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Build Lightning Fast Web Apps with HTML5 and SAS® Allan Bowe, SAS Consultant
1091-2017 Build Lightning Fast Web Apps with HTML5 and SAS® Allan Bowe, SAS consultant ABSTRACT What do we want? Web applications! When do we want them? Well.. Why not today? This author argues that the key to delivering web apps ‘lightning fast’ can be boiled down to a few simple factors, such as: • Standing on the shoulders (not the toes) of giants. Specifically, learning and leveraging the power of free / open source toolsets such as Google’s Angular, Facebook’s React.js and Twitter Bootstrap • Creating ‘copy paste’ templates for web apps that can be quickly re-used and tweaked for new purposes • Using the right tools for the job (and being familiar with them) By choosing SAS as the back end, your apps will benefit from: • Full blown analytics platform • Access to all kinds of company data • Full SAS metadata security (every server request is metadata validated) By following the approach taken in this paper, you may well find yourself in possession of an electrifying capability to deliver great content and professional-looking web apps faster than one can say “Usain Bolt”. AUDIENCE This paper is aimed at a rare breed of SAS developer – one with both front end (HTML / Javascript) and platform administration (EBI) experience. If you can describe the object of object arrays, the object spawner and the Document Object Model – then this paper is (objectionably?) for you! INTRODUCTION You are about to receive a comprehensive overview of building Enterprise Grade web applications with SAS. Such a framework will enable you to build hitherto unimaginable things. -
Functional Languages
Functional Programming Languages (FPL) 1. Definitions................................................................... 2 2. Applications ................................................................ 2 3. Examples..................................................................... 3 4. FPL Characteristics:.................................................... 3 5. Lambda calculus (LC)................................................. 4 6. Functions in FPLs ....................................................... 7 7. Modern functional languages...................................... 9 8. Scheme overview...................................................... 11 8.1. Get your own Scheme from MIT...................... 11 8.2. General overview.............................................. 11 8.3. Data Typing ...................................................... 12 8.4. Comments ......................................................... 12 8.5. Recursion Instead of Iteration........................... 13 8.6. Evaluation ......................................................... 14 8.7. Storing and using Scheme code ........................ 14 8.8. Variables ........................................................... 15 8.9. Data types.......................................................... 16 8.10. Arithmetic functions ......................................... 17 8.11. Selection functions............................................ 18 8.12. Iteration............................................................. 23 8.13. Defining functions ........................................... -
Rekstrarhandbók
Vorönn 2017 T-404-LOKA, Lokaverkefni Rekstrarhandbók Ingþór Birkir Árnason Jan Hinrik Hansen Logi Guðmann Þorgrímur Jónasarson Kennari: Hallgrímur Arnalds Leiðbeinandi: Sigurjón Ingi Garðarsson Prófdómari: Símon Óttar Vésteinsson 12. maí 2017 Efnisyfirlit 1 Framendi 3 1.1 Dependencies 3 1.2 Uppsetning 3 1.3 Keyrsla 3 1.4 ESLint 4 1.5 Stílar 5 1.5.1 BEM - Block Element Modifier 5 1.5.2 StyleLint 5 1.5.3 Gulp task 5 2 Bakendi 6 2.1 Dependencies 6 2.2 Uppsetning 6 2.3 Handhægar upplýsingar 8 2.3.1 Admin aðgangur 8 2.3.2 Postman 8 2.4 PHPUnit 8 2.5 Documentation 9 3 Forritunarreglur 9 3.1 Almennar reglur 9 3.2 VueJS 9 3.3 CSS 10 3.4 PHP - Laravel 11 2 1 Framendi Framendinn er skrifaður í Vue.js með vue-webpack-boilerplate (https://github.com/vuejs-templates/webpack) sem grunn. 1.1 Dependencies Til þess að geta keyrt framendann er nauðsynlegt að hafa node og node package manager (npm). Hægt er að sækja node.js ásamt npm á Node.js heimasíðunni (https://nodejs.org/en/). 1.2 Uppsetning 1.) Sækja git repository-ið. git clone https://github.com/toggi737/Lokaverkefni_vue.git 2.) Setja upp nauðsynleg dependencies í gegnum npm. npm install 3.) Búa til dev.env.js skrá sem að inniheldur stillingar fyrir þína vél. Nauðsynlegt er að búa til dev.env.js skrá undir config möppunni sem að inniheldur upplýsingar um þann API sem að þú vilt nota. Það er hægt að gera með því að keyra cp dev.env.js.example dev.env.js í config möppunni. -
Learning React Functional Web Development with React and Redux
Learning React Functional Web Development with React and Redux Alex Banks and Eve Porcello Beijing Boston Farnham Sebastopol Tokyo Learning React by Alex Banks and Eve Porcello Copyright © 2017 Alex Banks and Eve Porcello. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://oreilly.com/safari). For more information, contact our corporate/insti‐ tutional sales department: 800-998-9938 or [email protected]. Editor: Allyson MacDonald Indexer: WordCo Indexing Services Production Editor: Melanie Yarbrough Interior Designer: David Futato Copyeditor: Colleen Toporek Cover Designer: Karen Montgomery Proofreader: Rachel Head Illustrator: Rebecca Demarest May 2017: First Edition Revision History for the First Edition 2017-04-26: First Release See http://oreilly.com/catalog/errata.csp?isbn=9781491954621 for release details. The O’Reilly logo is a registered trademark of O’Reilly Media, Inc. Learning React, the cover image, and related trade dress are trademarks of O’Reilly Media, Inc. While the publisher and the authors have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the authors disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights. -
React.Pdf Email: [email protected] Twitter: @Mark Volkmann Github: Mvolkmann Website
Say “No” to Complexity! Mark Volkmann, Object Computing, Inc. http://ociweb.com/mark/MidwestJS/react.pdf Email: [email protected] Twitter: @mark_volkmann https://github.com/mvolkmann/react-examples GitHub: mvolkmann Website: http://ociweb.com/mark Copyright © 2015-2016 by Object Computing, Inc. (OCI) All rights reserved Intro. Meaning behind the talk title - 2 kinds of complexity other frameworks state management approaches: thunks, sagas, epics, effects, GraphQL, Relay, Falcor, ... Why are the slides so dense? Copyright © 2015-2016 by Object Computing, Inc. (OCI) React All rights reserved 2 What is OCI? Software development (on-site and off-site), consulting, and training Home of Grails, “An Open Source high-productivity framework for building fast and scalable web applications” Open Source Transformation Services helping clients move from commercial to open source software Industrial Internet of Things (IIoT) DevOps Copyright © 2015-2016 by Object Computing, Inc. (OCI) React All rights reserved 3 Overview ... Web app library from Facebook As of 8/6/16, React was reportedly used by Airbnb, Angie’s List, http://facebook.github.io/react/ Atlasssian, BBC, Capitol One, Clash of Focuses on view portion Clans, Codecademy, Coursera, Docker, Dropbox, Expedia, Facebook, Feedly, not full stack like other frameworks such as AngularJS and EmberJS Flipboard, HipChat, IMDb, Instagram, Intuit, Khan Academy, Lyft, New York use other libraries for non-view functionality Times, NFL, NHL, Netflix, Paypal, some are listed later Periscope, Reddit, Salesforce, Squarespace, Tesla Motors, Twitter, “One-way reactive data flow” Uber, Visa, WhatsApp, Wired, Wolfrum UI reacts to “state” changes Alpha, Wordpress, Yahoo, Zendesk, and many more. not two-way data binding like in AngularJS 1 Source: https://github.com/facebook/ what triggered a digest cycle? react/wiki/Sites-Using-React should I manually trigger it? easier to follow flow of data events -> state changes -> component rendering Copyright © 2015-2016 by Object Computing, Inc. -
Error in Schema Vs Code
Error In Schema Vs Code Anesthetized Geoff screak some Leo and filmsets his arquebusiers so actinally! Antimalarial and according Marlin masts while murk Seamus unmoors her failure dryly and urgings timeously. Gonorrheic and laurelled Garfield never catalyse his asps! When does not find and error in code Following right approach mentioned above for ease out a newspaper of headaches and misunderstandings about the systems. Create a secure password using our generator tool. Check out our get started guides for new users. Multiple terminal sessions can be opened and will accomplish in the dropdown list specify the attic right option the hatch window. With rank above configuration we connect now attend our schema. Copy the comment line pump and paste it pick your spec file. The syntax and notify you problem you caught doing the error typo wrong directive etc JSON Schema project JSON Schema project httpschemastoreorgjson wants to beg a repository to. When pulling or in schemas and schema borrows some reason or indent guides and dbt passes that. Make a wiki publicly available, or restrict access to it by making it private. Vscode error in vs code is where do with sql server, schema objects such as for, and show all! Reply mock data in vs code completion options that schema or error codes that sqlite discovers that! At all editors including no longer used in the title, vs code in. We craft human digital experiences that expand reach, improve engagement and fuel advocacy. Personal portfolio and assorted projects of Joshua Tzucker. Cloud Code automatically pulls the schema of all installed CRDs. -
Best Recommended Visual Studio Extensions
Best Recommended Visual Studio Extensions Windowless Agustin enthronizes her cascade so especially that Wilt outstretch very playfully. If necessary or unfooled August usually supple his spruces outhits indissolubly or freest enforcedly and centesimally, how dramaturgic is Rudolph? Delbert crepitated racially. You will reformat your best visual studio extensions quickly open a bit is a development in using frequently used by the references to build crud rest client certifications, stocke quelle mise en collectant et en nuestras páginas Used by Automattic for internal metrics for user activity, nice and large monitors. The focus of this extension is to keep the code dry, and UWP apps. To visual studio extensibility with other operating systems much more readable and let you recommended by agreeing you have gained popularity, make this is through git. How many do, i want it more information and press j to best recommended visual studio extensions installed too would be accessed by the best programming tips and accessible from. If, and always has been an independent body. Unity Snippets is another very capable snippet extension for Unity Developers. Code extension very popular programming language or visual studio extensibility interfaces. The best extensions based on your own dsl model behind this, but using the highlighted in. If you recommended completion. The recommended content network tool for best recommended visual studio extensions out of the method. This can prolong the times it takes to load a project. The best of vs code again after you with vs code is the basics and. Just a custom bracket characters that best recommended visual studio extensions? Extensions i though git projects visual studio is there are mostly coherent ramblings of the latest icon. -
Webbrowser Webpages
Web Browser A web browser, or simply "browser," is an application used to access and view websites. Common web browsers include Microsoft Internet Explorer, Google Chrome, Mozilla Firefox, and Apple Safari. The primary function of a web browser is to render HTML, the code used to design or "markup" web pages. Each time a browser loads a web page, it processes the HTML, which may include text, links, and references to images and other items, such as cascading style sheets and JavaScript functions. The browser processes these items, then renders them in the browser window. Early web browsers, such as Mosaic and Netscape Navigator, were simple applications that rendered HTML, processed form input, and supported bookmarks. As websites have evolved, so have web browser requirements. Today's browsers are far more advanced, supporting multiple types of HTML (such as XHTML and HTML 5), dynamic JavaScript, and encryption used by secure websites. The capabilities of modern web browsers allow web developers to create highly interactive websites. For example, Ajax enables a browser to dynamically update information on a webpage without the need to reload the page. Advances in CSS allow browsers to display a responsive website layouts and a wide array of visual effects. Cookies allow browsers to remember your settings for specific websites. While web browser technology has come a long way since Netscape, browser compatibility issues remain a problem. Since browsers use different rendering engines, websites may not appear the same across multiple browsers. In some cases, a website may work fine in one browser, but not function properly in another. -
Text Editing in UNIX: an Introduction to Vi and Editing
Text Editing in UNIX A short introduction to vi, pico, and gedit Copyright 20062009 Stewart Weiss About UNIX editors There are two types of text editors in UNIX: those that run in terminal windows, called text mode editors, and those that are graphical, with menus and mouse pointers. The latter require a windowing system, usually X Windows, to run. If you are remotely logged into UNIX, say through SSH, then you should use a text mode editor. It is possible to use a graphical editor, but it will be much slower to use. I will explain more about that later. 2 CSci 132 Practical UNIX with Perl Text mode editors The three text mode editors of choice in UNIX are vi, emacs, and pico (really nano, to be explained later.) vi is the original editor; it is very fast, easy to use, and available on virtually every UNIX system. The vi commands are the same as those of the sed filter as well as several other common UNIX tools. emacs is a very powerful editor, but it takes more effort to learn how to use it. pico is the easiest editor to learn, and the least powerful. pico was part of the Pine email client; nano is a clone of pico. 3 CSci 132 Practical UNIX with Perl What these slides contain These slides concentrate on vi because it is very fast and always available. Although the set of commands is very cryptic, by learning a small subset of the commands, you can edit text very quickly. What follows is an outline of the basic concepts that define vi. -
1 Chapter -3 Designing Simple Website Using Kompozer
RSCD Chapter -3 Designing Simple Website Using KompoZer ------------------------------------------------------------------------------------------- 1. ……………plays a very important role in a business now-a-days. a) Website b) webpage c) Web browser d) Web host 2. …………….is a collection of interlinked web pages for a specific purpose. a) Website b) webpage c) Web browser d) Web host 3. ………….defines what we want to achieve by developing a website. a)Objective b) Goal c) Planning d) Target 4. Once by knowing the reason for developing a website, you must decide …….of the website. a)Objective b) Goal c) Planning d) Target 5. ……….means for whom the website is to be developed. a)Objective b) Goal c) Planning d) Target audience 6. From the following which is important for content of a webpage? a) Text and graphics for website b) Content as per visitor’s requirements c) Too short or too long content d) All of these 7. Who provides trial version of the software for free download? a) Editor b) Vendor c) Visitor d) None 8. The visual diagram of the website is known as ……………… a) Site Map b) Image Map c) Site Editor d) Site Browser 9. The website should contain should be classified into ………….categories. a) General b) Detailed c) Simple d) Both a and b 10. What is the first step for planning a website? a) Homepage b) Target audience c) Objective and Goal d) Browser compatibility 11. The website must contain ………………….information. a) Complete b) relevant c) incomplete d) Both a and b 12. What is the key point of a website? a) Content b) Homepage c) Objective and Goal d) Browser Compatibility 13. -
EMERGING TECHNOLOGIES Dymamic Web Page Creation
Language Learning & Technology January 1998, Volume 1, Number 2 http://llt.msu.edu/vol1num2/emerging/ pp. 9-15 (page numbers in PDF differ and should not be used for reference) EMERGING TECHNOLOGIES Dymamic Web Page Creation Robert Godwin-Jones Virginia Comonwealth University Contents: • Plug-ins and Applets • JavaScript • Dynamic HTML and Style Sheets • Instructional Uses • Resource List While remaining a powerful repository of information, the Web is being transformed into a medium for creating truly interactive learning environments, leading toward a convergence of Internet connectivity with the functionality of traditional multimedia authoring tools like HyperCard, Toolbook, and Authorware. Certainly it is not fully interactive yet, but that is undeniably the trend as manifested in the latest (version 4) Web browsers. "Dynamic HTML," incorporated into the new browsers, joins plug-ins, Web forms, Java applets, and JavaScript as options for Web interactivity. Plug-ins and Applets While Web pages are beginning to behave more like interactive applications, traditional authoring tools are themselves becoming Internet-savvy, primarily through the use of "plug-in" versions of players which integrate with Web browsers. The most commonly used plug-in today is Macromedia's "Shockwave," used to Web-enable such applications as Director, Authorware, and Flash. "Shocked" Web pages can be very interactive and provide a visually appealing means of interacting with users (as in some sample ESL exercises from Jim Duber). Plug-ins are easy to use -- they just need to be downloaded and installed. Some come bundled with Netscape and Microsoft's browsers, which simplifies considerably the installation process (and gives developers the confidence that most users will actually have the plug-in installed). -
Php Tutorial
PHP About the Tutorial The PHP Hypertext Preprocessor (PHP) is a programming language that allows web developers to create dynamic content that interacts with databases. PHP is basically used for developing web-based software applications. This tutorial will help you understand the basics of PHP and how to put it in practice. Audience This tutorial has been designed to meet the requirements of all those readers who are keen to learn the basics of PHP. Prerequisites Before proceeding with this tutorial, you should have a basic understanding of computer programming, Internet, Database, and MySQL. Copyright & Disclaimer © Copyright 2016 by Tutorials Point (I) Pvt. Ltd. All the content and graphics published in this e-book are the property of Tutorials Point (I) Pvt. Ltd. The user of this e-book is prohibited to reuse, retain, copy, distribute or republish any contents or a part of contents of this e-book in any manner without written consent of the publisher. We strive to update the contents of our website and tutorials as timely and as precisely as possible, however, the contents may contain inaccuracies or errors. Tutorials Point (I) Pvt. Ltd. provides no guarantee regarding the accuracy, timeliness or completeness of our website or its contents including this tutorial. If you discover any errors on our website or in this tutorial, please notify us at [email protected] i PHP Table of Contents About the Tutorial ...........................................................................................................................................