WWE® Supercard – Season 3 Now Available for Ios and Android Devices
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
REPORT of INDEPENDENT REGISTERED PUBLIC ACCOUNTING FIRM to the Board of Directors and Stockholders of World Wrestling Entertainment, Inc
TO OUR SHAREHOLDERS few years ago, we began executing a bold strategy to transform WWE’s business and provide a foundation for significant long-term growth. Our financial and operational performance in 2015 proves that this strategy is not only working; it is delivering impressive results. We achieved record revenue of $659 million, an increase of 21%, reflecting record contributions from our key businesses: WWE Network, Television, Live Events, and Consumer Products. Our focus on global growth is also paying off – international revenue hit an all-time high, increasing 46% to $170 million, or 26% of overall sales. WWE’s strong, top-line growth translated into significantly improved bottom-line performance, with our Adjusted OIBDA increasing to $69 million, representing a 10% Adjusted operating margin. WWE’s total shareholder return of 48% (including $36 million dividend payout) outpaced the majority of our entertainment peers and key market benchmarks, such as the S&P 500 and the Russell 2000. Recognizing WWE’s industry leadership, earnings growth, and the long-term potential of our global business, WWE was added to the S&P SmallCap 600 Index. We are proud that we accomplished what we set out to do – increasing the monetization of our content by leveraging our position as a global media enterprise uniquely engaged with our fans across traditional television, direct-to- consumer (WWE Network), and digital and social platforms. We enter 2016 with significant opportunities ahead and strong operating momentum. global brand strength: record engagement across platforms The consumption of WWE content reached unprecedented levels across television, direct-to- consumer (WWE Network), and digital and social platforms, which serve as the pillars of our future growth. -
2020 Annual Report
TAKE-TWO INTERACTIVE SOFTWARE, INC. 2020 ANNUAL REPORT 3 Generated significant cash flow and ended the year with $2.00 BILLION in cash and short-term investments Delivered record Net Bookings of Net Bookings from recurrent $2.99 BILLION consumer spending grew exceeded original FY20 outlook by nearly 20% 34% to a new record and accounted for units sold-in 51% 10 MILLION to date of total Net Bookings Up over 50% over Borderlands 2 in the same period One of the most critically-acclaimed and commercially successful video games of all time with over units sold-in 130 MILLION to date Digitally-delivered Net Bookings grew Developers working in game development and 35% 4,300 23 studios around the world to a new record and accounted for Sold-in over 12 million units and expect lifetime units, recurrent consumer spending and Net Bookings to be 82% the highest ever for a 2K sports title of total Net Bookings TAKE-TWO INTERACTIVE SOFTWARE, INC. 2020 ANNUAL REPORT DEAR SHAREHOLDERS, Fiscal 2020 was another extraordinary year for Take-Two, during which we achieved numerous milestones, including record Net Bookings of nearly $3 billion, as well as record digitally-delivered Net Bookings, Net Bookings from recurrent consumer spending and earnings. Our stellar results were driven by the outstanding performance of NBA 2K20 and NBA 2K19, Grand Theft Auto Online and Grand Theft Auto V, Borderlands 3, Red Dead Redemption 2 and Red Dead Online, The Outer Worlds, WWE 2K20, WWE SuperCard and WWE 2K19, Social Point’s mobile games and Sid Meier’s Civilization VI. -
The 2016 Annual Report
TO OUR SHAREHOLDERS Several years ago, we began transforming WWE’s business to drive long-term growth by placing strategic emphasis on optimizing the value of our content, developing digital and technology platforms, and expanding our global presence. Our execution of these initiatives has been strong as we continue to leverage the three pillars of our content ecosystem: traditional television distribution, direct-to-consumer (WWE Network), and digital and social platforms. Our results in 2016, including record revenues and increased consumption of our content, demonstrate the successful ongoing transformation of our business model. Every day, as the media industry evolves, we become more digital and more global, with a greater emphasis on direct-to- consumer. We believe we are well positioned to drive long-term growth and create shareholder value. 2016 BREAKING RECORDS… BUILDING ON STRENGTH In 2016, WWE delivered the highest revenue in our Company’s history, $729 million – up 11% from 2015 and an impressive 44% from 2013, the year prior to the launch of WWE Network. These results included record revenue from our Network, Television, Live Events, Venue Merchandise and WWE Shop business segments. Growth from international markets continued to fuel our performance, reaching $189 million, up 11%. WWE’s strong, top-line growth translated into a 44% increase in operating income to $55.7 million. The market continued to reward this performance. Over the past twelve months, WWE stock provided shareholders with a 12% total return (including $37 million dividend payout).1 In addition, we issued $215 million of convertible note financing on favorable terms to support the execution of our long-term growth strategy.2 FORBES NAMED WRESTLEMANIA AS ONE OF THE TOP 5 MOST VALUABLE SPORTS EVENTS IN THE WORLD RECORD BRAND ENGAGEMENT We delivered these results because WWE is a one- of-a-kind brand with unmatched global engagement – a brand now able to directly reach any household with broadband access anywhere in the world. -
Wwe Q4 and Full Year 2018 Results – February 7, 2019 Forward-Looking Statements
WWE Q4 AND FULL YEAR 2018 RESULTS – FEBRUARY 7, 2019 FORWARD-LOOKING STATEMENTS This presentation contains forward-looking statements pursuant to the safe harbor provisions of the Securities Litigation Reform Act of 1995, which are subject to various risks and uncertainties. These risks and uncertainties include, without limitation, risks relating to: entering, maintaining and renewing major distribution agreements; WWE Network (including the risk that we are unable to attract, retain and renew subscribers); our need to continue to develop creative and entertaining programs and events; the possibility of a decline in the popularity of our brand of sports entertainment; the continued importance of key performers and the services of Vincent K. McMahon; possible adverse changes in the regulatory atmosphere and related private sector initiatives; the highly competitive, rapidly changing and increasingly fragmented nature of the markets in which we operate and greater financial resources or marketplace presence of many of our competitors; uncertainties associated with international markets; our difficulty or inability to promote and conduct our live events and/or other businesses if we do not comply with applicable regulations; our dependence on our intellectual property rights, our need to protect those rights, and the risks of our infringement of others’ intellectual property rights; the complexity of our rights agreements across distribution mechanisms and geographical areas; potential substantial liability in the event of accidents or injuries -
Brawl Without Limits in WWE® 2K BATTLEGROUNDS – Available Today
Brawl Without Limits in WWE® 2K BATTLEGROUNDS – Available Today September 18, 2020 Battle family and friends in pick-up-and-play arcade action showcasing fan-favorite WWE Superstars and Legends in diverse, interactive environments NEW YORK--(BUSINESS WIRE)--Sep. 18, 2020-- It’s time for players of all skill levels to lace up their boots and step into the ring: WWE® 2K Battlegrounds is here! Developed by Saber Interactive and available now for the PlayStation®4 system, the Xbox One family of devices, including the Xbox One X and Windows PC via Steam, Nintendo Switch™ system and Stadia for$39.99 *, WWE 2K Battlegrounds brings fast-paced action and an assortment of power-ups, special moves, unconventional melee items and interactive environments to take the brawl to the next level. Players can take on the challenges alone or compete with friends and family on the couch or online in cooperative and competitive multiplayer modes. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20200918005053/en/ “We’re excited to add WWE 2K Battlegrounds to 2K’s growing portfolio of WWE and licensed sports properties, and to offer yet another way for gamers to enjoy WWE video game action,” said David Ismailer, President at 2K. “This arcade-style brawler offers a completely different experience from our WWE 2K simulation franchise and WWE SuperCard collectible card battling game, that we’re confident fans will enjoy.” A roster of more than 70 WWE Superstars, Hall of Famers and Legends will be available in WWE 2K Battlegrounds at launch, with more than 60 additional Superstars currently scheduled for future release via free** downloadable updates, including “Macho Man” Randy Savage, Ultimate Warrior, Ric Flair and many more. -
Style, Profile and Celebrate WWE Hall of Famer Ric Flair with the WWE® 2K19 Wooooo! Edition
Style, Profile and Celebrate WWE Hall of Famer Ric Flair with the WWE® 2K19 Wooooo! Edition July 25, 2018 8:00 AM ET “The Nature Boy” honored through limited global offering, including a commemorative plaque with iconic robe sample, vinyl figurine, replica WWE Hall of Fame ring, digital content and more NEW YORK--(BUSINESS WIRE)--Jul. 25, 2018-- 2K today announced plans for the Wooooo! Edition of WWE® 2K19, the forthcoming release in the flagship WWE video game franchise. Honoring 16-time WWE World Champion, global pop culture icon and WWE Hall of Famer Ric Flair – a man whose attitude and accomplishments represent “Never Say Never” to the fullest – the WWE 2K19 Wooooo! Edition will be limited to 30,000 copies worldwide and offer an impressive collection of exclusive and collectible memorabilia, as well as robust digital content. The WWE 2K19 Wooooo! Edition will be available exclusively for the PlayStation®4 computer entertainment system and Xbox One family of devices including the Xbox One X at participating retailers for a suggested retail price of $129.99. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home /20180725005032/en/ The WWE 2K19 Wooooo! Edition will include: 2K today announced plans for the Wooooo! Edition of WWE(R) Copy of WWE 2K19 Deluxe Edition, which includes the 2K19, the forthcoming release in the flagship WWE video game following items: franchise. Honoring 16-time WWE World Champion, global pop culture icon and WWE Hall of Famer Ric Flair. (Photo: Business Access -
Ww E 20 18 Annu Al Repor T
WWE 2018 ANNUAL REPORT ANNUAL 2018 WWE 1241 EAST MAIN STREET, STAMFORD, CT 06902 board of directors transfer agent, dividend Vincent K. McMahon paying agent and registrar Chairman of the Board of Directors American Stock Transfer & Trust Company, LLC and Chief Executive Officer 6201 15th Avenue, Brooklyn, NY 11219 George A. Barrios 800.937.5449 Co-President Michelle D. Wilson independent registered Co-President public accounting firm Stephanie McMahon Deloitte & Touche LLP Chief Brand Officer 695 E. Main Street, Stamford, CT 06901 203.708.4000 Paul Levesque Executive Vice President, Talent, Live Events and Creative corporate headquarters Stuart U. Goldfarb Co-Founder & Partner 1241 East Main Street Melo7 Tech Partners, LLC P.O. Box 1241, Stamford, CT 06902 Member of the Audit and Governance 203.352.8600 FORBES NAMED WRESTLEMANIA AS ONE OF THE TOP 10 MOST VALUABLE SPORTS EVENT BRANDS IN THE WORLD & Nominating Committees Patricia A. Gottesman Former President and Chief Executive Officer Crimson Hexagon Chair, Governance & Nominating TO OUR Committee Laureen Ong Former President Travel Channel LLC Member of the Compensation and SHAREHOLDERS Governance & Nominating Committees World Wrestling Entertainment Inc. (WWE) enjoyed record-breaking growth and remarkable expansion during 2018, Robyn W. Peterson positioning us to build on these trends in 2019 and beyond. Among 2018’s highlights: WWE posted record revenue for Chief Technology Officer & SVP at CNN the fifth consecutive year, record profitability for the second straight year, and historic levels of fan engagement across a Member of the Governance & number of platforms. The result has been unprecedented growth for our one-of-a-kind brand, particularly outside the U.S. -
2017, WWE Set New Records for Revenue, Profitability, And, Most Importantly, Fan Engagement
FORBES NAMED WRESTLEMANIA AS ONE OF THE TOP 10 MOST VALUABLE SPORTS EVENT BRANDS IN THE WORLD TO OUR SHAREHOLDERS In 2017, WWE set new records for revenue, profitability, and, most importantly, fan engagement. Fan engagement is at the heart of our success and is driven by our ability to interact with our fan base and create compelling content that reflects their evolving preferences. This year’s results show that WWE’s transformation is succeeding – based on a strategy which hinges on optimizing the value of our content, developing digital and technology platforms, and expanding our global presence. We made significant progress in each of these areas in 2017 by leveraging the three pillars of our content ecosystem: direct-to-consumer network, traditional television distribution, and digital and social platforms. We are confident that this strategy will continue to drive shareholder value. 2017 BREAKING RECORDS (AGAIN) … BUILDING ON STRENGTH Last year, we set out to achieve record revenue, profits and subscriber levels, and that is precisely what we did. We delivered: Revenue of $801 million, up 10% from 2016, and the highest in Company history, driven by the increased monetization of video content across all our platforms; International revenue exceeding $200 million for the first time, the result of our increasingly global focus; A 40% increase in Adjusted OIBDA1 to a record $111.9 million; and Total shareholder return of 69%, including dividends of approximately $37 million. WWE’s 2017 stock performance outpaced the S&P 500, the Russell 2000, and most media peers. EXTRAORDINARY FAN ENGAGEMENT WWE has demonstrated a one-of-a-kind ability to create content that has energized and engaged fans worldwide. -
Take-Two Interactive Software, Inc. (Nasdaq: Ttwo)
TAKE-TWO INTERACTIVE SOFTWARE, INC. (NASDAQ: TTWO) AUGUST 2021 1 CAUTIONARY NOTE: FORWARD-LOOKING STATEMENTS The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward- looking statements based on a variety of risks and uncertainties including: the uncertainty of the impact of the COVID-19 pandemic and measures taken in response thereto; the effect that measures taken to mitigate the COVID-19 pandemic have on our operations, including our ability to timely deliver our titles and other products, and on the operations of our counterparties, including retailers and distributors; the effects of the COVID-19 pandemic on consumer demand and the discretionary spending patterns of our customers, including as the situation with the pandemic continues to evolve; the impact of reductions in interest rates by the Federal -
La Edición Wrestlemania® De WWE 2K18 Ya Está Disponible
La Edición WrestleMania® de WWE 2K18 ya está disponible 2K España ha anunciado que la Edición WrestleMania® de WWE 2K18 ya está disponible en PlayStation®4 y en Xbox One, en exclusiva en las tiendas GAME. Con WrestleMania® 34 a poco más de dos semanas vista, los fans tendrán la oportunidad de librar ellos mismos todos los combates de WrestleMania 34 con esta edición de WWE 2K18, pudiendo predecir qué Superstars de la WWE serán las campeonas. La Edición WrestleMania de WWE 2K18 incluye: Una copia de WWE 2K18; Artículos especiales de WrestleMania: Contenido de WWE SuperCard: Dos cartas edición limitada de Brock Lesnar (Titán); Un reverso de carta edición limitada de WrestleMania 34; Dos cartas aleatorias de Superstars de la WWE; Dos cartas Topps de Seth Rollins; Un póster de Seth Rollins; Pack Kurt Angle Anteriormente solo disponible como bonus de reserva; Incluye dos versiones jugables de Kurt Angle “American Hero” de WWE y “Wrestling Machine” de ECW); Pack Cena (Nuff) Anteriormente solo disponible en la WWE 2K18 Edición Deluxe o la Edición Cena (Nuff); Incluye dos versiones jugables de John Cena (ECW One Night Stand y WrestleMania 26) y Batista y Rob Van Dam como personajes jugables; Acelerante Los jugadores tendrán acceso a todo el contenido desbloqueable de lanzamiento en la sección de compras con VC dentro del juego (excluyendo el contenido descargable); Pack Iconos Eternos Superstars de la WWE jugables: The Hardy Boyz (Matt y Jeff Hardy); Integrantes del Salón de la Fama de la WWE jugables: Beth Phoenix y The Rock ‘n’ Roll Express -
WWE® Reports Record Results for Fourth Quarter and Full Year 2018
FOR IMMEDIATE RELEASE Contacts: Investors: Michael Weitz 203-352-8642 Michael Guido, CFA 203-352-8779 Media: Matthew Altman 203-352-1177 WWE® Reports Record Results For Fourth Quarter and Full Year 2018 Fourth Quarter 2018 Highlights • Revenues increased 29% to $272.5 million as compared to the prior year quarter • Operating income nearly doubled to $53.4 million from $27.0 million in the prior year quarter 1 • Adjusted OIBDA increased 57% to $64.4 million, exceeding Company guidance and representing an all-time record quarter 2 • WWE Network average paid subscribers increased 7% to approximately 1.59 million paid subscribers, consistent with Company guidance Full Year 2018 Highlights • Revenue increased 16% to $930.2 million, the highest in the Company’s history • Operating income increased 51% to a record of $114.5 million • Adjusted OIBDA increased 31% to $178.9 million, exceeding Company guidance and representing all- time record performance for the second consecutive year • International revenue increased 58% to $317.8 million from $201.3 million in the prior year, the highest in the Company’s history and the first-time international revenue has exceeded $300 million • WWE completed agreements with USA Network (NBCU) and Fox Sports, effective October 1, 2019, which increase the average annual value (AAV) of its U.S. distribution to 3.6 times that of the prior deal • Produced new, large-scale international events (Greatest Royal Rumble, Crown Jewel and Super Show- Down) and compelling content across platforms, including the first all-women’s pay-per-view, WWE Evolution (WWE Network) and the launch of Miz & Mrs. -
Wwe Game Download
Wwe game download click here to download WWE 2K17 latest version: WWE 2K17 turns every chokeslam into a story. WWE 2K17 combines narrative and fighting elements in a wrestling game that more. WWE 2K15 has finally arrived on PC, having been out on consoles since last October. The computer version adds all of the game's downloadable content into a. Download WWE games for Android free! Daily updates with the best WWE Android games for tablets and phones.WWE tap mania · Wrestling revolution 3D · Booking revolution. Battle the ultimate fantasy match ups in WWE Champions, the new puzzle RPG that pits the greatest WWE Superstars against each other in the ultimate quest for. Battle it out for ring domination in the card battle game that has thrilled over 11 million players worldwide! Lace up your boots, loosen your fingers and download. Take WWE with you wherever you go – any time, day or night – with the official WWE app for your Android device. Now, in addition to the latest WWE videos. Take your favorite WWE Superstars out of the ring and into the supernatural world of WWE IMMORTALS. Wield DEVASTATING POWERS to demolish opponents. WWE 2K17 Free Download PC Game setup in single direct link for Windows. WWE 2K17 is an imposing fighting and sports game. WWE SmackDown Here Comes The Pain Free Download PC game Setup for Windows. It is the game based on the World Wide Wrestling. www.doorway.ru is android gaming offical website to download WWE 2K17 for WWE 2K17 has become one of the best free android game of and.