Pointers Registers the Pointers Will Always Store Some Address Or Memory Location
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Theendokernel: Fast, Secure
The Endokernel: Fast, Secure, and Programmable Subprocess Virtualization Bumjin Im Fangfei Yang Chia-Che Tsai Michael LeMay Rice University Rice University Texas A&M University Intel Labs Anjo Vahldiek-Oberwagner Nathan Dautenhahn Intel Labs Rice University Abstract Intra-Process Sandbox Multi-Process Commodity applications contain more and more combina- ld/st tions of interacting components (user, application, library, and Process Process Trusted Unsafe system) and exhibit increasingly diverse tradeoffs between iso- Unsafe ld/st lation, performance, and programmability. We argue that the Unsafe challenge of future runtime isolation is best met by embracing syscall()ld/st the multi-principle nature of applications, rethinking process Trusted Trusted read/ architecture for fast and extensible intra-process isolation. We IPC IPC write present, the Endokernel, a new process model and security Operating System architecture that nests an extensible monitor into the standard process for building efficient least-authority abstractions. The Endokernel introduces a new virtual machine abstraction for Figure 1: Problem: intra-process is bypassable because do- representing subprocess authority, which is enforced by an main is opaque to OS, sandbox limits functionality, and inter- efficient self-isolating monitor that maps the abstraction to process is slow and costly to apply. Red indicates limitations. system level objects (processes, threads, files, and signals). We show how the Endokernel Architecture can be used to develop enforces subprocess access control to memory and CPU specialized separation abstractions using an exokernel-like state [10, 17, 24, 25, 75].Unfortunately, these approaches only organization to provide virtual privilege rings, which we use virtualize minimal parts of the CPU and neglect tying their to reorganize and secure NGINX. -
Memory Layout and Access Chapter Four
Memory Layout and Access Chapter Four Chapter One discussed the basic format for data in memory. Chapter Three covered how a computer system physically organizes that data. This chapter discusses how the 80x86 CPUs access data in memory. 4.0 Chapter Overview This chapter forms an important bridge between sections one and two (Machine Organization and Basic Assembly Language, respectively). From the point of view of machine organization, this chapter discusses memory addressing, memory organization, CPU addressing modes, and data representation in memory. From the assembly language programming point of view, this chapter discusses the 80x86 register sets, the 80x86 mem- ory addressing modes, and composite data types. This is a pivotal chapter. If you do not understand the material in this chapter, you will have difficulty understanding the chap- ters that follow. Therefore, you should study this chapter carefully before proceeding. This chapter begins by discussing the registers on the 80x86 processors. These proces- sors provide a set of general purpose registers, segment registers, and some special pur- pose registers. Certain members of the family provide additional registers, although typical application do not use them. After presenting the registers, this chapter describes memory organization and seg- mentation on the 80x86. Segmentation is a difficult concept to many beginning 80x86 assembly language programmers. Indeed, this text tends to avoid using segmented addressing throughout the introductory chapters. Nevertheless, segmentation is a power- ful concept that you must become comfortable with if you intend to write non-trivial 80x86 programs. 80x86 memory addressing modes are, perhaps, the most important topic in this chap- ter. -
Strengthening Diversification Defenses by Means of a Non-Readable Code
1 Strengthening diversification defenses by means of a non-readable code segment Sebastian Österlund Department of Computer Science Vrije Universiteit, Amsterdam, Netherlands Supervised By: H. Bos & C. Giuffrida Abstract—In this paper we present a new defense against Just- hardware segmentation, this approach should theoretically have In-Time return-oriented-programming attacks. By making pro- no run-time performance overhead for Intel x86 architecture, gram code non-readable, the assembly of Just-In-Time gadgets by once it has been set up. Both position dependent executables scanning the memory is effectively blocked. Using segmentation and position independent executables are covered. Furthermore on Intel x86 hardware, the implementation of execute-only code an approach to implement a similar defense on x86_64 using can be achieved. We discuss two different ways of implementing the new MPX [7] instructions is presented. The defense such a defense for 32-bit Intel architecture: one for position dependent executables, and one for position independent executa- mechanism we present in this paper is of interest, mainly, bles. The first implementation works by splitting the address- for use in security of network connected applications (such space into two mirrored segments. The second implementation as servers or web-browsers), since these applications are often creates an execute-only memory-section at the top of the address- the main targets of remote code execution exploits. space, making it possible to still use the whole address-space. By relying on hardware segmentation the run-time performance II. RETURN-ORIENTED-PROGRAMMING ATTACKS overhead of these defenses is minimal. Remote code execution by means of buffer overflows has Keywords—ROP, segmentation, XnR, buffer overflow, memory been a problem for a long time. -
CS 351: Systems Programming
Virtual Memory CS 351: Systems Programming Michael Saelee <[email protected]> Computer Science Science registers cache (SRAM) main memory (DRAM) local hard disk drive (HDD/SSD) remote storage (networked drive / cloud) previously: SRAM ⇔ DRAM Computer Science Science registers cache (SRAM) main memory (DRAM) local hard disk drive (HDD/SSD) remote storage (networked drive / cloud) next: DRAM ⇔ HDD, SSD, etc. i.e., memory as a “cache” for disk Computer Science Science main goals: 1. maximize memory throughput 2. maximize memory utilization 3. provide address space consistency & memory protection to processes Computer Science Science throughput = # bytes per second - depends on access latencies (DRAM, HDD) and “hit rate” Computer Science Science utilization = fraction of allocated memory that contains “user” data (aka payload) - vs. metadata and other overhead required for memory management Computer Science Science address space consistency → provide a uniform “view” of memory to each process 0xffffffff Computer Science Science Kernel virtual memory Memory (code, data, heap, stack) invisible to 0xc0000000 user code User stack (created at runtime) %esp (stack pointer) Memory mapped region for shared libraries 0x40000000 brk Run-time heap (created by malloc) Read/write segment ( , ) .data .bss Loaded from the Read-only segment executable file (.init, .text, .rodata) 0x08048000 0 Unused address space consistency → provide a uniform “view” of memory to each process Computer Science Science memory protection → prevent processes from directly accessing -
Motorola DSP56000 Family Optimizing C Compiler User’S Manual Motorola
Freescale Semiconductor, Inc. Motorola DSP56000 Family nc... Optimizing C Compiler User’s Manual, Release 6.3 DSP56KCCUM/D Document Rev. 2.0, 07/1999 Freescale Semiconductor, I For More Information On This Product, Go to: www.freescale.com Freescale Semiconductor, Inc. nc... Suite56, OnCe, and MFAX are trademarks of Motorola, Inc. Motorola reserves the right to make changes without further notice to any products herein. Motorola makes no warranty, representation or guarantee regarding the suitability of its products for any particular purpose, nor does Motorola assume any liability arising out of the application or use of any product or circuit, and specifically disclaims any and all liability, including without limitation consequential or incidental damages. “Typical” parameters which may be provided in Motorola data sheets and/or specifications can and do vary in different applications and actual performance may vary over time. All operating parameters, including “Typicals” must be validated for each customer application by customer’s technical experts. Motorola does not convey any license under its patent rights nor the rights of others. Motorola products are not designed, intended, or authorized for use as components in systems intended for surgical implant into the body, or other applications intended to support life, or for any other application in Freescale Semiconductor, I which the failure of the Motorola product could create a situation where personal injury or death may occur. Should Buyer purchase or use Motorola products for any such unintended or unauthorized application, Buyer shall indemnify and hold Motorola and its officers, employees, subsidiaries, affiliates, and distributors harmless against all claims, costs, damages, and expenses, and reasonable attorney fees arising out of, directly or indirectly, any claim of personal injury or death associated with such unintended or unauthorized use, even if such claim alleges that Motorola was negligent regarding the design or manufacture of the part. -
Memory Hierarchies.Pages
CPS311 Lecture: Memory Hierarchies Last Revised October 21, 2019 Objectives: 1. To introduce cache memory 2. To introduce logical-physical address mapping 3. To introduce virtual memory Materials 1. Memory System Demo 2. Files for demo: CAMCache1ByteLine.parameters, CAMCache8ByteLine.parameters, DMCache.parameters, SACache.parameters, WBCache.parameters, NonVirtualNoTLB.parameters, NonVirtualWithTLB.system, Virtual.parameters, Full.parameters 3. AMAT Calculation example handout I. Introduction A.In the previous lecture, we looked at the basic building blocks of memory systems: the individual devices. We now focus on complete memory systems. B. Since every instruction executed by the CPU requires at least one memory access (to fetch the instruction) and often more, the performance of memory has a strong impact on system performance. In fact, the overall system cannot perform better than its memory system. 1. Note that we are distinguishing between the CPU and the memory system on a functional basis. The CPU accesses memory both when fetching an instruction, and as a result of executing instructions that reference memory (such as lw and sw on MIPS). 2. We will consider the memory system to be a logical unit separate from the CPU, even though it is often the case that, for performance reasons, some portions of it physically reside on the same chip as the CPU. !1 C. At one point in time, the speed of the dominant technology used for memory was well matched to the speed of the CPU. This, however, is not the case today (and has not been the case - in at least some portions of the computer system landscape - for decades). -
IA-32 Architecture
Outline IA-32 Architecture Intel Microprocessors IA-32 Registers Computer Organization Instruction Execution Cycle & IA-32 Memory Management Assembly Language Programming Dr Adnan Gutub aagutub ‘at’ uqu.edu.sa [Adapted from slides of Dr. Kip Irvine: Assembly Language for Intel-Based Computers] Most Slides contents have been arranged by Dr Muhamed Mudawar & Dr Aiman El-Maleh from Computer Engineering Dept. at KFUPM 45/٢ IA-32 Architecture Computer Organization and Assembly Language slide Intel Microprocessors Intel 80286 and 80386 Processors Intel introduced the 8086 microprocessor in 1979 80286 was introduced in 1982 8086, 8087, 8088, and 80186 processors 24-bit address bus ⇒ 224 bytes = 16 MB address space 16-bit processors with 16-bit registers Introduced protected mode 16-bit data bus and 20-bit address bus Segmentation in protected mode is different from the real mode Physical address space = 220 bytes = 1 MB 80386 was introduced in 1985 8087 Floating-Point co-processor First 32-bit processor with 32-bit general-purpose registers Uses segmentation and real-address mode to address memory First processor to define the IA-32 architecture Each segment can address 216 bytes = 64 KB 32-bit data bus and 32-bit address bus 8088 is a less expensive version of 8086 232 bytes ⇒ 4 GB address space Uses an 8-bit data bus Introduced paging , virtual memory , and the flat memory model 80186 is a faster version of 8086 Segmentation can be turned off 45/٤ 45 IA-32 Architecture Computer Organization and Assembly Language slide/٣ -
Virtual Memory and Caches
CS 152 Computer Architecture and Engineering Lecture 11 - Virtual Memory and Caches Krste Asanovic Electrical Engineering and Computer Sciences University of California at Berkeley http://www.eecs.berkeley.edu/~krste! http://inst.eecs.berkeley.edu/~cs152! February 25, 2010 CS152, Spring 2010 Today is a review of last two lectures • Translation/Protection/Virtual Memory • This is complex material - often takes several passes before the concepts sink in • Try to take a different path through concepts today February 25, 2010 CS152, Spring 2010 2 VM features track historical uses: • Bare machine, only physical addresses – One program owned entire machine • Batch-style multiprogramming – Several programs sharing CPU while waiting for I/O – Base & bound: translation and protection between programs (not virtual memory) – Problem with external fragmentation (holes in memory), needed occasional memory defragmentation as new jobs arrived • Time sharing – More interactive programs, waiting for user. Also, more jobs/second. – Motivated move to fixed-size page translation and protection, no external fragmentation (but now internal fragmentation, wasted bytes in page) – Motivated adoption of virtual memory to allow more jobs to share limited physical memory resources while holding working set in memory • Virtual Machine Monitors – Run multiple operating systems on one machine – Idea from 1970s IBM mainframes, now common on laptops » e.g., run Windows on top of Mac OS X – Hardware support for two levels of translation/protection » Guest OS virtual -> Guest OS physical -> Host machine physical February 25, 2010 CS152, Spring 2010 3 Bare Machine Physical Physical Address Inst. Address Data Decode PC Cache D E + M Cache W Physical Physical Address Memory Controller Address Physical Address Main Memory (DRAM) • In a bare machine, the only kind of address is a physical address February 25, 2010 CS152, Spring 2010 4 Base and Bound Scheme Data Bound Bounds Register ≤ Violation? Mem. -
04 Cache Memory
1 + Chapter 4 Cache Memory 2 Location Performance Internal (e.g. processor registers, cache, Access time main memory) Cycle time External (e.g. optical disks, magnetic disks, Transfer rate tapes) Physical Type Capacity Semiconductor Number of words Magnetic Number of bytes Optical Unit of Transfer Magneto-optical Word Physical Characteristics Block Volatile/nonvolatile Access Method Erasable/nonerasable Sequential Organization Direct Memory modules Random Associative Table 4.1 Key Characteristics of Computer Memory Systems + 3 Characteristics of Memory Systems Location Refers to whether memory is internal and external to the computer Internal memory is often equated with main memory Processor requires its own local memory, in the form of registers Cache is another form of internal memory External memory consists of peripheral storage devices that are accessible to the processor via I/O controllers Capacity Memory is typically expressed in terms of bytes Unit of transfer For internal memory the unit of transfer is equal to the number of electrical lines into and out of the memory module Location of memory Processor requires its own local memory( register) Internal memory : the main memory External memory : memory on peripheral storage devices (disk, tape, etc.) Memory Capacity Memory capacity of internal memory is typically expressed in terms of bytes or words Common word lengths are 8, 16, and 32 bits External memory capacity is typically expressed in terms of bytes Unit of Transfer of Memory For internal memory, The unit of transfer is equal to the word length, but is often larger, such as 64, 128, or 256 bits Usually governed by data bus width For external memory, The unit of transfer is usually a block which is much larger than a word For addressable unit, The unit of transfer is the smallest location which can be uniquely addressed Word internally Access Methods (1) Sequential access Start at the beginning and read through in order Access time depends on location of data and previous location e.g. -
Memory Management • Memory Consists of a Large Array of Words Or Bytes, Each with Its Own Address
Memory Management • Memory consists of a large array of words or bytes, each with its own address. The CPU fetches instructions from memory according to the value of the program counter. These instructions may cause additional loading from and storing to specific memory addresses. • Memory unit sees only a stream of memory addresses. It does not know how they are generated. • Program must be brought into memory and placed within a process for it to be run. • Input queue – collection of processes on the disk that are waiting to be brought into memory for execution. • User programs go through several steps before being run. Address binding of instructions and data to memory addresses can happen at three different stages. • Compile time : If memory location known a priori, absolute code can be generated; must recompile code if starting location changes. Example: .COM-format programs in MS-DOS. • Load time : Must generate relocatable code if memory location is not known at compile time. • Execution time : Binding delayed until run time if the process can be moved during its execution from one memory segment to another. Need hardware support for address maps (e.g., relocation registers). Logical Versus Physical Address Space • The concept of a logical address space that is bound to a separate physicaladdress space is central to proper memory management. o Logical address – address generated by the CPU; also referred to as virtual address. o Physical address – address seen by the memory unit. • The set of all logical addresses generated by a program is a logical address space; the set of all physical addresses corresponding to these logical addresses are a physical address space. -
Assembly Language
Chapter 2 Instructions: Assembly Language Reading: The corresponding chapter in the 2nd edition is Chapter 3, in the 3rd edition it is Chapter 2 and Appendix A and in the 4th edition it is Chapter 2 and Appendix B. 2.1 Instructions and Instruction set The language to command a computer architecture is comprised of instructions and the vocabulary of that language is called the instruction set. The only way computers can rep- resent information is based on high or low electric signals, i.e., transistors (electric switches) being turned on or off. Being limited to those 2 alternatives, we represent information in com- puters using bits (binary digits), which can have one of two values: 0 or 1. So, instructions will be stored in and read by computers as sequences of bits. This is called machine language. To make sure we don't need to read and write programs using bits, every instruction will also have a "natural language" equivalent, called the assembly language notation. For example, in C, we can use the expression c = a + b; or, in assembly language, we can use add c; a; b and these instructions will be represented by a sequence of bits 000000 010001001 in the computer. Groups of bits are named as follows: ··· bit 0 or 1 byte 8 bits half word 16 bits word 32 bits double word 64 bits Since every bit can only be 0 or 1, with a group of n bits, we can generate 2n different combinations of bits. For example, we can make 28 combinations with one byte (8 bits), 216 with one half word (16 bits), and 232 with one word (32 bits). -
Outline Executable/Object File Formats Brief History of Binary File Formats
Outline CSci 5980/8980 ELF basics Manual and Automated Binary Reverse Engineering Slides 5: The ELF Binary File Format Stephen McCamant Static and dynamic linking University of Minnesota Executable/object file formats Brief history of binary file formats (Unix) Modern systems usually use a common format for Early Unix had a simple a.out format relocatable object files during compilation and final Lasted until early days of free Linux/BSD, now obsolete executables AT&T’s second try was named COFF Mostly binary data representing code and data Still limited, but widely adopted with changes Plus metadata allowing the data to be linked and AT&T’s third try was ELF, now used in almost all Unix loaded systems Brief history of binary file formats (non-Unix) Compile-time and run-time Early DOS and Windows had several limited formats Some file features are used during compilation Since the 32-bit era, Windows uses the PE (Portable Typically first created by assembler, then used/modified Executable) format by the linker Partially derived from COFF Other features are used when the program runs OS X era Apple (including iOS, etc) uses a format By the OS when the program starts named Mach-O And now also by runtime linking First developed for the Mach microkernel used on the NeXT Static and dynamic/shared linking ELF Traditional “static” linking happens all at compile time Executable (or Extensible) and Linking (or Linkable) Libraries become indistinguishable from the rest of the Format program First appeared in System V Release 4 Unix, c. 1989 For efficiency and flexibility, it is now more common to postpone library linking until runtime Linux switched to ELF c.