2004 Annual Report Nipesv Er Apoiigftr •Tq•2004 Annual Report • Thq an Impressive Year a Promising Future •
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Expo Hall Expo Hall
EXPO HALL EXPO HALL 1985 Games . 8118 Cloudapult . 25006 . Fitchburg State University . .14079 . Mercury Learning and Info . 30031 Pure Arts . .28076 . Super Spin Digital . 32032 1UpOnCancer . .32120 . Cloudfire Studios . 32080. Flaming Toast . 24076 Merge Games . .32036 . Q-Workshop . 25002 Sweet Bandits Studios . 28043. 32122 32120 32116 32112 32110 32108 32106 32104 32102 32098 32096 32094 32088 32086 32084 32082 32080 32078 32072 32052 32050 32048 32046 32042 32036 32032 32028 32024 32022 32018 32014 32010 32006 3BlackDot . 18047 Coatsink Software . .16075 . Foam Brain . 22003 . Meta Threads . .27017 . Qing Feng Tech . 31079 . Table Titans . 8120 . 3D Generation . Codename Entertainment . 29071. Focus Home Interactive . 29017 . Metallic Dice Games . 24003 . Quantum Astrophysicists Guild . Tabletop Tycoon . 26003 31081 31080 30081 30080 29080 28081 27080 26080 25080 24081 19068 18069 18068 17069 PLATINUM 15080 14081 13080 12081 12080 11081 11080 32104 27077 29081 26081 23081 13081 3XR . 32078. Command D . 32048. For Fans By Fans . .8082 . Metro VR Studios . .12004 . Rainway . 12003 Tahoe Games . 22034. 24078 BLUE GAMES 31079 30077 30078 28079 28076 27077 25077 23076 22077 19066 18067 18066 17067 16081 SEAGATE 15078 14079 13078 12079 12078 11079 Computer Lunch . Forked Lightning . MiHoYo Limited . Team D-13 . MAMMOTH 562 Interactive . 12002. 30047 31077 25035 Rapt Interactive . 30080 . 14081 31076 29076 27076 26076 25076 24077 TECHNOLOGY 31077 29077 26077 23077 GAMES 9th Level Games . 31006. Contigo Games . .24038 . Frostbox Studios . 32086. Mixer . 12039 . Rebellion . .29037 . Team17 . 14003. 30077 30076 28077 24076 HYPETRAIN COATSINK 15075 ARENANET 11074 19075 EKWB DIGITAL SOFTWARE 15074 14075 13074 12075 12074 11075 Academy of Art University . 27063 . Controller Chaos . .8040 . Furious Tree Games . -
View Portfolio Document
games assets portfolio FULL GAME CREDITS ACTIVISION InXILE Starbreeze Call of Duty: Ghosts Heist The walking dead Call of Duty: Advanced Warfare Call of Duty: Black Ops 3 IO INTERACTIVE SQUARE ENIX Call of Duty: Infinity Warfare Hitman: Absolution Bravely Default BIOWARE KABAM THQ Dragon Age: Inquisition Spirit Lords Darksiders Saints Row 2 CRYSTAL DYNAMICS KONAMI Tomb Raider 2013 Silent Hill: Shattered Memories TORUS Rise of the Tomb Raider Barbie: Life in the Dreamhouse MIDWAY Falling Skies: Planetary Warfare ELECTRONIC ARTS NFL Blitz 2 How to Train Your Dragon 2 DarkSpore Penguins of Madagascar FIFA 09/10/11/12/13/14/15/16/17/18/19 PANDEMIC STUDIOS Fight Night 4 The Sabateur VICIOUS CYCLE Harry Potter – Deathly Hallows Part 1 & 2 Ben 10: Alien Force NBA Live 09/10/12/13 ROCKSTAR GAMES Dead Head Fred NCAA Football 09/10/11/12/13/14 LA Noire NFL Madden 11/12/13/14/15 / 18 Max Payne 2 2K NHL 09/10/11/12/13/16/17/18 Max Payne 3 NBA 2K14/15 Rory Mcilroy PGA Tour Red Dead Redemption Tiger Woods 11/12/13 Grand Theft Auto V 505 GAMES Warhammer Online: Age of Reckoning Takedown (Trailer) UFC 1/ 2 /3 SONY COMPUTER ENTERTAINMENT NFS – Payback God of War 2 EPIC GAMES Battlefield 1 In the name of Tsar Sorcery Gears of War 2 Killzone: Shadow Fall UBISOFT Assassin’s Creed GAMELOFT Starlink Asphalt 9 Steep Rainbow 6 KEYFRAME ANIMATION ASSET CREATION MOCAP CLEANUP LIGHTING FX UBISOFT Assassin Creed Odyssey UBISOFT UBISOFT Assassin Creed Odyssey UBISOFT Assassin Creed Odyssey UBISOFT Assassin Creed Odyssey UBISOFT Assassin Creed Odyssey Electronic Arts -
Headquarters^^
lE iS ^ rW **V'« ^'•<' V‘*-**lH ■'•t. ■ - V . -:a^'- -■ 'M '■>- ‘W .■ • ' ‘.fci.j U. > 'V ' •■;•■ mr > ■/■ : •S.\ 'i,^■.- i' . '. : ' -'f. ' FA€W TWINTT-FOUB ^ V /V FRIDAY, MAY 18, IMjt Awiafe itally Net Prem Ron I , . I I tti^ Week Biidedi,..,....^ . # !:-'■ -1,.. i . v „ ,, iBs^^stifr Svmitts l^italh The Weetlier ................ ... * .■■■■'■.'■ nmf IX. tm - y FereeMt of P. ■ . Weetker PiiHpii 13,578 deer, xalUtaaIglit,X«ir 'H ioei. atanber e< the A«dlt . Sno^'iM ettr mmar, hot, •eMtae* Cool Madras.. the marvelous traditioiral fashion Wmeea •( ObndatlMi ed ttiiBideir^Mnren teeraiKii efior. M anchcBtet^A City o f VQiage Charm ‘ \ DOOM, n g h la Me.^ L . j N ^ DAYS 9:30 A.M. p l^ is new for summer in the palest pastel. *0 ^:45 P.M.; OPEN - . plaid Bermuda short is fully V0L.LXXXI,N0.195 (TWELVE PAGe A—TV SECTION) THURSDAVS 9:30 A.M. to «>:00 P.M. MANCHESTER, CONN., SATURDAY, MAY 19, m z ^ lined, with extension waistband, front zipper, CENTS* ^ $7.98. Combined with a sieeveless cotton Phonma. Heading Home > ■" chamlrav shirt to be worn in or out, 8-16. *4.98. Rival^ays State News President Marines Join Thai Roundup DeatH Forces Near Laos Fathers Death ' Aids Ted Blamed on Son f\ .. .-X • headquarters BANGKOK, ’ Thailandt*>roiLk*** Americsn troops rushing ^^ HARTFORD (A P )—The • CHICOPEE, M au. (A P )— to Thailand to discourage any fur Atty. Gen. Edward J. McCor (AP) — Monsoon - drenched ther Cbmftiunist advances. highway death of Ivon, W. y . A mack Jr. has asserted he has U.S. Marines prepared today Bt. -
The Retriever, Issue 1, Volume 39
18 Features August 31, 2004 THE RETRIEVER Alien vs. Predator: as usual, humans screwed it up Courtesy of 20th Century Fox DOUGLAS MILLER After some groundbreaking discoveries on Retriever Weekly Editorial Staff the part of the humans, three Predators show up and it is revealed that the temple functions as prov- Many of the staple genre franchises that chil- ing ground for young Predator warriors. As the dren of the 1980’s grew up with like Nightmare on first alien warriors are born, chaos ensues – with Elm street or Halloween are now over twenty years Weyland’s team stuck right in the middle. Of old and are beginning to loose appeal, both with course, lots of people and monsters die. their original audience and the next generation of Observant fans will notice that Anderson’s filmgoers. One technique Hollywood has been story is very similar his own Resident Evil, but it exploiting recently to breath life into dying fran- works much better here. His premise is actually chises is to combine the keystone character from sort of interesting – especially ideas like Predator one’s with another’s – usually ending up with a involvement in our own development. Anderson “versus” film. Freddy vs. Jason was the first, and tries to allow his story to unfold and build in the now we have Alien vs. Predator, which certainly style of Alien, withholding the monsters almost will not be the last. Already, the studios have toyed altogether until the second half of the film. This around with making Superman vs. Batman, does not exactly work. -
Game Developers’ Census, the Big Three at E3, and More
>>PRODUCT REVIEWS PHOTOSHOP CS3 EXTENDED * SPACENAVIGATOR AUGUST 2007 THE LEADING GAME INDUSTRY MAGAZINE >>CASE FOR THE TECH ARTIST >>CODERS MOUTH OFF >>THE INNER PRODUCT HOW AND WHY STUDIOS EXCLUSIVE ROUNDTABLE PAINTING WITH DOMAIN NEED THESE OXYMORONS WITH FIVE PROGRAMMERS SPECIFIC LANGUAGES Using Autodeskodesk® HumanIK® middle-middle- Autodesk® ware, Ubisoftoft MotionBuilder™ grounded ththee software enabled assassin inn his In Assassin’s Creed, th the assassin to 12 centuryy boots Ubisoft used and his run-time-time ® ® fl uidly jump Autodesk 3ds Max environment.nt. software to create from rooftops to a hero character so cobblestone real you can almost streets with ease. feel the coarseness of his tunic. HOW UBISOFT GAVE AN ASSASSIN HIS SOUL. autodesk.com/Games IImmagge cocouru tteesyy of Ubiisofft Autodesk, MotionBuilder, HumanIK and 3ds Max are registered trademarks of Autodesk, Inc., in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. © 2007 Autodesk, Inc. All rights reserved. []CONTENTS AUGUST 2007 VOLUME 14, NUMBER 7 FEATURES 7 PROGRAMMERS’ ROUNDTABLE In this exclusive roundtable interview, five top technophiles discuss what’s right and wrong with game programming these days, from in-house procedures to multi-processor systems to code reuse. With Brad Bulkley, Stuart Denman, Chris Hecker, Clinton Keith, and Bruce Rogers 17 THE CODE/ART DIVIDE: 7 HOW TECHNICAL ARTISTS BRIDGE THE GAP Game studio Volition (THE PUNISHER, SAINTS ROW) makes a case for hiring a few technical artists, their value 22 ranging from time savings to smoother in-house communication. As linchpins, technical artists keep programmers and artists bonded in their mutual POSTMORTEM cause, helping to ensure that each department gets what it needs from the 22 FINAL FANTASY XII other—and within reason according to The twelfth installment in Square Enix’s wildly popular series was developed the project’s schedule. -
When the Pot Plays Potter: •Œisaiah╊, Toy Story And
Journal of Religion & Film Volume 14 Issue 2 October 2010 Article 10 October 2010 When the Pot Plays Potter: “Isaiah”, Toy Story and Religious Socialization Paul Tremblay Long Island University, [email protected] Follow this and additional works at: https://digitalcommons.unomaha.edu/jrf Recommended Citation Tremblay, Paul (2010) "When the Pot Plays Potter: “Isaiah”, Toy Story and Religious Socialization," Journal of Religion & Film: Vol. 14 : Iss. 2 , Article 10. Available at: https://digitalcommons.unomaha.edu/jrf/vol14/iss2/10 This Article is brought to you for free and open access by DigitalCommons@UNO. It has been accepted for inclusion in Journal of Religion & Film by an authorized editor of DigitalCommons@UNO. For more information, please contact [email protected]. When the Pot Plays Potter: “Isaiah”, Toy Story and Religious Socialization Abstract Biblical verses mentioning the “pot and the potter” entail a God/creation relationship in which the creation is warned not to turn against, or even criticize, the Creator; humankind is advised humility for fear of Yahweh’s punishment. This is a comparative study of three films with a strong emphasis on a children’s film, Toy Story (1995); the movies to be examined are treated as allegories of the concept of potter/pot lesson with a twist as the humans are playing God/potter. The movies geared more to an adult or mature audience (The Matrix [1999] and Terminator [1986]) feature the creation (robots) turned against the creator (humankind) with deadly consequences for humans. In Toy Story, an animated film, the creators (humans) are not threatened and the “pots” even agree to their condition.The film, I suggest, is an excellent example of the process of religious socialization as played out in a modern fairy tale. -
Force Awakens’ Edition
TUESDAY, AUGUST 18, 2015 TECHNOLOGY AT&T helped US NSA in spying on Internet traffic WASHINGTON: Telecommunications customer. network hubs in the United States. and I.S.P.s,” or Internet service providers, access to contents of transiting email powerhouse AT&T Inc has provided The documents date from 2003 to AT&T installed surveillance equip- according to another NSA document. traffic years before Verizon started in extensive assistance to the US National 2013 and were provided by fugitive for- ment in at least 17 of its US Internet AT&T started in 2011 to provide the March 2013, the Times reported. Security Agency as the spy agency con- mer NSA contractor Edward Snowden, hubs, far more than competitor Verizon NSA more than 1.1 billion domestic cell- Asked to comment on the Times ducts surveillance on huge volumes of the Times reported. The company Communications Inc, the Times report- phone calling records daily after “a push report, AT&T spokesman Brad Burns told Internet traffic passing through the helped the spy agency in a broad range ed. AT&T engineers also were the first to to get this flow operational prior to the Reuters by email: “We do not voluntarily United States, the New York Times of classified activities, the newspaper use new surveillance technologies 10th anniversary of 9/11,” referring to provide information to any investigat- reported on Saturday, citing newly dis- reported. invented by the NSA, the Times report- the Sept. 11, 2001, attacks on the United ing authorities other than if a person’s closed NSA documents. -
List Or Manifest of Alien Passengers for the United States, 1917
Port: ________________________________ Microfilm Publication Number: __________ February 1917 to March 1924 Roll Number: ________________________ Page or Group: _______________________ Line or List: __________________________ List or Manifest of Alien Passengers For the United States ALL ALIENS arriving at a port of continental United States from a foreign port or a port of the insular possessions of the United States, and all aliens arriving at a port of said insular possession from a foreign port, a port of continental United States, S.S._________________ passengers sailing from ___________________, ________________, 19__ 1 2 3 4 5 6 7 8 9 10 11 12 13 Last Permanent Name in Full Age Able to - The name and Final Destination HEAD- Residence TAX complete No. Nationality address of STATUS Calling or Read What on (Country of which Race or People nearest relative Sex (This column Occupation Language City List citizen or subject) City or or friend in for use of Family Name Given Name (or if Country State or Yrs. Mos. Government Read exemption Write Town country whence Town officials only) Married or Single claimed on the alien came what ground) National Archives and Records Administration NARA’s website is www.archives.gov NA Form 14132d (3/05) Immigration Officer at Port of Arrival or a port of another insular possession, in whatsoever class they travel, MUST be fully listed and the master or commanding officer of each vessel carrying such passengers must upon arrival deliver lists thereof to the immigration officer. Arriving at Port of _________________________, _____________________, 19__ 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 nt (See Whether ever before By Whom was in the United States; Purpose of Coming to United Color the Passage Height Place of birth and if so, when and Whether going States of - Paid? ? to join a relative by supported Deformed where? (Whether alien or paid his own or friend; and if Condition or No. -
Inside the Video Game Industry
Inside the Video Game Industry GameDevelopersTalkAbout theBusinessofPlay Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman Downloaded by [Pennsylvania State University] at 11:09 14 September 2017 First published by Routledge Th ird Avenue, New York, NY and by Routledge Park Square, Milton Park, Abingdon, Oxon OX RN Routledge is an imprint of the Taylor & Francis Group, an Informa business © Taylor & Francis Th e right of Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman to be identifi ed as authors of this work has been asserted by them in accordance with sections and of the Copyright, Designs and Patents Act . All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. Trademark notice : Product or corporate names may be trademarks or registered trademarks, and are used only for identifi cation and explanation without intent to infringe. Library of Congress Cataloging in Publication Data Names: Ruggill, Judd Ethan, editor. | McAllister, Ken S., – editor. | Nichols, Randall K., editor. | Kaufman, Ryan, editor. Title: Inside the video game industry : game developers talk about the business of play / edited by Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman. Description: New York : Routledge is an imprint of the Taylor & Francis Group, an Informa Business, [] | Includes index. Identifi ers: LCCN | ISBN (hardback) | ISBN (pbk.) | ISBN (ebk) Subjects: LCSH: Video games industry. -
A Dpics-Ii Analysis of Parent-Child Interactions
WHAT ARE YOUR CHILDREN WATCHING? A DPICS-II ANALYSIS OF PARENT-CHILD INTERACTIONS IN TELEVISION CARTOONS Except where reference is made to the work of others, the work described in this dissertation is my own or was done in collaboration with my advisory committee. This dissertation does not include proprietary or classified information. _______________________ Lori Jean Klinger Certificate of Approval: ________________________ ________________________ Steven K. Shapiro Elizabeth V. Brestan, Chair Associate Professor Associate Professor Psychology Psychology ________________________ ________________________ James F. McCoy Elaina M. Frieda Associate Professor Assistant Professor Psychology Experimental Psychology _________________________ Joe F. Pittman Interim Dean Graduate School WHAT ARE YOUR CHILDREN WATCHING? A DPICS-II ANALYSIS OF PARENT-CHILD INTERACTIONS IN TELEVISION CARTOONS Lori Jean Klinger A Dissertation Submitted to the Graduate Faculty of Auburn University in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy Auburn, Alabama December 15, 2006 WHAT ARE YOUR CHILDREN WATCHING? A DPICS-II ANALYSIS OF PARENT-CHILD INTERACTIONS IN TELEVISION CARTOONS Lori Jean Klinger Permission is granted to Auburn University to make copies of this dissertation at its discretion, upon request of individuals or institutions and at their expense. The author reserves all publication rights. ________________________ Signature of Author ________________________ Date of Graduation iii VITA Lori Jean Klinger, daughter of Chester Klinger and JoAnn (Fetterolf) Bachrach, was born October 24, 1965, in Ashland, Pennsylvania. She graduated from Owen J. Roberts High School as Valedictorian in 1984. She graduated from the United States Military Academy in 1988 and served as a Military Police Officer in the United States Army until 1992. -
[Catalog PDF] Manual Line Changes Nhl 14
Manual Line Changes Nhl 14 Ps3 Download Manual Line Changes Nhl 14 Ps3 NHL 14 [PS3] - PS3. Trainers, astuces, triches et solutions pour Jeux PC, consoles et smartphones. Unlock the highest level of hockey aggression, speed and skill. NHL 14 brings together the best technology from EA SPORTS to deliver the most authentic hockey experience ever. Deliver hits with the cutting-edge NHL Collision Physics, built from FIFA's. NHL 14 for the Sony Playstation 3. Used game in great condition with a 90-day guarantee. DailyFaceoff line combinations - team lineups including power play lines and injuries are updated before and after game days based on real news delivered by team sources and beat reporters. Automated line changes based on calculations do not give you the team’s current lines – and that’s what you need for your fantasy lineups. EA Sports has announced that details of NHL 14 will be unveiled. Seeing as I have NHL 13 I can't imagine wanting to buy NHL 14 - but it'll be. In North America and on Wednesday in Europe (both XBox and PS3). It doesn't help that there's nothing in the manual to explain how to carry out faceoffs. Auto line changes and the idiot assistant coach. This problem seems to date back to time immemorial. Let’s say you have a bona fide top line center, rated at 87. Your second line center is an 82. Your third line center is an 80, and your fourth is a 75. NHL 14 PS3 Cheats. Gamerevolution Monday, September 16, 2013. -
American Broadcasting Company from Wikipedia, the Free Encyclopedia Jump To: Navigation, Search for the Australian TV Network, See Australian Broadcasting Corporation
Scholarship applications are invited for Wiki Conference India being held from 18- <="" 20 November, 2011 in Mumbai. Apply here. Last date for application is August 15, > 2011. American Broadcasting Company From Wikipedia, the free encyclopedia Jump to: navigation, search For the Australian TV network, see Australian Broadcasting Corporation. For the Philippine TV network, see Associated Broadcasting Company. For the former British ITV contractor, see Associated British Corporation. American Broadcasting Company (ABC) Radio Network Type Television Network "America's Branding Broadcasting Company" Country United States Availability National Slogan Start Here Owner Independent (divested from NBC, 1943–1953) United Paramount Theatres (1953– 1965) Independent (1965–1985) Capital Cities Communications (1985–1996) The Walt Disney Company (1997– present) Edward Noble Robert Iger Anne Sweeney Key people David Westin Paul Lee George Bodenheimer October 12, 1943 (Radio) Launch date April 19, 1948 (Television) Former NBC Blue names Network Picture 480i (16:9 SDTV) format 720p (HDTV) Official abc.go.com Website The American Broadcasting Company (ABC) is an American commercial broadcasting television network. Created in 1943 from the former NBC Blue radio network, ABC is owned by The Walt Disney Company and is part of Disney-ABC Television Group. Its first broadcast on television was in 1948. As one of the Big Three television networks, its programming has contributed to American popular culture. Corporate headquarters is in the Upper West Side of Manhattan in New York City,[1] while programming offices are in Burbank, California adjacent to the Walt Disney Studios and the corporate headquarters of The Walt Disney Company. The formal name of the operation is American Broadcasting Companies, Inc., and that name appears on copyright notices for its in-house network productions and on all official documents of the company, including paychecks and contracts.