Learning to Kill? Taking Aim with the First-Person Shooter Wayne O'brien Doctorate in Education Centre for Excellence in Me
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Katalog "Games / Spiele"
Katalog: Games / Spiele www.roteerdbeere.com Einloggen Titel (Auktion-Nr) Kategorie Zustand Preis $$$ ZOMBIE SHOOTER + MEDAL OF HONOR - PEGI $$$ (2992469) X-BOX 360 Siehe Beschreibung 27,00 Euro Indizierter Artikel - Jugendschutzgesetz! Nur für ID-Mitglieder! Playstation 3 Neu und ungebraucht 12,00 Euro Indizierter Artikel - Jugendschutzgesetz! Nur für ID-Mitglieder! Playstation 3 Neu und ungebraucht 35,00 Euro * SPLINTER CELL * Sonderedition+Mission Pack neu ! (1536096) PC Siehe Beschreibung ab 2,50 Euro ** DER PATE ** (2110627) Playstation 2 Siehe Beschreibung ab 12,00 Euro ** RAINBOW SIX ** LOCKDOWN (2110570) Playstation 2 Siehe Beschreibung ab 10,00 Euro ** RAINBOW SIX 3 ** (2110567) Playstation 2 Siehe Beschreibung ab 10,00 Euro ** SPLINTER CELL ** (2110537) Playstation 2 Siehe Beschreibung ab 10,00 Euro ** SPLINTER CELL ** PANDORA TOMORROW (2110543) Playstation 2 Siehe Beschreibung ab 10,00 Euro Indizierter Artikel - Jugendschutzgesetz! Nur für ID-Mitglieder! X-BOX 360 Siehe Beschreibung 5,00 Euro Indizierter Artikel - Jugendschutzgesetz! Nur für ID-Mitglieder! PC Neu und ungebraucht 34,99 Euro *** Gears of War *** (3720557) X-BOX 360 Siehe Beschreibung 5,00 Euro *** Gears of War 2 *** (3720558) X-BOX 360 Bestzustand 5,00 Euro *** Gears of War 3 *** (3720559) X-BOX 360 Bestzustand 5,50 Euro *** GTA - Episodes from Liberty City *** (3720561) X-BOX 360 Bestzustand 5,00 Euro *** GTA 4 *** (3720560) X-BOX 360 Bestzustand 5,00 Euro *** PC* NINJA BLADE*** (3088429) PC Gebrauchsspuren 5,00 Euro *** PC* Resident Evil 3* Nemesis* UK UNCUT*RAR* -
Call of Duty 1 Instruction Manual
call of duty 1 instruction manual File Name: call of duty 1 instruction manual.pdf Size: 1734 KB Type: PDF, ePub, eBook Category: Book Uploaded: 15 May 2019, 14:26 PM Rating: 4.6/5 from 830 votes. Status: AVAILABLE Last checked: 12 Minutes ago! In order to read or download call of duty 1 instruction manual ebook, you need to create a FREE account. Download Now! eBook includes PDF, ePub and Kindle version ✔ Register a free 1 month Trial Account. ✔ Download as many books as you like (Personal use) ✔ Cancel the membership at any time if not satisfied. ✔ Join Over 80000 Happy Readers Book Descriptions: We have made it easy for you to find a PDF Ebooks without any digging. And by having access to our ebooks online or by storing it on your computer, you have convenient answers with call of duty 1 instruction manual . To get started finding call of duty 1 instruction manual , you are right to find our website which has a comprehensive collection of manuals listed. Our library is the biggest of these that have literally hundreds of thousands of different products represented. Home | Contact | DMCA Book Descriptions: call of duty 1 instruction manual It is requested that this article, or a section of this article, needs to be expanded. Add to the discussion on what needs to be improved, or start your own discussion on the talk page. If you know of a command, but do not see it on the list, feel free to add it in the Commands section, but all coding must be verifiable.Click if you need to know anything about styling a page.Check it out! Check them out! The administrators are the arbitrators, mediators, janitors, and leaders of our wiki, having greater knowledge of wikitext, our policies, and are chosen for neutrality and maturity as well as contributions. -
The Revolutionary Potential of Independent Video Games
THE REVOLUTIONARY POTENTIAL OF INDEPENDENT VIDEO GAMES Delaney McCallum Art, Literature, and Contemporary European Thought Professors Isabelle Alfandary, Marc Crépon, and Michael Loriaux 10 December 2019 1 Introduction The definition of ‘video games’ has been hotly debated and contested since their creation - in this way, they are no different from any other human art form. In his book The Art of Video Games, media scholar Grant Tevinor characterizes video games as “interactive fictions.”1 There are two facets of this definition which require specific understanding. First, the word ‘interactive:’ this means that the audience or player of a video game communicates with a fictive scenario, whether it be a narrative or a form of physical simulation. This could take the form of clicking through web pages with a computer mouse. It could also mean performing a series of actions by pressing buttons on a controller in a certain order. In video games, some sort of transaction or communion with the player and the environment of the game takes place. The second crucial point of this definition is the word ‘fictions.’ Although this word is often used interchangeably with the word ‘narrative’ in modern game literature, there is an important distinction between the two that must be clarified. ‘Fictions’ as a category may include narratives, but this includes other constructions, from flight simulators to the landscapes created with virtual reality technology. For the purposes of this paper, I will be utilizing Tevinor’s definition of video games when I refer to specific examples and the medium as a whole. Another crucial contextualization of ensuing analysis is the interpretation of the difference between what is deemed ‘mainstream’ video games and ‘independent’ video games. -
Maloney Full Thesis
Building an Educational Website Dedicated to the Study of Violent Crime Perpetuated Through Social Media A Master’s Thesis Project Presented to the School of Arts & Sciences State University of New York Polytechnic Institute Utica, NY In Partial Fulfillment of the Requirements for the Master of Science degree Kristen Maloney April 2019 Building an Educational Website Dedicated to the Study of Violent Crime Perpetuated Through Social Media SUNY POLYTECHNIC INSTITUTE DEPARTMENT OF COMMUNICATIONS AND HUMANITIES CERTIFICATE OF APPROVAL Approved and recommended for acceptance as a thesis in partial fulfillment of the requirements for the Degree of Master of Science in Information Design and Technology ___________________________ Date X Dr. Ryan Lizardi First Reader X Ana Jofre Second Reader 2 Building an Educational Website Dedicated to the Study of Violent Crime Perpetuated Through Social Media ABSTRACT Computing technology has taken over every aspect of life, from business to socializing, the world is entirely dependent on the Internet. Social engineering, hacking, and phishing attempts have made protecting private information and finances more complex than ever. As new techniques and equipment are created by the day, law enforcement struggles to keep pace. With the rise of social media, online gaming, and crowdfunding, there are more outlets than ever for criminals to attempt to defraud unsuspecting victims. This study serves to examine what makes cybercrime so attractive, the types of attacks and targets, and the role of law enforcement in investigating crimes; with on how social media networks like Facebook or Twitter have allowed crime to cross into real life. Utilizing this information, I have created an educational website for use in public or academic spaces to make cybersecurity information accessible. -
Legality in Cyberspace: an Adversary View
Visit our website for other free publication downloads http://www.StrategicStudiesInstitute.army.mil/ To rate this publication click here. The United States Army War College The United States Army War College educates and develops leaders for service at the strategic level while advancing knowledge in the global application of Landpower. The purpose of the United States Army War College is to produce graduates who are skilled critical thinkers and complex problem solvers. Concurrently, it is our duty to the U.S. Army to also act as a “think factory” for commanders and civilian leaders at the strategic level worldwide and routinely engage in discourse and debate concerning the role of ground forces in achieving national security objectives. The Strategic Studies Institute publishes national security and strategic research and analysis to influence policy debate and bridge the gap between military and academia. The Center for Strategic Leadership and Development CENTER for contributes to the education of world class senior STRATEGIC LEADERSHIP and DEVELOPMENT leaders, develops expert knowledge, and provides U.S. ARMY WAR COLLEGE solutions to strategic Army issues affecting the national security community. The Peacekeeping and Stability Operations Institute provides subject matter expertise, technical review, and writing expertise to agencies that develop stability operations concepts and doctrines. U.S. Army War College The Senior Leader Development and Resiliency program supports the United States Army War College’s lines of SLDR effort -
Call of Duty : Les Coulisses D’Une Usine À Succès Deuxième Édition
Call of Duty : les Coulisses d’une usine à succès Deuxième édition Design graphique et maquette : Katell Chabin Cet ouvrage a été composé en Minion Pro, Lato et Bebas Neue. © Sébastien Delahaye, 2019 Cette œuvre est mise à disposition sous licence Attribution - Partage dans les Mêmes Conditions 4.0 International. Pour voir une copie de cette licence, visitez http://creativecommons.org/licenses/by-sa/4.0/ ou écrivez à Creative Commons, PO Box 1866, Mountain View, CA 94042, USA. Tous droits réservés. Marques déposées Tous les noms de marques ou de produits cités dans cet ouvrage sont des marques déposées ou des appellations commerciales de leurs propriétaires respectifs. Call of Duty : les Coulisses d’une usine à succès remastered (ça veut dire « 2e édition ») SÉBASTIEN DELAHAYE 4 TABLE DES MATIÈRES Avant-propos � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 5 Prologue : Medal of Honor, l’origine du drame � � � � � � � � � � � � � � � � � � � � 8 Épisode 1. Il faut flinguer le soldat Ryan � � � � � � � � � � � � � � � � � � � � � � � � 13 Épisode 2. Un succès venu du PC � � � � � � � � � � � � � � � � � � � � � � � � � � � � � � 17 Épisode 3. Activision s’inquiète et Robert muscle son jeu � � � � � � � � � 21 Épisode 4. Quand Activision enchaîne les galères sur consoles � � � � � 26 Épisode 5. L’Avènement d’Infinity Ward � � � � � � � � � � � � � � � � � � � � � � � � 30 Épisode 6. Du triomphe à la rupture � � � � � � � � � � � � � � � � � � � � � � � � � � � 34 Épisode 7. Gros Sous, traîtrise -
The Root Mission to Russia, 1917. Alton Earl Ingram Louisiana State University and Agricultural & Mechanical College
Louisiana State University LSU Digital Commons LSU Historical Dissertations and Theses Graduate School 1970 The Root Mission to Russia, 1917. Alton Earl Ingram Louisiana State University and Agricultural & Mechanical College Follow this and additional works at: https://digitalcommons.lsu.edu/gradschool_disstheses Recommended Citation Ingram, Alton Earl, "The Root Mission to Russia, 1917." (1970). LSU Historical Dissertations and Theses. 1786. https://digitalcommons.lsu.edu/gradschool_disstheses/1786 This Dissertation is brought to you for free and open access by the Graduate School at LSU Digital Commons. It has been accepted for inclusion in LSU Historical Dissertations and Theses by an authorized administrator of LSU Digital Commons. For more information, please contact [email protected]. 71-3418 } INGRAM, Alton Earl, 1934- THE ROOT MISSION TO RUSSIA, 1917. [ [I' The Louisiana State University and Agricultural and Mechanical College, Ph.D., 1970 History, modern University Microfilms, Inc., Ann Arbor, Michigan !■ i I ■ 1 ■■ ■■ ■■ !■ ■■ !■■■■! ■' ....... THIS DISSERTATION HAS BEEN MICROFILMED EXACTLY AS RECEIVED THE ROOT MISSION TO RUSSIA 1917 A Dissertation Submitted to the Graduate Faculty of the Louisiana State University and Agricultural and Mechanical College in partial fulfillment of the requirements for the degree of Doctor of Philosophy in The Department of History by Alton Earl Ingram B.A., Northeast Louisiana State College, 1958 M.A., Louisiana State University, 1961 May, 1970 ACKNOWLEDGMENTS The author wishes to thank his faculty advisor, professor Burl Noggle, for his assistance during the preparation of this dissertation and his wife, Mimi, who has given unlimited assistance, encouragement, and under standing throughout the entire course of his graduate program. TABLE OP CONTENTS Page ACKNOWLEDGMENTS...................................... -
Crisis in Russian Studies? Nationalism (Imperialism), Racism and War
Crisis in Russian Studies? Nationalism (Imperialism), Racism and War TARAS KUZIO This e-book is provided without charge via free download by E-International Relations (www.E-IR.info). It is not permitted to be sold in electronic format under any circumstances. If you enjoy our free e-books, please consider leaving a small donation to allow us to continue investing in open access publications: http://www.e-ir.info/about/donate/ i Crisis in Russian Studies? Nationalism (Imperialism), Racism and War TARAS KUZIO ii E-International Relations www.E-IR.info Bristol, England 2020 ISBN 978-1-910814-55-0 This book is published under a Creative Commons CC BY-NC 4.0 license. You are free to: • Share — copy and redistribute the material in any medium or format • Adapt — remix, transform, and build upon the material Under the following terms: • Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. • NonCommercial — You may not use the material for commercial purposes. Any of the above conditions can be waived if you get permission. Please contact [email protected] for any such enquiries, including for licensing and translation requests. Other than the terms noted above, there are no restrictions placed on the use and dissemination of this book for student learning materials/scholarly use. Production: Michael Tang Cover Image: Triff/Shutterstock A catalogue record for this book is available from the British Library. -
Edited by Torill Elvira Mortensen, Jonas Linderoth, and Ashley ML
Downloaded by [New York University] at 13:04 01 October 2016 The Dark Side of Game Play “This book is a richly diverse examination of the ways that games situate players in their perpetration of unconscionable and transgressive virtual acts. The essays in this collection are in different ways sensitive to the medial and cultural context of games and the means by which ludic context and attitudinal frames transform players’ relationships to such acts. The book broadens our understanding of the complex and easily misinterpreted pleasures that games offer and engage us in.” —Tanya Krzywinska, Falmouth University, UK Games allow players to experiment and play with subject positions, values, and moral choice. In game worlds, players can take on the role of antagonists. They allow us to play with behaviour that would be offensive, illegal, or immoral if it happened outside the game sphere. While contemporary games have always handled certain problem- atic topics such as war, disasters, human decay, post-apocalyptic futures, cruelty, and betrayal, lately even the most playful of genres are introducing situations in which players are presented with difficult ethical and moral dilemmas. This volume is an investigation of dark play in video games or game play with controversial themes, as well as controversial play behaviour. It covers such questions as: Why do some games stir up political controversies? How do games invite or even push players towards dark play through their design? Where are the boundaries for what can be presented in a game? Are these boundaries different from other media such as film and books, and if so, why? What is the allure of dark play and why do players engage in these practices? Torill Elvira Mortensen is Associate Professor at the IT University of Copenhagen. -
Violent Video Games and Young People
C o r r e a - P a g e | 1 Andreas Correa Judd McDonald English Composition (WR 122) Friday, March 11, 2011 Violent Video Games and Young People: Does exposure to video game violence cause aggressive behavior? Remember Space Invaders? Fighting an army of blocky aliens slowly marching down the screen in its mission to destroy the Earth. Perhaps you have fond memories of Mario jumping over barrels as he battled Donkey Kong to reach his girlfriend. Or maybe your first experience with video games doesn‟t go back quite that far. Perhaps you travelled the outskirts of Raccoon City searching for clues while battling bloodthirsty zombies or maybe you and Solid Snake stayed up late at night looking for Metal Gear. Or maybe your introduction to video games came even later in the form of Counterstrike, Call of Duty, Halo or World of Warcraft. Regardless, you were born to undertake mystical quests and heroic adventures, and you do it better than most… Like many people born sometime between the 80s and today, I grew up playing video games. I was just a few years old when my dad bought me a Nintendo Entertainment System, also known as NES, which, when I got older turned into a Super Nintendo, Nintendo 64, XBOX 360 and finally a PlayStation 3. As technology has improved over the years, so have the games, and as a result, the graphics have become more realistic. This has lead to some great controversies as politicians, sociologists and psychologists C o r r e a - P a g e | 2 have argued the various effects that video game violence has on young people. -
Collective Frames and the Legitimation of Contested Practices Within Consumption Communities Nicholas J
University of South Carolina Scholar Commons Theses and Dissertations 2016 The nU written Rules About Breaking The Rules: Collective Frames And The Legitimation Of Contested Practices Within Consumption Communities Nicholas J. Pendarvis University of South Carolina Follow this and additional works at: https://scholarcommons.sc.edu/etd Part of the Business Administration, Management, and Operations Commons Recommended Citation Pendarvis, N. J.(2016). The Unwritten Rules About Breaking The Rules: Collective Frames And The Legitimation Of Contested Practices Within Consumption Communities. (Doctoral dissertation). Retrieved from https://scholarcommons.sc.edu/etd/3987 This Open Access Dissertation is brought to you by Scholar Commons. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of Scholar Commons. For more information, please contact [email protected]. THE UNWRITTEN RULES ABOUT BREAKING THE RULES: COLLECTIVE FRAMES AND THE LEGITIMATION OF CONTESTED PRACTICES WITHIN CONSUMPTION COMMUNITIES by Nicholas J. Pendarvis Bachelor of Science South Carolina State University, 2007 International Master of Business Administration University of South Carolina, 2011 Submitted in Partial Fulfillment of the Requirements For the Degree of Doctor of Philosophy in Business Administration Darla Moore School of Business University of South Carolina 2016 Accepted by: David Crockett, Major Professor Bikram Ghosh, Committee Member Randall Rose, Committee Member Patrick Nolan, Committee Member Cheryl L Addy, Vice Provost and Dean of the Graduate School © Copyright by Nicholas J. Pendarvis, 2016 All Rights Reserved. ii DEDICATION For mom and dad. For Bob, Jervey, Lewis, Flossie, Leroy, Lila Mae, Dave and all the rest of my family and friends. But, especially for mom, your unwavering love, support, and encouragement made all things possible. -
Putin's Hybrid Wars: a Comparative Analysis of Russian
PUTIN’S HYBRID WARS: A COMPARATIVE ANALYSIS OF RUSSIAN INCURSIONS INTO GEORGIA, UKRAINE, BULGARIA, AND SYRIA A thesis submitted to the Kent State University Honors College in partial fulfillment of the requirements for University Honors by Joshua Haynie May, 2020 Thesis written by Joshua Haynie Approved by _____________________________________________________________________, Advisor _______________________________________, Chair, Department of Political Science Accepted by ___________________________________________________, Dean, Honors College ii TABLE OF CONTENTS I. INTRODUCTON.............................................................................................................1 1. Research Design...................................................................................................4 II. LITERATURE REVIEW................................................................................................6 1. Hybrid Warfare....................................................................................................6 2. Hybrid Warfare and Russian Thinking..............................................................15 3. Gerasimov and Non-Linear Warfare.................................................................16 4. Political Warfare and the Kremlin’s Playbook..................................................21 5. Russian Foreign Policy......................................................................................23 III. GEORGIA....................................................................................................................31