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The Compilation Toolchain Cross-Compilation for Embedded Systems Prof. Andrea Marongiu ([email protected]) Toolchain The toolchain is a set of development tools used in association with source code or binaries generated from the source code • Enables development in a programming language (e.g., C/C++) • It is used for a lot of operations such as a) Compilation b) Preparing Libraries Most common toolchain is the c) Reading a binary file (or part of it) GNU toolchain which is part of d) Debugging the GNU project • Normally it contains a) Compiler : Generate object files from source code files b) Linker: Link object files together to build a binary file c) Library Archiver: To group a set of object files into a library file d) Debugger: To debug the binary file while running e) And other tools The GNU Toolchain GNU (GNU’s Not Unix) The GNU toolchain has played a vital role in the development of the Linux kernel, BSD, and software for embedded systems. The GNU project produced a set of programming tools. Parts of the toolchain we will use are: -gcc: (GNU Compiler Collection): suite of compilers for many programming languages -binutils: Suite of tools including linker (ld), assembler (gas) -gdb: Code debugging tool -libc: Subset of standard C library (assuming a C compiler). -bash: free Unix shell (Bourne-again shell). Default shell on GNU/Linux systems and Mac OSX. Also ported to Microsoft Windows. -make: automation tool for compilation and build Program development tools The process of converting source code to an executable binary image requires several steps, each with its own tool. -
Computer Architecture and Assembly Language
Computer Architecture and Assembly Language Gabriel Laskar EPITA 2015 License I Copyright c 2004-2005, ACU, Benoit Perrot I Copyright c 2004-2008, Alexandre Becoulet I Copyright c 2009-2013, Nicolas Pouillon I Copyright c 2014, Joël Porquet I Copyright c 2015, Gabriel Laskar Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with the Invariant Sections being just ‘‘Copying this document’’, no Front-Cover Texts, and no Back-Cover Texts. Introduction Part I Introduction Gabriel Laskar (EPITA) CAAL 2015 3 / 378 Introduction Problem definition 1: Introduction Problem definition Outline Gabriel Laskar (EPITA) CAAL 2015 4 / 378 Introduction Problem definition What are we trying to learn? Computer Architecture What is in the hardware? I A bit of history of computers, current machines I Concepts and conventions: processing, memory, communication, optimization How does a machine run code? I Program execution model I Memory mapping, OS support Gabriel Laskar (EPITA) CAAL 2015 5 / 378 Introduction Problem definition What are we trying to learn? Assembly Language How to “talk” with the machine directly? I Mechanisms involved I Assembly language structure and usage I Low-level assembly language features I C inline assembly Gabriel Laskar (EPITA) CAAL 2015 6 / 378 I Programmers I Wise managers Introduction Problem definition Who do I talk to? I System gurus I Low-level enthusiasts Gabriel Laskar (EPITA) CAAL -
Compiler Construction
Compiler Construction Chapter 11 Compiler Construction Compiler Construction 1 A New Compiler • Perhaps a new source language • Perhaps a new target for an existing compiler • Perhaps both Compiler Construction Compiler Construction 2 Source Language • Larger, more complex languages generally require larger, more complex compilers • Is the source language expected to evolve? – E.g., Java 1.0 ! Java 1.1 ! . – A brand new language may undergo considerable change early on – A small working prototype may be in order – Compiler writers must anticipate some amount of change and their design must therefore be flexible – Lexer and parser generators (like Lex and Yacc) are therefore better than hand- coding the lexer and parser when change is inevitable Compiler Construction Compiler Construction 3 Target Language • The nature of the target language and run-time environment influence compiler construction considerably • A new processor and/or its assembler may be buggy Buggy targets make it difficult to debug compilers for that target! • A successful source language will persist over several target generations – E.g., 386 ! 486 ! Pentium ! . – Thus the design of the IR is important – Modularization of machine-specific details is also important Compiler Construction Compiler Construction 4 Compiler Performance Issues • Compiler speed • Generated code quality • Error diagnostics • Portability • Maintainability Compiler Construction Compiler Construction 5 Compiler Speed • Reduce the number of modules • Reduce the number of passes Perhaps generate machine -
12/04/13 1. Einleitung 1
12/04/13 1. Einleitung 1 1. Einleitung − Was ist Systemadministration? ============================================= 12/04/13 1. Einleitung 2 System Administration: It’s a dirty job, but someone said I had to do it. Aufgaben eines Sysadmin gestern und heute: Früher Heute − Einrichten von neuen Nutzern Auch heute gibt es neue User per Hand mit Scripte, Oberflächen automatisiert − Druckermanagment Tonerpatrone Wechseln, Druckerjobs canceln, Drucker reaktivieren, Nutzer beruhigen, Das ist immer noch so. "Der Drucker druckt nicht, ich habe nichts gemacht." − Fragen beantworten: "Wie kann ich ....?" Die Nutzer lesen immer Das "Dialog−Manual" noch keine Manuals. − Prozesse killen Auch heute sollen Prozesse noch endlos laufen. 12/04/13 1. Einleitung 3 Früher Heute − Prozesse/Daemone nach Möglich, aber es gibt Absturz neu starten auch Überwachungstools − Tastaturen aktivieren kommt seltener vor − Backups veranlassen Die Datenmengen sind (zeitzyklisch, häufig) nur viel größer. − Restore von Files Auch heute löschen Nutzer ihre Files unabsichtlich. − "Mein Rechner macht nichts mehr!!!!" Passiert seltener, da die Monitoring/Tracing Rechner schneller sind und mehr Prozessoren haben, gibt es dieses Problem nicht so oft. − Rebooting von Systemen Alle zwei bis drei Jahre kommt bei Fehlern so etwas noch vor. − Speicherplatz auf Platten schaffen Jeder erfüllte Wunsch erzeugt Hilferuf: "Ich kann nichts mehr viele neue kleine Wünsche speichern!!!!" − Sicherheitslöcher finden und Schlimmer als je zuvor, beseitigen, Einbrecher suchen dank Internet und verfolgen 12/04/13 1. Einleitung 4 Früher Heute − Passwörter prüfen Nicht mehr nötig dank neuer Technologien − Programme installieren Es soll auch heute noch neue Programme geben. Einheitliche Verfahren erleichtern aber die Arbeit. − Betriebssystemupdates Vereinfacht. − Konfiguration des Rechnernetzes ja − Installieren neuer Rechner. -
Objective Is
Lehigh Preserve Institutional Repository Design of a microprocessor-based emulsion polymerization process control facility Dimitratos, John N. 1987 Find more at https://preserve.lib.lehigh.edu/ This document is brought to you for free and open access by Lehigh Preserve. It has been accepted for inclusion by an authorized administrator of Lehigh Preserve. For more information, please contact [email protected]. Design of a Microprocessor-based Emulsion Polymerization Process Control Facility A research report written in partial fulfillment of the requirements for the degree of Master of Science in Chemical F:ngim·ering, Lehigh University, Bethlehem, Pennsylvania by John N. Dimitratos June 1987 ,. Design of a Microprocessor-based Emulsion Polymerization .. ,_.,,-•• ·, ,, -i •:>:.·.:':' Process Control Facility ' A research report written in partial fulfillment of the requirements for the degree of Master of Science in Chemical Engineering, Lehigh University, Bethlehem, Pennsylvania by John N. Dimitratos June 1987 •1 to my father and my brother there art times when it is hard to decide what should be chosen at what price, and what endured in return for what reward. Perhaps it is still harder to stick to the decision Aristotle (384-322 B.C) Ethics, Book Ill. Abstract The explosion of microcomputer technology and the recent developments in software and hardware products introduce a new horizon of capabilities for the process control engineer. However, taking advantage of this new technology is not something easily done. H the process control engineer has to undertake such a project soon he will have to deal with the different languages the software engineer and the plant operator use. -
Embedded Firmware Development Languages/Options
Module -4 Embedded System Design Concepts Characteristics & Quality Attributes of Embedded Systems Characteristics of Embedded System Each Embedded System possess a set of characteristics which are unique to it. Some important characteristics of embedded systems are: Application & Domain Specific Reactive & Real Time Operates in ‘harsh’ environment Distributed Small size and Weight Power Concerns Quality Attributes of Embedded Systems: Represent the non-functional requirements that needs to be addressed in the design of an embedded system. The various quality attributes that needs to be addressed in any embedded system development are broadly classified into Operational Quality Attributes Refers to the relevant quality attributes related to tan embedded system when it is in the operational mode or ‘online ’ mode Non-Operational Quality Attributes The Quality attributes that needs to be addressed for the product ‘not’ on the basis of operational aspects are grouped under this category Operational Quality Attributes Response Throughput Reliability Maintainability Security Safety Non-Operational Quality Attributes Testability & Debug-ability Evolvability Portability Time to Prototype and Market Per Unit and Total Cost Washing Machine – Application Specific Embedded System V Extensively used in Home Automation for washing and drying clothes V Contains User Interface units (I/O) like Keypads, Display unit, LEDs for accepting user inputs and providing visual indications V Contains sensors like, water level sensor, temperature -
Assembly Language Programming by James and Jarrod Parkes Abstract
Technical Course Curriculum and Annotated Bibliography CS308: Assembly Language Programming By James and Jarrod Parkes Abstract At the University of Alabama in Huntsville, the Computer Science (CS) Department is facing a decreased student interest in their CS 308 assembly language course. As a result, this new course curriculum and annotated bibliography have been created to restore excitement into the program. Since today's students are seeking innovative applications for programming, this curriculum teaches the 6502 assembly language with a focus on the Nintendo Entertainment System (NES)--a vintage video game console. While linearly covering the required assembly language material, this curriculum incorporates interactive examples from classic NES titles such as Super Mario and The Legend of Zelda. With this curriculum, CS professors are also given the tools to guiding students through the development of their very own NES video games. By the end of the curriculum, professors will be fully equipped to teach the 6502 assembly language while providing students the rewarding experience of game development. Additionally, the annotated bibliography includes supplementary texts and online articles to help reinforce topics for professors and students. Source: Google Images ii Table of Contents Introduction to the Assembly Language Course....................................................... 1! What is an Assembly Language? .................................................................................. 1! How is this Course Structured?................................................................................... -
Chapter 1 Basic Principles of Programming Languages
Chapter 1 Basic Principles of Programming Languages Although there exist many programming languages, the differences among them are insignificant compared to the differences among natural languages. In this chapter, we discuss the common aspects shared among different programming languages. These aspects include: programming paradigms that define how computation is expressed; the main features of programming languages and their impact on the performance of programs written in the languages; a brief review of the history and development of programming languages; the lexical, syntactic, and semantic structures of programming languages, data and data types, program processing and preprocessing, and the life cycles of program development. At the end of the chapter, you should have learned: what programming paradigms are; an overview of different programming languages and the background knowledge of these languages; the structures of programming languages and how programming languages are defined at the syntactic level; data types, strong versus weak checking; the relationship between language features and their performances; the processing and preprocessing of programming languages, compilation versus interpretation, and different execution models of macros, procedures, and inline procedures; the steps used for program development: requirement, specification, design, implementation, testing, and the correctness proof of programs. The chapter is organized as follows. Section 1.1 introduces the programming paradigms, performance, features, and the development of programming languages. Section 1.2 outlines the structures and design issues of programming languages. Section 1.3 discusses the typing systems, including types of variables, type equivalence, type conversion, and type checking during the compilation. Section 1.4 presents the preprocessing and processing of programming languages, including macro processing, interpretation, and compilation. -
Comparing UNIX with Other Systems
Comparing UNIX with other systems Timothy DO' Chase Corporate Computer systems, Inc. 33 West Main Street Holmdel, New Jersey he original concept behind this article was to make a grand comparison between UNIX Tand several other well known systems. This was to beall encompassing and packed with vital information summarized in neat charts, tables and graphs. As the work began, the realization settled in that this was not only difficult to do, but would result in a work so boring as to beincomprehensible. The reader, faced with such awealth ofinformation would be lost at best. Conclusions would be difficult to draw and, in short, the result would be worthless. Mtertearfully filling my waste basket with the initial efforts, I regrouped and began by as king myself why would anyone be interested in comparing UNIX with another operating system? There appears to be only two answers. First, one might hope to learn something about UNIX by analogy. IfI understand the file system on MPEN and someone tells me that UNIX is like that except for such and so, then I might be more quickly able to under stand UNIX. This I felt was an unlikely motivation. After all, there are much simpler ways to learn UNIX. Instead, the motivation for comparing UNIX to other systems must come from a need to evaluate UNIX. Ifwe are aware of the features or short comings ofother systems, then we can benefit by evaluating UNIX relative to those systems. Choosing an operating system or computer is a major decision which we can benefit from or be stuck with for a long time. -
Fifty Years in Home Computing, the Digital Computer and Its Private Use(Er)S
International Journal of Parallel, Emergent and Distributed Systems ISSN: 1744-5760 (Print) 1744-5779 (Online) Journal homepage: https://www.tandfonline.com/loi/gpaa20 Fifty years in home computing, the digital computer and its private use(er)s Stefan Höltgen To cite this article: Stefan Höltgen (2020) Fifty years in home computing, the digital computer and its private use(er)s, International Journal of Parallel, Emergent and Distributed Systems, 35:2, 170-184, DOI: 10.1080/17445760.2019.1597085 To link to this article: https://doi.org/10.1080/17445760.2019.1597085 © 2019 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group Published online: 26 Mar 2019. Submit your article to this journal Article views: 354 View related articles View Crossmark data Full Terms & Conditions of access and use can be found at https://www.tandfonline.com/action/journalInformation?journalCode=gpaa20 INTERNATIONAL JOURNAL OF PARALLEL, EMERGENT AND DISTRIBUTED SYSTEMS 2020, VOL. 35, NO. 2, 170–184 https://doi.org/10.1080/17445760.2019.1597085 Fifty years in home computing, the digital computer and its private use(er)s Stefan Höltgen Department for Musicology and Media Science, Humboldt University, Berlin, Germany ABSTRACT ARTICLE HISTORY The following chapter will discuss the relation between home computer his- Received 13 March 2019 tory and computer programming – with a focus on game programming. Accepted 16 March 2019 The nurseries of the early 1980s are the origins of the later computer game KEYWORDS industry and the private use of microcomputers becomes an essential part Homecomputer; computer of the ‘playful’ exploration and emancipation of technology. -
Ada: the Maginot Line of Languages -Or
BACKTALK Ada: The Maginot Line of Languages -or- One language to rule them all, One language to find them, One language to (withbring apologiesthem all toan J.R.R.Tolkien)d in the darkness bind them. uring World War I, more than one million French citizens The Ada programming language shall become the single were killed, and another estimated four to five million common programming language for Defense mission-criti- were wounded. Many French politicians and generals thought that cal applications. Effective 1 January 1984 for programs the Treaty of Versailles (which ended the war, and was supposed to entering Advanced Development and 1 July 1984 for pro- punish the defeated countries and prevent further conflict) was grams entering Full-Scale Engineering Development, Ada Dinsufficient protection. France was justifiably concerned that the shall be the programming language. treaty was really just an armistice and that war would ultimately resume (as it did – World War II). To protect France, many influ- The problem was that back in 1983 there weren’t many compil- ential politicians and generals were in favor of an aggressive set of ers, tools, or experienced programmers. Compilers were slow and fortifications. There were many studies and meetings, and based on tended to consume all the resources of even high-end computers. the consensus of opinion, the Maginot Line was built. The general feeling among us Ada zealots was that the DeLauer The Maginot Line, named after French minister of defense memo was premature and actually worked against the cause of Ada. André Maginot, was a line of concrete fortifications, tank obstacles, Because of the lack of tools, compilers, and trained programmers, machine gun posts, and other defenses which were built along the many developers either received a waiver from the Ada mandate or Italian and German border. -
Partition Types
Partition Types Partition Types The number on the right is in Hexadecimal. 01 DOS 12-bit fat 02 XENIX root 03 XENIX /usr 04 DOS 3.0+ 16-bit FAT (up to 32M) 05 DOS 3.3+ Extended Partition 06 DOS 3.31+ 16-bit FAT (over 32M) 07 OS/2 IFS (e.g., HPFS) 07 Advanced Unix 07 Windows NT NTFS 07 QNX2.x (pre-1988) 08 OS/2 (v1.0-1.3 only) 08 AIX boot partition 08 SplitDrive 08 DELL partition spanning multiple drives 08 Commodore DOS 08 QNX 1.x and 2.x ("qny") 09 AIX data partition 09 Coherent filesystem 09 QNX 1.x and 2.x ("qnz") 0a OS/2 Boot Manager 0a Coherent swap partition 0a OPUS 0b WIN95 OSR2 32-bit FAT 0c WIN95 OSR2 32-bit FAT, LBA-mapped 0e WIN95: DOS 16-bit FAT, LBA-mapped 0f WIN95: Extended partition, LBA-mapped 10 OPUS (?) 11 Hidden DOS 12-bit FAT 12 Compaq config partition 14 Hidden DOS 16-bit FAT <32M 16 Hidden DOS 16-bit FAT >=32M 17 Hidden IFS (e.g., HPFS) 18 AST SmartSleep Partition 19 Unused (Claimed for Willowtech Photon COS) 1b Hidden WIN95 OSR2 32-bit FAT 1c Hidden WIN95 OSR2 32-bit FAT, LBA-mapped 1e Hidden WIN95 16-bit FAT, LBA-mapped 20 Unused 21 Reserved 21 Unused 22 Unused 23 Reserved 24 NEC DOS 3.x 26 Reserved 31 Reserved 32 NOS 33 Reserved 34 Reserved 35 JFS on OS/2 or eCS 36 Reserved 38 THEOS ver 3.2 2gb partition 39 Plan 9 partition 39 THEOS ver 4 spanned partition 3a THEOS ver 4 4gb partition 3b THEOS ver 4 extended partition 3c PartitionMagic recovery partition 3d Hidden NetWare 40 Venix 80286 41 Linux/MINIX (sharing disk with DRDOS) 41 Personal RISC Boot 41 PPC PReP (Power PC Reference Platform) Boot 42 Linux swap (sharing