Design of the RISC-V Instruction Set Architecture
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KDE 2.0 Development, Which Is Directly Supported
23 8911 CH18 10/16/00 1:44 PM Page 401 The KDevelop IDE: The CHAPTER Integrated Development Environment for KDE by Ralf Nolden 18 IN THIS CHAPTER • General Issues 402 • Creating KDE 2.0 Applications 409 • Getting Started with the KDE 2.0 API 413 • The Classbrowser and Your Project 416 • The File Viewers—The Windows to Your Project Files 419 • The KDevelop Debugger 421 • KDevelop 2.0—A Preview 425 23 8911 CH18 10/16/00 1:44 PM Page 402 Developer Tools and Support 402 PART IV Although developing applications under UNIX systems can be a lot of fun, until now the pro- grammer was lacking a comfortable environment that takes away the usual standard activities that have to be done over and over in the process of programming. The KDevelop IDE closes this gap and makes it a joy to work within a complete, integrated development environment, combining the use of the GNU standard development tools such as the g++ compiler and the gdb debugger with the advantages of a GUI-based environment that automates all standard actions and allows the developer to concentrate on the work of writing software instead of managing command-line tools. It also offers direct and quick access to source files and docu- mentation. KDevelop primarily aims to provide the best means to rapidly set up and write KDE software; it also supports extended features such as GUI designing and translation in con- junction with other tools available especially for KDE development. The KDevelop IDE itself is published under the GNU Public License (GPL), like KDE, and is therefore publicly avail- able at no cost—including its source code—and it may be used both for free and for commer- cial development. -
MIPS Architecture
Introduction to the MIPS Architecture January 14–16, 2013 1 / 24 Unofficial textbook MIPS Assembly Language Programming by Robert Britton A beta version of this book (2003) is available free online 2 / 24 Exercise 1 clarification This is a question about converting between bases • bit – base-2 (states: 0 and 1) • flash cell – base-4 (states: 0–3) • hex digit – base-16 (states: 0–9, A–F) • Each hex digit represents 4 bits of information: 0xE ) 1110 • It takes two hex digits to represent one byte: 1010 0111 ) 0xA7 3 / 24 Outline Overview of the MIPS architecture What is a computer architecture? Fetch-decode-execute cycle Datapath and control unit Components of the MIPS architecture Memory Other components of the datapath Control unit 4 / 24 What is a computer architecture? One view: The machine language the CPU implements Instruction set architecture (ISA) • Built in data types (integers, floating point numbers) • Fixed set of instructions • Fixed set of on-processor variables (registers) • Interface for reading/writing memory • Mechanisms to do input/output 5 / 24 What is a computer architecture? Another view: How the ISA is implemented Microarchitecture 6 / 24 How a computer executes a program Fetch-decode-execute cycle (FDX) 1. fetch the next instruction from memory 2. decode the instruction 3. execute the instruction Decode determines: • operation to execute • arguments to use • where the result will be stored Execute: • performs the operation • determines next instruction to fetch (by default, next one) 7 / 24 Datapath and control unit -
Configurable RISC-V Softcore Processor for FPGA Implementation
1 Configurable RISC-V softcore processor for FPGA implementation Joao˜ Filipe Monteiro Rodrigues, Instituto Superior Tecnico,´ Universidade de Lisboa Abstract—Over the past years, the processor market has and development of several programming tools. The RISC-V been dominated by proprietary architectures that implement Foundation controls the RISC-V evolution, and its members instruction sets that require licensing and the payment of fees to are responsible for promoting the adoption of RISC-V and receive permission so they can be used. ARM is an example of one of those companies that sell its microarchitectures to participating in the development of the new ISA. In the list of the manufactures so they can implement them into their own members are big companies like Google, NVIDIA, Western products, and it does not allow the use of its instruction set Digital, Samsung, or Qualcomm. (ISA) in other implementations without licensing. The RISC-V The main goal of this work is the development of a RISC- instruction set appeared proposing the hardware and software V softcore processor to be implemented in an FPGA, using development without costs, through the creation of an open- source ISA. This way, it is possible that any project that im- a non-RISC-V core as the base of this architecture. The plements the RISC-V ISA can be made available open-source or proposed solution is focused on solving the problems and even implemented in commercial products. However, the RISC- limitations identified in the other RISC-V cores that were V solutions that have been developed do not present the needed analyzed in this thesis, especially in terms of the adaptability requirements so they can be included in projects, especially the and flexibility, allowing future modifications according to the research projects, because they offer poor documentation, and their performances are not suitable. -
General Processor Emulator [Genproemu]
Special Issue - 2015 International Journal of Engineering Research & Technology (IJERT) ISSN: 2278-0181 NCRTS-2015 Conference Proceedings General Processor Emulator [GenProEmu] Bindu B, Shravani K L, Sinchana Hegde Guide: Mr.Aditya Koundinya B, Asst. Prof Computer Science Department Jyothy Institute Of Technology Tatguni,Bangalore-82 Abstract - GenProEmu is an interactive computer emulation programmable device that accepts digital data as input, package in which the user specifies the details of the CPU to processes it according to instructions stored in its memory, be emulated, including the register set, memory, the and provides results as output. It is an example of microinstruction set, machine instruction set, and assembly sequential digital logic, as it has internal memory. language instructions. Users can write machine or assembly Microprocessors operate on numbers and symbols language programs and run them on the CPU they’ve created. represented in the binary numeral system. GenProEmu simulates computer architectures at the register- transfer level. That is, the basic hardware units from which a The fundamental operation of most CPUs, regardless of the hypothetical CPU is constructed consist of registers and physical form they take, is to execute a sequence of stored memory (RAM). The user does not need to deal with instructions called a program. The instructions are kept in individual transistors or gates on the digital logic level of a some kind of computer memory. There are three steps that machine. nearly all CPUs use in their operation: fetch, decode, and execute. 1. INTRODUCTION Fetch- An embedded system is a computer system with a The first step, fetch, involves retrieving an instruction dedicated function within a larger mechanical or electrical (which is represented by a number or sequence of numbers) system, often with real-time computing constraints. -
Aviva for Terminal Server(NA)
Aviva Solutions – Unleashing the Power of Enterprise Information™ Aviva® for Terminal Servers™ Thin-client Multi-host access for thin-clients solution for multi-host connectivity Corporations are in a constant search to protect their technology investments. Bringing 32-bit applications to older generation desktops, Microsoft® Windows Terminal Server platforms has given traditional PCs a new lease on life. Aviva Solutions’ Aviva for Terminal Servers extends the capabilities of Terminal Server technology by providing PC, Mac and UNIX users with the power and capabilities of full-function, 32-bit SNA emulation, Advantages without compromising on features or performance. Users have, at their own legacy desktops, complete access to all Key Features of the emulation, customization, automation, and programmatic Client Platform Independence – Provides DOS, Windows® 3.11, Windows® 95, Windows® 98, capabilities of a full-function emulator, Windows NT®, Windows® 2000, Mac and UNIX users with the power, speed, and features equal without any loss of functionality. to those of a full-function, 32-bit SNA emulator. State-of-the-art, PC-to-host connectivity is now available to a wide range of Multi-Host Connectivity – Supports all the gateways as well as IP connectivity to IBM hosts operating systems and computers, and standard Telnet connectivity to DEC and UNIX hosts. without large investments in new software and hardware. Aviva HotConnect™ – Unique patent-pending “configure once–detect automatically” technology that provides secure, automatic migration from SNA to TCP/IP networks, Aviva Solutions’ Aviva for Terminal and ensures failsafe connectivity; transparently detects and uses the first available network Servers is a true thin-client solution for connection from a pre-defined list of multiple connection types. -
Using the GNU Debugger (Gdb) a Debugger Is a Very Useful Tool for Finding Bugs in a Program
Using the GNU debugger (gdb) A debugger is a very useful tool for finding bugs in a program. You can interact with a program while it is running, start and stop it whenever, inspect the current values of variables and modify them, etc. If your program runs and crashes, it will produce a ‘core dump’. You can also use a debugger to look at the core dump and give you extra information about where the crash happened and what triggered it. Some debuggers (including recent versions of gdb) can also go backwards through your code: you run your code forwards in time to the point of an error, and then go backwards looking at the values of the key variables until you get to the start of the error. This can be slow but useful sometimes! To use a debugger effectively, you need to get the compiler to put extra ‘symbol’ information into the binary, otherwise all it will contain is machine code level – it is much more useful to have the actual variable names you used. To do this, you use: gfortran –g –O0 mycode.f90 –o mybinary where ‘-g’ is the compiler option to include extra symbols, -O0 is no optimization so the code is compiled exactly as written, and the output binary is called ’mybinary’. If the source files and executable file is in the same directory, then you can run the binary through the debugger by simply doing: gdb ./mybinary This will then put you into an interactive debugging session. Most commands can be shortened (eg ‘b’ instead of ‘break’) and pressing ‘enter’ will repeat the last command. -
The 32-Bit PA-RISC Run-Time Architecture Document, V. 1.0 for HP
The 32-bit PA-RISC Run-time Architecture Document HP-UX 11.0 Version 1.0 (c) Copyright 1997 HEWLETT-PACKARD COMPANY. The information contained in this document is subject to change without notice. HEWLETT-PACKARD MAKES NO WARRANTY OF ANY KIND WITH REGARD TO THIS MATERIAL, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. Hewlett-Packard shall not be liable for errors contained herein or for incidental or consequential damages in connection with furnishing, performance, or use of this material. Hewlett-Packard assumes no responsibility for the use or reliability of its software on equipment that is not furnished by Hewlett-Packard. This document contains proprietary information which is protected by copyright. All rights are reserved. No part of this document may be photocopied, reproduced, or translated to another language without the prior written consent of Hewlett-Packard Company. CSO/STG/STD/CLO Hewlett-Packard Company 11000 Wolfe Road Cupertino, California 95014 By The Run-time Architecture Team 32-bit PA-RISC RUN-TIME ARCHITECTURE DOCUMENT 11.0 version 1.0 -1 -2 CHAPTER 1 Introduction 7 1.1 Target Audiences 7 1.2 Overview of the PA-RISC Runtime Architecture Document 8 CHAPTER 2 Common Coding Conventions 9 2.1 Memory Model 9 2.1.1 Text Segment 9 2.1.2 Initialized and Uninitialized Data Segments 9 2.1.3 Shared Memory 10 2.1.4 Subspaces 10 2.2 Register Usage 10 2.2.1 Data Pointer (GR 27) 10 2.2.2 Linkage Table Register (GR 19) 10 2.2.3 Stack Pointer (GR 30) 11 2.2.4 Space -
ARM Architecture
ARM Architecture Comppgzuter Organization and Assembly ygg Languages Yung-Yu Chuang with slides by Peng-Sheng Chen, Ville Pietikainen ARM history • 1983 developed by Acorn computers – To replace 6502 in BBC computers – 4-man VLSI design team – Its simp lic ity comes from the inexper ience team – Match the needs for generalized SoC for reasonable power, performance and die size – The first commercial RISC implemenation • 1990 ARM (Advanced RISC Mac hine ), owned by Acorn, Apple and VLSI ARM Ltd Design and license ARM core design but not fabricate Why ARM? • One of the most licensed and thus widespread processor cores in the world – Used in PDA, cell phones, multimedia players, handheld game console, digital TV and cameras – ARM7: GBA, iPod – ARM9: NDS, PSP, Sony Ericsson, BenQ – ARM11: Apple iPhone, Nokia N93, N800 – 90% of 32-bit embedded RISC processors till 2009 • Used especially in portable devices due to its low power consumption and reasonable performance ARM powered products ARM processors • A simple but powerful design • A whlhole filfamily of didesigns shiharing siilimilar didesign principles and a common instruction set Naming ARM •ARMxyzTDMIEJFS – x: series – y: MMU – z: cache – T: Thumb – D: debugger – M: Multiplier – I: EmbeddedICE (built-in debugger hardware) – E: Enhanced instruction – J: Jazell e (JVM) – F: Floating-point – S: SthiiblSynthesizible version (source code version for EDA tools) Popular ARM architectures •ARM7TDMI – 3 pipe line stages (ft(fetc h/deco de /execu te ) – High code density/low power consumption – One of the most used ARM-version (for low-end systems) – All ARM cores after ARM7TDMI include TDMI even if they do not include TDMI in their labels • ARM9TDMI – Compatible with ARM7 – 5 stages (fe tc h/deco de /execu te /memory /wr ite ) – Separate instruction and data cache •ARM11 ARM family comparison year 1995 1997 1999 2003 ARM is a RISC • RISC: simple but powerful instructions that execute within a single cycle at high clock speed. -
Historical Perspective and Further Reading 162.E1
2.21 Historical Perspective and Further Reading 162.e1 2.21 Historical Perspective and Further Reading Th is section surveys the history of in struction set architectures over time, and we give a short history of programming languages and compilers. ISAs include accumulator architectures, general-purpose register architectures, stack architectures, and a brief history of ARMv7 and the x86. We also review the controversial subjects of high-level-language computer architectures and reduced instruction set computer architectures. Th e history of programming languages includes Fortran, Lisp, Algol, C, Cobol, Pascal, Simula, Smalltalk, C+ + , and Java, and the history of compilers includes the key milestones and the pioneers who achieved them. Accumulator Architectures Hardware was precious in the earliest stored-program computers. Consequently, computer pioneers could not aff ord the number of registers found in today’s architectures. In fact, these architectures had a single register for arithmetic instructions. Since all operations would accumulate in one register, it was called the accumulator , and this style of instruction set is given the same name. For example, accumulator Archaic EDSAC in 1949 had a single accumulator. term for register. On-line Th e three-operand format of RISC-V suggests that a single register is at least two use of it as a synonym for registers shy of our needs. Having the accumulator as both a source operand and “register” is a fairly reliable indication that the user the destination of the operation fi lls part of the shortfall, but it still leaves us one has been around quite a operand short. Th at fi nal operand is found in memory. -
MIPS IV Instruction Set
MIPS IV Instruction Set Revision 3.2 September, 1995 Charles Price MIPS Technologies, Inc. All Right Reserved RESTRICTED RIGHTS LEGEND Use, duplication, or disclosure of the technical data contained in this document by the Government is subject to restrictions as set forth in subdivision (c) (1) (ii) of the Rights in Technical Data and Computer Software clause at DFARS 52.227-7013 and / or in similar or successor clauses in the FAR, or in the DOD or NASA FAR Supplement. Unpublished rights reserved under the Copyright Laws of the United States. Contractor / manufacturer is MIPS Technologies, Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. R2000, R3000, R6000, R4000, R4400, R4200, R8000, R4300 and R10000 are trademarks of MIPS Technologies, Inc. MIPS and R3000 are registered trademarks of MIPS Technologies, Inc. The information in this document is preliminary and subject to change without notice. MIPS Technologies, Inc. (MTI) reserves the right to change any portion of the product described herein to improve function or design. MTI does not assume liability arising out of the application or use of any product or circuit described herein. Information on MIPS products is available electronically: (a) Through the World Wide Web. Point your WWW client to: http://www.mips.com (b) Through ftp from the internet site “sgigate.sgi.com”. Login as “ftp” or “anonymous” and then cd to the directory “pub/doc”. (c) Through an automated FAX service: Inside the USA toll free: (800) 446-6477 (800-IGO-MIPS) Outside the USA: (415) 688-4321 (call from a FAX machine) MIPS Technologies, Inc. -
Microprocessor's Registers
IT Basics The microprocessor and ASM Prof. Răzvan Daniel Zota, Ph.D. Bucharest University of Economic Studies Faculty of Cybernetics, Statistics and Economic Informatics [email protected] http://zota.ase.ro/itb Contents • Basic microprocessor architecture • Intel microprocessor registers • Instructions – their components and format • Addressing modes (with examples) 2 Basic microprocessor architecture • CPU registers – Special memory locations on the microprocessor chip – Examples: accumulator, counter, FLAGS register • Arithmetic-Logic Unit (ALU) – The place where most of the operations are being made inside the CPU • Bus Interface Unit (BIU) – It controls data and address buses when the main memory is accessed (or data from the cache memory) • Control Unit and instruction set – The CPU has a fixed instruction set for working with (examples: MOV, CMP, JMP) 3 Instruction’s processing • Processing an instruction requires 3 basic steps: 1. Fetching the instruction from memory (fetch) 2. Instruction’s decoding (decode) 3. Instruction’s execution (execute) – implies memory access for the operands and storing the result • Operation mode of an “antique” Intel 8086 Fetch Decode Execute Fetch Decode Execute …... Microprocessor 1 1 1 2 2 2 Busy Idle Busy Busy Idle Busy …... Bus 4 Instruction’s processing • Modern microprocessors may process more instructions simultaneously (pipelining) • Operation of a pipeline microprocessor (from Intel 80486 to our days) Fetch Fetch Fetch Fetch Store Fetch Fetch Read Fetch 1 2 3 4 1 5 6 2 7 Bus Unit Decode Decode -
MIPS Architecture • MIPS (Microprocessor Without Interlocked Pipeline Stages) • MIPS Computer Systems Inc
Spring 2011 Prof. Hyesoon Kim MIPS Architecture • MIPS (Microprocessor without interlocked pipeline stages) • MIPS Computer Systems Inc. • Developed from Stanford • MIPS architecture usages • 1990’s – R2000, R3000, R4000, Motorola 68000 family • Playstation, Playstation 2, Sony PSP handheld, Nintendo 64 console • Android • Shift to SOC http://en.wikipedia.org/wiki/MIPS_architecture • MIPS R4000 CPU core • Floating point and vector floating point co-processors • 3D-CG extended instruction sets • Graphics – 3D curved surface and other 3D functionality – Hardware clipping, compressed texture handling • R4300 (embedded version) – Nintendo-64 http://www.digitaltrends.com/gaming/sony- announces-playstation-portable-specs/ Not Yet out • Google TV: an Android-based software service that lets users switch between their TV content and Web applications such as Netflix and Amazon Video on Demand • GoogleTV : search capabilities. • High stream data? • Internet accesses? • Multi-threading, SMP design • High graphics processors • Several CODEC – Hardware vs. Software • Displaying frame buffer e.g) 1080p resolution: 1920 (H) x 1080 (V) color depth: 4 bytes/pixel 4*1920*1080 ~= 8.3MB 8.3MB * 60Hz=498MB/sec • Started from 32-bit • Later 64-bit • microMIPS: 16-bit compression version (similar to ARM thumb) • SIMD additions-64 bit floating points • User Defined Instructions (UDIs) coprocessors • All self-modified code • Allow unaligned accesses http://www.spiritus-temporis.com/mips-architecture/ • 32 64-bit general purpose registers (GPRs) • A pair of special-purpose registers to hold the results of integer multiply, divide, and multiply-accumulate operations (HI and LO) – HI—Multiply and Divide register higher result – LO—Multiply and Divide register lower result • a special-purpose program counter (PC), • A MIPS64 processor always produces a 64-bit result • 32 floating point registers (FPRs).