Virtual Reality Safety Training Chad Jarvis CMR
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway Outline ►VR Safety ►2016: The year of VR ►VR hardware ►FLACS VR
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway VR Safety
VR Safety Project started in 2004 funded by Statoil and Norsk Hydro. A virtual reality application for the oil and gas industry for enhancing safety through risk communication, interactive learning and training. Specialized for gas leaks, fire, and explosion scenarios
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FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway VR Safety
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway Results of VR Safety
Creating a custom 3D engine was time consuming (and thus expensive) and tedious to maintain.
A large screen display (or a multisided cave) is expensive.
The overall hardware experience in 2004 was not really ideal for full VR immersion.
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway 2016: the year of Virtual Reality
Affordable but powerful hardware: Oculus Rift HMD ($600 USD) HTC Vive HMD ($800 USD) Computer with high end GPU ($2000 USD)
Powerful and realistic games engines with inexpensive licenses/royalties: Unity 5, Unreal 4, Cry Engine, …
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway VR Market Forecasts
Microsoft HTC & Valve
Oculus Sony
$3.5bn VC Investments in VR/AR in last two years. Additionally, Facebook bout Oculus for $2bn.
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway VR use cases
• Live events: sports, political debates. • Video Entertainment: 3D 360° videos. • Real estate: virtual tours of new and used homes • Healthcare: sugary simulators, virtual visits, treating phobias • Military: flight simulators, combat simulators, medic training. • Engineering: CAD, CAM. Ford has been using VR to design cars since 2000. • Retail: ecommerce, IKEA has a VR app to configure kitchens, baths, rooms.
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway Hand Tracking
Comes with the Vive Available later this year Available now
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway Hand Tracking: HTC Vive
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway Aftermarket VR Hardware Virtuix Omni ($700) 3D, 360° videos
LucidCam ($400)
3D, 180° videos
VR Treadmill – no motion sickness
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway Caves, HMDs, 3D Engines
Large Screen/Cave VR HMD VR Hardware Price High Low Motion Sickness None Can be a problem Interdisciplinary Physical Virtual Number of possible users Low High
VR Safety Unity Unreal Importing CAD models + + - Visual Editor - + + Visual Quality - + ++ Maintenance and extensions - + + Price In-house Per developer Per sale
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway FLACS VR
Immersive virtual reality based fire hazard training using:
►Oculus Rift HMD
►Leap Motion Device for motion capture
►Unity Game Engine
►FLACS
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway Original 3D StudioMax 3D geometry
FLACS Unity
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway FLACS 3D CFD consequences
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway Lethality calculations
Uses FLACS radiation consequence results to calculate lethality (likelyhood of fatality) Calculates radiation dose and lethality based on location and exposure time Lethality calculation based on «probit» functions for radiation dose exposure
Lethality as function of heat radiation dose 100% 80% 60% 40% 20%
0% Probability of fatality 0 500 1000 1500 2000 2500 Direct FLACS results Heat Dose [kW/m2s] Calculated from FLACS results
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway Different viewing angels supported:
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway Questions?
FLACS User Group Meeting 31 May – 1 June 2016 Bergen Norway