Graphical User Interface (Edited from Wikipedia)
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Vcf Pnw 2019
VCF PNW 2019 http://vcfed.org/vcf-pnw/ Schedule Saturday 10:00 AM Museum opens and VCF PNW 2019 starts 11:00 AM Erik Klein, opening comments from VCFed.org Stephen M. Jones, opening comments from Living Computers:Museum+Labs 1:00 PM Joe Decuir, IEEE Fellow, Three generations of animation machines: Atari and Amiga 2:30 PM Geoff Pool, From Minix to GNU/Linux - A Retrospective 4:00 PM Chris Rutkowski, The birth of the Business PC - How volatile markets evolve 5:00 PM Museum closes - come back tomorrow! Sunday 10:00 AM Day two of VCF PNW 2019 begins 11:00 AM John Durno, The Lost Art of Telidon 1:00 PM Lars Brinkhoff, ITS: Incompatible Timesharing System 2:30 PM Steve Jamieson, A Brief History of British Computing 4:00 PM Presentation of show awards and wrap-up Exhibitors One of the defining attributes of a Vintage Computer Festival is that exhibits are interactive; VCF exhibitors put in an amazing amount of effort to not only bring their favorite pieces of computing history, but to make them come alive. Be sure to visit all of them, ask questions, play, learn, take pictures, etc. And consider coming back one day as an exhibitor yourself! Rick Bensene, Wang Laboratories’ Electronic Calculators, An exhibit of Wang Labs electronic calculators from their first mass-market calculator, the Wang LOCI-2, through the last of their calculators, the C-Series. The exhibit includes examples of nearly every series of electronic calculator that Wang Laboratories sold, unusual and rare peripheral devices, documentation, and ephemera relating to Wang Labs calculator business. -
IBM Tivoli Decision Support for Z/OS: Guide to Reporting Figures
IBM Tivoli Decision Support for z/OS Version 1.8.2 Guide to Reporting IBM SH19-6842-12 IBM Tivoli Decision Support for z/OS Version 1.8.2 Guide to Reporting IBM SH19-6842-12 Note Before using this information and the product it supports, read the information in “Notices” on page 113. Thirteenth Edition (May 2019) This edition applies to version 1, release 8, modification level 2 of IBM Tivoli Decision Support for z/OS (program number 5698-B06) and to all subsequent releases and modifications until otherwise indicated in new editions. This edition replaces SH19-6842-11. © Copyright 21st Century Software Inc. and IBM Corp. US Government Users Restricted Rights - Use, duplication or disclosure restricted by GSA ADP Schedule Contract with IBM Corp. 1994, 2019 Contents Figures ............... v Opening a report definition ......... 33 Opening a report definition when QMF is used 33 Preface .............. vii Opening a report definition when the built-in report generator is used ......... 35 Who should read this book ......... vii Opening the definition of saved report data ... 37 What this book contains .......... vii Publications .............. viii Accessing publications online ....... viii Chapter 4. Working with report groups 39 Using LookAt to look up message explanations viii Listing report groups ........... 39 Accessibility .............. ix Displaying the contents of a report group .... 40 Tivoli technical training .......... ix Viewing and modifying a report group definition . 40 Support information ........... ix Changing the report group definition..... 41 Conventions used in this book ........ x Adding a report to the group ....... 42 Typeface conventions .......... x Deleting a report from the group ...... 42 Creating a report group ......... -
Visualage for Smalltalk Handbook Volume 2: Features
SG24-2219-00 VisualAge for Smalltalk Handbook Volume 2: Features September 1997 SG24-2219-00 International Technical Support Organization VisualAge for Smalltalk Handbook Volume 2: Features September 1997 IBM Take Note! Before using this information and the product it supports, be sure to read the general information in Appendix A, “Special Notices.” First Edition (September 1997) This edition applies to VisualAge for Smalltalk, Versions 2, 3, and 4, for use with OS/2, AIX, and Microsoft Windows 95/NT. Comments may be addressed to: IBM Corporation, International Technical Support Organization Dept. QXXE Building 80-E2 650 Harry Road San Jose, California 95120-6099 When you send information to IBM, you grant IBM a non-exclusive right to use or distribute the information in any way it believes appropriate without incurring any obligation to you. Copyright International Business Machines Corporation 1997. All rights reserved. Note to U.S. Government Users — Documentation related to restricted rights — Use, duplication or disclosure is subject to restrictions set forth in GSA ADP Schedule Contract with IBM Corp. Contents Preface . xiii How This Redbook Is Organized ....................... xiv ITSO on the Internet ................................ xv VisualAge Support on CompuServe ..................... xvii About the Authors ................................ xvii Acknowledgments . xviii Comments Welcome . xix Chapter 1. AS/400 Connection . 1 Multiple Programs with a Single Remote Procedure Call ......... 1 RPC Part Sets Commit Boundary ........................ 1 Connection Problem with V3R1 ......................... 2 AS/400 Communication Error .......................... 2 Strange Characters on Log-on Window .................... 3 Quick Form from AS/400 Record Classes ................... 3 Communication . 4 Read Next/Previous . 4 SQL Statements . 5 Data Queues and Records ............................ 6 ODBC Requirements . -
Why Os/2 Failed: Business Mistakes Compounded by Memory Prices
Mountain Plains Journal of Business and Economics Volume 10 Issue 1 Article 4 Date Published: 10-1-2009 Why Os/2 Failed: Business Mistakes Compounded By Memory Prices Eric G. Swedin Weber State University Davis Follow this and additional works at: https://openspaces.unk.edu/mpjbt Part of the Business Commons Recommended Citation Swedin, E. G. (2009). Why Os/2 Failed: Business Mistakes Compounded By Memory Prices. Mountain Plains Journal of Business and Economics, 10(1). Retrieved from https://openspaces.unk.edu/mpjbt/ vol10/iss1/4 This Case Study is brought to you for free and open access by OpenSPACES@UNK: Scholarship, Preservation, and Creative Endeavors. It has been accepted for inclusion in Mountain Plains Journal of Business and Economics by an authorized editor of OpenSPACES@UNK: Scholarship, Preservation, and Creative Endeavors. For more information, please contact [email protected]. 36 WHY OS/2 FAILED: BUSINESS MISTAKES COMPOUNDED BY MEMORY PRICES ERIC G. SWEDIN WEBER STATE UNIVERSITY DAVIS ABSTRACT In 2006, IBM ended their support of OS/2, closing the book on an ambitious effort to create a modern operating system for the personal computer. IBM and Microsoft released the OS/2 operating system in December 1987 to replace the primitive DOS with a more sophisticated, preemptive multitasking operating system for personal computers. This article argues that OS/2 failed because of the U.S.-Japan Semiconductor Trade Agreement of 1986, subsequent accusations of DRAM chip dumping by the United States, and the resulting tariffs on Japanese memory chips, led to a memory chip shortage that drove up memory prices. -
Paper We Present an Early User Evaluation of a Advances in Sketch-Based Modeling Are Set to Simplify Many Sketch-Based 3D Modeling Tool We Have Been Developing [7,8]
ARTICLE IN PRESS Computers & Graphics 31 (2007) 580–597 www.elsevier.com/locate/cag Calligraphic Interfaces An evaluation of user experience with a sketch-based 3D modeling system Levent Burak KaraÃ, Kenji Shimada, Sarah D. Marmalefsky Mechanical Engineering Department, Carnegie Mellon University, Pittsburgh, PA 15213, USA Abstract With the availability of pen-enabled digital hardware, sketch-based 3D modeling is becoming an increasingly attractive alternative to traditional methods in many design environments. To date, a variety of methodologies and implemented systems have been proposed that all seek to make sketching the primary interaction method for 3D geometric modeling. While many of these methods are promising, a general lack of end user evaluations makes it difficult to assess and improve upon these methods. Based on our ongoing work, we present the usage and a user evaluation of a sketch-based 3D modeling tool we have been developing for industrial styling design. The study investigates the usability of our techniques in the hands of non-experts by gauging (1) the speed with which users can comprehend and adopt to constituent modeling steps, and (2) how effectively users can utilize the newly learned skills to design 3D models. Our observations and users’ feedback indicate that overall users could learn the investigated techniques relatively easily and put them in use immediately. However, users pointed out several usability and technical issues such as difficulty in mode selection and lack of sophisticated surface modeling tools as some of the key limitations of the current system. We believe the lessons learned from this study can be used in the development of more powerful and satisfying sketch-based modeling tools in the future. -
Visi on Calc Working in Windows.Pdf
VISI ON CALC WORKING IN WINDOWS The Spreadsheet Revisited Since the VisiCalc® program was introduced five years ago, the spreadsheet has become a common productivity tool in business, education, and the home . In the United States alone, there are literally millions of spreadsheet users . Spreadsheet products have continued to evolve during this period-both in their capabilities and functions and in the uses to which they've been put . Today, spreadsheet programs like the VisiCalc program are used in applications as diverse as farm management, estate planning, and inventory balancing . Visi On CalcTM By giving you access to several different spreadsheets at the same time, each displayed in its own window, the Visi On Calc program gives you back the flexibility you had when you could move paper worksheets around on your desk . Gone are the limitations of working with one huge electronic spreadsheet containing many different kinds o f data. The new Visi On Calc program is a significant step in the evolution of spreadsheet products . It's a result of many years of study and development that gives today's user perhaps the broadest set of modeling capabilities to be found in any existing spreadsheet product . Among these capabilities, the Visi On Calc spreadsheet program has these unique characteristics : Windows The Visi On windowing environment lets you use and display several spreadsheets at the same time . Because of this, you can use them more naturally-more like you would do if you were constructing them on paper . No longer do you have to fit profit and loss, cash budget, and balance sheets into one unwieldy spreadsheet, as with conventional spreadsheet programs . -
HCI Remixed : Essays on Works That Have Influenced the HCI
4 Drawing on SketchPad: Refl ections on Computer Science and HCI Joseph A. Konstan University of Minnesota, Minneapolis, Minnesota, U.S.A. I. Sutherland, 1963: “Sketchpad: A Man–Machine Graphical Communication System” Sutherland’s SketchPad system, paper, and dissertation provide, for me, the answer to the oft-asked question: “why should HCI belong in a computer science program?” I fi rst came across the paper “SketchPad: A Man–Machine Graphical Communica- tion System” from the 1963 AFIPS conference nearly thirty years after it had been published (Sutherland 1963). I was nearing completion of my own dissertation in which I was exploring a variety of techniques for constructing user interface toolkits. At the time, the paper seemed little more than a handy reference in which I could trace the lineage of constraint programming in user interfaces—from Sketchpad, through Borning’s ThingLab (Borning 1981), to my own work, with various hops and detours along the way. I guess I was young and in a hurry. It was only a few years later when I started to teach this material that I realized how much of today’s computing traces its roots to Sutherland’s work. What was this tremendous paper about? A drawing program. Not just any drawing program, but one that took full advantage of computing, a million-pixel display (albeit with a slow pixel-by-pixel refresh), a light pen, and various buttons and dials to empower users to draw and repeat patterns, to integrate constraints with draw- ings so as to better understand mechanical systems, and to draw circuit diagrams as input to simulators. -
A New Era for Mechanical CAD Time to Move Forward from Decades-Old Design JESSIE FRAZELLE
TEXT COMMIT TO 1 OF 12 memory ONLY A New Era for Mechanical CAD Time to move forward from decades-old design JESSIE FRAZELLE omputer-aided design (CAD) has been around since the 1950s. The first graphical CAD program, called Sketchpad, came out of MIT [designworldonline. com]. Since then, CAD has become essential to designing and manufacturing hardware Cproducts. Today, there are multiple types of CAD. This column focuses on mechanical CAD, used for mechanical engineering. Digging into the history of computer graphics reveals some interesting connections between the most ambitious and notorious engineers. Ivan Sutherland, who won the Turing Award for Sketchpad in 1988, had Edwin Catmull as a student. Catmull and Pat Hanrahan won the Turing award for their contributions to computer graphics in 2019. This included their work at Pixar building RenderMan [pixar. com], which was licensed to other filmmakers. This led to innovations in hardware, software, and GPUs. Without these innovators, there would be no mechanical CAD, nor would animated films be as sophisticated as they are today. There wouldn’t even be GPUs. Modeling geometries has evolved greatly over time. Solids were first modeled as wireframes by representing the object by its edges, line curves, and vertices. This evolved into surface representation using faces, surfaces, edges, and vertices. Surface representation is valuable in robot path planning as well. Wireframe and surface acmqueue |march-april 2021 5 COMMIT TO 2 OF 12 memory I representation contains only geometrical data. Today, modeling includes topological information to describe how the object is bounded and connected, and to describe its neighborhood. -
The Library for System Solutions End User Interface Reference
The Library for System Solutions End User Interface Reference Document Number GG24-4107-00 July 1994 International Technical Support Organization Boca Raton Center Take Note! Before using this information and the product it supports, be sure to read the general information under “Special Notices” on page xi. First Edition (July 1994) This edition applies to IBM and non-IBM products for End User Interface development. Order publications through your IBM representative or the IBM branch office serving your locality. Publications are not stocked at the address given below. An ITSO Technical Bulletin Evaluation Form for reader′s feedback appears facing Chapter 1. If the form has been removed, comments may be addressed to: IBM Corporation, International Technical Support Organization Dept. 91J Building 235-2 Internal Zip 4423 901 NW 51st Street Boca Raton, Florida 33431-1328 When you send information to IBM, you grant IBM a non-exclusive right to use or distribute the information in any way it believes appropriate without incurring any obligation to you. Copyright International Business Machines Corporation 1994. All rights reserved. Note to U.S. Government Users — Documentation related to restricted rights — Use, duplication or disclosure is subject to restrictions set forth in GSA ADP Schedule Contract with IBM Corp. Abstract This document is part of the Library for Systems Solutions, which is intended for professionals involved in defining solutions in the heterogeneous computing environments. The library consists of three types of documents: • Computing Technology • Function Reference • Technology Reference This document is the Function Reference book regarding End User Interface. The book consists of two parts. -
Blueprint for the Decade
Blueprint for the Decade In the 1990s, Apple will expand its role in both personal computing and enterprise computing. This will be driven by a focused product strategy that provides: • Rapid advances in our System 7 software architecture • Breakthroughs in how people interact with computers, fostered by the power of RISC • Enterprisewide client/server integration and A/UX-based open Macintosh computers and servers • An object-oriented operating system that will revolutionize the economics of software development for enterprise computing, code-named “Pink.” Our goal is to help people, individually and in organizations, transform the way they work, learn, and communicate by offering exceptional computing products and customer services. Apple will continue to be known as the company that leads the industry by providing powerful, innovative technologies that are easy to use. Our product strategy begins, as always, with Macintosh. The new products will complement and coexist with our current products, sharing data, networks, printers, file servers, and application software. A smooth migration path is a fundamental part of each new product development effort. We think that these new products will be important to the entire industry. Apple believes that its role is to develop rich platforms upon which powerful and easy-to-use applications software can be created by other companies. As the computer industry increasingly requires complex interdependencies for the development of new industry standards, Apple will no longer go the distance alone. Whenever technologies can best be developed and marketed through partnerships, alliances, and licensing arrangements, we will do so. We expect to work closely with other major industry players. -
Reinventing User Applications for Mission Control
Reinventing User Applications for Mission Control Jay Trimble NASA Ames Research Center, Mountain View CA, 94035, USA Alan Crocker NASA Johnson Space Center, Houston TX, 77062, USA I. Introduction Scenario, Present Day – In a simulation de-brief, flight controllers discover the need to build a multi-discipline composite display. They submit a software change request to platform services. Constrained by a traditional software change process, the changes roll out and are available for use months later. Scenario 2011 – In a simulation, flight controllers discover the need to build a multi-discipline composite display. After the de-brief is over, one flight controller stays an extra hour. Using Mission Control Technologies (MCT) certified composable user objects, the controller builds the new displays. Within the hour, the display is ready for use. Exploration Scenario – A future mission control center has continued what the International Space Station Flight Controllers have begun—the combining of what were previously multiple flight control positions into one. A slimmed down mission control center is guiding a descent to the lunar surface. Using an MCT multi-disciplinary display composition, a flight controller executes a procedure. Within each procedure step, commands and telemetry are composed, so no context switching between software packages is required. On a nearby console, another operator is viewing some of the same information. She has composed only the telemetry points she needs, and she’s viewing them as plots, not alphanumerics, as in the procedure steps. These scenarios illustrate the capability of technology now being installed and tested in NASA Johnson Space Centers (JSC) Mission Control Center (MCC). -
As We May Communicate Carson Reynolds Department of Technical Communication University of Washington
As We May Communicate Carson Reynolds Department of Technical Communication University of Washington Abstract The purpose of this article is to critique and reshape one of the fundamental paradigms of Human-Computer Interaction: the workspace. This treatise argues that the concept of a workspace—as an interaction metaphor—has certain intrinsic defects. As an alternative, a new interaction model, the communication space is offered in the hope that it will bring user interfaces closer to the ideal of human-computer symbiosis. Keywords: Workspace, Communication Space, Human-Computer Interaction Our computer systems and corresponding interfaces have come quite a long way in recent years. We no longer patiently punch cards or type obscure and unintelligible commands to interact with our computers. However, out current graphical user interfaces, for all of their advantages, still have shortcomings. It is the purpose of this paper to attempt to deduce these flaws by carefully examining our earliest and most basic formulation of what a computer should be: a workspace. The History of the Workspace The modern computerized workspace has its beginning in Vannevar Bush’s landmark article, “As We May Think.” Bush presented the MEMEX: his vision of an ideal workspace for researchers and scholars that was capable of retrieving and managing information. Bush thought that machines capable of manipulating information could transform the way that humans think. What did Bush’s idealized workspace involve? It consists of a desk, and while it can presumably be operated from a distance, it is primarily the piece of furniture at which he works. On top are slanting translucent screens, on which material can be projected for convenient reading.