Embracer Group Förvärvar Zen Studios

Total Page:16

File Type:pdf, Size:1020Kb

Embracer Group Förvärvar Zen Studios EJ FÖR OFFENTLIGGÖRANDE, PUBLICERING ELLER DISTRIBUTION, HELT ELLER DELVIS, DIREKT ELLER INDIREKT, INOM ELLER TILL USA, AUSTRALIEN, KANADA, NYA ZEELAND, HONGKONG, JAPAN, SYDAFRIKA ELLER I NÅGON ANNAN JURISDIKTION DÄR SÅDANT OFFENTLIGGÖRANDE, PUBLICERING ELLER DISTRIBUTION SKULLE VARA I STRID MED GÄLLANDE REGLER ELLER KRÄVA YTTERLIGARE REGISTRERING ELLER ANDRA ÅTGÄRDER. Pressmeddelande Karlstad, 18 november 2020 Embracer Group förvärvar Zen Studios Embracer Group AB ("Embracer"), genom sitt helägda dotterbolag Saber Interactive (”Saber”), har idag ingått avtal om förvärv av 100 procent av aktierna i ZEN Stúdió Kft (“Zen Studios”). Zen Studios är en spelutvecklare och förläggare av interaktiv underhållning för samtliga större digitala spelplattformar. Zen Studios är producenten bakom de väletablerade Pinball FX- och Zen Pinball- franchiserna. Genom förvärvet så välkomnar Saber ett ansett team som har tagit fram originaltitlar och samarbetat med några av de mest välkända underhållningsstudiorna. “Zen Studios har i skymundan varit en legendarisk studio i över 17 år och har gjort några av de bästa digitala pinball-spelen. De har också visat sin förmåga att expandera utanför pinball-spel med framgångsrika lanseringar inom andra spelgenrer. Nu, som en del av Embracer Group, kommer Zen att ha resurser och stöd för att ta deras kreativitet och tekniska förmåga till en ny nivå” säger Matthew Karch, VD Saber Interactive och styrelseledamot i Embracer. Bakgrund och motiv Zen Studios, som grundades 2003 som ett konsult-techbolag av fyra utvecklare, är en självständig utvecklare av premium-tv-spel och förläggare inom interaktiv underhållning på alla större spelplattformar. Zen Studios, som är baserat i Budapest, Ungern, har en ledningsgrupp av branschveteraner och 65 utvecklare. Zen Studios lanserade sitt första pinball-spel 2017 och har sedan dess definierat pinball-tvspel med Pinball FX och Zen Pinball-franchiser. Zen Studios har också samarbetat med flera välkända underhållningsstudios, inklusive Lucasfilm och NBC Universal, gällande utveckling av helt nya virtuella pinball-spel baserade på populärkulturella filmer, karaktärer och teman Inklusive titlar som Telltale’s The Walking Dead Pinball och Star Wars™ Pinball. Vid sidan av pinball är Zen Studios känd för sina fantasistrategispel CastleStorm som spelas i realtid och som lanserades 2013, samt uppföljaren CastleStorm 2 som lanserades i juni 2020. Bolaget har också producerat andra titlar såsom KickBeat, ett martial arts- spel och Operencia: The Stolen Sun, som är ett first-person RPG-spel som lanserades 2018. Genom förvärvet välkomnar Saber en erfaren studio med stark kapacitet avseende utveckling och lansering av originaltitlar och med en stark ledningsgrupp. Saber ser förvärvet som en möjlighet att förbättra Zen Studios utvecklingsprocess från koncept, produktion och lansering, och ser fram emot att tillhandahålla stöd och resurser för att Embracer Group AB (publ) Älvgatan 1, 652 25 Karlstad, Sverige Organisationsnummer: 556582-6558 Säte: Karlstad, Sverige EJ FÖR OFFENTLIGGÖRANDE, PUBLICERING ELLER DISTRIBUTION, HELT ELLER DELVIS, DIREKT ELLER INDIREKT, INOM ELLER TILL USA, AUSTRALIEN, KANADA, NYA ZEELAND, HONGKONG, JAPAN, SYDAFRIKA ELLER I NÅGON ANNAN JURISDIKTION DÄR SÅDANT OFFENTLIGGÖRANDE, PUBLICERING ELLER DISTRIBUTION SKULLE VARA I STRID MED GÄLLANDE REGLER ELLER KRÄVA YTTERLIGARE REGISTRERING ELLER ANDRA ÅTGÄRDER. stärka Zen Studios team under kommande projekt. Inom Embracer Group kommer Zen Studios att verka som en självständig studio under Saber, med fortsatt fokus på utveckling av premiumspel. Zen Studios stärker Embracer Groups närvaro och utvecklingsmöjligheter i östra Europa. Saber kommer att stödja Zen Studios expansion till RPG-genren, och nyttja båda teamens expertis för att ytterligare förbättra spelupplevelsen i såväl befintliga som framtida titlar. “Zen Studios operationella filosofi och vision för framtiden sammanfaller perfekt med Embracers motsvarigheter. Med gemensamma värden och målsättningar hyser jag inga tvivel om att detta är en perfekt matchning och det är en ära att ansluta till en global partner som uppriktigt uppskattar de värden som Zen har skapat. Tillsammans ska vi accelerera mot ännu mer framgång och vi börjar att exekvera på den nästa fasen för Zens globala expansion” säger Zsolt Kigyossy, medgrundare och VD Zen Studios. Köpeskilling Parterna har kommit överens om att inte offentliggöra de fullständiga transaktionsvillkoren på grund av kommersiella skäl. Den initiala köpeskillingen utgörs av en kombination av kontanter och B-aktier i Embracer. Tilläggsköpeskillingen är baserad på finansiella mål fram till 2025 (5 år). Villkoren för förvärvet är i enlighet med tidigare Saber-transaktioner. Genomförande av transaktionen Transaktionen är föremål för uppfyllande av vissa särskilda villkor och förväntas att slutföras tidigt under 2021. Rådgivare Ernst & Young AB tillhandahåller transaktionsrådgivning och Baker McKenzie agerar legal rådgivare till Embracer i samband med transaktionen. För mer information, vänligen kontakta: Lars Wingefors, medgrundare och VD Embracer Group AB Tel: +46 708 47 19 78 E-mail: [email protected] Matthew Karch, VD Saber Interactive Tel: +1 917 570 2740 E-mail: [email protected] Zsolt Kigyossy, medgrundare och VD Zen Studios Tel: +36 1 780 4679 Embracer Group AB (publ) Älvgatan 1, 652 25 Karlstad, Sverige Organisationsnummer: 556582-6558 Säte: Karlstad, Sverige EJ FÖR OFFENTLIGGÖRANDE, PUBLICERING ELLER DISTRIBUTION, HELT ELLER DELVIS, DIREKT ELLER INDIREKT, INOM ELLER TILL USA, AUSTRALIEN, KANADA, NYA ZEELAND, HONGKONG, JAPAN, SYDAFRIKA ELLER I NÅGON ANNAN JURISDIKTION DÄR SÅDANT OFFENTLIGGÖRANDE, PUBLICERING ELLER DISTRIBUTION SKULLE VARA I STRID MED GÄLLANDE REGLER ELLER KRÄVA YTTERLIGARE REGISTRERING ELLER ANDRA ÅTGÄRDER. E-mail: [email protected] Om Embracer Group Embracer Group är ett moderbolag till företag som utvecklar och förlägger PC-, konsol- och mobilspel för den globala spelmarknaden. Embracer Group har en bred spelportfölj med över 190 ägda varumärken, som till exempel Saints Row, Goat Simulator, Dead Island, Darksiders, Metro, MX vs ATV, Kingdoms of Amalur, TimeSplitters, Satisfactory, Wreckfest, Insurgency, World War Z och många fler. Bolaget har huvudkontor i Karlstad och global närvaro genom de sex operativa koncernerna: THQ Nordic GmbH, Koch Media GmbH/Deep Silver, Coffee Stain AB, Amplifier Game Invest, Saber Interactive och DECA Games. Bolaget har 46 interna studios och fler än 4 000 medarbetare och kontrakterade utvecklare i fler än 40 länder. Embracer Groups aktier är noterade på Nasdaq First North Stockholm under kortnamnet EMBRAC B. Bolagets Certified Adviser är FNCA Sweden AB som nås via [email protected] +46-8-528 00 399. Prenumerera på pressmeddelanden och finansiell information: https://embracer.com/investors/subscription/ För mer information, vänligen besök: http://www.embracer.com Embracer Group AB (publ) Älvgatan 1, 652 25 Karlstad, Sverige Organisationsnummer: 556582-6558 Säte: Karlstad, Sverige .
Recommended publications
  • Redeye-Gaming-Guide-2020.Pdf
    REDEYE GAMING GUIDE 2020 GAMING GUIDE 2020 Senior REDEYE Redeye is the next generation equity research and investment banking company, specialized in life science and technology. We are the leading providers of corporate broking and corporate finance in these sectors. Our clients are innovative growth companies in the nordics and we use a unique rating model built on a value based investment philosophy. Redeye was founded 1999 in Stockholm and is regulated by the swedish financial authority (finansinspektionen). THE GAMING TEAM Johan Ekström Tomas Otterbeck Kristoffer Lindström Jonas Amnesten Head of Digital Senior Analyst Senior Analyst Analyst Entertainment Johan has a MSc in finance Tomas Otterbeck gained a Kristoffer Lindström has both Jonas Amnesten is an equity from Stockholm School of Master’s degree in Business a BSc and an MSc in Finance. analyst within Redeye’s tech- Economic and has studied and Economics at Stockholm He has previously worked as a nology team, with focus on e-commerce and marketing University. He also studied financial advisor, stockbroker the online gambling industry. at MBA Haas School of Busi- Computing and Systems and equity analyst at Swed- He holds a Master’s degree ness, University of California, Science at the KTH Royal bank. Kristoffer started to in Finance from Stockholm Berkeley. Johan has worked Institute of Technology. work for Redeye in early 2014, University, School of Business. as analyst and portfolio Tomas was previously respon- and today works as an equity He has more than 6 years’ manager at Swedbank Robur, sible for Redeye’s website for analyst covering companies experience from the online equity PM at Alfa Bank and six years, during which time in the tech sector with a focus gambling industry, working Gazprombank in Moscow he developed its blog and on the Gaming and Gambling in both Sweden and Malta as and as hedge fund PM at community and was editor industry.
    [Show full text]
  • Exploration in a Reverse-RPG
    Exploration in a Reverse-RPG Robogeddon, a Casual Real-Time Strategy Game A Major Qualifying Project Report submitted to the Faculty of the Worcester Polytechnic Institute in partial fulfillment of the requirements of the Degree of Bachelor of Science On April 28th, 2010 Submitted By: Riley Brown, Sean Crepeau, Karl Gibson, Adam Pastorello, Philip Tang, and Ian Williams Advised By: Professor Joseph Farbrook, Professor Jennifer deWinter and Professor Joseph Beck Exploration in a Reverse RPG – Robogeddon, a Casual Real-Time Strategy Game Abstract This report discusses the design, implementation, and analysis of Robogeddon, a casual real-time- strategy game for the PC, and was created as a WPI MQP for the computer science, interactive media and game development, and professional writing majors. Players in Robogeddon have the unique experience of taking on the role of an overwhelming agent of destruction, in contrast to the typical heroic archetype of many role-playing-games. Robogeddon incorporates “tried and true” elements from classic RTS games, as well as unique new features to attract more casual gamers. This report details the designers’ vision, in terms of artistic style and theme, as well as gameplay and the player experience. Additionally, the report will describe the approach to implementation and the challenges therein. Finally, the creators of Robogeddon describe the lessons learned from the process, and advice to future teams at WPI and beyond. 2 Exploration in a Reverse RPG – Robogeddon, a Casual Real-Time Strategy Game Acknowledgements We would like to extend our deepest gratitude to Professors Farbrook, deWinter, and Beck for their continual guidance in bringing our vision to life.
    [Show full text]
  • When the Balls Touch They Splode
    FOR IMMEDIATE RELEASE When the Balls Touch They Splode ZEN Studios & Twisted Pixel Announce a Big Science Project: Ms. Splosion Man is Coming to Pinball FX2 LOS ANGELES – July 7, 2011 – ZEN Studios & Twisted Pixel today announced a Ms. Splosion Man themed pinball table is coming to Pinball FX2 on Xbox LIVE® Arcade this summer. Sploding with energy and full of punchy surprises, Ms. Splosion Man pinball represents the passion of two of Xbox Live’s finest independent studios collaborative efforts, and the result is an insane level of fun. “We told the Twisted Pixel crew we were going to break in and steal all the Ms. Splosion Man stuff so we could make a pinball table for them. We put our super stealth ZEN sniper on the project and what can I say, mission accomplished,” boasts Mel Kirk, ZEN Studios Vice President of Marketing and Public Relations. “Twisted Pixel struck back by stealing some Pinball FX2 assets and building a pinball machine in the arcade area of Ms. Splosion Man, due out on July 13th. Set in the crazy labs of Big Science, the latest tests in experimental science have gone all wrong, and Ms. Splosion Man must splode her way through obstacles utilizing the latest in tech gadget innovation in her quest to free Splosion Man from the grips of evil scientists. Featuring plenty of interactive 3D characters and objects pulled directly from the Ms. Splosion Man game, players will complete sets of sploding missions and combos, culminating in a final battle with Mighty Eternal. “Turns out, sploding is a GREAT mechanic on a pinball table and the evil geniuses at ZEN took the idea and ran with it!” explains Twisted Pixel CEO Michael Wilford.
    [Show full text]
  • Read Full Report (PDF)
    Equity Research - 09 August 2021 21:00 CET Embracer Group Reason: Preview of results Plenty to like despite negative sentiment Company sponsored research ABGSC Q1e adj. EBIT SEK 1,137m, -9% vs. consensus Not rated Raising adj. EPS by 1-5% ’21/22e-’23/24e on M&A Raising fair value to SEK 225-350 (225-345) per share Estimate changes (%) 2021e 2022e 2023e Q1’21/22e sales of SEK 3,249m, +57% y-o-y (~19% organic) Sales 7.3% 12.7% 13.9% For Q1’21/22e, we factor in sales of SEK 3,249m (-2.3% vs. FactSet EBIT (rep) -62.5% nm nm consensus), for total y-o-y growth of 57.1%, but organic growth of 19.5% EPS (rep) -49.1% nm nm when adjusting for M&A and FX. We consider this a strong performance Source: ABG Sundal Collier in the 2021 quarter facing the toughest COVID-19-boosted comparables. 09/08/2021 The largest revenue driver in the quarter is Biomutant by our estimate, Share price (SEK) 188.0 where we factor in ~1.4mn copies sold across all platforms. Given the Fair value range (per share) 225-350 economics of the game (internally developed & published on an own IP) this yields net sales of ~SEK 314m with a gross margin of 90.2%. Other IT, Sweden notable drivers include Metro Exodus Enhanced edition on PC and next- EMBRACB.ST/EMBRACB ST gen consoles, and SnowRunner on Steam/Switch. Overall, we estimate that Games will generate 80.9% of sales, driving a strong gross margin MCap (SEKm) 92,344 of 59.8% in the quarter.
    [Show full text]
  • Pegi Annual Report
    PEGI ANNUAL REPORT ANNUAL REPORT INTRODUCTION 2 CHAPTER 1 The PEGI system and how it functions 4 AGE CATEGORIES 5 CONTENT DESCRIPTORS 6 THE PEGI OK LABEL 7 PARENTAL CONTROL SYSTEMS IN GAMING CONSOLES 7 STEPS OF THE RATING PROCESS 9 ARCHIVE LIBRARY 9 CHAPTER 2 The PEGI Organisation 12 THE PEGI STRUCTURE 12 PEGI S.A. 12 BOARDS AND COMMITTEES 12 THE PEGI CONGRESS 12 PEGI MANAGEMENT BOARD 12 PEGI COUNCIL 12 PEGI EXPERTS GROUP 13 COMPLAINTS BOARD 13 COMPLAINTS PROCEDURE 14 THE FOUNDER: ISFE 17 THE PEGI ADMINISTRATOR: NICAM 18 THE PEGI ADMINISTRATOR: VSC 20 PEGI IN THE UK - A CASE STUDY? 21 PEGI CODERS 22 CHAPTER 3 The PEGI Online system 24 CHAPTER 4 PEGI Communication tools and activities 28 Introduction 28 Website 28 Promotional materials 29 Activities per country 29 ANNEX 1 PEGI Code of Conduct 34 ANNEX 2 PEGI Online Safety Code (POSC) 38 ANNEX 3 The PEGI Signatories 44 ANNEX 4 PEGI Assessment Form 50 ANNEX 5 PEGI Complaints 58 1 INTRODUCTION Dear reader, We all know how quickly technology moves on. Yesterday’s marvel is tomorrow’s museum piece. The same applies to games, although it is not just the core game technology that continues to develop at breakneck speed. The human machine interfaces we use to interact with games are becoming more sophisticated and at the same time, easier to use. The Wii Balance Board™ and the MotionPlus™, Microsoft’s Project Natal and Sony’s PlayStation® Eye are all reinventing how we interact with games, and in turn this is playing part in a greater shift.
    [Show full text]
  • Microsoft Xbox One
    Microsoft Xbox One Last Updated on September 26, 2021 Title Publisher Qty Box Man Comments #IDARB Other Ocean 8 To Glory: Official Game of the PBR THQ Nordic 8-Bit Armies Soedesco Abzû 505 Games Ace Combat 7: Skies Unknown Bandai Namco Entertainment Aces of the Luftwaffe: Squadron - Extended Edition THQ Nordic Adventure Time: Finn & Jake Investigations Little Orbit Aer: Memories of Old Daedalic Entertainment GmbH Agatha Christie: The ABC Murders Kalypso Age of Wonders: Planetfall Koch Media / Deep Silver Agony Ravenscourt Alekhine's Gun Maximum Games Alien: Isolation: Nostromo Edition Sega Among the Sleep: Enhanced Edition Soedesco Angry Birds: Star Wars Activision Anthem EA Anthem: Legion of Dawn Edition EA AO Tennis 2 BigBen Interactive Arslan: The Warriors of Legend Tecmo Koei Assassin's Creed Chronicles Ubisoft Assassin's Creed III: Remastered Ubisoft Assassin's Creed IV: Black Flag Ubisoft Assassin's Creed IV: Black Flag: Walmart Edition Ubisoft Assassin's Creed IV: Black Flag: Target Edition Ubisoft Assassin's Creed IV: Black Flag: GameStop Edition Ubisoft Assassin's Creed Syndicate Ubisoft Assassin's Creed Syndicate: Gold Edition Ubisoft Assassin's Creed Syndicate: Limited Edition Ubisoft Assassin's Creed: Odyssey: Gold Edition Ubisoft Assassin's Creed: Odyssey: Deluxe Edition Ubisoft Assassin's Creed: Odyssey Ubisoft Assassin's Creed: Origins: Steelbook Gold Edition Ubisoft Assassin's Creed: The Ezio Collection Ubisoft Assassin's Creed: Unity Ubisoft Assassin's Creed: Unity: Collector's Edition Ubisoft Assassin's Creed: Unity: Walmart Edition Ubisoft Assassin's Creed: Unity: Limited Edition Ubisoft Assetto Corsa 505 Games Atari Flashback Classics Vol. 3 AtGames Digital Media Inc.
    [Show full text]
  • Weekly News Digest #47
    INVESTGAME Nov 16 — Nov 22, 2020 Weekly News Digest #47 Hi everyone, Last week we decided to create the archive of the weekly newsletter for your convenience — click here to access it. Roblox to go public on the New York Stock Exchange CA­based video game platform Roblox has filed its S­1 registration documents targeting an IPO on NYSE before the end of this year. Roblox has neither disclosed the sum it’s planning to raise, nor the valuation of the company. Founded in 2004, Roblox Corporation has raised $335.9m investments over the course of 8 rounds with the most recent Series G round closed in Feb 2020 — raising $150m at a $4B post­money valuation. Just eight months later in Oct 2020, Roblox’s rumored potential IPO valuation was said to be $8B. Such an impressive valuation enhancement could be explained by the strong demand for entertainment content due to COVID­19 and shelter­in­place orders (Roblox’s DAUs increased by 90% from 19.1m in Q4’19 to 36.2m DAU in Q3’20). The company’s financial results over the last twelve months ending 30 Sep 2020 are: > $1,477m Bookings vs. $727m Revenue — Roblox gradually recognizes revenue over the average lifetime of a paying user; > ($245m) Loss from operations vs. +$301m Free cash flow. Roblox is an operationally profitable business (taking into account bookings numbers), and we consider the rumored $8B as a probable valuation at IPO. The valuation multiples in such case would be 5.4x Bookings, 11.0x Revenue, and 27x Free cash flow.
    [Show full text]
  • Interim Report • 1 January – 30 September 2018
    THQ NORDIC AB (PUBL) REG NO.: 556582-6558 INTERIM REPORT • 1 JANUARY – 30 SEPTEMBER 2018 EBIT INCREASED 278% TO SEK 90.8 MILLION We had another stable quarter with continued momentum. The strategy of diversification is paying off. Net sales increased by 1,403% to a record SEK 1,272.7 million in the quarter. EBITDA increased by 521% to SEK 214.8 million and EBIT increased by 278% to SEK 90.8 million compared to the same period last year. The gross margin percentage decreased due to a large share of net sales with lower margin within Partner Publishing. Cash flow from operating activities in the quarter was SEK –740.1 million, mainly due to the decision to replace forfaiting of receivables with bank debt within Koch Media. Both THQ Nordic and Koch Media contributed to the group’s EBIT during the quarter. Net sales in the THQ Nordic business area were up 47% to SEK 124.2 million. This was driven by the release of Titan Quest, Red Faction Guerilla Re-Mars-tered and This is the Police 2, in addition to continued performance of Wreckfest. Net sales of Deep Silver were SEK 251.8 million, driven by the release of Dakar 18 and a good performance of Pathfinder Kingmaker at the end of the quarter. The digital net sales of the back-catalogue in both business areas continued to have solid performances. Our Partner Publishing business area had a strong quarter driven by significant releases from our business partners Codemasters, SquareEnix and Sega. During the quarter, we acquired several strong IPs such as Alone in the Dark, Kingdoms of Amalur and Time- splitters.
    [Show full text]
  • Zen Studios Adds Premium Classic Pinball to Its Iconic Pinball Library
    Zen Studios adds Premium Classic Pinball to its Iconic Pinball Library Williams® and Bally® combine forces with the acclaimed creators of Pinball FX3 – and you’re invited to see how it’s done Video Announcement: YouTube | Download Pinball FX3 Williams™ Pinball Assets San Francisco, CA – September 04, 2018 – Zen Studios today announced it is bringing tables from the world-renowned Williams and Bally pinball collection to digital game stores. This global agreement grants Zen the digital rights to the full Williams and Bally pinball library, with the initial 2018 releases including Fish Tales, Junk Yard, Medieval Madness® and The Getaway® High Speed® II – all of which are now available in public beta form through Pinball FX3 on Steam. Committed to making pinball an exciting community experience, Zen also invites fans of all ages to its headquarters in Budapest, Hungary, to see this process in action with a studio tour. Known for its celebrated Pinball FX series, Zen has established itself as one of gaming’s all-time greatest digital pinball publishers, committed to pinball excellence over the last 11 years with more than 70 acclaimed tables to its credit. The addition of Scientific Games’ Williams and Bally tables will only strengthen this lineup that until now has been comprised entirely of designs created by Zen itself, including some inspired by powerhouse intellectual properties such as Marvel, Star Wars and Jurassic World. In addition to Steam, these tables will be available for PlayStation 4, Xbox One, Nintendo Switch, Windows 10 and MAC OSX. “Most of our developers grew up admiring Williams and Bally pinball machines, and we at Zen are devoted to treating these beloved tables with the respect they deserve for years to come in digital form,” said Zsolt Kigyossy, Zen Studios’ Managing Director.
    [Show full text]
  • Invitation to Embracer Group's Presentation and Call About
    Press release Karlstad, 19 February 2020 Invitation to Embracer Group’s presentation and call about acquisition of Saber Interactive Embracer Group hereby invites you to a presentation for investors and media on the occasion of this morning press release head-lined “Embracer Group acquires Saber Interactive – initial consideration USD 150 million”. The presentation will be held in conjuction with the previously announced presentation of Embracer Group’s Q3-report, today at 09:00 (CET). The presentation will be held in English by CEO Lars Wingefors and afterwards questions are invited. Matthew Karch, CEO and co-founder, Andrey Iones, COO and co- founder and Tim Willits, Chief Creative Officer of Saber Interactive, will all be present at the presentation and available for questions. Date: Today, February 19, 2020 Time: 09:00 (CET), in direct conjunction with the Q3-presentation Place: Carnegie Hall, Regeringsgatan 56, Stockholm Online: You can also participate online by webcast and teleconference Please register for participation in person at Carnegie Hall: https://financialhearings.com/event/11779 Questions are welcome in advance by e-mail to: [email protected] Link to webcast: https://tv.streamfabriken.com/embracer-group-q3-2019 Teleconference dial-in number SE: +46850558355, UK +443333009268, US: +18338230590 Please dial in a few minutes before the presentation begins. To participate, please state your first, last and company name. For questions during Q&A press 01. For additional information, please contact: Lars Wingefors, Co-Founder and Group-CEO Tel: +46 708 471 978 Embracer Group AB (publ) Älvgatan 1, SE-652 25 Karlstad, Sweden Organization Number: 556582-6558 Registered Office: Karlstad, Sweden E-mail: [email protected] About Embracer Group Embracer Group is the parent company of businesses developing and publishing PC and console games for the global games market.
    [Show full text]
  • Xbox 360 Physical Dimensions - Xbox
    Xbox 360 Physical Dimensions - Xbox http://news.teamxbox.com/xbox/8417/Xbox-360-Physical-Dimensions/ IGN Entertainment Games: IGN | GameSpy | FilePlanet | TeamXbox | GameStats | Direct2Drive | What They Play | Battlefield Heroes Home | Xbox 360 | TXBase | Forums | Games | Previews | Reviews | News | Cheats | Guides | RSS | Contact Us The Web TXB Forums TeamXbox.com 1 of 3 3/29/2012 3:10 PM Xbox 360 Physical Dimensions - Xbox http://news.teamxbox.com/xbox/8417/Xbox-360-Physical-Dimensions/ Content Sections Welcome, Guest. You are not logged in. TeamXbox Home Xbox 360 Physical Dimensions [Register] [Login Now] Xbox News By: César A. Berardini - "Cesar" Share This Article Add TeamXbox to Google Features Jun. 1st, 2005 4:30 pm Editorials Xbox 360 (Xbox) Interviews REVIEWS PREVIEWS MOVIES SCREENSHOTS INTERVIEWS CHEATS NEWS Xbox Events Search TeamXbox You have seen user-made pictures comparing the RSS Feeds Xbоx 360 dimensions with the Xbоx, which gave you Xbox Games a good idea of the size of the console. But until now, the exact physical dimensions of the Xbоx 360 were Xbox Games unknown. Well, the dimensions of the Xbоx 360 are New Releases no longer a mystery. We have just received the official info regarding the Xbоx 360 physical Xbox Previews dimensions, including its weight. Xbox Reviews The Xbоx 360 weights 7.7 pounds (3.5 kg) and is: Editor's Choice Reader Reviews 309 mm wide x 83 mm high x 258 mm deep Xbox Cheats 12.15 in wide x 3.27 in high x 10.15 in deep Xbox Guides Screenshots The Xbоx weight 8.8 pounds (4 kg) and is: Movies 320
    [Show full text]
  • Nintendo Eshop
    Nintendo eShop Last Updated on October 2, 2021 Title Publisher Qty Box Man Comments #RaceDieRun QubicGames 1-2-Switch Nintendo 10-in-1: Arcade Collection Gamelion Studios 101 DinoPets 3D Selectsoft 2 Fast 4 Gnomz QubicGames 2048 Cosmigo 3D Fantasy Zone Sega 3D Fantasy Zone II Sega 3D Game Collection Joindots 3D MahJongg Joindots 3D Out Run Sega 3D Solitaire Zen Studios 3D Sonic The Hedgehog Sega 3D Sonic The Hedgehog 2 Sega 3D Thunder Blade Sega 80's Overdrive Insane Code A Short Hike Whippoorwill Limited A-Train 3D: City Simulator Natsume Abyss EnjoyUp Games ACA NeoGeo: Alpha Mission II Hamster ACA NeoGeo: Baseball Stars 2 Hamster ACA NeoGeo: Blazing Star Hamster ACA NeoGeo: Cyber-Lip Hamster ACA NeoGeo: Garou - Mark of the Wolves Hamster ACA NeoGeo: Gururin HAMSTER, Co. ACA NeoGeo: King of Fighters '98, The HAMSTER, Co. ACA NeoGeo: Last Resort Hamster ACA NeoGeo: Magical Drop II HAMSTER, Co. ACA NeoGeo: Magical Drop III HAMSTER, Co. ACA NeoGeo: Money Puzzle Exchanger Hamster ACA NeoGeo: Neo Turf Masters Hamster ACA NeoGeo: Ninja Combat Hamster ACA NeoGeo: Ninja Commando Hamster ACA NeoGeo: Prehistoric Isle 2 Hamster ACA NeoGeo: Pulstar Hamster ACA NeoGeo: Puzzle Bobble 2 HAMSTER, Co. ACA NeoGeo: Puzzled HAMSTER, Co. ACA NeoGeo: Sengoku Hamster ACA NeoGeo: Sengoku 2 Hamster ACA NeoGeo: Sengoku 3 Hamster ACA NeoGeo: Shock Troopers Hamster ACA NeoGeo: Top Hunter - Roddy & Cathy Hamster ACA NeoGeo: Twinkle Star Sprites Hamster ACA NeoGeo: Waku Waku 7 Hamster ACA NeoGeo: Zed Blade Hamster ACA NeoGeo: Zupapa! Hamster Advance Wars Nintendo Adventure Bar Story CIRCLE Ent. Adventure Labyrinth Story CIRCLE Entertainment Adventure Time: Hey Ice King! Why'd you steal our garbage?!! D3 Publisher Adventures of Elena Temple, The GrimTalin Adventures of Elena Temple, The: Definitive Edition: Switch Grimtalin Aero Porter Level-5 AeternoBlade Corecell Technology This checklist is generated using RF Generation's Database This checklist is updated daily, and it's completeness is dependent on the completeness of the database.
    [Show full text]