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Version Control Systems, Build Automation and Continuous Integration Integration and Verification Techniques
Version Control Systems, Build Automation and Continuous Integration Integration and Verification Techniques Systematic methods and automation can highly enhance the teamwork on software projects. During this laboratory we will learn the basics of the following techniques: • Version control systems to support efficient teamwork. • Build automation to ensure stable and consistent builds. • Continuous Integration to provide automatic and systematic build, test execution and also deployments. 1 Version Control Systems Version control systems allow to keep all the historical versions of your software for easy tracking. Using version control also benefits team collaboration and improves the efficiency of the development team. In addition, it can be used as a central repository for the data, making build automation and continuous integration possible. There are historically two different approaches for managing the repositories: • Centralized model (CVS and Subversion/SVN): there is one server that contains “the repository” and everyone else checks code into and out of that repository. An important feature of these systems is that only the repository has the full history of all changes made. A checkout from this central repository will place a “working copy” on the user’s machine. This is a snapshot from a certain version of the project on his/her disk. • Distributed model (Git): In a distributed version control system, instead of a checkout, a user will clone a repository from a remote server. In return, he/she receives a full-fledged repository, not just a working copy. The user then has his/her own repository on the local machine – including all of the project’s history. -
Source Code Trees in the VALLEY of THE
PROGRAMMING GNOME Source code trees IN THE VALLEY OF THE CODETHORSTEN FISCHER So you’ve just like the one in Listing 1. Not too complex, eh? written yet another Unfortunately, creating a Makefile isn’t always the terrific GNOME best solution, as assumptions on programs program. Great! But locations, path names and others things may not be does it, like so many true in all cases, forcing the user to edit the file in other great programs, order to get it to work properly. lack something in terms of ease of installation? Even the Listing 1: A simple Makefile for a GNOME 1: CC=/usr/bin/gcc best and easiest to use programs 2: CFLAGS=`gnome-config —cflags gnome gnomeui` will cause headaches if you have to 3: LDFLAGS=`gnome-config —libs gnome gnomeui` type in lines like this, 4: OBJ=example.o one.o two.o 5: BINARIES=example With the help of gcc -c sourcee.c gnome-config —libs —cflags 6: gnome gnomeui gnomecanvaspixbuf -o sourcee.o 7: all: $(BINARIES) Automake and Autoconf, 8: you can create easily perhaps repeated for each of the files, and maybe 9: example: $(OBJ) with additional compiler flags too, only to then 10: $(CC) $(LDFLAGS) -o $@ $(OBJ) installed source code demand that everything is linked. And at the end, 11: do you then also have to copy the finished binary 12: .c.o: text trees. Read on to 13: $(CC) $(CFLAGS) -c $< manually into the destination directory? Instead, 14: find out how. wouldn’t you rather have an easy, portable and 15: clean: quick installation process? Well, you can – if you 16: rm -rf $(OBJ) $(BINARIES) know how. -
Red Hat Enterprise Linux 6 Developer Guide
Red Hat Enterprise Linux 6 Developer Guide An introduction to application development tools in Red Hat Enterprise Linux 6 Dave Brolley William Cohen Roland Grunberg Aldy Hernandez Karsten Hopp Jakub Jelinek Developer Guide Jeff Johnston Benjamin Kosnik Aleksander Kurtakov Chris Moller Phil Muldoon Andrew Overholt Charley Wang Kent Sebastian Red Hat Enterprise Linux 6 Developer Guide An introduction to application development tools in Red Hat Enterprise Linux 6 Edition 0 Author Dave Brolley [email protected] Author William Cohen [email protected] Author Roland Grunberg [email protected] Author Aldy Hernandez [email protected] Author Karsten Hopp [email protected] Author Jakub Jelinek [email protected] Author Jeff Johnston [email protected] Author Benjamin Kosnik [email protected] Author Aleksander Kurtakov [email protected] Author Chris Moller [email protected] Author Phil Muldoon [email protected] Author Andrew Overholt [email protected] Author Charley Wang [email protected] Author Kent Sebastian [email protected] Editor Don Domingo [email protected] Editor Jacquelynn East [email protected] Copyright © 2010 Red Hat, Inc. and others. The text of and illustrations in this document are licensed by Red Hat under a Creative Commons Attribution–Share Alike 3.0 Unported license ("CC-BY-SA"). An explanation of CC-BY-SA is available at http://creativecommons.org/licenses/by-sa/3.0/. In accordance with CC-BY-SA, if you distribute this document or an adaptation of it, you must provide the URL for the original version. Red Hat, as the licensor of this document, waives the right to enforce, and agrees not to assert, Section 4d of CC-BY-SA to the fullest extent permitted by applicable law. -
Also Includes Slides and Contents From
The Compilation Toolchain Cross-Compilation for Embedded Systems Prof. Andrea Marongiu ([email protected]) Toolchain The toolchain is a set of development tools used in association with source code or binaries generated from the source code • Enables development in a programming language (e.g., C/C++) • It is used for a lot of operations such as a) Compilation b) Preparing Libraries Most common toolchain is the c) Reading a binary file (or part of it) GNU toolchain which is part of d) Debugging the GNU project • Normally it contains a) Compiler : Generate object files from source code files b) Linker: Link object files together to build a binary file c) Library Archiver: To group a set of object files into a library file d) Debugger: To debug the binary file while running e) And other tools The GNU Toolchain GNU (GNU’s Not Unix) The GNU toolchain has played a vital role in the development of the Linux kernel, BSD, and software for embedded systems. The GNU project produced a set of programming tools. Parts of the toolchain we will use are: -gcc: (GNU Compiler Collection): suite of compilers for many programming languages -binutils: Suite of tools including linker (ld), assembler (gas) -gdb: Code debugging tool -libc: Subset of standard C library (assuming a C compiler). -bash: free Unix shell (Bourne-again shell). Default shell on GNU/Linux systems and Mac OSX. Also ported to Microsoft Windows. -make: automation tool for compilation and build Program development tools The process of converting source code to an executable binary image requires several steps, each with its own tool. -
Beginning Portable Shell Scripting from Novice to Professional
Beginning Portable Shell Scripting From Novice to Professional Peter Seebach 10436fmfinal 1 10/23/08 10:40:24 PM Beginning Portable Shell Scripting: From Novice to Professional Copyright © 2008 by Peter Seebach All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the copyright owner and the publisher. ISBN-13 (pbk): 978-1-4302-1043-6 ISBN-10 (pbk): 1-4302-1043-5 ISBN-13 (electronic): 978-1-4302-1044-3 ISBN-10 (electronic): 1-4302-1044-3 Printed and bound in the United States of America 9 8 7 6 5 4 3 2 1 Trademarked names may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, we use the names only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark. Lead Editor: Frank Pohlmann Technical Reviewer: Gary V. Vaughan Editorial Board: Clay Andres, Steve Anglin, Ewan Buckingham, Tony Campbell, Gary Cornell, Jonathan Gennick, Michelle Lowman, Matthew Moodie, Jeffrey Pepper, Frank Pohlmann, Ben Renow-Clarke, Dominic Shakeshaft, Matt Wade, Tom Welsh Project Manager: Richard Dal Porto Copy Editor: Kim Benbow Associate Production Director: Kari Brooks-Copony Production Editor: Katie Stence Compositor: Linda Weidemann, Wolf Creek Press Proofreader: Dan Shaw Indexer: Broccoli Information Management Cover Designer: Kurt Krames Manufacturing Director: Tom Debolski Distributed to the book trade worldwide by Springer-Verlag New York, Inc., 233 Spring Street, 6th Floor, New York, NY 10013. -
Riscv-Software-Stack-Tutorial-Hpca2015
Software Tools Bootcamp RISC-V ISA Tutorial — HPCA-21 08 February 2015 Albert Ou UC Berkeley [email protected] Preliminaries To follow along, download these slides at http://riscv.org/tutorial-hpca2015.html 2 Preliminaries . Shell commands are prefixed by a “$” prompt. Due to time constraints, we will not be building everything from source in real-time. - Binaries have been prepared for you in the VM image. - Detailed build steps are documented here for completeness but are not necessary if using the VM. Interactive portions of this tutorial are denoted with: $ echo 'Hello world' . Also as a reminder, these slides are marked with an icon in the upper-right corner: 3 Software Stack . Many possible combinations (and growing) . But here we will focus on the most common workflows for RISC-V software development 4 Agenda 1. riscv-tools infrastructure 2. First Steps 3. Spike + Proxy Kernel 4. QEMU + Linux 5. Advanced Cross-Compiling 6. Yocto/OpenEmbedded 5 riscv-tools — Overview “Meta-repository” with Git submodules for every stable component of the RISC-V software toolchain Submodule Contents riscv-fesvr RISC-V Frontend Server riscv-isa-sim Functional ISA simulator (“Spike”) riscv-qemu Higher-performance ISA simulator riscv-gnu-toolchain binutils, gcc, newlib, glibc, Linux UAPI headers riscv-llvm LLVM, riscv-clang submodule riscv-pk RISC-V Proxy Kernel (riscv-linux) Linux/RISC-V kernel port riscv-tests ISA assembly tests, benchmark suite All listed submodules are hosted under the riscv GitHub organization: https://github.com/riscv 6 riscv-tools — Installation . Build riscv-gnu-toolchain (riscv*-*-elf / newlib target), riscv-fesvr, riscv-isa-sim, and riscv-pk: (pre-installed in VM) $ git clone https://github.com/riscv/riscv-tools $ cd riscv-tools $ git submodule update --init --recursive $ export RISCV=<installation path> $ export PATH=${PATH}:${RISCV}/bin $ ./build.sh . -
Operating Systems and Applications for Embedded Systems >>> Toolchains
>>> Operating Systems And Applications For Embedded Systems >>> Toolchains Name: Mariusz Naumowicz Date: 31 sierpnia 2018 [~]$ _ [1/19] >>> Plan 1. Toolchain Toolchain Main component of GNU toolchain C library Finding a toolchain 2. crosstool-NG crosstool-NG Installing Anatomy of a toolchain Information about cross-compiler Configruation Most interesting features Sysroot Other tools POSIX functions AP [~]$ _ [2/19] >>> Toolchain A toolchain is the set of tools that compiles source code into executables that can run on your target device, and includes a compiler, a linker, and run-time libraries. [1. Toolchain]$ _ [3/19] >>> Main component of GNU toolchain * Binutils: A set of binary utilities including the assembler, and the linker, ld. It is available at http://www.gnu.org/software/binutils/. * GNU Compiler Collection (GCC): These are the compilers for C and other languages which, depending on the version of GCC, include C++, Objective-C, Objective-C++, Java, Fortran, Ada, and Go. They all use a common back-end which produces assembler code which is fed to the GNU assembler. It is available at http://gcc.gnu.org/. * C library: A standardized API based on the POSIX specification which is the principle interface to the operating system kernel from applications. There are several C libraries to consider, see the following section. [1. Toolchain]$ _ [4/19] >>> C library * glibc: Available at http://www.gnu.org/software/libc. It is the standard GNU C library. It is big and, until recently, not very configurable, but it is the most complete implementation of the POSIX API. * eglibc: Available at http://www.eglibc.org/home. -
The GNOME Desktop Environment
The GNOME desktop environment Miguel de Icaza ([email protected]) Instituto de Ciencias Nucleares, UNAM Elliot Lee ([email protected]) Federico Mena ([email protected]) Instituto de Ciencias Nucleares, UNAM Tom Tromey ([email protected]) April 27, 1998 Abstract We present an overview of the free GNU Network Object Model Environment (GNOME). GNOME is a suite of X11 GUI applications that provides joy to users and hackers alike. It has been designed for extensibility and automation by using CORBA and scripting languages throughout the code. GNOME is licensed under the terms of the GNU GPL and the GNU LGPL and has been developed on the Internet by a loosely-coupled team of programmers. 1 Motivation Free operating systems1 are excellent at providing server-class services, and so are often the ideal choice for a server machine. However, the lack of a consistent user interface and of consumer-targeted applications has prevented free operating systems from reaching the vast majority of users — the desktop users. As such, the benefits of free software have only been enjoyed by the technically savvy computer user community. Most users are still locked into proprietary solutions for their desktop environments. By using GNOME, free operating systems will have a complete, user-friendly desktop which will provide users with powerful and easy-to-use graphical applications. Many people have suggested that the cause for the lack of free user-oriented appli- cations is that these do not provide enough excitement to hackers, as opposed to system- level programming. Since most of the GNOME code had to be written by hackers, we kept them happy: the magic recipe here is to design GNOME around an adrenaline response by trying to use exciting models and ideas in the applications. -
Why and How I Use Lilypond Daniel F
Why and How I Use LilyPond Daniel F. Savarese Version 1.1 Copyright © 2018 Daniel F. Savarese1 even with an academic discount. I never got my money's Introduction worth out of it. At the time I couldn't explain exactly why, but I was never productive using it. In June of 2017, I received an email from someone using my classical guitar transcriptions inquiring about how I Years later, when I started playing piano, I upgraded to use LilyPond2 to typeset (or engrave) music. He was the latest version of Finale and suddenly found it easier dissatisfied with his existing WYSIWYG3 commercial to produce scores using the software. It had nothing to software and was looking for alternatives. He was im- do with new features in the product. After notating eight pressed with the appearance of my transcription of Lá- original piano compositions, I realized that my previous grima and wondered if I would share the source for it difficulties had to do with the idiosyncratic requirements and my other transcriptions. of guitar music that were not well-supported by the soft- ware. Nevertheless, note entry and the overall user inter- I sent the inquirer a lengthy response explaining that I'd face of Finale were tedious. I appreciated how accurate like to share the source for my transcriptions, but that it the MIDI playback could be with respect to dynamics, wouldn't be readily usable by anyone given the rather tempo changes, articulations, and so on. But I had little involved set of support files and programs I've built to need for MIDI output. -
The Glib/GTK+ Development Platform
The GLib/GTK+ Development Platform A Getting Started Guide Version 0.8 Sébastien Wilmet March 29, 2019 Contents 1 Introduction 3 1.1 License . 3 1.2 Financial Support . 3 1.3 Todo List for this Book and a Quick 2019 Update . 4 1.4 What is GLib and GTK+? . 4 1.5 The GNOME Desktop . 5 1.6 Prerequisites . 6 1.7 Why and When Using the C Language? . 7 1.7.1 Separate the Backend from the Frontend . 7 1.7.2 Other Aspects to Keep in Mind . 8 1.8 Learning Path . 9 1.9 The Development Environment . 10 1.10 Acknowledgments . 10 I GLib, the Core Library 11 2 GLib, the Core Library 12 2.1 Basics . 13 2.1.1 Type Definitions . 13 2.1.2 Frequently Used Macros . 13 2.1.3 Debugging Macros . 14 2.1.4 Memory . 16 2.1.5 String Handling . 18 2.2 Data Structures . 20 2.2.1 Lists . 20 2.2.2 Trees . 24 2.2.3 Hash Tables . 29 2.3 The Main Event Loop . 31 2.4 Other Features . 33 II Object-Oriented Programming in C 35 3 Semi-Object-Oriented Programming in C 37 3.1 Header Example . 37 3.1.1 Project Namespace . 37 3.1.2 Class Namespace . 39 3.1.3 Lowercase, Uppercase or CamelCase? . 39 3.1.4 Include Guard . 39 3.1.5 C++ Support . 39 1 3.1.6 #include . 39 3.1.7 Type Definition . 40 3.1.8 Object Constructor . 40 3.1.9 Object Destructor . -
Toolchains Instructor: Prabal Dutta Date: October 2, 2012
EECS 373: Design of Microprocessor-Based Systems Fall 2012 Lecture 3: Toolchains Instructor: Prabal Dutta Date: October 2, 2012 Note: Unless otherwise specified, these notes assume: (i) an ARM Cortex-M3 processor operating in little endian mode; (ii) the ARM EABI application binary interface; and (iii) the GNU GCC toolchain. Toolchains A complete software toolchain includes programs to convert source code into binary machine code, link together separately assembled/compiled code modules, disassemble the binaries, and convert their formats. Binary program file (.bin) Assembly Object Executable files (.s) files (.o) image file objcopy ld (linker) as objdump (assembler) Memory layout Disassembled Linker code (.lst) script (.ld) Figure 0.1: Assembler Toolchain. A typical GNU (GNU's Not Unix) assembler toolchain includes several programs that interact as shown in Figure 0.1 and perform the following functions: • as is the assembler and it converts human-readable assembly language programs into binary machine language code. It typically takes as input .s assembly files and outputs .o object files. • ld is the linker and it is used to combine multiple object files by resolving their external symbol references and relocating their data sections, and outputting a single executable file. It typically takes as input .o object files and .ld linker scripts and outputs .out executable files. • objcopy is a translation utility that copies and converts the contents of an object file from one format (e.g. .out) another (e.g. .bin). • objdump is a disassembler but it can also display various other information about object files. It is often used to disassemble binary files (e.g. -
Université De Montréal Context-Aware
UNIVERSITE´ DE MONTREAL´ CONTEXT-AWARE SOURCE CODE IDENTIFIER SPLITTING AND EXPANSION FOR SOFTWARE MAINTENANCE LATIFA GUERROUJ DEPARTEMENT´ DE GENIE´ INFORMATIQUE ET GENIE´ LOGICIEL ECOLE´ POLYTECHNIQUE DE MONTREAL´ THESE` PRESENT´ EE´ EN VUE DE L'OBTENTION DU DIPLOME^ DE PHILOSOPHIÆ DOCTOR (GENIE´ INFORMATIQUE) JUILLET 2013 ⃝c Latifa Guerrouj, 2013. UNIVERSITE´ DE MONTREAL´ ECOLE´ POLYTECHNIQUE DE MONTREAL´ Cette th`ese intitul´ee: CONTEXT-AWARE SOURCE CODE IDENTIFIER SPLITTING AND EXPANSION FOR SOFTWARE MAINTENANCE pr´esent´eepar: GUERROUJ Latifa en vue de l'obtention du dipl^ome de: Philosophiæ Doctor a ´et´ed^ument accept´eepar le jury d'examen constitu´ede: Mme BOUCHENEB Hanifa, Doctorat, pr´esidente M. ANTONIOL Giuliano, Ph.D., membre et directeur de recherche M. GUEH´ ENEUC´ Yann-Ga¨el, Ph.D., membre et codirecteur de recherche M. DESMARAIS Michel, Ph.D., membre Mme LAWRIE Dawn, Ph.D., membre iii This dissertation is dedicated to my parents. For their endless love, support and encouragement. iv ACKNOWLEDGMENTS I am very grateful to both Giulio and Yann for their support, encouragement, and intel- lectual input. I worked with you for four years or even less, but what I learned from you will last forever. Giulio, your passion about research was a source of inspiration and motivation for me. Also, your mentoring and support have been instrumental in achieving my goals. Yann, your enthusiasm and guidance have always been a strength for me to keep moving forward. Research would not be as much fun without students and researchers to collaborate with. It has been a real pleasure and great privilege working with Massimiliano Di Penta (University of Sannio), Denys Poshyvanyk (College of William and Mary), and their teams.