Volumetric Display Research
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AV Solutions Range Guide August 2020 the Sony Solution
NEW WAYS TO INSPIRE Live Your Vision C AV Solutions Range Guide August 2020 The Sony Solution When it comes to professional AV technology, Sony provides much more than just great products. We create solutions that make visual communications and knowledge sharing even smarter and more efficient. Contents We empower organizations of every industry, sector and size with advanced audio-visual tools that help them go further. From schools to universities, small business to big business, retail to automotive, healthcare to faith-based worship and more, we have the perfect solution. Visual Imaging Welcome Projectors Cameras Our comprehensive suite of TEOS solutions intelligently manage all of your connected devices, while our powerful collaboration tools enable real-time The Sony Solution 3 F-Series laser 18 SRG Series 43 knowledge sharing. Discover new levels of detail with our class-leading P-Series laser 24 POV and BOX cameras 44 BRAVIA Professional Displays, and take your presentations further with our bright, captivating range of Laser Projectors.While our renowned lineup of CW-Series 26 BRC Series 45 Service and Support PTZ cameras feature progressive technologies ideal for remote working and F-lamp 28 IP Remote Controllers 46 distance learning applications. CH-lamp 30 SupportNET 5 E-lamp 32 Visual Simulation and Support is at the heart of everything we do. With our SupportNET, you’ll Visual Entertainment always get the best service for your business. With specialist advice and a host of support features included as standard, we’ve got -
A Novel Walk-Through 3D Display
A Novel Walk-through 3D Display Stephen DiVerdia, Ismo Rakkolainena & b, Tobias Höllerera, Alex Olwala & c a University of California at Santa Barbara, Santa Barbara, CA 93106, USA b FogScreen Inc., Tekniikantie 12, 02150 Espoo, Finland c Kungliga Tekniska Högskolan, 100 44 Stockholm, Sweden ABSTRACT We present a novel walk-through 3D display based on the patented FogScreen, an “immaterial” indoor 2D projection screen, which enables high-quality projected images in free space. We extend the basic 2D FogScreen setup in three ma- jor ways. First, we use head tracking to provide correct perspective rendering for a single user. Second, we add support for multiple types of stereoscopic imagery. Third, we present the front and back views of the graphics content on the two sides of the FogScreen, so that the viewer can cross the screen to see the content from the back. The result is a wall- sized, immaterial display that creates an engaging 3D visual. Keywords: Fog screen, display technology, walk-through, two-sided, 3D, stereoscopic, volumetric, tracking 1. INTRODUCTION Stereoscopic images have captivated a wide scientific, media and public interest for well over 100 years. The principle of stereoscopic images was invented by Wheatstone in 1838 [1]. The general public has been excited about 3D imagery since the 19th century – 3D movies and View-Master images in the 1950's, holograms in the 1960's, and 3D computer graphics and virtual reality today. Science fiction movies and books have also featured many 3D displays, including the popular Star Wars and Star Trek series. In addition to entertainment opportunities, 3D displays also have numerous ap- plications in scientific visualization, medical imaging, and telepresence. -
State-Of-The-Art in Holography and Auto-Stereoscopic Displays
State-of-the-art in holography and auto-stereoscopic displays Daniel Jönsson <Ersätt med egen bild> 2019-05-13 Contents Introduction .................................................................................................................................................. 3 Auto-stereoscopic displays ........................................................................................................................... 5 Two-View Autostereoscopic Displays ....................................................................................................... 5 Multi-view Autostereoscopic Displays ...................................................................................................... 7 Light Field Displays .................................................................................................................................. 10 Market ......................................................................................................................................................... 14 Display panels ......................................................................................................................................... 14 AR ............................................................................................................................................................ 14 Application Fields ........................................................................................................................................ 15 Companies ................................................................................................................................................. -
Demystifying the Future of the Screen
Demystifying the Future of the Screen by Natasha Dinyar Mody A thesis exhibition presented to OCAD University in partial fulfillment of the requirements for the degree of Master of Design in DIGITAL FUTURES 49 McCaul St, April 12-15, 2018 Toronto, Ontario, Canada, April, 2018 © Natasha Dinyar Mody, 2018 AUTHOR’S DECLARATION I hereby declare that I am the sole author of this thesis. This is a true copy of the thesis, including any required final revisions, as accepted by my examiners. I authorize OCAD University to lend this thesis to other institutions or individuals for the purpose of scholarly research. I understand that my thesis may be made electronically available to the public. I further authorize OCAD University to reproduce this thesis by photocopying or by other means, in total or in part, at the request of other institutions or individuals for the purpose of scholarly research. Signature: ii ABSTRACT Natasha Dinyar Mody ‘Demystifying the Future of the Screen’ Master of Design, Digital Futures, 2018 OCAD University Demystifying the Future of the Screen explores the creation of a 3D representation of volumetric display (a graphical display device that produces 3D objects in mid-air), a technology that doesn’t yet exist in the consumer realm, using current technologies. It investigates the conceptual possibilities and technical challenges of prototyping a future, speculative, technology with current available materials. Cultural precedents, technical antecedents, economic challenges, and industry adaptation, all contribute to this thesis proposal. It pedals back to the past to examine the probable widespread integration of this future technology. By employing a detailed horizon scan, analyzing science fiction theories, and extensive user testing, I fabricated a prototype that simulates an immersive volumetric display experience, using a holographic display fan. -
Next Gen Projectors Why Choosing Laser Projection Makes Sense for Churches
Next Gen Projectors Why choosing laser projection makes sense for churches Summary Our existing lamp based projector was failing and was not really bright enough to serve our needs as we anticipated transitioning to IMAG (image Projection for use during Sunday morning church made its rather quiet debut magnification), where a pastor’s—or vocalist’s—live image can be projected in the 1980’s. Today, projection has grown to become a multimedia staple of onto a screen to provide an up-close experience for those in more remote the modern worship experience. seating. In the eighties, both slide and overhead projectors provided a way for song In our research to find the best solution we looked at, and priced, three different lyrics to be projected during services. In the nineties the technology graduated options; lamp based projection, LED walls and the latest technology to grace to video projection and the use of PowerPoint software, which ruled the this realm—laser projection. presentation landscape. Our church’s screen is 9’x16,’ and like many churches, we have ambient light In the early 2000’s data projection and the exponential advances of presentation issues to deal with. To make a purchase decision we looked at four areas: life software have made their mark. Now in the second decade of the 2000’s, expectancy, maintenance, initial investment and total cost of ownership. LED walls and laser projection are coming into the forefront of presentation hardware. A Bright New Technology Recently, the church I serve at went through the challenge of purchasing new A benefit of recent advancements is that new technologies bring bright, display equipment. -
NETRA: Interactive Display for Estimating Refractive Errors and Focal Range
NETRA: Interactive Display for Estimating Refractive Errors and Focal Range The MIT Faculty has made this article openly available. Please share how this access benefits you. Your story matters. Citation Vitor F. Pamplona, Ankit Mohan, Manuel M. Oliveira, and Ramesh Raskar. 2010. NETRA: interactive display for estimating refractive errors and focal range. In ACM SIGGRAPH 2010 papers (SIGGRAPH '10), Hugues Hoppe (Ed.). ACM, New York, NY, USA, Article 77 , 8 pages. As Published http://dx.doi.org/10.1145/1778765.1778814 Publisher Association for Computing Machinery (ACM) Version Author's final manuscript Citable link http://hdl.handle.net/1721.1/80392 Terms of Use Creative Commons Attribution-Noncommercial-Share Alike 3.0 Detailed Terms http://creativecommons.org/licenses/by-nc-sa/3.0/ NETRA: Interactive Display for Estimating Refractive Errors and Focal Range Vitor F. Pamplona1;2 Ankit Mohan1 Manuel M. Oliveira1;2 Ramesh Raskar1 1Camera Culture Group - MIT Media Lab 2Instituto de Informatica´ - UFRGS http://cameraculture.media.mit.edu/netra Abstract We introduce an interactive, portable, and inexpensive solution for estimating refractive errors in the human eye. While expensive op- tical devices for automatic estimation of refractive correction exist, our goal is to greatly simplify the mechanism by putting the hu- man subject in the loop. Our solution is based on a high-resolution programmable display and combines inexpensive optical elements, interactive GUI, and computational reconstruction. The key idea is to interface a lenticular view-dependent display with the human eye in close range - a few millimeters apart. Via this platform, we create a new range of interactivity that is extremely sensitive to parame- ters of the human eye, like refractive errors, focal range, focusing speed, lens opacity, etc. -
Front Cover See Separate 4Pp Cover Artwork
FRONT COVER SEE SEPARATE 4PP COVER ARTWORK Corporate and Education solutions range guide February 2018 www.pro.sony.eu The Sony Solution 4-19 The Sony Solution When it comes to professional AV technology, Service & Support 20-21 Sony provides much more than just great products - we create solutions. Education and Business Projectors 22-47 Complete solutions that make visual communications and knowledge sharing even smarter and more efficient. INSIDEINSIDE FRONTFRONT We empower all kinds of organisations with advanced audio-visual Professional Displays 48-53 tools that help them go further. Solutions designed for every industry COVERCOVER SEESEE SEPARATESEPARATE and sector, from schools to universities, small business to big business, retail to automotive and more. 4PP4PPVisual Imaging COVERCOVER Cameras ARTWORKARTWORK54-63 Solutions like our Laser Light Source Projectors that deliver powerful images with virtually no maintenance. Our Collaboration solution that takes active learning and sharing material to new levels. Our BRAVIA Visual Simulation and Visual Entertainment 64-70 Professional Displays that enable dynamic digital signage. And our desktop and portable projectors that provide uncompromised quality with low ownership costs for businesses and education. Whatever size the organisation, whatever the requirement, we have the perfect solution. And always with our full support. For full product features and specifications please visit pro.sony.eu Professional AV technology Sony Solutions Professional AV technology Sony Solutions Green management settings Schedule on and off times to save energy when devices aren’t required, for example at evenings or weekends. Complete device management solution Managing, scheduling and monitoring content TEOS Manage can be controlled by just one person, reducing that’s displayed on all your networked screens and Complete the need for extra staff and giving a single point of contact for projectors can be a challenge for any organisation. -
Information Display • Vol
July-August 17 Cover_SID Cover 6/30/2017 7:52 AM Page 1 FLEXIBLE AND STRETCHABLE TECHNOLOGY July/August 2017 Official Publication of the Society for Information Display • www.informationdisplay.org Vol. 33, No. 4 LEADER IN DISPLAY TEST SYSTEMS A Konica Minolta Company Any way you look at it, your customers expect a fl awless visual experience from their display device. Radiant Vision Systems automated visual inspection solutions help display makers ensure perfect quality, using innovative CCD-based imaging solutions to evaluate uniformity, chromaticity, mura, and defects in today’s advanced display technologies – so every smartphone, wearable, and VR headset delivers a Radiant experience from every angle. Radiant Vision Systems, LLC Global Headquarters - Redmond, WA USA | +1 425 844-0152 | www.RadiantVisionSystems.com | [email protected] ID TOC Issue3 p1_Layout 1 6/30/2017 11:41 AM Page 1 Information SOCIETY FOR INFORMATION DISPLAY SID JULY/AUGUST 2017 DISPLAY VOL. 33, NO. 4 ON THE COVER: Flexible, stretchable technology is the next frontier for the display industry. The schematic image at center left is courtesy of Yongtaek Hong, Seoul National contents University. 2 Editorial: Stretchable Displays, Summer Days n By Stephen P. Atwood 3 Industry News n By Jenny Donelan 4 Guest Editorial: Stretch of Imagination n By Ruiqing (Ray) Ma 6 Frontline Technology: Stretchable Displays: From Concept Toward Reality Stretchable displays are now being developed using strategies involving intrinsically stretchable devices, wrinkled ultra-thin devices, and hybrid-type devices. Cover Design: Acapella Studios, Inc. n Yongtaek Hong, Byeongmoon Lee, Eunho Oh, and Junghwan Byun 12 Frontline Technology: Stretchable Oxide TFT for Wearable Electronics Oxide thin-film transistors (TFTs) in a neutral plane are shown to be robust under mechanical bending and thus can also be suitable for TFT backplanes for stretchable electronics. -
Present Status of 3D Display
Recent 3D Display Technologies (Excluding Holography [that will be lectured later]) Byoungho Lee School of Electrical Engineering Seoul National University Seoul, Korea [email protected] Contents • Introduction to 3D display • Present status of 3D display • Hardware system • Stereoscopic display • Autostereoscopic display • Volumetric display • Other recent techniques • Software • 3D information processing: depth extraction, depth plane image reconstruction, view image reconstruction • 3D correlator using 2D sub-images • 2D to 3D conversion Outline of presentation Display device (3D display) Display device • Stereoscopic High resolution pickup device display • Autostereoscopic display Image Consumer pickup Image Consumer pickup • Depth • Image perception processing • Visual (2D : 3D) fatigue Brief history of 3D display Stereoscope: Wheatstone (1838) Lenticular: Hess (1915) Lenticular stereoscope (prism): Parallax barrier: Brewster (1844) Kanolt (1915) Electro-holography: Benton (1989) 1850 1900 1950 1830 2000 Autostereoscopic: Hologram: Maxwell (1868) Gabor (1948) Stereoscopic movie camera: Integral Edison & Dickson (1891) photography: Anaglyph: Du Hauron (1891) Lippmann (1908) Integram: de Montebello (1970) 3D movie: La’arrivee du train (1903) 3D movies Starwars (1977) Avatar (2009) Minority Report (2002) Superman returns (2006) Cues for depth perception of human (I) • Physiological cues • Psychological cues • Accommodation • Linear perspective • Convergence • Overlapping (occlusion) Binocular parallax • • Shading and shadow • Motion -
OLED Microdisplays
W575-Templier.qxp_Layout 1 01/07/2014 09:02 Page 1 ELECTRONICS ENGINEERING SERIES We have now embraced the ‘Digital Age’, in which both our François Templier Edited by professional and leisure activities involve more and more communication devices, requiring displays of many types to play an increasing role. Within this context, a growing number of display types and sizes have emerged, currently generating a market in excess of $100 billion, which is in the same order of OLED Microdisplays magnitude as that of the semiconductor industry. Microdisplays, namely displays so small that they require an optical magnification to be seen, have a significant share of this Technology and Applications market. Over the last decade, OLED microdisplays have reached a wide industrial and commercial market and promise to expand further in the digital age, in which they provide unique and unrivalled features for portable and wearable devices in particular. OLED Microdisplays The authors of this book provide a review of the state of the art on OLED microdisplays. All aspects, from theory to application, are addressed in a comprehensive way: basic principles; display design, fabrication, operation and performance; present and future applications. This is of interest to a wide range of readers, from industry professionals (engineers, project managers etc.) engaged in the field of display development/fabrication, through display end-users (integration in display systems) to academic researchers, university lecturers and students. Overall, the book aims to offer easy access to OLED microdisplay details for all readers seeking to further their understanding of the subject. François Templier works at CEA-LETI in Grenoble, France. -
Direct View LED Display Pixel Pitch
Advanced Display Technologies Presented by: JonathanAlan Brawn, C. Brawn & CTSJonathan Brawn CTS, ISF, ISF-C, DSCE, DSDE, DSNE Principal, PrincipalsBrawn of Brawn Consulting Consulting [email protected] [email protected] Advanced Display Technologies • The central focus of the commercial industry is (and perhaps always will be) displays. • The topic of displays is broad, encompassing many elements built in to the final products that we buy. • This course is intended to take a detailed look at the technologies that go into each type of displays that are commonly available today. • To place it all in context, we will examine the operation and construction of the technologies themselves, and advances and trends that will characterize where we will be going in the future. • We hope you enjoy the journey! Liquid Crystal Display (LCD) Technology LCD Made Possible • There's far more to building an LCD than simply creating a sheet of liquid crystals. • The combination of four principles makes LCDs possible: • Light can be polarized. • Liquid crystal can transmit polarized light or change the plane of polarization. • The structure of liquid crystals can be changed by electric field. • There are transparent substances that can conduct electricity. Polarization of Light • Light is made up of electromagnetic waves, that can be reflected, transmitted, or absorbed by materials. • These waves will naturally have an axis, or a plane that they follow as they move through space. • When light is said to be polarized, all of the waves of light are following the same axis and orientation of the plane. • A polarizing filter is designed to block out light of certain planes, while allowing specific orientations through the filter. -
Information Display Magazine September/October V34 N5 2018
pC1_Layout 1 9/6/2018 7:27 AM Page 1 THE FUTURE LOOKS RADIANT ENSURING QUALITY FOR THE NEXT GENERATION OF AUTOMOTIVE DISPLAYS Radiant light & color measurement solutions replicate human visual perception to evaluate new technologies like head-up and free-form displays. Visit Radiant at Table #46 Vehicle Displays Detroit Sept. 25-26 | Livonia, Michigan ID TOC Issue5 p1_Layout 1 9/6/2018 7:31 AM Page 1 Information SOCIETY FOR INFORMATION DISPLAY SID SEPTEMBER/OCTOBER 2018 DISPLAY VOL. 34, NO. 5 ON THE COVER: Scenes from Display Week 2018 in Los Angeles include (center and then clockwise starting at upper right): the exhibit hall floor; AUO’s 8-in. microLED display (Photo: contents AUO); JDI’s cockpit demo, with dashboard and center-console displays (Photo: Karlheinz 2 Editorial: Looking Back at Display Week and Summer, Looking Ahead to Fall Blankenbach); the 2018 I-Zone; LG Display’s n By Stephen Atwood flexible OLED screen (Photo: Ken Werner); Women in Tech second annual conference, with 4 President’s Corner: Goals for a Sustainable Society moderator and panelists; the entrance to the n By Helge Seetzen conference center at Display Week 2018; Industry News foldable AMOLED e-Book (Photo: Visionox). 6 n By Jenny Donelan 8 Display Week Review: Best in Show Winners The Society for Information Display honored four exhibiting companies with Best in Show awards at Display Week 2018 in Los Angeles: Ares Materials, AU Optronics, Tianma, and Visionox. n By Jenny Donelan 10 Display Week Review: Emissive Materials Generate Excitement at the Show MicroLEDs created the most buzz at Display Week 2018, but quantum dots and OLEDs sparked a lot of interest too.