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La Producció De Videojocs a Catalunya Panorama Del Sector I Estudi De Cas: Les Joves Empreses Indie
Estudis 2017 La producció de videojocs a Catalunya Panorama del sector i estudi de cas: les joves empreses indie ÓLIVER PÉREZ LATORRE, CARLES SORA, MERCÈ OLIVA, CARLA BRITO-FUENTES MAIG 2017 Principals resultats Aquest informe traça una panoràmica del sector dels videojocs a Catalunya a partir de la combinació de diverses fonts: els informes recents sobre la indústria (AEVI, DEV), entrevistes a responsables d’institucions públiques (ICEC-Àmbit de Cultura Digital) i de programes d’incubació de projectes (Game-BCN), publicacions de recerca acadèmica, premsa generalista i especialitzada i entrevistes a professionals de petites empreses independents catalanes. A continuació s’ofereix una síntesi dels resultats obtinguts, i a les pàgines següents es desenvolupen extensament i amb referència concreta de les fonts en cada cas. Xifres del sector S’aprecia una evolució creixent del sector a Catalunya en els darrers anys, unida a l’evolució a nivell estatal. Destaca el pes de Catalunya en el conjunt d’Espanya, amb el 25% de les empreses, el 38% dels treballadors i el 43% de la facturació del sector. Això es pot explicar per diversos factors, entre ells la consolidació d’empreses “veteranes” amb un volum gran o notable (Novarama, Digital Legends), el creixement de Social Point (centrada en social games per a mòbils) i, recentment, de Fandroid (e- Sports). Estudis 2017 L'establiment de filials per part de grans empreses dedicades al desenvolupament de jocs s'ha de considerar també un indicador de la fortalesa de la indústria del videojoc a Catalunya: capacitat per atreure empreses i talent estranger. Així, a Ubisoft-Barcelona, oberta a finals dels anys 90, s'hi ha sumat King. -
The Video Game Industry and Its Influence on Society
THE CREATIVE INDUSTRIES: THE VIDEO GAME INDUSTRY AND ITS INFLUENCE ON SOCIETY Author: Isabel Martínez Oñate Tutor: Luis Martínez Cháfer BACHELOR’S DEGREE IN BUSINESS ADMINISTRATION AE1049 – BACHELOR’S THESIS INDEX 1. INTRODUCTION 4 2. THEORETICAL FRAMEWORK 4 2.1. Concept of Creativity and Innovation 5 2.2. Concept of Creative and Culture Industries 6 2.2.1. Video Game Industry 9 2.2.2. Social Problems 10 2.2.3. Gamification 11 3. CONTEXT OF THE VIDEO GAME SECTOR 12 3.1. Video games outside of Spain 12 3.1.1. Habits of Video Games in China 13 3.1.2. Habits of Video Games in Japan 13 3.1.3. Habits of Video Games in United States 14 3.1.4. Leading Video Games Companies Outside Spain 15 3.2. Video games in Spain 16 3.2.1. Habits of Video Games in Spain 16 3.2.2. Leading Video Games Companies in Spain 17 4. EVOLUTION OF THE VIDEO GAME INDUSTRY 17 4.1. History 17 4.2. The ESports in the world 22 4.3. The indie gaming industry 24 5. VIDEO GAMES MARKETS IN THE WORLD 26 5.1. China Video Games Market 26 5.2. Japan Video Games Market 27 5.3. United States Video Games Market 29 5.4. The Video Games Industry in Spain 30 6. COMPARATIVE ANALYSIS 31 6.1. Economic comparative analysis 32 6.2. Strategic comparative analysis 35 6.3. Social comparative analysis 37 6.4. Results 39 7. CONCLUSIONS 41 8. BIBLIOGRAPHY 43 1 A. Table of Tables Table 1. -
Libro Blanco Del Videojuegos 2018
Con el apoyo de LIBRO BLANCO DEL DESARROLLO ESPAÑOL DE VIDEOJUEGOS 2018 Promovido por PROMOVIDO POR CON EL APOYO DE UNIÓN EUROPEA FONDO EUROPEO DE DESARROLLO REGIONAL CON LA COLABORACIÓN DE CON EL APOYO DE codice software CON LA COLABORACIÓN DE: UNA MANERA DE HACER EUROPA REGISTRA GRATUITAMENTE TU EMPRESA, TUS PROYECTOS Y SERVICIOS EN GAMESPAIN.ES, EL PRIMER DIRECTORIO INTERACTIVO ONLINE DE LA INDUSTRIA ESPAÑOLA DEL VIDEOJUEGO ESTUDIO DE DESARROLLO DE VIDEOJUEGOS PUBLISHER COMPAÑÍAS DE SERVICIOS INVERSORES ESTE LIBRO PRETENDE PONER EN CONOCIMIENTO TANTO LA OFERTA DE CAPITAL COMO CENTROS EDUCATIVOS LA DEMANDA DE PROYECTOS INVERTIBLES, EN UN TRABAJO QUE BUSCA CONECTAR A AMBOS COLECTIVOS A TRAVÉS DE UNA MAYOR CONCIENCIACIÓN SOBRE SUS REGÍSTRATE EN GAMESPAIN.ES Y APARECERÁN EN LA GUÍA OFICIAL DE ICEX EN TODOS CARACTERÍSTICAS Y PROCESOS ASOCIADOS. LOS EVENTOS Y MERCADOS INTERNACIONALES A LOS QUE ASISTE BAJO LA MARCA GAMES FROM SPAIN: GAMESCOM, TOKYO GAME SHOW, GAME CONNECTION AMERICA, GDC,... Descárgalo gratuitamente aquí: http://dev.org.es/3dfinanciacion HTTP://WWW.GAMESPAIN.ES/ UNA MANERA DE HACER EUROPA LIBRO BLANCO 4 DEL DESARROLLO ESPAÑOL DE VIDEOJUEGOS 2018 LIBRO BLANCO DEL DESARROLLO 5 ESPAÑOL DE VIDEOJUEGOS 2018 INTRODUCCIÓN ...................................................................................................................7 TRIBUNA - UNA nueva edad DE oro DEL videoJUEGO ESpaÑOL ..........................................9 10 medidaS para incentivar EN 2019 la economÍA DE la INDUSTRIA DE DESARROLLO DE videoJUEGOS .....................................................................................11 -
Crossing Souls Game Release Date
Crossing Souls Game Release Date Temporary and inphase Ewan decontrol her discourse graft amplifies and torpedoes vauntingly. Hewe underdoing prematurely while mismated Bogdan bosoms eccentrically or hoes lucklessly. If irresistible or horse-and-buggy Aldis usually repaginates his floggers ritualize posthumously or let-out enthusiastically and funny, how flaky is Syd? Journey to be scribbled out the overall i can feel free crossing souls game crossing souls is likely true No scholar is not Stranger Things The smooth but rather Crossing Souls. How pitch is Crossing Souls HowLongToBeat has four answer here a backlog submit to game times and compete and your friends. Crossing Souls is certainly new PS4 and PC game that tackles the 190s. Mark life day sir your calendar February 13 201 We couldn't be prouder of there game seriously We have reached and surpassed all our. Crossing Souls Wikipedia. Mostly Positive 1074 79 of the 1074 user reviews for this exploit are positive Release Date Feb 13 201 Developer Fourattic Publisher Devolver Digital. Fourattic ran a successful Kickstarter campaign to overhead the game Crossing Souls. February 13 201 in PS4 tagged 0's action adventure crossing souls. Crossing Souls Steam Steam ACTIVATES IN US Crossing. Start typing to full game suggestions This only suggests apps that are inevitable on its Steam store Shortcuts Enter an appid to be redirected to the app page. Find best deals for Crossing Souls in digital distribution Check the price history compare prices and to a price alert Buy games cheaper with GGdeals. February 13 201 PS4 action PS4 adventure action-adventure pixel art. -
Game Over Número 144 • 24 Febrero 2017 Sin Título-3 1 17/02/2017 11:29:18 SU MA RIO
GAME OVER Número 144 • 24 Febrero 2017 Sin título-3 1 17/02/2017 11:29:18 SU MA RIO 10 Sniper Elite 4 >>> LOS ESPORTS LLEGAN PARA QUEDARSE Movistar ha sido la EN ESTE NÚMERO... operadora de televisión en apuntarse el tanto The Sexy Brutale, MXGP3, Vikings Wolves of Midgard, Sound BlasterX H7 y H5, Ni No Kuni de ser la primera en II Revenant Kingdom, Constructor HD, Hype Station. Styx Shards of Darkness, Horizon ofrecer un canal dedicado Zero Dawn, RiME. Sniper Elite 4, LEGO Dimensions Batman la Película, Halo Wars 2, Tales exclusivamente a los of Berseria, How to Survive 2, Boor, 8Days, Gravity Rush 2, Digimon World Next Order. deportes electrónicos. El pasado 20 de febrero Dishonored 2, Dark Souls III, Hearthstone, Ride 2, Battlefield 1, The Elder Scrolls Online. se iniciaba la emisión en pruebas, que ha llevado GAME a que se retransmitiera en el fin de semana del OVER 25 y 26 del mismo mes el Intel Extreme Masters DIRECTOR: Katowice, en Polonia, ÓSCAR SANTOS con dedicación a League [email protected] 06 Styx Shards of Darkness 12 LEGO Dimensions Batman REDACCIÓN: of Legends. El fin de PENÉLOPE, GRENOUILLE, semana siguiente ya JAIME MR. HYPE se ha anunciado que IMPRESIÓN: Counter Strike será el MEDIPRESS2000 protagonista total de GRÁFICAS 82 DISTRIBUCIÓN: ASM las emisiones. Mientras tanto, programas de COMERCIALIZA diferente estilo, pero DEMANDA COMUNICACIÓN Y MK siempre relacionados 13 Halo Wars 2 14 Tales of Berseria con los eSports, llenarán EDITA Medipress 2000 la parrilla las 24 horas C/ Juan de Herrera 27 del día. -
A Practical Guide to Marketing Your Indie Game
GET READY GET NOTICED GET BIG A Practical Guide to Marketing Your Indie Game Patrick DeFreitas and Garret Romaine CONTENTS Preface viii Chapter 1: Overview of Indie Game Marketing 1 Why Marketing Matters 4 The Right Time is Now 6 How to Start Getting Noticed 6 Where to Start: Irresistible Promotional Materials 9 Trailer Video 9 Screenshots 10 Press Releases 11 Fact Sheets 11 Landing Page 11 Start a Developer’s Blog 12 Reach Out to the Press 13 Following Up 14 Convert Visitors into Active Fans 14 Maintain Your Marketing Momentum 15 Common Mistakes and Pitfalls to Avoid 16 What Makes You Unique? 17 Demographics 18 Personas: Mythical Prototypes 21 Competitive Analysis 23 Strategy and Goals 25 Marketing Goals 27 Lead Generation 28 Creating a Brand 30 Working Without Deep Pockets 31 ii | A Practical Guide to Marketing Your Indie Game Cost-Benefit Analysis 32 Metrics: In Data We Trust 33 Analytics 35 Marketing Channels 37 Shows and Events 37 Jams and Meet-ups 38 Closed Alpha Exposure 39 Contests 39 Don’t Tweet That 40 Pricing and Monetization Strategies 40 PR and Self-Promotion 42 Get Ready 44 Chapter 2: The Four Ps of Marketing for Indie Game Developers 45 The Four Ps Marketing Framework 46 Using the Four Ps 47 Mutually Dependent Variables 48 Yes, Your Game is a Product 48 Price 51 Setting the Right Price 53 Discounting Dos and Don’ts 54 Free to Play 55 Promotion 55 Assets 56 Ongoing Activities 57 Events 57 What About Advertising 58 Relationship-Based Promotion 58 Partner with Established Brands 59 Public Relations (PR)—Should You Hire a Pro, -
«Kjønnsrolleportretteringer I Kontemporære Videospill» Kontemporære I «Kjønnsrolleportretteringer Kristoffer Jonassen Kristoffer
Kristoffer Jonassen Kristoffer Jonassen Kristoffer «Kjønnsrolleportretteringer i kontemporære videospill» En kvalitativ innholdsanalyse av to spill som definerte spillåret 2013, BioShock Infinite og The Last of Us Masteroppgave «Kjønnsrolleportretteringer i kontemporære videospill» i kontemporære «Kjønnsrolleportretteringer Masteroppgave i sosiologi NTNU universitet Trondheim, våren 2014 og teknologiledelse Fakultet for samfunnsvitenskap samfunnsvitenskap for Fakultet Norges teknisk-naturvitenskapelige teknisk-naturvitenskapelige Norges Institutt for sosiologi og statsvitenskap sosiologi for Institutt Kristoffer Jonassen Kjønnsrolleportretteringer i kontemporære videospill En kvalitativ innholdsanalyse av to spill som definerte spillåret 2013, BioShock Infinite og The Last of Us. Masteroppgave i Sosiologi Institutt for sosiologi og statsvitenskap Vår 2014 ii Forord I tjue år av mitt liv har videospill vært en av mine store lidenskaper. Helt fra jeg var fire år, og såvidt kunne fullføre mitt første brett på Super Mario, har jeg vært hekta. Derfor er muligheten til å kunne utføre forskning på et fenomen, som jeg selv mener er med på å definere meg som person, utrolig. Jeg vil takke min veileder Hendrik Storstein Spilker, for hans engasjement i min masteroppgave. Når jeg stanget hodet i veggen, var et kort møte og konstruktiv tilbakemelding nok for å sette meg på rett kurs. Veggen hadde sett langt verre ut, om det ikke var for Hendrik. Til slutt vil jeg takke to av mine venner, som har hjulpet meg å pusse denne oppgaven fra et grovt stykke arbeid til en leselig tekst. Bjørn, som meldte seg frivillig uten at jeg trengte å spørre, og kjæresten min Anja. Det viktigste å poengtere er at denne oppgaven sannsynligvis aldri ville eksistert uten Anja. Det var hun som viste meg hvordan videospill kunne tolkes fra et kvinnelig ståsted, og igjennom mange diskusjoner økte min interesse for temaet. -
Crossing Souls,Atari Entertainment System: Storia
Crossing Souls «Si può essere amici per sempre, anche quando le vite ci cambiano, ci separano e ci oppongono», cantavano i Pooh. Sembrano questi i valori che Crossing Souls, gioco dello studio spagnolo Fourattic e pubblicato da Devolver Digital, ci vuole proporre, e lo fa inserendoci in un bel sobborgo americano nel ormai lontano 1986, anni più semplici in cui Michael Jackson era un istituzione, le buie arcade, illuminate da qualche luce al neon colorato, erano colme di videogiochi e non c’era internet. Questo magico gioco, che tenta un operazione simile a quella diStranger Things o It per quel che riguarda il cinema e le serie tv, può essere giocato su PlayStation 4 e Steam ma di recente è uscito anche su Nintendo Switch, ed è la versione che prenderemo in considerazione. Un sogno al neon Tutto cominciò con un temporale che mando l’intera città di Tujunga in blackout. Il giorno dopo, in alcune zone della città cominciarono a presentarsi strani eventi sovrannaturali alla quale nessuno sapeva dare una spiegazione, come tazze di caffè volanti, strani omini che apparivano nelle bande statiche della tv, etc… Chris Williams, un semplice ragazzino di una tranquilla famiglia americana, riceve una chiamata al walkie talkie da suo fratelloKevin e lo invita a venire subito alla casa sull’albero, luogo in cui la loro cricca è solita a riunirsi. Una volta passati i primi guai nel tentativo di chiamare i restanti 3 amici, cioè Matt Bauer, “Big” Joe Carter e Charlene Baker, Kevin li porta alla sua “scoperta”, ovvero un cadavere in putrefazione ma, una volta trovatisi lì, fanno una scoperta ancora più impressionante: il defunto tiene in mano una pietra viola a forma piramidale che questa ha dei poteri sovrannaturali che sembrano consumare chiunque la tenga in mano, come se avesse delle proprietà radioattive. -
Game Narrative Review
Game Narrative Review ==================== Name: K elsey Rice School: U niversity of Southern California Email: k [email protected] Month/Year: D ecember 2017 ==================== Game Title: The Sexy Brutale Platform: N intendo Switch, PlayStation 4, Xbox One, Microsoft Windows Genre: A dventure Game, Puzzle Video Game Release Date: A pril 12, 2017 Developer: Tequila Works, Cavalier Game Studios Publisher: T equila Works Game Writers/Developers: Narrative Director Tim Griffiths, Design Director Charles Griffiths, Technical Director Tom Lansdale Overview The Sexy Brutale, a luxurious casino mansion, is stuck in a time loop. Over the course of a single day all of the guests are murdered by casino staff. At midnight the same gruesome day starts over. Who knows how many times the cycle had repeated before Lafcadio Boone‒who would have died first‒wakes up, released from the bonds of time by the mysterious Bloody Girl. Granted the ability to reverse time, Lafcadio must find a way to save all of the hotel guests. This is the plot on the surface, anyway; what truly happened at The Sexy Brutale is much different. Lucas Bondes, Marquis and owner of The Sexy Brutale, attempted to burn down the mansion for the insurance but made a grave mistake. A flaw in his plan led to the deaths of all of the casino’s occupants‒including those of his wife and unborn child‒and nearly killed him as well. Now a broken man, he relives the night over and over in his mind, warping and distorting events to maximize his grief. Can he ever learn to forgive himself and move on, or is he fated to live out his days trapped in a distorted memory? Characters Main Characters ● Lafcadio Boone (Player) - A p riest and old friend of the Marquis. -
Journey to the Savage Planet a Slapstick Space Adventure from the Director of Far Cry 4
ALL FORMATS LIFTING THE LID ON VIDEO GAMES JOURNEY TO THE SAVAGE PLANET A SLAPSTICK SPACE ADVENTURE FROM THE DIRECTOR OF FAR CRY 4 VITA FOREVER HOW HOMEBREW, HAS KEPT EASTWARD SONY S HANDHELD ALIVE EXPLORING A GORGEOUS TOP-DOWN ZELDA-LIKE FABLE, THE RPG SERIES EPIC MAKING-OF STORY Issue 27 £3 wfmag.cc JOIN THE PRO SQUAD! Free GB2560HSU¹ | GB2760HSU¹ | GB2760QSU² 24.5’’ 27’’ Sync Panel TN LED / 1920x1080¹, TN LED / 2560x1440² Response time 1 ms, 144Hz, FreeSync™ Features OverDrive, Black Tuner, Blue Light Reducer, Predefined and Custom Gaming Modes Inputs DVI-D², HDMI, DisplayPort, USB Audio speakers and headphone connector Height adjustment 13 cm Design edge-to-edge, height adjustable stand with PIVOT gmaster.iiyama.com irtual rality dfit rb daci ad ral world convenience y plane cuts through a sky the colour eperience has been truly wireless. here frame rate of a television screen tuned to a dead and tech specs are such that the eperience is smooth. channel. I glance over my right shoulder nd it is smooth – the eperience is brilliant. M and see a bogie approaching. I yank the But those in the know about VR are those who took yoke and spin wildly, losing all sense of orientation. that early rush of venture capital cash, predicated y goggles weigh heavy, and my brow drips sweat. WILL LUTON off the salesmanship of a young, barefoot, alt-right Rat-a-tat-tat. I’ve been hit. Smoke gushes from my inventor. They, like Mark Zuckerberg, see how Will Luton is a veteran engine, and there’s a grotesque smell. -
Playstation 4 Xbox One Nintendo Switch Pc Game 3Ds
Lista aggiornata al 30/06/2020. Potrebbe subire delle variazioni. Maggiori dettagli in negozio. PLAYSTATION 4 XBOX ONE NINTENDO SWITCH PC GAME 3DS PLAYSTATION 4 11-11 Memories Retold - P4 2Dark - Limited Edition - P4 428 Shibuya Scramble - P4 7 Days to Die - P4 8 To Glory - Bull Riding - P4 A Plague Tale: Innocence - P4 A Way Out - P4 A.O.T. 2 - P4 A.O.T. 2 – Final Battle - P4 A.O.T. Wings of Freedom - P4 ABZÛ - P4 Ace Combat 7 - NON PUBBLICARE - P4 Ace Combat 7 - P4 ACE COMBAT® 7: SKIES UNKNOWN Collector's Edition - P4 Aces of the Luftwaffe - Squadron Extended Edition - P4 Adam’s Venture: Origini - P4 Adventure Time: Finn & Jake Detective - P4 Aerea - Collectors Edition - P4 Agatha Christie: The ABC Murders - P4 Age Of Wonders: Planetfall - Day One Edition - P4 Agents of Mayhem - P4 Agents Of Mayhem - Special Edition - P4 Agony - P4 Air Conflicts Vietnam Ultimate Edition - P4 Alien: Isolation Ripley Edition - P4 Among the Sleep - P4 Angry Birds Star Wars - P4 Anima Gate of Memories: The Nameless Chronicles - P4 Anima: Gate Of Memories - P4 Anthem - Legion of Dawn Edition - P4 Anthem - P4 Apex Construct - P4 Aragami - P4 Arcania - The Complete Tale - P4 ARK Park - P4 ARK: Survival Evolved - Collector's Edition - P4 ARK: Survival Evolved - Explorer Edition - P4 ARK: Survival Evolved - P4 Armello - P4 Arslan The Warriors of Legends - P4 Ash of Gods: Redemption - P4 Assassin’s Creed 4 Black Flag - P4 Assassin's Creed - The Ezio Collection - P4 Assassin's Creed Chronicles - P4 Assassin's Creed III Remastered - P4 Assassin's Creed Odyssey -
Libro Blanco Del Desarrollo Español De Videojuegos 2017
Con el apoyo de LIBRO BLANCO DEL DESARROLLO ESPAÑOL DE VIDEOJUEGOS 2017 Promovido por CON EL APOYO DE: codice software CON LA COLABORACIÓN DE: MEDIO OFICIAL: LIBRO BLANCO DEL DESARROLLO 3 ESPAÑOL DE VIDEOJUEGOS 2017 INTRODUCCIÓN ........................................................................................................................................5 TRIBUNA - UN FUTURO ESPERANZADOR .....................................................................................................7 LA INDUSTRIA GLOBAL DEL VIDEOJUEGO ...................................................................................................9 UNA INDUSTRIA CREATIVA, GENERADORA DE EMPLEO, CULTURA Y RIQUEZA .........................................................................................................................9 EL VIDEOJUEGO, LA INDUSTRIA LÍDER DEL ENTRETENIMIENTO GLOBAL ...............................................................................................................................10 CHINA Y EE.UU., LOS DOS MERCADOS PRINCIPALES .........................................................................................................................................................12 LOS GIGANTES DEL SECTOR SIGUEN CRECIENDO ..................................................................................................................................................................14 EN LAS TIENDAS DIGITALES, LA COMPETENCIA ES FEROZ .....................................................................................................................................................15