Component-Based Software Engineering – the Need to Link Methods and Their Theories
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Programming Paradigms & Object-Oriented
4.3 (Programming Paradigms & Object-Oriented- Computer Science 9608 Programming) with Majid Tahir Syllabus Content: 4.3.1 Programming paradigms Show understanding of what is meant by a programming paradigm Show understanding of the characteristics of a number of programming paradigms (low- level, imperative (procedural), object-oriented, declarative) – low-level programming Demonstrate an ability to write low-level code that uses various address modes: o immediate, direct, indirect, indexed and relative (see Section 1.4.3 and Section 3.6.2) o imperative programming- see details in Section 2.3 (procedural programming) Object-oriented programming (OOP) o demonstrate an ability to solve a problem by designing appropriate classes o demonstrate an ability to write code that demonstrates the use of classes, inheritance, polymorphism and containment (aggregation) declarative programming o demonstrate an ability to solve a problem by writing appropriate facts and rules based on supplied information o demonstrate an ability to write code that can satisfy a goal using facts and rules Programming paradigms 1 4.3 (Programming Paradigms & Object-Oriented- Computer Science 9608 Programming) with Majid Tahir Programming paradigm: A programming paradigm is a set of programming concepts and is a fundamental style of programming. Each paradigm will support a different way of thinking and problem solving. Paradigms are supported by programming language features. Some programming languages support more than one paradigm. There are many different paradigms, not all mutually exclusive. Here are just a few different paradigms. Low-level programming paradigm The features of Low-level programming languages give us the ability to manipulate the contents of memory addresses and registers directly and exploit the architecture of a given processor. -
Software Tools: a Building Block Approach
SOFTWARE TOOLS: A BUILDING BLOCK APPROACH NBS Special Publication 500-14 U.S. DEPARTMENT OF COMMERCE National Bureau of Standards ] NATIONAL BUREAU OF STANDARDS The National Bureau of Standards^ was established by an act of Congress March 3, 1901. The Bureau's overall goal is to strengthen and advance the Nation's science and technology and facilitate their effective application for public benefit. To this end, the Bureau conducts research and provides: (1) a basis for the Nation's physical measurement system, (2) scientific and technological services for industry and government, (3) a technical basis for equity in trade, and (4) technical services to pro- mote public safety. The Bureau consists of the Institute for Basic Standards, the Institute for Materials Research, the Institute for Applied Technology, the Institute for Computer Sciences and Technology, the Office for Information Programs, and the ! Office of Experimental Technology Incentives Program. THE INSTITUTE FOR BASIC STANDARDS provides the central basis within the United States of a complete and consist- ent system of physical measurement; coordinates that system with measurement systems of other nations; and furnishes essen- tial services leading to accurate and uniform physical measurements throughout the Nation's scientific community, industry, and commerce. The Institute consists of the Office of Measurement Services, and the following center and divisions: Applied Mathematics — Electricity — Mechanics — Heat — Optical Physics — Center for Radiation Research — Lab- oratory Astrophysics^ — Cryogenics^ — Electromagnetics^ — Time and Frequency*. THE INSTITUTE FOR MATERIALS RESEARCH conducts materials research leading to improved methods of measure- ment, standards, and data on the properties of well-characterized materials needed by industry, commerce, educational insti- tutions, and Government; provides advisory and research services to other Government agencies; and develops, produces, and distributes standard reference materials. -
15-150 Lectures 27 and 28: Imperative Programming
15-150 Lectures 27 and 28: Imperative Programming Lectures by Dan Licata April 24 and 26, 2012 In these lectures, we will show that imperative programming is a special case of functional programming. We will also investigate the relationship between imperative programming and par- allelism, and think about what happens when the two are combined. 1 Mutable Cells Functional programming is all about transforming data into new data. Imperative programming is all about updating and changing data. To get started with imperative programming, ML provides a type 'a ref representing mutable memory cells. This type is equipped with: • A constructor ref : 'a -> 'a ref. Evaluating ref v creates and returns a new memory cell containing the value v. Pattern-matching a cell with the pattern ref p gets the contents. • An operation := : 'a ref * 'a -> unit that updates the contents of a cell. For example: val account = ref 100 val (ref cur) = account val () = account := 400 val (ref cur) = account 1. In the first line, evaluating ref 100 creates a new memory cell containing the value 100, which we will write as a box: 100 and binds the variable account to this cell. 2. The next line pattern-matches account as ref cur, which binds cur to the value currently in the box, in this case 100. 3. The next line updates the box to contain the value 400. 4. The final line reads the current value in the box, in this case 400. 1 It's important to note that, with mutation, the same program can have different results if it is evaluated multiple times. -
Functional and Imperative Object-Oriented Programming in Theory and Practice
Uppsala universitet Inst. för informatik och media Functional and Imperative Object-Oriented Programming in Theory and Practice A Study of Online Discussions in the Programming Community Per Jernlund & Martin Stenberg Kurs: Examensarbete Nivå: C Termin: VT-19 Datum: 14-06-2019 Abstract Functional programming (FP) has progressively become more prevalent and techniques from the FP paradigm has been implemented in many different Imperative object-oriented programming (OOP) languages. However, there is no indication that OOP is going out of style. Nevertheless the increased popularity in FP has sparked new discussions across the Internet between the FP and OOP communities regarding a multitude of related aspects. These discussions could provide insights into the questions and challenges faced by programmers today. This thesis investigates these online discussions in a small and contemporary scale in order to identify the most discussed aspect of FP and OOP. Once identified the statements and claims made by various discussion participants were selected and compared to literature relating to the aspects and the theory behind the paradigms in order to determine whether there was any discrepancies between practitioners and theory. It was done in order to investigate whether the practitioners had different ideas in the form of best practices that could influence theories. The most discussed aspect within FP and OOP was immutability and state relating primarily to the aspects of concurrency and performance. This thesis presents a selection of representative quotes that illustrate the different points of view held by groups in the community and then addresses those claims by investigating what is said in literature. -
Employee Management System
School of Mathematics and Systems Engineering Reports from MSI - Rapporter från MSI Employee Management System Kancho Dimitrov Kanchev Dec MSI Report 06170 2006 Växjö University ISSN 1650-2647 SE-351 95 VÄXJÖ ISRN VXU/MSI/DA/E/--06170/--SE Abstract This report includes a development presentation of an information system for managing the staff data within a small company or organization. The system as such as it has been developed is called Employee Management System. It consists of functionally related GUI (application program) and database. The choice of the programming tools is individual and particular. Keywords Information system, Database system, DBMS, parent table, child table, table fields, primary key, foreign key, relationship, sql queries, objects, classes, controls. - 2 - Contents 1. Introduction…………………………………………………………4 1.1 Background……………………………………………………....................4 1.2 Problem statement ...…………………………………………………….....5 1.3 Problem discussion………………………………………………………....5 1.4 Report Overview…………………………………………………………...5 2. Problem’s solution……………………………………………….....6 2.1 Method...…………………………………………………………………...6 2.2 Programming environments………………………………………………..7 2.3 Database analyzing, design and implementation…………………………10 2.4 Program’s structure analyzing and GUI constructing…………………….12 2.5 Database connections and code implementation………………………….14 2.5.1 Retrieving data from the database………………………………....19 2.5.2 Saving data into the database……………………………………...22 2.5.3 Updating records into the database………………………………..24 2.5.4 Deleting data from the database…………………………………...26 3. Conclusion………………………………………………………....27 4. References………………………………………………………...28 Appendix A: Programming environments and database content….29 Appendix B: Program’s structure and code Implementation……...35 Appendix C: Test Performance…………………………………....56 - 3 - 1. Introduction This chapter gives a brief theoretical preview upon the database information systems and goes through the essence of the problem that should be resolved. -
Unit 2 — Imperative and Object-Oriented Paradigm
Programming Paradigms Unit 2 — Imperative and Object-oriented Paradigm J. Gamper Free University of Bozen-Bolzano Faculty of Computer Science IDSE PP 2018/19 Unit 2 – Imperative and Object-oriented Paradigm 1/38 Outline 1 Imperative Programming Paradigm 2 Abstract Data Types 3 Object-oriented Approach PP 2018/19 Unit 2 – Imperative and Object-oriented Paradigm 2/38 Imperative Programming Paradigm Outline 1 Imperative Programming Paradigm 2 Abstract Data Types 3 Object-oriented Approach PP 2018/19 Unit 2 – Imperative and Object-oriented Paradigm 3/38 Imperative Programming Paradigm Imperative Paradigm/1 The imperative paradigm is the oldest and most popular paradigm Based on the von Neumann architecture of computers Imperative programs define sequences of commands/statements for the computer that change a program state (i.e., set of variables) Commands are stored in memory and executed in the order found Commands retrieve data, perform a computation, and assign the result to a memory location Data ←→ Memory CPU (Data and Address Program) ←→ The hardware implementation of almost all Machine code computers is imperative 8B542408 83FA0077 06B80000 Machine code, which is native to the C9010000 008D0419 83FA0376 computer, and written in the imperative style B84AEBF1 5BC3 PP 2018/19 Unit 2 – Imperative and Object-oriented Paradigm 4/38 Imperative Programming Paradigm Imperative Paradigm/2 Central elements of imperative paradigm: Assigment statement: assigns values to memory locations and changes the current state of a program Variables refer -
Software Requirements Specification to Distribute Manufacturing Data
NIST Advanced Manufacturing Series 300-2 Software Requirements Specification to Distribute Manufacturing Data Thomas Hedberg, Jr. Moneer Helu Marcus Newrock This publication is available free of charge from: https://doi.org/10.6028/NIST.AMS.300-2 NIST Advanced Manufacturing Series 300-2 Software Requirements Specification to Distribute Manufacturing Data Thomas Hedberg, Jr. Moneer Helu Systems Integration Division Engineering Laboratory Marcus Newrock Office of Data and Informatics Material Measurement Laboratory This publication is available free of charge from: https://doi.org/10.6028/NIST.AMS.300-2 December 2017 U.S. Department of Commerce Wilbur L. Ross, Jr., Secretary National Institute of Standards and Technology Walter Copan, NIST Director and Under Secretary of Commerce for Standards and Technology SRS to Distribute Manufacturing Data Hedberg, Helu, and Newrock ______________________________________________________________________________________________________ Contents 1 Introduction 1 1.1 Purpose ...................................... 1 1.2 Disclaimer ..................................... 1 This publication is available free of charge from: https://doi.org/10.6028/NIST.AMS.300-2 1.3 Scope ....................................... 1 1.4 Acronyms and abbreviations ........................... 1 1.5 Verbal Forms ................................... 3 1.5.1 Must .................................... 3 1.5.2 Should ................................... 3 1.5.3 May .................................... 3 1.6 References .................................... -
Comparative Studies of Programming Languages; Course Lecture Notes
Comparative Studies of Programming Languages, COMP6411 Lecture Notes, Revision 1.9 Joey Paquet Serguei A. Mokhov (Eds.) August 5, 2010 arXiv:1007.2123v6 [cs.PL] 4 Aug 2010 2 Preface Lecture notes for the Comparative Studies of Programming Languages course, COMP6411, taught at the Department of Computer Science and Software Engineering, Faculty of Engineering and Computer Science, Concordia University, Montreal, QC, Canada. These notes include a compiled book of primarily related articles from the Wikipedia, the Free Encyclopedia [24], as well as Comparative Programming Languages book [7] and other resources, including our own. The original notes were compiled by Dr. Paquet [14] 3 4 Contents 1 Brief History and Genealogy of Programming Languages 7 1.1 Introduction . 7 1.1.1 Subreferences . 7 1.2 History . 7 1.2.1 Pre-computer era . 7 1.2.2 Subreferences . 8 1.2.3 Early computer era . 8 1.2.4 Subreferences . 8 1.2.5 Modern/Structured programming languages . 9 1.3 References . 19 2 Programming Paradigms 21 2.1 Introduction . 21 2.2 History . 21 2.2.1 Low-level: binary, assembly . 21 2.2.2 Procedural programming . 22 2.2.3 Object-oriented programming . 23 2.2.4 Declarative programming . 27 3 Program Evaluation 33 3.1 Program analysis and translation phases . 33 3.1.1 Front end . 33 3.1.2 Back end . 34 3.2 Compilation vs. interpretation . 34 3.2.1 Compilation . 34 3.2.2 Interpretation . 36 3.2.3 Subreferences . 37 3.3 Type System . 38 3.3.1 Type checking . 38 3.4 Memory management . -
How Era Develops Software
How eRA Develops Software Executive Summary: In an organized, iterative, carefully documented manner, eRA has built a dense infrastructure of methodology, standards, and procedures to underpin the development of a reliable enterprise system for electronic research administration. For software development and quality assurance, NIH has relied thus far solely on contractors. Now the retirement of the legacy IMPAC system is freeing up NIH programmers to join the development team. eRA’s methodology combines the classical Waterfall method and the prototype-oriented Spiral method. It proceeds in three phases: 1. Definition Phase: systems analysis and software development analysis; 2. Development Phase: software design, code generation, and testing; and 3. Maintenance Phase: perfective maintenance and other kinds of maintenance, documentation, and training. To capture the needs of users at every step, eRA employs focus groups, user groups, and the group advocates. Key features of the process are the use of database and tools technology from Oracle and reliance on a strongly modular approach that permits systematic upgrading of modules on a regular basis. End Summary ***** For eRA, developing software is a mission-critical business. With some 576,000,000 transactions taking place annually in IMPAC II and Commons, the functioning of NIH’s extramural grant and contract system relies on a dependable and effective software development process. eRA has built a dense project infrastructure (see figure) to ensure the overall integrity of the system. Other features of the project also contribute: •= for database technology, we rely on Oracle, a leading vendor with robust products; •= our strongly modular approach has enabled us better to target the needs of particular user groups while reducing the complexity of each piece of the project; and •= we have moved ever farther toward empowering users and involving them at every step. -
Basic Concepts of Operating Systems
✐ ✐ “26341˙CH01˙Garrido” — 2011/6/2 — 12:58 — page1—#3 ✐ ✐ © Jones & Bartlett Learning, LLC © Jones & Bartlett Learning, LLC NOT FOR SALE OR DISTRIBUTION NOT FOR SALE OR DISTRIBUTION Chapter© Jones & 1 Bartlett Learning, LLC © Jones & Bartlett Learning, LLC NOT FOR SALE OR DISTRIBUTION NOT FOR SALE OR DISTRIBUTION Basic Concepts of © JonesOperating & Bartlett Learning, Systems LLC © Jones & Bartlett Learning, LLC NOT FOR SALE OR DISTRIBUTION NOT FOR SALE OR DISTRIBUTION © Jones & Bartlett Learning, LLC © Jones & Bartlett Learning, LLC NOT FOR SALE OR DISTRIBUTION NOT FOR SALE OR DISTRIBUTION 1.1 ©Introduction Jones & Bartlett Learning, LLC © Jones & Bartlett Learning, LLC NOT FOR SALE OR DISTRIBUTION NOT FOR SALE OR DISTRIBUTION The operating system is an essential part of a computer system; it is an intermediary component between the application programsand the hardware. The ultimate purpose of an operating system is twofold: (1) to provide various services to users’ programs © Jones & Bartlettand (2) toLearning, control the LLC functioning of the computer© system Jones hardware & Bartlett in an Learning, efficient and LLC NOT FOR SALEeffective OR manner.DISTRIBUTION NOT FOR SALE OR DISTRIBUTION Thischapter presentsthe basicconceptsand the abstract views of operating sys- tems. This preliminary material is important in understanding more clearly the com- plexities of the structure of operating systems and how the various services are provided. General and brief referencesto Unix and Windowsare included throughout the chapter. © Jones & Bartlett Learning,Appendix LLC A presents a detailed explanation© Jones & of theBartlett Linux commands.Learning, LLC NOT FOR SALE OR DISTRIBUTION NOT FOR SALE OR DISTRIBUTION 1.1.1 Software Components A program is a sequence of instructions that enables a computer to execute a specific task. -
What Does the Software Requirement Specification for Local E- Government of Citizen Database Information System? an Analysis Using ISO/IEC/IEEE 29148 – 2011
Journal of Physics: Conference Series PAPER • OPEN ACCESS What does the software requirement specification for local E- Government of citizen database information system? An analysis using ISO/IEC/IEEE 29148 – 2011 To cite this article: M Susilowati et al 2019 J. Phys.: Conf. Ser. 1402 022087 View the article online for updates and enhancements. This content was downloaded from IP address 113.190.230.192 on 07/01/2021 at 18:25 4th Annual Applied Science and Engineering Conference IOP Publishing Journal of Physics: Conference Series 1402 (2019) 022087 doi:10.1088/1742-6596/1402/2/022087 What does the software requirement specification for local E- Government of citizen database information system? An analysis using ISO/IEC/IEEE 29148 – 2011 M Susilowati1, *, M Ahsan2 and Y Kurniawan1 1 Program Studi Sistem Informasi, Fakultas Sains dan Teknologi, Universitas Ma Chung, Villa Puncak Tidar Blok N-1, Malang, Jawa Timur, Indonesia 2 Program Studi Teknik Informatika, Fakultas Sains dan Teknologi, Universitas Kanjuruan, Jl. S. Supriadi, No. 48 Malang, Jawa Timur, Indonesia *[email protected] Abstract. The management citizen database is Improper and not up-to-date will results decisions that are not strategic for the village development process. Inappropriate citizen data also results in long-term ineffective local government planning processes. Such as the problem of forecasting or predicting the level of growth of citizens as well as the need for development services which are part of the medium-term long-term plans of local governments. Therefore they need requires a citizen database information system. In connection with the needs of citizen database information systems, this study provides a solution of analysing documents, namely the requirement specification software for citizen database information systems using the ISO / IEC / IEEE 29148 edition of 2011. -
Software Development a Practical Approach!
Software Development A Practical Approach! Hans-Petter Halvorsen https://www.halvorsen.blog https://halvorsen.blog Software Development A Practical Approach! Hans-Petter Halvorsen Software Development A Practical Approach! Hans-Petter Halvorsen Copyright © 2020 ISBN: 978-82-691106-0-9 Publisher Identifier: 978-82-691106 https://halvorsen.blog ii Preface The main goal with this document: • To give you an overview of what software engineering is • To take you beyond programming to engineering software What is Software Development? It is a complex process to develop modern and professional software today. This document tries to give a brief overview of Software Development. This document tries to focus on a practical approach regarding Software Development. So why do we need System Engineering? Here are some key factors: • Understand Customer Requirements o What does the customer needs (because they may not know it!) o Transform Customer requirements into working software • Planning o How do we reach our goals? o Will we finish within deadline? o Resources o What can go wrong? • Implementation o What kind of platforms and architecture should be used? o Split your work into manageable pieces iii • Quality and Performance o Make sure the software fulfills the customers’ needs We will learn how to build good (i.e. high quality) software, which includes: • Requirements Specification • Technical Design • Good User Experience (UX) • Improved Code Quality and Implementation • Testing • System Documentation • User Documentation • etc. You will find additional resources on this web page: http://www.halvorsen.blog/documents/programming/software_engineering/ iv Information about the author: Hans-Petter Halvorsen The author currently works at the University of South-Eastern Norway.