Input/Output

Total Page:16

File Type:pdf, Size:1020Kb

Input/Output Input/output In computing, input/output or I/O (or informally, io or IO) is the communication between an information processing system (such as a computer) and the outside world, possibly a human or another information processing system. Inputs are the signals or data received by the system, and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. I/O devices are used by a person (or other system) to communicate with a computer. For instance, a keyboard or a mouse may be an input device for a computer, while monitors and printers are considered output devices for a computer. Devices for communication between computers, such as modems and network cards, typically serve for both input and output. Note that the designation of a device as either input or output depends on the perspective. Mouse and keyboards take as input physical movement that the human user outputs and convert it into signals that a computer can understand. The output from these devices is input for the computer. Similarly, printers and monitors take as input signals that a computer outputs. They then convert these signals into representations that human users can see or read. For a human user the process of reading or seeing these representations is receiving input. These interactions between computers and humans is studied in a field called human–computer interaction. In computer architecture, the combination of the CPU and main memory (i.e. memory that the CPU can read and write to directly, with individual instructions) is considered the brain of a computer, and from that point of view any transfer of information from or to that combination, for example to or from a disk drive, is considered I/O. The CPU and its supporting circuitry may provide memory-mapped I/O that is used in low-level computer programming, such as the implementation of device drivers, or may provide access to I/O channels. An I/O algorithm is one designed to exploit locality and perform efficiently when data reside on secondary storage, such as a disk drive. Input Devices: Keyboards A 'keyboard' is a human interface device which is represented as a layout of buttons. Each button, or key, can be used to either input a linguistic character to a computer, or to call upon a particular function of the computer. Traditional keyboards use spring- based buttons, though newer variations employ virtual keys, or even projected keyboards. Pointing devices Keyboard devices are the most commonly used input devices today. A pointing device is any human interface device that allows a user to input spatial data to a computer. In the case of mice and touchpads, this is usually achieved by detecting movement across a physical surface. Analog devices, such as 3D mice, joysticks, or pointing sticks, function by reporting their angle of deflection. Movements of the pointing device are echoed on the screen by movements of the pointer, creating a simple, intuitive way to navigate a computer's GUI. High-degree of freedom input devices Some devices allow many continuous degrees of freedom as input. These can be used as pointing devices, but are generally used in ways that don't involve pointing to a location in space, such as the control of a camera angle while in 3D applications. These kinds of devices are typically used in CAVEs, where input that registers 6DOF is required. Composite devices Input devices, such as buttons and joysticks, can be combined on a single physical device that could be thought of as a composite device. Many gaming devices have controllers like this. Technically mice are composite devices, as they both track movement and provide buttons for clicking, but composite devices are generally considered to have more than two different forms of input. • Game controller • Gamepad (or joypad) • Paddle (game controller) • Jog dial/shuttle (or knob) • Wii Remote Imaging and input devices Video input devices are used to digitize images or video from the outside world into the computer. The information can be stored in a multitude of formats depending on the user's requirement. • Digital camera • Digital camcorder • Portable media player • Webcam • Microsoft Kinect Sensor • Image scanner • Fingerprint scanner • Barcode reader • 3D scanner • Laser rangefinder • Eye gaze tracker • Medical Imaging • Computed tomography • Magnetic resonance imaging • Positron emission tomography • Medical ultrasonography Audio input devices In the fashion of video devices, audio devices are used to either capture or create sound. In some cases, an audio output device can be used as an input device, in order to capture produced sound. • Microphones • MIDI keyboard or other digital musical instrument Storage input devices In this device data can be stored. Basic computer components • Keyboard • Image scanner • Microphone Input • Pointing device devices o Graphics tablet o Joystick o Light pen o Mouse o Pointing stick o Touchpad o Touchscreen o Trackball • Webcam o Softcam • Refreshable braille display • Monitor • Refreshable braille display Output • Printer devices • Speakers • Plotter • Optical disc drive o CD-RW o DVD+RW Removable • Disk pack data • Floppy disk storage • Memory card • USB flash drive • Central processing unit (CPU) • HDD / SSD / SSHD • Motherboard • Network interface controller Computer • Power supply case • Random-access memory (RAM) • Sound card • Video card • Ethernet • FireWire (IEEE 1394) • Parallel port Data ports • Serial port • USB • audio jack Types of output Some types of output are text, graphics, tactile,[4] audio, and video. Text consists of characters (letters, numbers, punctuation marks, or any other symbol requiring one byte of computer storage space) that are used to create words, sentences, and paragraphs. Graphics are digital representations of nontext information such as drawings, charts, photographs, and animation (a series of still images in rapid sequence that gives the illusion of motion). Tactile output such as raised line drawings may be useful for some individuals who are blind. Audio is music, speech, or any other sound. Video consists of images played back at speeds to provide the appearance of full motion.[3] Display devices A display device is an output device that visually conveys text, graphics, and video information. Information shown on a display device is called soft copy because the information exists electronically and is displayed for a temporary period of time. Display devices include CRT monitors, LCD monitors and displays, gas plasma monitors, and televisions Audio An audio signal is a representation of sound, typically as an electrical voltage. Audio signals have frequencies in the audio frequency range of roughly 20 to 20,000 Hz (the limits of human hearing). Audio signals may be synthesized directly, or may originate at a transducer such as a microphone, musical instrument pickup, phonograph cartridge, or tape head. Loudspeakers or headphones convert an electrical audio signal into sound. Digital representations of audio signals exist in a variety of formats.[1] Printer (computing) In computing, a printer is a peripheral which makes a representation of an electronic document on physical media. Individual printers are designed to support local and network users at the same time. Some printers can print documents stored on memory cards or from digital cameras and scanners. Consumer and some commercial printers are designed for low-volume, short- turnaround print jobs; requiring virtually no setup time to achieve a hard copy of a given document. However, printers are generally slow devices (30 pages per minute is considered fast, and many inexpensive consumer printers are far slower than that), and the cost per page is actually relatively high. However, this is offset by the on-demand convenience and project management costs being more controllable compared to an out- sourced solution. The printing press remains the machine of choice for high-volume, professional publishing. However, as printers have improved in quality and performance, many jobs which used to be done on printing presses are now done by print on demand or by users on local printers; see desktop publishing. Local printers are also increasingly taking over the process of photofinishing as digital photo printers become commonplace. The world's first computer printer was a 19th-century mechanically driven apparatus invented by Charles Babbage for his difference engine.[1] A virtual printer is a piece of computer software whose user interface and API resembles that of a printer driver, but which is not connected with a physical computer printer. Speech-generating device Speech-generating devices (SGDs), also known as voice output communication aids, are electronic augmentative and alternative communication (AAC) systems used to supplement or replace speech or writing for individuals with severe speech impairments, enabling them to verbally communicate their needs.[1] SGDs are important for people who have limited means of interacting verbally, as they allow individuals to become active participants in communication interactions.[2] Stephen Hawking, physicist and SGD user Projector A projector or image projector is an optical device that projects an image (or moving images) onto a surface, commonly a projection screen. Most projectors create an image by shining a light through a small transparent lens, but some newer types of projectors can project the image directly, by using lasers. A virtual retinal display, or retinal projector, is a projector that projects an image directly on the retina instead of using an external projection screen. Graphics Graphical output displayed on a screen. A digital image is a numeric representation of an image stored on a computer. They don't have any physical size until they are displayed on a screen or printed on paper. Until that point, they are just a collection of numbers on the computer's hard drive that describe the individual elements of a picture and how they are arranged.[5] Some computers come with built-in graphics capability.
Recommended publications
  • ST 200X Film Scanner
    ST COMPANION Flat Media Scanner SPECIFICATIONS: Scanner type: Flatbed color image scanner with Digital ICE technology for lm and photo prints. Scanner area: 8.5 inches by 11.7 inches Resolution: 12,800 dpi with Double Scan technology. Color depth: 48 bits Gray Scale: 16 bits Optical Density: 3.8 Dmax Focus Control: Automatic Scanner speeds: Up to 16.9 msec/line ST 200X Film Scanner Zooming: 50% to 200% SPECIFICATIONS: Light Source: White cold cathode uorescent lamp Featured at: Scanning Type: 35mm Direct Film Scan Photoelectric Device: Color Matrix CCD line sensor Image Sensor: Linear Array Color CCD Operating Systems: Windows 2000 and XP Color Mode: 36 bits per pixel Interface: USB 2.0, IEEE1394 Firewire Grayscale Mode: 8 bits per pixel System Requirements: 512MB RAM, 300MB available hard disk space, Optical Resolution: Up to 3600 dpi CD-ROM drive (4X or faster), available USB 2.0 or IEEE1394 connection and device drivers, TM Light Source: Cold Cathode Florescent Lamp “As green as a tree og” USB 1.1/2.0 compatible operating system and Preview Speed: Lower Resolution 1 second / Higher resolution 10 seconds applications (USB 2.0 recommended for optimum Scan Speeds: Lower Resolution 1 second / Higher resolution up to 45-75 seconds performance), mouse or other pointing device. Maximum Area: 35mm x 36mm single pass Interface USB 2.0 Dimensions: 11.97” w x 5.28” h x 13.74” d Power Adapter: 12 VDC / 1A Weight: 14.8 pounds Power Source: AC 100-240 V 50Hz - 60Hz Warranty, parts/labor: 90 Days PC Recommendations: 512MB Ram, 17” or larger monitor, 2 USB 2.0 ports In the box: Scanner; 6” x 9” Transparency Adapter (built into Operating Systems: Microsoft Windows XP, Microsoft Windows 2000, Windows Vista Scanner lid); Scanning software; ABBYY FineReader Sprint OCR software and electronic Reference Guide; CD-ROM Screen Refresh: 30 frames per second with Adobe Photoshop Elements 2.0; USB 2.0/1.1 cable; Power Source: AC 100-240V 50Hz/60Hz Scanner setup poster; Scanner Quick Guide.
    [Show full text]
  • Snapshot: a Self-Calibration Protocol for Camera Sensor Networks
    Snapshot: A Self-Calibration Protocol for Camera Sensor Networks Xiaotao Liu, Purushottam Kulkarni, Prashant Shenoy and Deepak Ganesan Department of Computer Science University of Massachusetts, Amherst, MA 01003 Email: {xiaotaol, purukulk, shenoy, dganesan}@cs.umass.edu Abstract— A camera sensor network is a wireless network of are based on the classical Tsai method—they require a set cameras designed for ad-hoc deployment. The camera sensors of reference points whose true locations are known in the in such a network need to be properly calibrated by determin- physical world and use the projection of these points on the ing their location, orientation, and range. This paper presents Snapshot, an automated calibration protocol that is explicitly camera image plane to determine camera parameters. Despite designed and optimized for camera sensor networks. Snapshot the wealth of research on calibration in the vision community, uses the inherent imaging abilities of the cameras themselves for adapting these techniques to sensor networks requires us to pay calibration and can determine the location and orientation of a careful attention to the differences in hardware characteristics camera sensor using only four reference points. Our techniques and capabilities of sensor networks. draw upon principles from computer vision, optics, and geometry and are designed to work with low-fidelity, low-power camera First, sensor networks employ low-power, low-fidelity cam- sensors that are typical in sensor networks. An experimental eras such as the CMUcam [16] or Cyclops [11] that have evaluation of our prototype implementation shows that Snapshot coarse-grain imaging capabilities; at best, a mix of low- yields an error of 1-2.5 degrees when determining the camera end and a few high-end cameras can be assumed in such orientation and 5-10cm when determining the camera location.
    [Show full text]
  • EPSON Perfection® 1240U Color Flatbed Scanner
    Perf1240U Cat Sht 10826 CRC 10/3/00 10:26 AM Page 1 EPSON Perfection® 1240U Color Flatbed Scanner FEATURES BENEFITS DETAIL SO SHARP, YOU CAN AFFORD TO • 1200 x 2400 dpi Offers extraordinary image quality BE DIFFERENT hardware resolution and razor sharp detail. Imagine a scanner with remarkable image quality, • True 42-bit color depth Delivers a vast array of vivid, true-to-life colors. speed, and versatility, all at an affordable price. Sound too • Three-button interface Provides quick, easy access to popular good to be true? Not when you get acquainted with the programs and functions. EPSON Perfection 1240U and the EPSON Perfection 1240U • Fully automatic, Scans photos, text, or graphics, all at the PHOTO, two high-performance scanners engineered to one-touch scanning touch of a button. Intelligent driver meet your needs both now and in the future. And, with a automatically color corrects and crops. transparency unit included with the EPSON Perfection • Premium software bundle ® ® 1240U PHOTO, those needs include scanning slides and Adobe PhotoDeluxe ScanSoft® Textbridge® Pro OCR negatives for incredible digital darkroom capabilities. ArcSoft® PhotoPrinterTM Featuring 1200 x 2400 dpi hardware resolution, both ArcSoft Panorama MakerTM EPSON Smart Panel models consistently blaze through each task, delivering EPSON TWAIN Scanning Software sharp, vivid results. With their innovative ColorTrue® II Adobe Photoshop® 5.0 LE* Imaging System and true 42-bit color performance, • Plug and play USB Ensures fast, simple setup on Windows they offer a cost-effective way to scan photos, text, or connection and Macintosh systems. graphics and make spectacular enlargements with • Optional transparency Provides added versatility for scanning breathtaking detail.
    [Show full text]
  • The Future of the Internet and How to Stop It the Harvard Community Has
    The Future of the Internet and How to Stop It The Harvard community has made this article openly available. Please share how this access benefits you. Your story matters. Jonathan L. Zittrain, The Future of the Internet -- And How to Citation Stop It (Yale University Press & Penguin UK 2008). Published Version http://futureoftheinternet.org/ Accessed July 1, 2016 4:22:42 AM EDT Citable Link http://nrs.harvard.edu/urn-3:HUL.InstRepos:4455262 This article was downloaded from Harvard University's DASH Terms of Use repository, and is made available under the terms and conditions applicable to Other Posted Material, as set forth at http://nrs.harvard.edu/urn-3:HUL.InstRepos:dash.current.terms- of-use#LAA (Article begins on next page) YD8852.i-x 1/20/09 1:59 PM Page i The Future of the Internet— And How to Stop It YD8852.i-x 1/20/09 1:59 PM Page ii YD8852.i-x 1/20/09 1:59 PM Page iii The Future of the Internet And How to Stop It Jonathan Zittrain With a New Foreword by Lawrence Lessig and a New Preface by the Author Yale University Press New Haven & London YD8852.i-x 1/20/09 1:59 PM Page iv A Caravan book. For more information, visit www.caravanbooks.org. The cover was designed by Ivo van der Ent, based on his winning entry of an open competition at www.worth1000.com. Copyright © 2008 by Jonathan Zittrain. All rights reserved. Preface to the Paperback Edition copyright © Jonathan Zittrain 2008. Subject to the exception immediately following, this book may not be reproduced, in whole or in part, including illustrations, in any form (beyond that copying permitted by Sections 107 and 108 of the U.S.
    [Show full text]
  • Autofocus for a Digtal Camera Using Spectrum Analysis
    AUTOFOCUS FOR A DIGTAL CAMERA USING SPECTRUM ANALYSIS By AHMED FAIZ ELAMIN MOHAMMED INDEX NO. 084012 Supervisor Dr. Abdelrahman Ali Karrar THESIS SUBMITTED TO UNIVERSITY OF KHARTOUM IN PARTIAL FULFILMENT FOR THE DEGREE OF B.Sc. (HON) IN ELECTRICAL AND ELECTRONICS ENGINEERING (CONTROL ENGINEERING) FACULTY OF ENGINEERING DEPARTMENT OF ELECTRICAL AND ELECTRONICS ENGINEERING JULY 2013 DICLARATION OF ORIGINALITY I declare that this report entitled “AUTOFOCUS FOR A DIGTAL CAMERA USING SPECTRU ANALYSIS “is my own work except as cited in the references. The report has not been accepted for any degree and is not being submitted concurrently in Candidature for any degree or other award. Signature: _________________________ Name: _________________________ Date: _________________________ I DEDICATION To my Mother To my Father To all my great Family II ACKNOWLEDGEMENT Thanks first and foremost to God Almighty who guided me in my career to seek knowledge. I am heartily thankful to my parents who helped me, encouraged me, always going to support me and stand close to me at all times. All thanks and appreciation and respect to my supervisor Dr. Abd- Elrahman Karrar for his great supervisory, and his continued support and encouragement. Many thanks to my colleague Mazin Abdelbadia for his continued diligence and patience to complete this project successfully. Finally, all thanks to those who accompanied me and helped me during my career to seek knowledge. III ABSTRACT The purpose of a camera system is to provide the observer with image information. A defocused image contains less information than a focused one. Therefore, focusing is a central problem in such a system.
    [Show full text]
  • How to Turn Your Smartphone Into a Second Webcam by Julien Bobroff, Frédéric Bouquet, Jeanne Parmentier and Valentine Duru Numerical Set Up
    How to turn your smartphone into a second webcam by Julien Bobroff, Frédéric Bouquet, Jeanne Parmentier and Valentine Duru Numerical set up • Download the Iriun app on your smartphone: - via Google Play (android) => Iriun 4K Webcam for PC and Mac - via Apple Store (iOS) => Iriun Webcam for PC and Mac • Download the Iriun software on your computer; make sure to select the version that fits your operating system: - https://iriun.com/ Physical set up • Use your imagination to make your smartphone stand above your writing surface! Old books, small storage rack, old legos… The possibilities are endless! Start • Make sure both your smartphone and your computer are connected to the same WiFi network • Launch the Iriun app on your smartphone and the Iriun software on your computer: the Iriun window on your computer should be streaming the video captured by your smartphone Uses - On Collaborate: open the Collaborate side bar on the bottom right corner of your screen, click on “share content”, then on “share webcam” and select “Iriun Webcam”; - On Zoom: you can share the video stream captured by your smartphone camera by clicking on “shared screen”, and then selecting “2nd webcam content” in the “advanced” tab; Nb: if you have more than 2 webcams and the wrong one is initially displayed, just click on “switch webcam” on the upper left corner of your screen, until Iriun webcam is displayed. - On OBS: you can now add your smartphone webcam as a source in your scenes => Beneath the “sources” window, click on “+” and select “video capture device”, then select the device “Iriun Webcam”.
    [Show full text]
  • Getting Started Fi-5110C Image Scanner
    fi-5110C Image Scanner P3PC-1072-03EN Getting Started fi-5110C Image Scanner Getting Started CONTENTS ■ Regulatory Information ........................................................ ii ■ Note, Liability ....................................................................... iv ■ Safety Precautions ................................................................ v Chapter 1 PREPARING THE SCANNER.................................. 1 1.1 Checking the Contents of the Scanner Package............. 1 1.2 Names of Parts ................................................................... 1 1.3 Operator Panel.................................................................... 2 Chapter2 INSTALLATION OF THE SCANNER...................... 3 2.1 Installing the Scanner Application ................................... 3 2.2 Installing the Scanner ........................................................ 9 2.3 Connecting the USB Cable.............................................. 10 2.4 Confirming Installation .................................................... 11 Appendix 1 TROUBLESHOOTING........................................ AP-1 Appendix 2 DAILY CARE ...................................................... AP-4 Appendix 3 REPLACING CONSUMABLES.......................... AP-5 fi-5110C Image Scanner Getting Started i INTRODUCTION Thank you for purchasing the fi-5110C Duplex Color Scanner. The use of a shielded interface cable ATTENTION This document describes how to handle fi-5110C is required to comply with the Class B Duplex Color Scannerand basic
    [Show full text]
  • Remote Duel Set up Guide Webcam Gooseneck Smartphone Holder Method
    Remote Duel Set Up Guide Remote Duel Set up Guide There are many options for putting together a Remote Duel set up; we’ve listed a handful below using the devices you already have or are relatively inexpensive. This guide will also give some suggestions on how to set up one’s field and video frame for Remote Dueling. Webcam The simplest option is to use a USB webcam designed for computers or the webcam built into the computer. Most programs will recognize the application as a webcam and can be used to record the field. Gooseneck Smartphone Holder Method A “Gooseneck Smartphone Holder” is an extendible arm that attaches to a table via a mount and depending on the model of the device, holds a smartphone at the end of the arm. ©2020 Studio Dice/SHUEISHA, TV TOKYO, KONAMI Page | 1 Remote Duel Set Up Guide Example of a typical set up. Be sure to follow the manufacturer’s instructions correctly If the arm is obstructing too much of the monitor, we recommend moving the monitor to a safe position ©2020 Studio Dice/SHUEISHA, TV TOKYO, KONAMI Page | 2 Remote Duel Set Up Guide Tripod and Smartphone Mount Method Tripods can be used to place the smartphone above the field. Larger tripods can be placed on the floor, and smaller tripods can be placed on the table. It is recommended to get a tripod that can swivel and tilt to quickly adjust the image on the screen. Most tripods do not include a smartphone‐mount, so it may be necessary to obtain a tripod‐compatible smartphone‐mount.
    [Show full text]
  • Fi-5530C Image Scanner Operator's Guide
    P3PC-1352-03ENZ0 fi-5530C Image Scanner Operator's Guide CONTENTS ■ Regulatory Information ......................................................... v ■ Note, Liability ....................................................................... vii ■ Safety Precautions ................................................................ x Chapter 1 BASIC SCANNER OPERATIONS........................... 1 1.1 Turning the Scanner ON .................................................... 2 1.2 Loading Documents on the ADF for Scanning................ 6 1.3 Scanning Documents....................................................... 10 1.4 How to use the Scanner Driver........................................ 12 Chapter 2 SCANNING VARIOUS TYPES OF DOCUMENTS 27 2.1 Scanning double sided Documents................................ 28 2.2 Scanning Documents with different Widths .................. 30 2.3 Scanning thin Documents ............................................... 31 2.4 Scanning Documents longer than A3 size..................... 32 2.5 Saving scanned Images in PDF Format ......................... 34 2.6 Excluding a Color from the Image (dropout color)........ 41 2.7 Skipping blank Pages....................................................... 43 2.8 Detecting Multi Feeds....................................................... 45 2.9 Correcting skewed Documents....................................... 50 fi-5530C Image Scanner Operator’s Guide i Chapter 3 DAILY CARE ......................................................... 53 3.1 Cleaning Materials and Locations
    [Show full text]
  • Chapter 3 Input Devices
    CSCA0201 FUNDAMENTALS OF COMPUTING Chapter 3 Input Devices 1 Input Devices Topics: • Input Devices • Examples of Input Device • Keyboard • Pointing Devices • Graphic and Video Input Devices • Audio Input Devices 2 Input Devices Input Devices • Any peripheral (piece of computer hardware equipment) used to provide data and control signals to a computer. • Allows the user to put data into the computer. • Without any input devices, a computer would only be a display device and not allow users to interact with it. 3 Input Devices Examples of Input Device • Keyboard • Mouse • Touchscreen • Graphic tablet • Microphone • Scanner 4 Input Devices Keyboard • One of the primary input devices used with a computer. • The keyboard looks very similar to the keyboards of electric typewriters, with some additional keys. • Keyboards allow a computer user to input letters, numbers, and other symbols into a computer • Uses an arrangement of buttons or keys. • Requires pressing and holding several keys simultaneously or in sequence. 5 Input Devices Keyboard 6 Input Devices Types of Keyboard • Standard • Laptop • Gaming and Multimedia • Thumb-sized • Virtual • Foldable 7 Input Devices Types of Keyboard Standard • Desktop computer keyboards, such as the 101-key US traditional keyboards or the 104-key Windows keyboards, include alphabetic characters, punctuation symbols, numbers and a variety of function keys. 8 Input Devices Types of Keyboard Laptop Keyboard • The laptop computer keyboard is a small version of the typical QWERTY keyboard. • A typical laptop has the same keyboard type as a normal keyboard, except for the fact that most laptop keyboards condense the symbols into fewer buttons to accommodate less space.
    [Show full text]
  • Avision | Intelligent Scanner IS25
    Avision Intelligent Scanner IS25 A vision of your office A Portable and Versatile Scanner Document Features: A Portable and Versatile Scanner In a word, the Avision IS25 is a compact scanner with maximum value and Scan documents, receipts, photos, The Avision IS25 is a portable and versatile performance. It is an easy-to-use portable business card, and plastic ID cards scanner designed to meet a variety of your scanner for first-time users and a high-quality scanning tasks. The scanner offers flexibility to start image scanner for business professionals Start instant scan immediately after paper instant scans as long as paper is inserted without alike. is inserted a computer or you may try advanced scans through a TWAIN-compliant application by Instant scan saves images to micro SDTM connecting the scanner to a computer. Scan to iPad or SmartPhone card or USB flash drive in JPEG, PDF, or TIFF (OS: Android 2.2 & Symbian S60) file format Powered by a rechargeable Li-Ion battery, the scanner is cordless and easy to travel with. By Powered by a rechargeable Li-Ion battery Avision IS25 allows you to scan images to iPad switching to the “SD/Flash” mode, you can start through Apple® Camera Connection Kit(not instant scans when a page is inserted and saved Battery can be charged with either the included) or SmartPhone using the USB cable the images to an inserted microSDTM card or a power adapter or USB cable that comes with the phone. USB flash drive in JPEG, PDF, or TIFF file format. Include TWAIN/ISIS driver Since no computer is required to
    [Show full text]
  • Dreambook Ver 2
    Dreambook for begyndere med dreamBoxen Kun til undervisningsbrug Du kan finde mere hjælp på chatten IRC server: skysnolimit-irc.net #ssf #digsat DreamBox DM7000 WWW.SSFTEAM.COM Indholdet er dels lavet af mig og andre på ssfteam.com/digsat.net og andet er fundet på nettet og oversat til dansk. Hvis du mener der er noget som ikke skal være her, så send mig (Alpha) en pm på vores forum www.ssfteam.com Indhold: Tekniske specifikationer om DreamBoxen......................................................................................3 Første image lægges ind på dreamBoxen........................................................................................6 Opsætning af netværk på DreamBoxen.........................................................................................13 Opsætning af Parabol med motor på DreamBoxen........................................................................14 Satellits Configuration med flere end fire LNB............................................................................18 Signalmåler med: Dreambox, Trådløs Laptop, Web-interface og DreamSet..................................21 Sikker måde at skifte img..............................................................................................................24 Flashwizard ver 5.2.......................................................................................................................25 EMU og hvilke mapper skal filerne i.............................................................................................29 De forskellige
    [Show full text]