(12) United States Patent (10) Patent No.: US 9.446,319 B2 Barney Et Al
USOO9446.319 B2 (12) United States Patent (10) Patent No.: US 9.446,319 B2 Barney et al. (45) Date of Patent: Sep. 20, 2016 (54) INTERACTIVE GAMING TOY (56) References Cited (71) Applicant: MQ GAMING, LLC, Irvine, CA (US) U.S. PATENT DOCUMENTS (72) Inventors: Jonathan A. Barney, Newport Beach, 973,105 A 10/1910 Chamberlain, Jr. CA (US); Denise C. Weston, 1,661,058 A 2f1928 Theremin Wakefield, RI (US) (Continued) (73) Assignee: MQ Gaming, LLC, Irvine, CA (US) FOREIGN PATENT DOCUMENTS (*) Notice: Subject to any disclaimer, the term of this CN 1032246 4f1989 patent is extended or adjusted under 35 CN 2113224 U. 2, 1992 U.S.C. 154(b) by 0 days. (Continued) OTHER PUBLICATIONS (21) Appl. No.: 14/751,026 “HyperScan', release date Oct. 2006. Source http://www. giantbomb.com/hyperscan/3045-1041. (22) Filed: Jun. 25, 2015 (Continued) (65) Prior Publication Data US 2015/O2905.45 A1 Oct. 15, 2015 Primary Examiner — Steven J Hylinski (74) Attorney, Agent, or Firm — Knobbe, Martens, Olson & Related U.S. Application Data Bear LLP (63) Continuation-in-part of application No. 14/720,080, filed on May 22, 2015, which is a continuation of (57) ABSTRACT application No. 14/464,652, filed on Aug. 20, 2014, An interactive gaming toy is provided for playing a game now Pat. No. 9,039,533, which is a continuation of having both physical and virtual gameplay elements. The gaming toy comprises a physical toy, such as a toy wand, (Continued) doll or action figure, having an RFID tag pre-programmed with a unique identifier that identifies the toy within an (51) Int.
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