Music Technology Grade 6
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MUSIC TECHNOLOGY GRADE 6 THE EWING PUBLIC SCHOOLS 2099 Pennington Road Ewing, NJ 08618 Revision Date: February 25, 2019__ Michael Nitti Written by: Music Teachers Superintendent In accordance with The Ewing Public Schools’ Policy 2230, Course Guides, this curriculum has been reviewed and found to be in compliance with all policies and all affirmative action criteria. Table of Contents Page Preface 3 21st Century Life and Careers 4 Scope of Essential Learning: Unit 1: Introduction to Music Technology (9 Class Sessions) 5 Unit 2: Acoustics: The Science of Sound (5 Class Sessions) 9 Unit 3: Sound Engineering (12 Class Sessions) 13 Unit 4: The Technology of Music (9 Class Sessions) 16 Unit 5: Final Project Creation (10 Class Sessions) 20 Sample 21st Century, Career, & Technology Integration 23 Preface The purpose of all music courses in The Ewing Public Schools is to develop comprehensive musicianship with a focus on musical literacy. As music educators, we believe all students are musical by nature and have a tremendous potential to learn and enjoy music. While research shows that music helps students to develop higher-order skills and increases desire to learn, our driving goal is to help students become more enlightened and truly alive through a balanced, comprehensive and sequential program of study. The Middle School General Music program allows students to transfer prior knowledge and skills and to explore and develop their musicianship through various units of study. The Music Technology class is a semester-long course offered to 6th graders, every other day for 41 minutes. 3 21st Century Life and Careers In today's global economy, students need to be lifelong learners who have the knowledge and skills to adapt to an evolving workplace and world. To address these demands, Standard 9, 21st Century Life and Careers, which includes the 12 Career Ready Practices, establishes clear guidelines for what students need to know and be able to do in order to be successful in their future careers and to achieve financial independence. The 12 Career Ready Practices These practices outline the skills that all individuals need to have to truly be adaptable, reflective, and proactive in life and careers. These are researched practices that are essential to career readiness. 9.1 Personal Financial Literacy This standard outlines the important fiscal knowledge, habits, and skills that must be mastered in order for students to make informed decisions about personal finance. Financial literacy is an integral component of a student's college and career readiness, enabling students to achieve fulfilling, financially-secure, and successful careers. 9.2 Career Awareness, Exploration, and Preparation This standard outlines the importance of being knowledgeable about one's interests and talents, and being well informed about postsecondary and career options, career planning, and career requirements. 9.3 Career and Technical Education Technology Integration 8.1 Educational Technology All students will use digital tools to access, manage, evaluate, and synthesize information in order to solve problems individually and collaborate and create and communicate knowledge. 8.2 Technology Education, Engineering, Design and Computational Thinking - Programming All students will develop an understanding of the nature and impact of technology, engineering, technological design, computational thinking and the designed world as they relate to the individual, global society, and the environment. ELA Integration The Research Simulation Task requires students to analyze an informational topic through several articles or multimedia stimuli. Students read and respond to a series of questions and synthesize information from multiple sources in order to write an analytic essay. Companion Standards - History, Social Studies, Science and Technical Subjects (6-8) 4 Unit 1: Introduction to Music Technology (9 Class Sessions) Why Is This Unit Important? The technological terms and the skills that are obtained in this unit are essential to the successful completion of this course. It should be noted that some elements of this unit will focus on basic computer skills, which align with the Middle School Computer Technology curriculum and can be incorporated universally in any curricular subject. Enduring Understandings: Students will learn and follow the rules of using the computers (use of technology agreement) in the computer lab. Students will understand and be able to operate a computer monitor, computer, computer mouse and computer keyboard. Students will learn how to log-in successfully on the computer using their student ID number and password. Students will learn about the acceptable use of the internet for purposes of Music Technology class. Students will learn how to create an account on www.edmodo.com and Google Classroom. Students will learn how to retrieve assignments, respond to class discussion questions, and submit class assignments using www.edmodo.com and Google Classroom. Students will learn the concept of a soundscape. Students will be able to identify differences and similarities between varying soundscapes. Students will be able to identify and define terms relating to digital audio editing. Students will learn the concept of loops and multi-track recording/mixing. Essential Questions: How are students expected to behave when using school technology? What are the classroom rules associated with those expectations? What is a computer, monitor, mouse and keyboard? How are they to be used in class? How does a student log-in to a computer? How does a student create an account on edmodo.com (and how does one sign up for the Music Technology class on Edmodo or Google Classroom)? How does a student retrieve assignments on Edmodo or Google Classroom ? How does a student respond to a class discussion on Edmodo or Google Classroom? How does a student submit a class assignment using Edmodo or Google Classroom ? 5 What is a soundscape? What makes up the soundscape in the room? Does it ever change or does it stay the same? What is gain? What is compression? What is panning? What is clipping? What is pitch? What is a synthesizer? What is a microphone? What are headphones? What is audacity? What is a loop? What is a waveform? What is multi-tracking? Acquired Knowledge: Much of the acquired knowledge in Unit 1 will be demonstrated in class. This includes the use of all technology, all rules associated with said devices, and how to use edmodo.com in the classroom. A soundscape is a collection of the sounds heard in a particular location, considered as a whole. Gain is a measure of how much a signal is amplified. Compression is a process that tends to even out the overall volume level. Panning is the spread of a sound signal in speakers or headphones. Clipping is a distortion of sound, usually due to the audio being too loud. Pitch is the frequency of a note. A synthesizer is an electric instrument capable of producing a wide range of sounds. A microphone is a device that converts sound into an electrical signal. Headphones are a pair of small loudspeakers designed to be held in place close to the user’s ears. Audacity is a computer program for audio editing. A loop is a short sample of a sound. A waveform is a visual representation of an audio signal. Multi-tracking is the use of several audio tracks in an audio editor. Acquired Skills: Students will acquire the basic skills required to operate the various electronic devices we will be using in class. Students will acquire the skills required to be able to retrieve and submit assignments using www.edmodo.com. 6 Assessments: Formative assessment: ● Informal observation during discussion ● Writing tasks ● Partner pair share Summative assessment: Quiz – Intro to Music Technology Benchmark assessment: ● Research Simulation Task – Careers in Music Tech Alternative assessment: Modified Quiz NJSLS Standards: 1.1.2.B.1-4 1.1.8.B.2 1.3.P.B.2-3 1.3.8.B.3 1.4.2.A.1 1.4.5.A.1 8.1.2.A.1-3 8.1.2.C.1 8.1.2.E.1 8.1.4.A.1,5 8.1.4.E.1 8.1.8.A.5 8.1.12.A.3 8.2.2.A.1 8.2.2.B.2 8.1.4.C.1 8.1.4.D.2-3 8.1.4.F.1 8.1.12.C.1 8.1.12.D.2 8.1.12.E.1-2 8.2.4.A.1-2 8.2.4.B.2-4 8.1.8.D.2 8.2.8.A.1 8.2.8.B.1 8.2.12.A.1 Instructional Resources: Core: Access to a computer lab Headphones for each student (with a microphone attached) Music Technology Syllabus/Classroom Rules Access to www.edmodo.com Access to Google Classroom List of student usernames/passwords for edmodo.com 7 Supplemental: Unit 1: Assignment 1 (Summer Vacation Soundscape Charades) U1A1 Access to ‘Audacity’ computer application Unit 1: Assignment 2 (Audio Recording Vocabulary Quiz ) U1A2 Access to http://bobbymcferrin.com/just-enough-song/ Access to http://bobbymcferrin.com/dont-worry-be-happy-song/ Access to http://www.schooltube.com/video/bc69c3f3cb614046b440/Beatboxing%2 0Champs Access to http://www.schooltube.com/video/3b38498e579940b5950d/Beatboxing% 20-%20Bobby%20McFarrin Access to http://www.schooltube.com/video/b60436fe7dbc4397405b/Beatboxing% 20flute%20inspector%20gadget%20remix Unit 1: Assignment 3A (Beatboxing Champions) U1A3A Unit 1: Assignment 3B (Bobby McFerrin) U1A3B Unit 1: Assignment 3C (Beatboxing Flute) U1A3C Access to www.incredibox.com Unit 1: Assignment 4 (Incredibox) U1A4 Instructional Strategies: Discuss the rules associated with the use of school technology and the internet. Have students collaborate with others for Assignment U1A1. Discuss the various Audio Recording vocabulary terms. Encourage students to create and share their incredibox creations with the class. Suggested Learning Experiences and Instructional Activities: Anticipatory Sets: Discussion, demonstration, viewing of videos, digital music creation, direct instruction: U1A1 ‘Soundscape Charades’ U1A2 ‘Audio Recording Vocabulary Quiz’ U1A3(A) ‘Beatboxing Champions’ U1A3(B) ‘Bobby McFerrin’ U1A3(C) ‘Beatboxing Flute’ U1A4 ‘Incredibox’ 8 Unit 2: Acoustics: The Science of Sound (5 Class Sessions) Why Is This Unit Important? The scientific concepts that are obtained in this unit relating to sound waves are essential to the successful completion of this course.