Appendix a Collecting for the Commodore 64
Appendix A Collecting for the Commodore 64 With more than 10,000 games and applications officially released back in the day, the Commodore 64 is surely a challenging, though potentially very rewarding, sys- tem to collect for. Before embrarking in such a quest, some clear goals and guide- lines should be established first. First of all, collecting games for the C64 has some fundamental differ- ences compared to collecting for other classic systems like the Atari 2600, the Intellivision or the NES. While obscure games can be very valuable due to their rarity, regardless of their quality, on dedicated systems which had only a few hun- dred games available (Air Raid, which is valued at more than $30,000 for the Atari 2600, is a typical example), on the C64, with thousands and thousands of games, not many people really care for a low quality, forgotten title that was released unsuccessfully in limited quantities, whatever its supposed “rarity” rating. On the other hand, most C64 collectors tend to focus on games that were high quality, rare box variations and first or special editions of famous games. Why is it so? Most likely, piracy is one of the reasons that made these games highly collectible nowadays. Despite being considered “popular” back in the day, this didn’t mean most kids who played and loved them actually owned a legit copy. Now that many of them turned into more responsible adults and collectors, effectively owning the “real” thing becomes a common collecting goal that makes such releases very sought after. It should also be pointed out that, while monetary values can fluctuate wildly from time to time and it is very difficult to provide reliable estimates, lose games have very little value and only complete specimen with box, manual and any even- tual extras in good condition, are worth any money as collectible items.
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