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A History of Video Game Consoles Introduction the First Generation
A History of Video Game Consoles By Terry Amick – Gerald Long – James Schell – Gregory Shehan Introduction Today video games are a multibillion dollar industry. They are in practically all American households. They are a major driving force in electronic innovation and development. Though, you would hardly guess this from their modest beginning. The first video games were played on mainframe computers in the 1950s through the 1960s (Winter, n.d.). Arcade games would be the first glimpse for the general public of video games. Magnavox would produce the first home video game console featuring the popular arcade game Pong for the 1972 Christmas Season, released as Tele-Games Pong (Ellis, n.d.). The First Generation Magnavox Odyssey Rushed into production the original game did not even have a microprocessor. Games were selected by using toggle switches. At first sales were poor because people mistakenly believed you needed a Magnavox TV to play the game (GameSpy, n.d., para. 11). By 1975 annual sales had reached 300,000 units (Gamester81, 2012). Other manufacturers copied Pong and began producing their own game consoles, which promptly got them sued for copyright infringement (Barton, & Loguidice, n.d.). The Second Generation Atari 2600 Atari released the 2600 in 1977. Although not the first, the Atari 2600 popularized the use of a microprocessor and game cartridges in video game consoles. The original device had an 8-bit 1.19MHz 6507 microprocessor (“The Atari”, n.d.), two joy sticks, a paddle controller, and two game cartridges. Combat and Pac Man were included with the console. In 2007 the Atari 2600 was inducted into the National Toy Hall of Fame (“National Toy”, n.d.). -
Pandoras Box CD-List 06-2006 Short
Pandoras Box CD-list 06-2006 short.xls Form ARTIST TITLE year No Label price CD 2066 & THEN Reflections !! 1971 SB 025 Second Battle 15,00 € CD 3 HUEREL 3 HUEREL 1970-75 WPC6 8462 World Psychedelic 17,00 € CD 3 HUEREL Huerel Arisivi 1970-75 WPC6 8463 World Psychedelic 17,00 € CD 3SPEED AUTOMATIC no man's land 2004 SA 333 Nasoni 15,00 € CD 49 th PARALLELL 49 th PARALLELL 1969 Flashback 008 Flashback 11,90 € CD 49TH PARALLEL 49TH PARALLEL 1969 PACELN 48 Lion / Pacemaker 17,90 € CD 50 FOOT HOSE Cauldron 1968 RRCD 141 Radioactive 14,90 € CD 7 th TEMPLE Under the burning sun 1978 RRCD 084 Radioactive 14,90 € CD A - AUSTR Music from holy Ground 1970 KSG 014 Kissing Spell 19,95 € CD A BREATH OF FRESH AIR A BREATH OF FRESH AIR 196 RRCD 076 Radioactive 14,90 € CD A CID SYMPHONY FISCHBACH AND EWING - (21966CD) -67 GF-135 Gear Fab 14,90 € CD A FOOT IN COLDWATER A Foot in coldwater 1972 AGEK-2158 Unidisc 15,00 € CD A FOOT IN COLDWATER All around us 1973 AGEK-2160 Unidisc 15,00 € CD A FOOT IN COLDWATER best of - Vol. 1 1973 BEBBD 25 Bei 9,95 € CD A FOOT IN COLDWATER best of - Vol. 2 1973 BEBBD 26 Bei 9,95 € CD A FOOT IN COLDWATER The second foot in coldwater 1973 AGEK-2159 Unidisc 15,00 € CD A FOOT IN COLDWATER best of - (2CD) 1972-73 AGEK2-2161 Unidisc 17,90 € CD A JOINT EFFORT FINAL EFFORT 1968 RRCD 153 Radioactive 14,90 € CD A PASSING FANCY A Passing Fancy 1968 FB 11 Flashback 15,00 € CD A PASSING FANCY A Passing Fancy - (Digip.) 1968 PACE-034 Pacemaker 15,90 € CD AARDVARK Aardvark 1970 SRMC 0056 Si-Wan 19,95 € CD AARDVARK AARDVARK - (lim. -
Video Games: Changing the Way We Think of Home Entertainment
Rochester Institute of Technology RIT Scholar Works Theses 2005 Video games: Changing the way we think of home entertainment Eri Shulga Follow this and additional works at: https://scholarworks.rit.edu/theses Recommended Citation Shulga, Eri, "Video games: Changing the way we think of home entertainment" (2005). Thesis. Rochester Institute of Technology. Accessed from This Thesis is brought to you for free and open access by RIT Scholar Works. It has been accepted for inclusion in Theses by an authorized administrator of RIT Scholar Works. For more information, please contact [email protected]. Video Games: Changing The Way We Think Of Home Entertainment by Eri Shulga Thesis submitted in partial fulfillment of the requirements for the degree of Master of Science in Information Technology Rochester Institute of Technology B. Thomas Golisano College of Computing and Information Sciences Copyright 2005 Rochester Institute of Technology B. Thomas Golisano College of Computing and Information Sciences Master of Science in Information Technology Thesis Approval Form Student Name: _ __;E=.;r....;...i S=-h;....;..;u;;;..;..lg;;i..;:a;;...__ _____ Thesis Title: Video Games: Changing the Way We Think of Home Entertainment Thesis Committee Name Signature Date Evelyn Rozanski, Ph.D Evelyn Rozanski /o-/d-os- Chair Prof. Andy Phelps Andrew Phelps Committee Member Anne Haake, Ph.D Anne R. Haake Committee Member Thesis Reproduction Permission Form Rochester Institute of Technology B. Thomas Golisano College of Computing and Information Sciences Master of Science in Information Technology Video Games: Changing the Way We Think Of Home Entertainment L Eri Shulga. hereby grant permission to the Wallace Library of the Rochester Institute of Technofogy to reproduce my thesis in whole or in part. -
First Amendment Protection of Artistic Entertainment: Toward Reasonable Municipal Regulation of Video Games
Vanderbilt Law Review Volume 36 Issue 5 Issue 5 - October 1983 Article 2 10-1983 First Amendment Protection of Artistic Entertainment: Toward Reasonable Municipal Regulation of Video Games John E. Sullivan Follow this and additional works at: https://scholarship.law.vanderbilt.edu/vlr Part of the First Amendment Commons, and the Intellectual Property Law Commons Recommended Citation John E. Sullivan, First Amendment Protection of Artistic Entertainment: Toward Reasonable Municipal Regulation of Video Games, 36 Vanderbilt Law Review 1223 (1983) Available at: https://scholarship.law.vanderbilt.edu/vlr/vol36/iss5/2 This Note is brought to you for free and open access by Scholarship@Vanderbilt Law. It has been accepted for inclusion in Vanderbilt Law Review by an authorized editor of Scholarship@Vanderbilt Law. For more information, please contact [email protected]. NOTE First Amendment Protection of Artistic Entertainment: Toward Reasonable Municipal Regulation of Video Games Outline I. INTRODUCTION .................................. 1225 II. LOCAL GOVERNMENT REGULATION OF VIDEO GAMES . 1232 A. Zoning Regulation ......................... 1232 1. Video Games Permitted by Right ........ 1232 2. Video Games as Conditional or Special U ses .................................. 1233 3. Video Games as Accessory Uses ......... 1234 4. Special Standards for Establishments Of- fering Video Game Entertainment ....... 1236 a. Age of Players and Hours of Opera- tion Standards .................. 1236 b. Arcade Space and Structural Stan- dards ........................... 1237 c. Arcade Location Standards....... 1237 d. Noise, Litter, and Parking Stan- dards ........................... 1238 e. Adult Supervision Standards ..... 1239 B. Licensing Regulation ....................... 1239 1. Licensing and Zoning Distinguished ...... 1239 2. Video Game Licensing Standards ........ 1241 3. Administration of Video Game Licensing. 1242 a. Denial of a License ............. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games ( Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack ( Arcade, TG16) 10. 1942 (NES, Arcade, GBC) 11. 1943: Kai (TG16) 12. 1943: The Battle of Midway (NES, Arcade) 13. 1944: The Loop Master ( Arcade) 14. 1999: Hore, Mitakotoka! Seikimatsu (NES) 15. 19XX: The War Against Destiny ( Arcade) 16. 2 on 2 Open Ice Challenge ( Arcade) 17. 2010: The Graphic Action Game (Colecovision) 18. 2020 Super Baseball ( Arcade, SNES) 19. 21-Emon (TG16) 20. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 21. 3 Count Bout ( Arcade) 22. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 23. 3-D Tic-Tac-Toe (Atari 2600) 24. 3-D Ultra Pinball: Thrillride (GBC) 25. 3-D WorldRunner (NES) 26. 3D Asteroids (Atari 7800) 27. -
STERN RELEASES Big Buck Hunter® PRO PINBALL to MUCH ACCLAIM
PRESS RELEASE STERN RELEASES Big Buck Hunter® PRO PINBALL TO MUCH ACCLAIM January 13, 2010--Big Buck Hunter® PRO Pinball by Stern Pinball, Inc. is a hunting game that delivers a hot new quarry of no-limit fun to players everywhere. Big Buck Hunter® PRO Pinball is based on the hugely successful Big Buck Hunter® Arcade Video Game series by Raw Thrills, Inc. and Play Mechanix, Inc. Eugene Jarvis, George Petro, and Mark Ritchie of Raw Thrills/Play Mechanix assisted the staff at Stern Pinball with the design of Big Buck Hunter® PRO Pinball. And like the arcade video games, Big Buck Hunter® PRO Pinball is sure to challenge new hunters, as well as seasoned marksmen. Big Buck Hunter® PRO Pinball takes you on a hunting adventure. Players are in pursuit of wild game. The game features a motorized buck that runs across a forest-like playfield. Strike the buck multiple times and start Big Buck Multiball. Big Buck Hunter® PRO Pinball also features a ramp that winds around the playfield, a ram that kicks the ball back to the player, an elk mechanism that re-directs the pinball, and lots of multiball action. Big Buck Hunter® PRO Pinball features speech from the video game. George Petro, narrator of the Big Buck Hunter® Arcade Video Game series narrates the Pinball machine while contributing additional original speech. Pappy, voiced by Scott Pikulski, also appears offering comic relief. John Youssi, creator of the Big Buck Hunter® Arcade Video Game art, contributes the art for the pinball. Big Buck Hunter® PRO Pinball also features sounds and music by Ken Hale, the sound engineer for the Big Buck Hunter® Arcade Video Games. -
C9268c Baylor.B
Driving North 1981 COLLEGIUM Let me have the grace to speak of this for I would mind what happens here. — Robert Duncan collegium The darkness was Protestant that year, but not A Publication of Baylor University • College of Arts & Sciences • 2001 with individual conscience, the hymn of the south, or the priesthood of the believer. Haunted, driving north, I watched the horizon gray over Oklahoma, the rim of fires drifting down from Manitoba. I stepped out hours later to the first cold of September, a season’s end. The magnolias were already old those last evenings, reflected in the watery light of summer rain. The air was dark with words. But this spring, a hymn heard through a distant window brought back the years before: The places where crepe myrtle blooms early and late, where old bells echo from a green Handel and Mendelssohn and all the music of Passover, where almost every lamppost has a name and shadows cross our days without erasing joy. Dr. Jane Hoogestraat (B.A., 1981) Poet and Associate Professor of English, Southwest Missouri State University College of Arts and Sciences PO Box 97344 Waco, TX 76798-7344 Change Service Requested A Letter from the Dean This issue of Collegium Studies sponsored a symposium on “Civil Society and the Search for focuses on the relationship Justice in Russia.” The symposium, held in February 2001, involved between professors and stu- research presentations from our faculty and students, as well as from dents. Every time I have heard prominent American and Russian scholars and journalists; the papers graduating seniors speak about currently are in press. -
Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games (Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack (TG16, Arcade) 10. 1942 (NES, Arcade, GBC) 11. 1942 (Revision B) (Arcade) 12. 1943 Kai: Midway Kaisen (Japan) (Arcade) 13. 1943: Kai (TG16) 14. 1943: The Battle of Midway (NES, Arcade) 15. 1944: The Loop Master (Arcade) 16. 1999: Hore, Mitakotoka! Seikimatsu (NES) 17. 19XX: The War Against Destiny (Arcade) 18. 2 on 2 Open Ice Challenge (Arcade) 19. 2010: The Graphic Action Game (Colecovision) 20. 2020 Super Baseball (SNES, Arcade) 21. 21-Emon (TG16) 22. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 23. 3 Count Bout (Arcade) 24. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 25. 3-D Tic-Tac-Toe (Atari 2600) 26. 3-D Ultra Pinball: Thrillride (GBC) 27. -
Texas Review's Gordian Review
The Gordian Review Volume 2 2017 The Gordian Review Volume 2, 2017 Texas Review Press Huntsville, TX Copyright 2017 Texas Review Press, Sam Houston State University Department of English. ISSN 2474-6789. The Gordian Review volunteer staff: Editor in Chief: Julian Kindred Poetry Editor: Mike Hilbig Fiction Editor: Elizabeth Evans Nonfiction Editor: Timothy Bardin Cover Design: Julian Kindred All images were found, copyright-free, on Shutterstock.com. For those graduate students interesting in having their work published, please submit through The Gordian Review web- site (gordianreview.org) or via the Texas Review Press website (texasreviewpress.org). Only work by current or recently graduated graduate students (Masters or PhD level) will be considered for publication. If you have any questions, the staff can be contacted by email at [email protected]. Contents 15 “Nightsweats” Fiction by James Stewart III 1 “A Defiant Act” 16 “Counting Syllables” Poetry by Sherry Tippey Nonfiction by Cat Hubka 4 “Echocardiogram” 17 “Missed Connections” 5 “Ants Reappear Like Snowbirds” 6 “Bedtime Story” Poetry by Alex Wells Shapiro 6 “Simulacrum” 21 “Feralizing” 7 “Cat Nap” 21 “Plugging” 22 “Duratins” 23 “Opening” Nonfiction by Rebekah D. Jerabek 7 “Of Daughters” 23 “Desiccating” Poetry by Kirsten Shu-ying Chen Acknowledgements 14 “Astronimical dawn” 15 “Brainstem” Author Biographies A Defiant Act by James Stewart III father walks to the back of the family mini-van balancing four ice cream cones in his two hands. He’s holding them away from hisA body so they don’t drip onto his stained jeans in the midsummer heat. He somehow manages to open the back hatch of the van while balancing the treats. -
Dead Master's Beat Label & Distro October 2012 RELEASES
Dead Master's Beat Label & Distro October 2012 RELEASES: STAHLPLANET – Leviamaag Boxset || CD-R + DVD BOX // 14,90 € DMB001 | Origin: Germany | Time: 71:32 | Release: 2008 Dark and weird One-man-project from Thüringen. Ambient sounds from the world Leviamaag. Black box including: CD-R (74min) in metal-package, DVD incl. two clips, a hand-made booklet on transparent paper, poster, sticker and a button. Limited to 98 units! STURMKIND – W.i.i.L. || CD-R // 9,90 € DMB002 | Origin: Germany | Time: 44:40 | Release: 2009 W.i.i.L. is the shortcut for "Wilkommen im inneren Lichterland". CD-R in fantastic handmade gatefold cover. This version is limited to 98 copies. Re-release of the fifth album appeared in 2003. Originally published in a portfolio in an edition of 42 copies. In contrast to the previous work with BNV this album is calmer and more guitar-heavy. In comparing like with "Die Erinnerung wird lebendig begraben". Almost hypnotic Dark Folk / Neofolk. KNŒD – Mère Ravine Entelecheion || CD // 8,90 € DMB003 | Origin: Germany | Time: 74:00 | Release: 2009 A release of utmost polarity: Sudden extreme changes of sound and volume (and thus, in mood) meet pensive sonic mindscapes. The sounds of strings, reeds and membranes meet the harshness and/or ambience of electronic sounds. Music as harsh as pensive, as narrative as disrupt. If music is a vehicle for creating one's own world, here's a very versatile one! Ambient, Noise, Experimental, Chill Out. CATHAIN – Demo 2003 || CD-R // 3,90 € DMB004 | Origin: Germany | Time: 21:33 | Release: 2008 Since 2001 CATHAIN are visiting medieval markets, live roleplaying events, roleplaying conventions, historic events and private celebrations, spreading their “Enchanting Fantasy-Folk from worlds far away”. -
Download the Program (PDF)
ヴ ィ ボー ・ ア ニ メー シ カ ョ ワ ン イ フ イ ェ と ス エ ピ テ ッ ィ Viborg クー バ AnimAtion FestivAl ル Kawaii & epikku 25.09.2017 - 01.10.2017 summAry 目次 5 welcome to VAF 2017 6 DenmArk meets JApAn! 34 progrAmme 8 eVents Films For chilDren 40 kAwAii & epikku 8 AnD families Viborg mAngA AnD Anime museum 40 JApAnese Films 12 open workshop: origAmi 42 internAtionAl Films lecture by hAns DybkJær About 12 important ticket information origAmi 43 speciAl progrAmmes Fotorama: 13 origAmi - creAte your own VAF Dog! 44 short Films • It is only possible to order tickets for the VAF screenings via the website 15 eVents At Viborg librAry www.fotorama.dk. 46 • In order to pick up a ticket at the Fotorama ticket booth, a prior reservation Films For ADults must be made. 16 VimApp - light up Viborg! • It is only possible to pick up a reserved ticket on the actual day the movie is 46 JApAnese Films screened. 18 solAr Walk • A reserved ticket must be picked up 20 minutes before the movie starts at 50 speciAl progrAmmes the latest. If not picked up 20 minutes before the start of the movie, your 20 immersion gAme expo ticket order will be annulled. Therefore, we recommended that you arrive at 51 JApAnese short Films the movie theater in good time. 22 expAnDeD AnimAtion • There is a reservation fee of 5 kr. per order. 52 JApAnese short Film progrAmmes • If you do not wish to pay a reservation fee, report to the ticket booth 1 24 mAngA Artist bAttle hour before your desired movie starts and receive tickets (IF there are any 56 internAtionAl Films text authors available.) VAF sum up: exhibitions in Jane Lyngbye Hvid Jensen • If you wish to see a movie that is fully booked, please contact the Fotorama 25 57 Katrine P.