HOW to VISUALIZE YOUR GPU-ACCELERATED SIMULATION RESULTS Peter Messmer, NVIDIA
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THINC: a Virtual and Remote Display Architecture for Desktop Computing and Mobile Devices
THINC: A Virtual and Remote Display Architecture for Desktop Computing and Mobile Devices Ricardo A. Baratto Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Graduate School of Arts and Sciences COLUMBIA UNIVERSITY 2011 c 2011 Ricardo A. Baratto This work may be used in accordance with Creative Commons, Attribution-NonCommercial-NoDerivs License. For more information about that license, see http://creativecommons.org/licenses/by-nc-nd/3.0/. For other uses, please contact the author. ABSTRACT THINC: A Virtual and Remote Display Architecture for Desktop Computing and Mobile Devices Ricardo A. Baratto THINC is a new virtual and remote display architecture for desktop computing. It has been designed to address the limitations and performance shortcomings of existing remote display technology, and to provide a building block around which novel desktop architectures can be built. THINC is architected around the notion of a virtual display device driver, a software-only component that behaves like a traditional device driver, but instead of managing specific hardware, enables desktop input and output to be intercepted, manipulated, and redirected at will. On top of this architecture, THINC introduces a simple, low-level, device-independent representation of display changes, and a number of novel optimizations and techniques to perform efficient interception and redirection of display output. This dissertation presents the design and implementation of THINC. It also intro- duces a number of novel systems which build upon THINC's architecture to provide new and improved desktop computing services. The contributions of this dissertation are as follows: • A high performance remote display system for LAN and WAN environments. -
Virtualgl / Turbovnc Survey Results Version 1, 3/17/2008 -- the Virtualgl Project
VirtualGL / TurboVNC Survey Results Version 1, 3/17/2008 -- The VirtualGL Project This report and all associated illustrations are licensed under the Creative Commons Attribution 3.0 License. Any works which contain material derived from this document must cite The VirtualGL Project as the source of the material and list the current URL for the VirtualGL web site. Between December, 2007 and March, 2008, a survey of the VirtualGL community was conducted to ascertain which features and platforms were of interest to current and future users of VirtualGL and TurboVNC. The larger purpose of this survey was to steer the future development of VirtualGL and TurboVNC based on user input. 1 Statistics 49 users responded to the survey, with 32 complete responses. When listing percentage breakdowns for each response to a question, this report computes the percentages relative to the total number of complete responses for that question. 2 Responses 2.1 Server Platform “Please select the server platform(s) that you currently use or plan to use with VirtualGL/TurboVNC” Platform Number of Respondees (%) Linux/x86 25 / 46 (54%) ● Enterprise Linux 3 (x86) 2 / 46 (4.3%) ● Enterprise Linux 4 (x86) 5 / 46 (11%) ● Enterprise Linux 5 (x86) 6 / 46 (13%) ● Fedora Core 4 (x86) 1 / 46 (2.2%) ● Fedora Core 7 (x86) 1 / 46 (2.2%) ● Fedora Core 8 (x86) 4 / 46 (8.7%) ● SuSE Linux Enterprise 9 (x86) 1 / 46 (2.2%) 1 Platform Number of Respondees (%) ● SuSE Linux Enterprise 10 (x86) 2 / 46 (4.3%) ● Ubuntu (x86) 7 / 46 (15%) ● Debian (x86) 5 / 46 (11%) ● Gentoo (x86) 1 / -
Supporting Distributed Visualization Services for High Performance Science and Engineering Applications – a Service Provider Perspective
9th IEEE/ACM International Symposium on Cluster Computing and the Grid Supporting distributed visualization services for high performance science and engineering applications – A service provider perspective Lakshmi Sastry*, Ronald Fowler, Srikanth Nagella and Jonathan Churchill e-Science Centre, Science & Technology Facilities Council, Introduction activities, the outcomes, the status and some suggestions as to the way forward. The Science & Technology Facilities Council is home to international Facilities such as the ISIS Workshops and tutorials Neutron Spallation Source, Central Laser Facility and Diamond Light Source, the National The take up of advanced visualization Grid Service including national super techniques within STFC scientists and their computers, Tier1 data service for CERN particle colleagues from the wider academia is quite physics experiment, the British Atmospheric limited despite decades of holding seminars and data Centre and the British Oceanographic Data surgeries to create awareness of the state of the Centre at the Space Science and Technology art. Visualization events generally tend to department. Together these Facilities generate attract practitioners in the field and an several Terabytes of data per month which needs occasional application domain expert. This is a to be handled, catalogued and provided access serious issue limiting the more widespread use to. In addition, the scientists within STFC of advanced visualization tools. In order to departments also develop complex simulations address this deficit, more recently, we have and undertake data analysis for their own begun an escalation of such events by holding experiments. Facilities also have strong ongoing show and tell “Other Peoples Business” to collaborations with UK academic and introduce exemplars from specific domains and commercial users through their involvement then the tools behind the exemplars, advertising with Collaborative Computational Programme, these events exclusively to scientists of various generating very large simulation datasets. -
SUSE® Linux Enterprise Desktop 12 and the Workstation Extension: What's New ?
SUSE® Linux Enterprise Desktop 12 and the Workstation Extension: What's New ? Frédéric Crozat <[email protected]> Enterprise Desktop Release Manager Scott Reeves <[email protected]> Enterprise Desktop Development Manager Agenda • Design Criteria • Desktop Environment in SUSE Linux Enterprise 12 • GNOME Shell • Desktop Features and Applications 2 Design Criteria SUSE Linux Enterprise Desktop Interoperability Ease of Use Security Ease of Management Lower Costs 4 SUSE Linux Enterprise Desktop 12 • Focus on technical workstation ‒ Developers and System administrators • One tool for the job • Main desktop applications will be shipped: ‒ Mail client, Office Suite, Graphical Editors, ... • SUSE Linux Enterprise Workstation Extension ‒ Extend SUSE Linux Enterprise Server with packages only available on SUSE Linux Enterprise Desktop. (x86-64 only) 5 Desktop in SUSE Linux Enterprise 12 As Part of the Common Code Base SUSE Linux Enterprise 12 Desktop Environment • SUSE Linux Enterprise 12 contains one primary desktop environment • Additional light-weight environment for special use-cases: ‒ Integrated Systems • Desktop environment is shared between the server and desktop products 7 SUSE Linux Enterprise 12 Desktop Environment • GNOME 3 is the main desktop environment ‒ SLE Classic mode by default ‒ GNOME 3 Classic Mode and GNOME 3 Shell Mode also available • SUSE Linux Enterprise 12 ships also lightweight IceWM ‒ Targeted at Integrated Systems • QT fully supported: ‒ QT5 supported for entire SLE12 lifecycle ‒ QT4 supported, will be removed in future -
Release Notes for Xfree86® 4.8.0 the Xfree86 Project, Inc December 2008
Release Notes for XFree86® 4.8.0 The XFree86 Project, Inc December 2008 Abstract This document contains information about the various features and their current sta- tus in the XFree86 4.8.0 release. 1. Introduction to the 4.x Release Series XFree86 4.0 was the first official release of the XFree86 4 series. The current release (4.8.0) is the latest in that series. The XFree86 4.x series represents a significant redesign of the XFree86 X server,with a strong focus on modularity and configurability. 2. Configuration: aQuickSynopsis Automatic configuration was introduced with XFree86 4.4.0 which makes it possible to start XFree86 without first creating a configuration file. This has been further improved in subsequent releases. If you experienced any problems with automatic configuration in a previous release, it is worth trying it again with this release. While the initial automatic configuration support was originally targeted just for Linux and the FreeBSD variants, as of 4.5.0 it also includes Solaris, NetBSD and OpenBSD support. Full support for automatic configuration is planned for other platforms in futurereleases. If you arerunning Linux, FreeBSD, NetBSD, OpenBSD, or Solaris, try Auto Configuration by run- ning: XFree86 -autoconfig If you want to customise some things afterwards, you can cut and paste the automatically gener- ated configuration from the /var/log/XFree86.0.log file into an XF86Config file and make your customisations there. If you need to customise some parts of the configuration while leav- ing others to be automatically detected, you can combine a partial static configuration with the automatically detected one by running: XFree86 -appendauto If you areusing a platform that is not currently supported, then you must try one of the older methods for getting started like "xf86cfg", which is our graphical configuration tool. -
Release 0.11 Todd Gamblin
Spack Documentation Release 0.11 Todd Gamblin Feb 07, 2018 Basics 1 Feature Overview 3 1.1 Simple package installation.......................................3 1.2 Custom versions & configurations....................................3 1.3 Customize dependencies.........................................4 1.4 Non-destructive installs.........................................4 1.5 Packages can peacefully coexist.....................................4 1.6 Creating packages is easy........................................4 2 Getting Started 7 2.1 Prerequisites...............................................7 2.2 Installation................................................7 2.3 Compiler configuration..........................................9 2.4 Vendor-Specific Compiler Configuration................................ 13 2.5 System Packages............................................. 16 2.6 Utilities Configuration.......................................... 18 2.7 GPG Signing............................................... 20 2.8 Spack on Cray.............................................. 21 3 Basic Usage 25 3.1 Listing available packages........................................ 25 3.2 Installing and uninstalling........................................ 42 3.3 Seeing installed packages........................................ 44 3.4 Specs & dependencies.......................................... 46 3.5 Virtual dependencies........................................... 50 3.6 Extensions & Python support...................................... 53 3.7 Filesystem requirements........................................ -
Vsim User Guide Release 10.1.0-R2780
VSim User Guide Release 10.1.0-r2780 Tech-X Corporation Mar 12, 2020 2 CONTENTS 1 Overview 1 1.1 What is VSimComposer?........................................1 1.2 VSim Capabilities............................................1 2 Starting VSimComposer 3 2.1 Running Locally.............................................3 2.2 Running VSimComposer On a Remote Computer System.......................4 2.3 Visualizing Remote Data.........................................5 2.4 Welcome Window............................................5 3 Creating or Opening a Simulation7 3.1 Starting a Simulation...........................................7 4 Menus and Menu Items 15 4.1 File Menu................................................. 15 4.2 Edit Menu................................................ 18 4.3 View Menu................................................ 21 4.4 Help Menu................................................ 21 4.5 Tools/VSimComposer Menu (Settings/Preferences)........................... 21 5 Simulation Concepts 31 5.1 Simulation Concepts Introduction.................................... 31 5.2 Grids................................................... 32 5.3 Geometries................................................ 36 5.4 Electric and Magnetic Fields....................................... 36 5.5 Particles................................................. 41 5.6 Reactions................................................. 43 5.7 Histories................................................. 44 6 Visual Setup 45 6.1 Setup Window for Visual-setup Simulations.............................. -
Package Name Software Description Project
A S T 1 Package Name Software Description Project URL 2 Autoconf An extensible package of M4 macros that produce shell scripts to automatically configure software source code packages https://www.gnu.org/software/autoconf/ 3 Automake www.gnu.org/software/automake 4 Libtool www.gnu.org/software/libtool 5 bamtools BamTools: a C++ API for reading/writing BAM files. https://github.com/pezmaster31/bamtools 6 Biopython (Python module) Biopython is a set of freely available tools for biological computation written in Python by an international team of developers www.biopython.org/ 7 blas The BLAS (Basic Linear Algebra Subprograms) are routines that provide standard building blocks for performing basic vector and matrix operations. http://www.netlib.org/blas/ 8 boost Boost provides free peer-reviewed portable C++ source libraries. http://www.boost.org 9 CMake Cross-platform, open-source build system. CMake is a family of tools designed to build, test and package software http://www.cmake.org/ 10 Cython (Python module) The Cython compiler for writing C extensions for the Python language https://www.python.org/ 11 Doxygen http://www.doxygen.org/ FFmpeg is the leading multimedia framework, able to decode, encode, transcode, mux, demux, stream, filter and play pretty much anything that humans and machines have created. It supports the most obscure ancient formats up to the cutting edge. No matter if they were designed by some standards 12 ffmpeg committee, the community or a corporation. https://www.ffmpeg.org FFTW is a C subroutine library for computing the discrete Fourier transform (DFT) in one or more dimensions, of arbitrary input size, and of both real and 13 fftw complex data (as well as of even/odd data, i.e. -
Upgrading and Performance Analysis of Thin Clients in Server Based Scientific Computing
Institutionen för Systemteknik Department of Electrical Engineering Examensarbete Upgrading and Performance Analysis of Thin Clients in Server Based Scientific Computing Master Thesis in ISY Communication System By Rizwan Azhar LiTH-ISY-EX - - 11/4388 - - SE Linköping 2011 Department of Electrical Engineering Linköpings Tekniska Högskola Linköpings universitet Linköpings universitet SE-581 83 Linköping, Sweden 581 83 Linköping, Sweden Upgrading and Performance Analysis of Thin Clients in Server Based Scientific Computing Master Thesis in ISY Communication System at Linköping Institute of Technology By Rizwan Azhar LiTH-ISY-EX - - 11/4388 - - SE Examiner: Dr. Lasse Alfredsson Advisor: Dr. Alexandr Malusek Supervisor: Dr. Peter Lundberg Presentation Date Department and Division 04-02-2011 Department of Electrical Engineering Publishing Date (Electronic version) Language Type of Publication ISBN (Licentiate thesis) X English Licentiate thesis ISRN: Other (specify below) X Degree thesis LiTH-ISY-EX - - 11/4388 - - SE Thesis C-level Thesis D-level Title of series (Licentiate thesis) 55 Report Number of Pages Other (specify below) Series number/ISSN (Licentiate thesis) URL, Electronic Version http://www.ep.liu.se Publication Title Upgrading and Performance Analysis of Thin Clients in Server Based Scientific Computing Author Rizwan Azhar Abstract Server Based Computing (SBC) technology allows applications to be deployed, managed, supported and executed on the server and not on the client; only the screen information is transmitted between the server and client. This architecture solves many fundamental problems with application deployment, technical support, data storage, hardware and software upgrades. This thesis is targeted at upgrading and evaluating performance of thin clients in scientific Server Based Computing (SBC). Performance of Linux based SBC was assessed via methods of both quantitative and qualitative research. -
Building a 3D Graphic User Interface in Linux
Freescale Semiconductor Document Number: AN4045 Application Note Rev. 0, 01/2010 Building a 3D Graphic User Interface in Linux Building Appealing, Eye-Catching, High-End 3D UIs with i.MX31 by Multimedia Application Division Freescale Semiconductor, Inc. Austin, TX To compete in the market, apart from aesthetics, mobile Contents 1. X Window System . 2 devices are expected to provide simplicity, functionality, and 1.1. UI Issues . 2 elegance. Customers prefer attractive mobile devices and 2. Overview of GUI Options for Linux . 3 expect new models to be even more attractive. For embedded 2.1. Graphics Toolkit . 3 devices, a graphic user interface is essential as it enhances 2.2. Open Graphics Library® . 4 3. Clutter Toolkit - Solution for GUIs . 5 the ease of use. Customers expect the following qualities 3.1. Features . 5 when they use a Graphical User Interface (GUI): 3.2. Clutter Overview . 6 3.3. Creating the Scenegraph . 7 • Quick and responsive feedback for user actions that 3.4. Behaviors . 8 clarifies what the device is doing. 3.5. Animation by Frames . 9 • Natural animations. 3.6. Event Handling . 10 4. Conclusion . 10 • Provide cues, whenever appropriate, instead of 5. Revision History . 11 lengthy textual descriptions. • Quick in resolving distractions when the system is loading or processing. • Elegant and beautiful UI design. This application note provides an overview and a guide for creating a complex 3D User Interface (UI) in Linux® for the embedded devices. © Freescale Semiconductor, Inc., 2010. All rights reserved. X Window System 1 X Window System The X Window system (commonly X11 or X) is a computer software system and network protocol that implements X display protocol and provides windowing on bitmap displays. -
Remote Visualization
Remote Visualization Ravi Chityala Mike Knox Nancy Rowe © 2011 Regents of the University of Minnesota. All rights reserved. Remote visualization • Motivation: Large data – Limited local storage – Lengthy data transfer time – Slow local graphics system • Data rendered where calculated • Challenges:Bandwidth – 1280 x 1024 pixels of 24 bits at 30 frames a second = 118 MBps • Latency of network and GPU © 2011 Regents of the University of Minnesota. All rights reserved. What is remote visualization at MSI? • Available on Jay and Koronis • Several ways to access • Experimental © 2011 Regents of the University of Minnesota. All rights reserved. Systems Jay • Nvidia Quadro FX5800 • 64G memory Koronis (SGI Altix UV Constellation); NIH graphics1 graphics[2-4] • Nvidia Quadro FX1800 • Nvidia Quadro FX5800 • 256G memory • 48G memory © 2011 Regents of the University of Minnesota. All rights reserved. Access to Systems Jay • Reservation • qsub -I -q jay • www.msi.umn.edu/hardware/itasca/jay.html Koronis NIH www.msi.umn.edu/hardware/koronis © 2011 Regents of the University of Minnesota. All rights reserved. Systems System Location of Single Aggregate temporary Read/Write Read/Write storage speed speed Jay /lustre ~400MB/s ~10GB/s ~400MB/s ~13.5GB/s Koronis /scratch ~1.5GB/s ~4 - 14GB/s ~1.5GB/s ~7- 16GB/s (highly variable) © 2011 Regents of the University of Minnesota. All rights reserved. Ways to access • KVM • Teradici • VirtualGL • Client/Server © 2011 Regents of the University of Minnesota. All rights reserved. KVM • Keyboard, Video and Mouse • Directly runs software • Installed in SDVL 575 © 2011 Regents of the University of Minnesota. All rights reserved. Teradici card • PCoIP • Host rendering • Just sends pixels • Installed in SDVL 575 © 2011 Regents of the University of Minnesota. -
New Evolutions in the X Window System
New Evolutions in the X Window System Matthieu Herrb∗ and Matthias Hopf† October 2005 Abstract This paper presents an overview of recent and on-going evolutions in the X window system. First, the state of some features will be presented that are already available for several months in the X server, but not yet widely used in applications. Then some ongoing and future evolutions will be shown: on the short term, the new EXA acceleration framework and the new modular- ized build system. The last part will focus on a longer term project: the new Xgl server architecture, based on the OpenGL technology for both 2D and 3D acceleration. Introduction The X window system celebrated its twentieth birthday last year. After some quick evolution in its early years, its development slowed down during the nineties, be- cause the system had acquired a level of maturity that made it fit most of the needs of the users of graphical work stations. But after all this time, pushed by the com- petition with other systems (Mac OS X and Microsoft Windows) the need for more advanced graphics features triggered new developments. The first part of this paper is going to describe some of these features that are already available (and have been used) for a couple of years but not necessarily known by users of the X window system. A second part will address some on-going work that will be part of the X11R7 release: a new 2D acceleration architecture and the modularization of the source tree. In the third part, a complete redesign of the device dependent layer of the X server, based on OpenGL, will be presented.