super Mario. 3 Game Development from Nintendo 8-bit to Wii A report of Super Mario Bros.