Floating Point Objectives
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Decimal Rounding
Mathematics Instructional Plan – Grade 5 Decimal Rounding Strand: Number and Number Sense Topic: Rounding decimals, through the thousandths, to the nearest whole number, tenth, or hundredth. Primary SOL: 5.1 The student, given a decimal through thousandths, will round to the nearest whole number, tenth, or hundredth. Materials Base-10 blocks Decimal Rounding activity sheet (attached) “Highest or Lowest” Game (attached) Open Number Lines activity sheet (attached) Ten-sided number generators with digits 0–9, or decks of cards Vocabulary approximate, between, closer to, decimal number, decimal point, hundredth, rounding, tenth, thousandth, whole Student/Teacher Actions: What should students be doing? What should teachers be doing? 1. Begin with a review of decimal place value: Display a decimal in the thousandths place, such as 34.726, using base-10 blocks. In pairs, have students discuss how to read the number using place-value names, and review the decimal place each digit holds. Briefly have students share their thoughts with the class by asking: What digit is in the tenths place? The hundredths place? The thousandths place? Who would like to share how to say this decimal using place value? 2. Ask, “If this were a monetary amount, $34.726, how would we determine the amount to the nearest cent?” Allow partners or small groups to discuss this question. It may be helpful if students underlined the place that indicates cents (the hundredths place) in order to keep track of the rounding place. Distribute the Open Number Lines activity sheet and display this number line on the board. Guide students to recall that the nearest cent is the same as the nearest hundredth of a dollar. -
IEEE Standard 754 for Binary Floating-Point Arithmetic
Work in Progress: Lecture Notes on the Status of IEEE 754 October 1, 1997 3:36 am Lecture Notes on the Status of IEEE Standard 754 for Binary Floating-Point Arithmetic Prof. W. Kahan Elect. Eng. & Computer Science University of California Berkeley CA 94720-1776 Introduction: Twenty years ago anarchy threatened floating-point arithmetic. Over a dozen commercially significant arithmetics boasted diverse wordsizes, precisions, rounding procedures and over/underflow behaviors, and more were in the works. “Portable” software intended to reconcile that numerical diversity had become unbearably costly to develop. Thirteen years ago, when IEEE 754 became official, major microprocessor manufacturers had already adopted it despite the challenge it posed to implementors. With unprecedented altruism, hardware designers had risen to its challenge in the belief that they would ease and encourage a vast burgeoning of numerical software. They did succeed to a considerable extent. Anyway, rounding anomalies that preoccupied all of us in the 1970s afflict only CRAY X-MPs — J90s now. Now atrophy threatens features of IEEE 754 caught in a vicious circle: Those features lack support in programming languages and compilers, so those features are mishandled and/or practically unusable, so those features are little known and less in demand, and so those features lack support in programming languages and compilers. To help break that circle, those features are discussed in these notes under the following headings: Representable Numbers, Normal and Subnormal, Infinite -
On Various Ways to Split a Floating-Point Number
On various ways to split a floating-point number Claude-Pierre Jeannerod Jean-Michel Muller Paul Zimmermann Inria, CNRS, ENS Lyon, Universit´ede Lyon, Universit´ede Lorraine France ARITH-25 June 2018 -1- Splitting a floating-point number X = ? round(x) frac(x) 0 2 First bit of x = ufp(x) (for scalings) X All products are s computed exactly 2 2 X with one FP p 2 2 k a b multiplication a + b ! 2 k + k X (Dekker product) 2 2 X Dekker product (1971) -2- Splitting a floating-point number absolute splittings (e.g., bxc), vs relative splittings (e.g., most significant bits, splitting of the significands for multiplication); In each "bin", the sum is no bit manipulations of the computed exactly binary representations (would result in less portable Matlab program in a paper by programs) ! onlyFP Zielke and Drygalla (2003), operations. analysed and improved by Rump, Ogita, and Oishi (2008), reproducible summation, by Demmel & Nguyen. -3- Notation and preliminary definitions IEEE-754 compliant FP arithmetic with radix β, precision p, and extremal exponents emin and emax; F = set of FP numbers. x 2 F can be written M x = · βe ; βp−1 p M, e 2 Z, with jMj < β and emin 6 e 6 emax, and jMj maximum under these constraints; significand of x: M · β−p+1; RN = rounding to nearest with some given tie-breaking rule (assumed to be either \to even" or \to away", as in IEEE 754-2008); -4- Notation and preliminary definitions Definition 1 (classical ulp) The unit in the last place of t 2 R is ( βblogβ jt|c−p+1 if jtj βemin , ulp(t) = > βemin−p+1 otherwise. -
Floating Point Arithmetic
Systems Architecture Lecture 14: Floating Point Arithmetic Jeremy R. Johnson Anatole D. Ruslanov William M. Mongan Some or all figures from Computer Organization and Design: The Hardware/Software Approach, Third Edition, by David Patterson and John Hennessy, are copyrighted material (COPYRIGHT 2004 MORGAN KAUFMANN PUBLISHERS, INC. ALL RIGHTS RESERVED). Lec 14 Systems Architecture 1 Introduction • Objective: To provide hardware support for floating point arithmetic. To understand how to represent floating point numbers in the computer and how to perform arithmetic with them. Also to learn how to use floating point arithmetic in MIPS. • Approximate arithmetic – Finite Range – Limited Precision • Topics – IEEE format for single and double precision floating point numbers – Floating point addition and multiplication – Support for floating point computation in MIPS Lec 14 Systems Architecture 2 Distribution of Floating Point Numbers e = -1 e = 0 e = 1 • 3 bit mantissa 1.00 X 2^(-1) = 1/2 1.00 X 2^0 = 1 1.00 X 2^1 = 2 1.01 X 2^(-1) = 5/8 1.01 X 2^0 = 5/4 1.01 X 2^1 = 5/2 • exponent {-1,0,1} 1.10 X 2^(-1) = 3/4 1.10 X 2^0 = 3/2 1.10 X 2^1= 3 1.11 X 2^(-1) = 7/8 1.11 X 2^0 = 7/4 1.11 X 2^1 = 7/2 0 1 2 3 Lec 14 Systems Architecture 3 Floating Point • An IEEE floating point representation consists of – A Sign Bit (no surprise) – An Exponent (“times 2 to the what?”) – Mantissa (“Significand”), which is assumed to be 1.xxxxx (thus, one bit of the mantissa is implied as 1) – This is called a normalized representation • So a mantissa = 0 really is interpreted to be 1.0, and a mantissa of all 1111 is interpreted to be 1.1111 • Special cases are used to represent denormalized mantissas (true mantissa = 0), NaN, etc., as will be discussed. -
Variables and Calculations
¡ ¢ £ ¤ ¥ ¢ ¤ ¦ § ¨ © © § ¦ © § © ¦ £ £ © § ! 3 VARIABLES AND CALCULATIONS Now you’re ready to learn your first ele- ments of Python and start learning how to solve programming problems. Although programming languages have myriad features, the core parts of any programming language are the instructions that perform numerical calculations. In this chapter, we’ll explore how math is performed in Python programs and learn how to solve some prob- lems using only mathematical operations. ¡ ¢ £ ¤ ¥ ¢ ¤ ¦ § ¨ © © § ¦ © § © ¦ £ £ © § ! Sample Program Let’s start by looking at a very simple problem and its Python solution. PROBLEM: THE TOTAL COST OF TOOTHPASTE A store sells toothpaste at $1.76 per tube. Sales tax is 8 percent. For a user-specified number of tubes, display the cost of the toothpaste, showing the subtotal, sales tax, and total, including tax. First I’ll show you a program that solves this problem: toothpaste.py tube_count = int(input("How many tubes to buy: ")) toothpaste_cost = 1.76 subtotal = toothpaste_cost * tube_count sales_tax_rate = 0.08 sales_tax = subtotal * sales_tax_rate total = subtotal + sales_tax print("Toothpaste subtotal: $", subtotal, sep = "") print("Tax: $", sales_tax, sep = "") print("Total is $", total, " including tax.", sep = ") Parts of this program may make intuitive sense to you already; you know how you would answer the question using a calculator and a scratch pad, so you know that the program must be doing something similar. Over the next few pages, you’ll learn exactly what’s going on in these lines of code. For now, enter this program into your Python editor exactly as shown and save it with the required .py extension. Run the program several times with different responses to the question to verify that the program works. -
Introduction to the Python Language
Introduction to the Python language CS111 Computer Programming Department of Computer Science Wellesley College Python Intro Overview o Values: 10 (integer), 3.1415 (decimal number or float), 'wellesley' (text or string) o Types: numbers and text: int, float, str type(10) Knowing the type of a type('wellesley') value allows us to choose the right operator when o Operators: + - * / % = creating expressions. o Expressions: (they always produce a value as a result) len('abc') * 'abc' + 'def' o Built-in functions: max, min, len, int, float, str, round, print, input Python Intro 2 Concepts in this slide: Simple Expressions: numerical values, math operators, Python as calculator expressions. Input Output Expressions Values In [...] Out […] 1+2 3 3*4 12 3 * 4 12 # Spaces don't matter 3.4 * 5.67 19.278 # Floating point (decimal) operations 2 + 3 * 4 14 # Precedence: * binds more tightly than + (2 + 3) * 4 20 # Overriding precedence with parentheses 11 / 4 2.75 # Floating point (decimal) division 11 // 4 2 # Integer division 11 % 4 3 # Remainder 5 - 3.4 1.6 3.25 * 4 13.0 11.0 // 2 5.0 # output is float if at least one input is float 5 // 2.25 2.0 5 % 2.25 0.5 Python Intro 3 Concepts in this slide: Strings and concatenation string values, string operators, TypeError A string is just a sequence of characters that we write between a pair of double quotes or a pair of single quotes. Strings are usually displayed with single quotes. The same string value is created regardless of which quotes are used. -
Floating Point Square Root Under HUB Format
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Repositorio Institucional Universidad de Málaga Floating Point Square Root under HUB Format Julio Villalba-Moreno Javier Hormigo Dept. of Computer Architecture Dept. of Computer Architecture University of Malaga University of Malaga Malaga, SPAIN Malaga, SPAIN [email protected] [email protected] Abstract—Unit-Biased (HUB) is an emerging format based on maintaining the same accuracy, the area cost and delay of FIR shifting the representation line of the binary numbers by half filter implementations has been drastically reduced in [3], and unit in the last place. The HUB format is specially relevant similarly for the QR decomposition in [4]. for computers where rounding to nearest is required because it is performed simply by truncation. From a hardware point In [5] the authors carry out an analysis of using HUB format of view, the circuits implementing this representation save both for floating point adders, multipliers and converters from a area and time since rounding does not involve any carry propa- quantitative point of view. Experimental studies demonstrate gation. Designs to perform the four basic operations have been that HUB format keeps the same accuracy as conventional proposed under HUB format recently. Nevertheless, the square format for the aforementioned units, simultaneously improving root operation has not been confronted yet. In this paper we present an architecture to carry out the square root operation area, speed and power consumption (14% speed-up, 38% less under HUB format for floating point numbers. The results of area and 26% less power for single precision floating point this work keep supporting the fact that the HUB representation adder, 17% speed-up, 22% less area and slightly less power for involves simpler hardware than its conventional counterpart for the floating point multiplier). -
AC Library for Emulating Low-Precision Arithmetic Fasi
CPFloat: A C library for emulating low-precision arithmetic Fasi, Massimiliano and Mikaitis, Mantas 2020 MIMS EPrint: 2020.22 Manchester Institute for Mathematical Sciences School of Mathematics The University of Manchester Reports available from: http://eprints.maths.manchester.ac.uk/ And by contacting: The MIMS Secretary School of Mathematics The University of Manchester Manchester, M13 9PL, UK ISSN 1749-9097 CPFloat: A C library for emulating low-precision arithmetic∗ Massimiliano Fasi y Mantas Mikaitis z Abstract Low-precision floating-point arithmetic can be simulated via software by executing each arith- metic operation in hardware and rounding the result to the desired number of significant bits. For IEEE-compliant formats, rounding requires only standard mathematical library functions, but handling subnormals, underflow, and overflow demands special attention, and numerical errors can cause mathematically correct formulae to behave incorrectly in finite arithmetic. Moreover, the ensuing algorithms are not necessarily efficient, as the library functions these techniques build upon are typically designed to handle a broad range of cases and may not be optimized for the specific needs of rounding algorithms. CPFloat is a C library that of- fers efficient routines for rounding arrays of binary32 and binary64 numbers to lower precision. The software exploits the bit level representation of the underlying formats and performs only low-level bit manipulation and integer arithmetic, without relying on costly library calls. In numerical experiments the new techniques bring a considerable speedup (typically one order of magnitude or more) over existing alternatives in C, C++, and MATLAB. To the best of our knowledge, CPFloat is currently the most efficient and complete library for experimenting with custom low-precision floating-point arithmetic available in any language. -
Programming for Computations – Python
15 Svein Linge · Hans Petter Langtangen Programming for Computations – Python Editorial Board T. J.Barth M.Griebel D.E.Keyes R.M.Nieminen D.Roose T.Schlick Texts in Computational 15 Science and Engineering Editors Timothy J. Barth Michael Griebel David E. Keyes Risto M. Nieminen Dirk Roose Tamar Schlick More information about this series at http://www.springer.com/series/5151 Svein Linge Hans Petter Langtangen Programming for Computations – Python A Gentle Introduction to Numerical Simulations with Python Svein Linge Hans Petter Langtangen Department of Process, Energy and Simula Research Laboratory Environmental Technology Lysaker, Norway University College of Southeast Norway Porsgrunn, Norway On leave from: Department of Informatics University of Oslo Oslo, Norway ISSN 1611-0994 Texts in Computational Science and Engineering ISBN 978-3-319-32427-2 ISBN 978-3-319-32428-9 (eBook) DOI 10.1007/978-3-319-32428-9 Springer Heidelberg Dordrecht London New York Library of Congress Control Number: 2016945368 Mathematic Subject Classification (2010): 26-01, 34A05, 34A30, 34A34, 39-01, 40-01, 65D15, 65D25, 65D30, 68-01, 68N01, 68N19, 68N30, 70-01, 92D25, 97-04, 97U50 © The Editor(s) (if applicable) and the Author(s) 2016 This book is published open access. Open Access This book is distributed under the terms of the Creative Commons Attribution-Non- Commercial 4.0 International License (http://creativecommons.org/licenses/by-nc/4.0/), which permits any noncommercial use, duplication, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, a link is provided to the Creative Commons license and any changes made are indicated. -
Efficient, Arbitrarily High Precision Hardware Logarithmic Arithmetic For
Efficient, arbitrarily high precision hardware logarithmic arithmetic for linear algebra Jeff Johnson Facebook AI Research Los Angeles, CA, United States [email protected] Abstract—The logarithmic number system (LNS) is arguably cannot easily apply precision reduction, such as hyperbolic not broadly used due to exponential circuit overheads for embedding generation [5] or structure from motion via matrix summation tables relative to arithmetic precision. Methods to factorization [6], yet provide high local data reuse potential. reduce this overhead have been proposed, yet still yield designs with high chip area and power requirements. Use remains limited The logarithmic number system (LNS) [7] can provide to lower precision or high multiply/add ratio cases, while much energy efficiency by eliminating hardware multipliers and of linear algebra (near 1:1 multiply/add ratio) does not qualify. dividers, yet maintains significant computational overhead We present a dual-base approximate logarithmic arithmetic with Gaussian logarithm functions needed for addition and comparable to floating point in use, yet unlike LNS it is easily subtraction. While reduced precision cases can limit them- fully pipelined, extendable to arbitrary precision with O(n2) overhead, and energy efficient at a 1:1 multiply/add ratio. selves to relatively small LUTs/ROMs, high precision LNS Compared to float32 or float64 vector inner product with FMA, require massive ROMs, linear interpolators and substantial our design is respectively 2.3× and 4.6× more energy efficient MUXes. Pipelining is difficult, requiring resource duplication in 7 nm CMOS. It depends on exp and log evaluation 5.4× and or handling variable latency corner cases as seen in [8]. -
1.1 Place Value, Rounding, Comparing Whole Numbers
1.1 Place Value, Rounding, Comparing Whole Numbers Place Value Example: The number 13,652,103 would look like Millions Thousands Ones Hundreds Tens Ones Hundreds Tens Ones Hundreds Tens Ones 1 3 6 5 2 1 0 3 We’d read this in groups of three digits, so this number would be written thirteen million six hundred fifty two thousand one hundred and three Example: What is the place value of 4 in 6,342,105? The 4 is in the ten-thousands place Example: Write the value of two million, five hundred thousand, thirty six 2,500,036 Rounding When we round to a place value, we are looking for the closest number that has zeros in the digits to the right. Example: Round 173 to the nearest ten. Since we are rounding to the nearest ten, we want a 0 in the ones place. The two possible values are 170 or 180. 173 is closer to 170, so we round to 170. Example: Round 97,870 to the nearest thousand. The nearest values are 97,000 and 98,000. The closer value is 98,000. Example: Round 5,950 to the nearest hundred. The nearest values are 5,900 or 6,000. 5,950 is exactly halfway between, so by convention we round up, to 6,000. Comparing To compare to values, we look at which has the largest value in the highest place value. Example: Which is larger: 126 or 132? Both numbers are the same in the hundreds place, so we look in the tens place. -
Interval Arithmetic with Fixed Rounding Mode
NOLTA, IEICE Paper Interval arithmetic with fixed rounding mode Siegfried M. Rump 1 ,3 a), Takeshi Ogita 2 b), Yusuke Morikura 3 , and Shin’ichi Oishi 3 1 Institute for Reliable Computing, Hamburg University of Technology, Schwarzenbergstraße 95, Hamburg 21071, Germany 2 Division of Mathematical Sciences, Tokyo Woman’s Christian University, 2-6-1 Zempukuji, Suginami-ku, Tokyo 167-8585, Japan 3 Faculty of Science and Engineering, Waseda University, 3-4-1 Okubo, Shinjuku-ku, Tokyo 169–8555, Japan a) [email protected] b) [email protected] Received December 10, 2015; Revised March 25, 2016; Published July 1, 2016 Abstract: We discuss several methods to simulate interval arithmetic operations using floating- point operations with fixed rounding mode. In particular we present formulas using only rounding to nearest and using only chop rounding (towards zero). The latter was the default and only rounding on GPU (Graphics Processing Unit) and cell processors, which in turn are very fast and therefore attractive in scientific computations. Key Words: rounding mode, chop rounding, interval arithmetic, predecessor, successor, IEEE 754 1. Notation There is a growing interest in so-called verification methods, i.e. algorithms with rigorous verification of the correctness of the result. Such algorithms require error estimations of the basic floating-point operations. A specifically convenient way to do this is using rounding modes as defined in the IEEE 754 floating- point standard [1]. In particular performing an operation in rounding downwards and rounding upwards computes the narrowest interval with floating-point bounds including the correct value of the operation. However, such an approach requires frequent changing of the rounding mode.