The Society for Animation Studies Newsletter
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UPA : Redesigning Animation
This document is downloaded from DR‑NTU (https://dr.ntu.edu.sg) Nanyang Technological University, Singapore. UPA : redesigning animation Bottini, Cinzia 2016 Bottini, C. (2016). UPA : redesigning animation. Doctoral thesis, Nanyang Technological University, Singapore. https://hdl.handle.net/10356/69065 https://doi.org/10.32657/10356/69065 Downloaded on 05 Oct 2021 20:18:45 SGT UPA: REDESIGNING ANIMATION CINZIA BOTTINI SCHOOL OF ART, DESIGN AND MEDIA 2016 UPA: REDESIGNING ANIMATION CINZIA BOTTINI School of Art, Design and Media A thesis submitted to the Nanyang Technological University in partial fulfillment of the requirement for the degree of Doctor of Philosophy 2016 “Art does not reproduce the visible; rather, it makes visible.” Paul Klee, “Creative Credo” Acknowledgments When I started my doctoral studies, I could never have imagined what a formative learning experience it would be, both professionally and personally. I owe many people a debt of gratitude for all their help throughout this long journey. I deeply thank my supervisor, Professor Heitor Capuzzo; my cosupervisor, Giannalberto Bendazzi; and Professor Vibeke Sorensen, chair of the School of Art, Design and Media at Nanyang Technological University, Singapore for showing sincere compassion and offering unwavering moral support during a personally difficult stage of this Ph.D. I am also grateful for all their suggestions, critiques and observations that guided me in this research project, as well as their dedication and patience. My gratitude goes to Tee Bosustow, who graciously -
The 26Th Society for Animation Studies Annual Conference Toronto
Sheridan College SOURCE: Sheridan Scholarly Output, Research, and Creative Excellence The Animator Conferences & Events 6-16-2014 The Animator: The 26th oS ciety for Animation Studies Annual Conference Toronto June 16 to 19, 2014 Society for Animation Studies Paul Ward Society for Animation Studies Tony Tarantini Sheridan College, [email protected] Follow this and additional works at: http://source.sheridancollege.ca/conferences_anim Part of the Film and Media Studies Commons SOURCE Citation Society for Animation Studies; Ward, Paul; and Tarantini, Tony, "The Animator: The 26th ocS iety for Animation Studies Annual Conference Toronto June 16 to 19, 2014" (2014). The Animator. 1. http://source.sheridancollege.ca/conferences_anim/1 This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License. This Book is brought to you for free and open access by the Conferences & Events at SOURCE: Sheridan Scholarly Output, Research, and Creative Excellence. It has been accepted for inclusion in The Animator by an authorized administrator of SOURCE: Sheridan Scholarly Output, Research, and Creative Excellence. For more information, please contact [email protected]. THANK YOU TO OUR SPONSORS THE ANIMATOR THEThe 26th Society forANIMATOR Animation Studies Annual Conference TheToronto 26 Juneth Society 16 to 19, 2014 for www.theAnimation animator2014.com Studies @AnimatorSAS2014 Annual Conference Toronto June 16 to 19, 2014 • www.the animator2014.com • @AnimatorSAS2014 WELCOME Message from the President Animation is both an art and skill; it is a talent that is envied the world over. Having a hand in educating and nurturing some of the finest animators in the world is something for which Sheridan is exceptionally proud. -
Historical Film Notes by Jerry Beck
UCLA Preserved Animation Website: HISTORICAL FILM NOTES BY JERRY BECK Theatre De Hula Hula (19--) Here is one in a long list of mystery films from the silent era. Clearly designed to be shown either in a vaudeville house or at a special exhibition requiring several musicians to accompany the action, it looks even to have had a specific score to match movements of the dancers. The film is processed in reverse to provide a negative effect that imparts an appropriate darkened-theater ambience to the proceedings. The bottom third of the picture is an animation “cycle” (a series of drawings repeated over and over) which gives a furious feel to the musicians. Most silent animation is based on wordplay and gag situations, but here the comical dance routines represent a wonderful early use of animation created for purely humorous effect. The animation itself is quite funny and charming, but those responsible for this delightful little gem probably will remain unknown. The Enchanted Drawing (1900) Cartoonist J. Stuart Blackton (1875-1941) was born in England and immigrated to the United States at the age of ten. In 1895, after a brief stint in vaudeville, Blackton became a reporter and cartoonist for the New York Evening World. A year later, Blackton was working for Thomas Edison’s film company, where he appeared on screen (as he does here) doing “Lightning Sketches” -- drawing at a rapid speed to the delight of onlookers. Inspired by Edison’s motion pictures, Blackton co-founded the Vitagraph studio to create films and distribute them to early nickelodeons. -
Overview of History of Irish Animation
Overview of History of Irish Animation i) The history of animation here and the pattern of its development, ii) ii) The contemporary scene, iii) iii) Funding and support, iv) iv) The technological advancement, which can allow filmmakers do more and do it more excitingly, v) v) The educational background. i) History and Development. The history of animation in Ireland is comparable to the history of live action film in Ireland in that in the early years it offered the promise of much to come and stopped really before it got started; indeed in the final analysis animation has even far less to show for itself than its early live action cousin. One outstanding exception is the pioneering work of James Horgan. Horgan became involved in cinema at the end of the 19th century when he acquired a Lumiere camera and established his own moving picture exhibition company for the south show to his audiences - mostly religious events. However soon his eager mind began to turn to the Munster region. As well as projecting regular international shows, Horgan shot local footage to look into cinematography in a scientific way and in fact he made some money by patenting a cog for film traction in the camera, which was widely used. He also experimented with Polaroid film. He then began to dabble in stop frame work - animation - around the year 1909 and considering that the first animation was made in 1906, this is quite significant. His most famous and most popular piece was his dancing Youghal Clock Tower - where the town's best known landmark has to hop into the frame and "manipulate" itself frame by frame into its rightful place in the main street in Youghal. -
The University of Chicago Looking at Cartoons
THE UNIVERSITY OF CHICAGO LOOKING AT CARTOONS: THE ART, LABOR, AND TECHNOLOGY OF AMERICAN CEL ANIMATION A DISSERTATION SUBMITTED TO THE FACULTY OF THE DIVISION OF THE HUMANITIES IN CANDIDACY FOR THE DEGREE OF DOCTOR OF PHILOSOPHY DEPARTMENT OF CINEMA AND MEDIA STUDIES BY HANNAH MAITLAND FRANK CHICAGO, ILLINOIS AUGUST 2016 FOR MY FAMILY IN MEMORY OF MY FATHER Apparently he had examined them patiently picture by picture and imagined that they would be screened in the same way, failing at that time to grasp the principle of the cinematograph. —Flann O’Brien CONTENTS LIST OF FIGURES...............................................................................................................................v ABSTRACT.......................................................................................................................................vii ACKNOWLEDGMENTS....................................................................................................................viii INTRODUCTION LOOKING AT LABOR......................................................................................1 CHAPTER 1 ANIMATION AND MONTAGE; or, Photographic Records of Documents...................................................22 CHAPTER 2 A VIEW OF THE WORLD Toward a Photographic Theory of Cel Animation ...................................72 CHAPTER 3 PARS PRO TOTO Character Animation and the Work of the Anonymous Artist................121 CHAPTER 4 THE MULTIPLICATION OF TRACES Xerographic Reproduction and One Hundred and One Dalmatians.......174 -
The Significance of Anime As a Novel Animation Form, Referencing Selected Works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii
The significance of anime as a novel animation form, referencing selected works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii Ywain Tomos submitted for the degree of Doctor of Philosophy Aberystwyth University Department of Theatre, Film and Television Studies, September 2013 DECLARATION This work has not previously been accepted in substance for any degree and is not being concurrently submitted in candidature for any degree. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 1 This dissertation is the result of my own independent work/investigation, except where otherwise stated. Other sources are acknowledged explicit references. A bibliography is appended. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 2 I hereby give consent for my dissertation, if accepted, to be available for photocopying and for inter-library loan, and for the title and summary to be made available to outside organisations. Signed………………………………………………………(candidate) Date …………………………………………………. 2 Acknowledgements I would to take this opportunity to sincerely thank my supervisors, Elin Haf Gruffydd Jones and Dr Dafydd Sills-Jones for all their help and support during this research study. Thanks are also due to my colleagues in the Department of Theatre, Film and Television Studies, Aberystwyth University for their friendship during my time at Aberystwyth. I would also like to thank Prof Josephine Berndt and Dr Sheuo Gan, Kyoto Seiko University, Kyoto for their valuable insights during my visit in 2011. In addition, I would like to express my thanks to the Coleg Cenedlaethol for the scholarship and the opportunity to develop research skills in the Welsh language. Finally I would like to thank my wife Tomoko for her support, patience and tolerance over the last four years – diolch o’r galon Tomoko, ありがとう 智子. -
The Uses of Animation 1
The Uses of Animation 1 1 The Uses of Animation ANIMATION Animation is the process of making the illusion of motion and change by means of the rapid display of a sequence of static images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, video tape,digital media, including formats with animated GIF, Flash animation and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced. Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second. THE MOST COMMON USES OF ANIMATION Cartoons The most common use of animation, and perhaps the origin of it, is cartoons. Cartoons appear all the time on television and the cinema and can be used for entertainment, advertising, 2 Aspects of Animation: Steps to Learn Animated Cartoons presentations and many more applications that are only limited by the imagination of the designer. The most important factor about making cartoons on a computer is reusability and flexibility. The system that will actually do the animation needs to be such that all the actions that are going to be performed can be repeated easily, without much fuss from the side of the animator. -
Character of Zhalmauyz in the Folklore of Turkic Peoples
IJASOS- International E-Journal of Advances in Social Sciences, Vol.II, Issue 5, August 2016 CHARACTER OF ZHALMAUYZ IN THE FOLKLORE OF TURKIC PEOPLES Pakizat Auyesbayeva1, Akbota Akhmetbekova2, Zhumashay Rakysh3* 1PhD in of philological sciences, M. O. Auezov Institute of Literature and Art, Kazakhstan, [email protected] 2PhD in of philological sciences, Al-Farabi Kazakh National University, Kazakhstan, [email protected] 3PhD in of philological sciences, M. O. Auezov Institute of Literature and Art, Kazakhstan, [email protected] *Corresponding author Abstract Among the Turkic peoples Zhalmauyz Kempіr character, compared to other demonological characters, is widely used in genres. The transformation of this character from seven-headed villain - Zhalmauyz kempіr to mystan kempіr was seen. This very transformation is associated with the transition of society from matriarchy to patriarchy. Zhalmauyz is a syncretic person. She acts in the character of an evil old woman. This character is the main image of the evil inclination in the Kazakh mythology. She robs babies and eats them, floating on the water surface in the form of lungs, cleeks everybody who approached to the river and strangle until she will agree to give up her baby. In some tales she captures the young girls and sucks their blood through a finger deceiving or intimidating them. Two mythical characters in this fairy-tale image - mystan Kempіr and ugly villain - Zhalmauyz are closely intertwined. In the Turkic peoples Zhalmauyz generally acts as fairy-tale character. But as a specific demonological force Zhalmauyz refers to the character of hikaya genre. Because even though people do not believe in the seven-headed image of this character, but they believes that she eats people, harmful, she can pass from the human realm into the demons’ world and she is a connoisseur of all the features of both worlds. -
Knowing God 'Other-Wise': the Wise Old Woman
Knowing God “Other-wise”: The Wise Old Woman Archetype in George MacDonald’s The Princess and the Goblin, The Princess and Curdie and “The Golden Key” Katharine Bubel “Old fables are not all a lie/That tell of wondrous birth, Of Titan children, father Sky,/And mighty mother Earth . To thee thy mother Earth is sweet,/Her face to thee is fair, But thou, a goddess incomplete,/Must climb the starry stair. Be then thy sacred womanhood/A sign upon thee set, A second baptism—understood--/For what thou must be yet.” —George MacDonald, To My Sister A consistent occurrence within the narrative archetypal pattern of The Journey is the appearance of the Wise Old Woman, a seer, encourager and advisor to those who have responded to the Call to Adventure. Such a figure is featured prominently in several of George MacDonald’s writings, though the focus of this paper is on his children’s fairy tales, The Princess and the Goblin, The Princess and Curdie, and“The Golden Key.” Since the Journey is a psychological one toward spiritual wholeness, for MacDonald, I borrow from Jungian theory to denote the Wise Old Woman as a form of anima, or female imago, who helps to develop the personality of the protagonist. But to leave things there would not encompass the sacramental particularity and universal intent of MacDonald’s fantasy: for the quest is ultimately a sacred journey that every person can make towards God. As Richard Reis writes, “If in one sense [MacDonald’s] muse was mythic- archetypal-symbolic, it was, in another way, deliberately didactic and thus ‘allegorical’ in purpose if not in achievement” (124). -
Animation 1 Animation
Animation 1 Animation The bouncing ball animation (below) consists of these six frames. This animation moves at 10 frames per second. Animation is the rapid display of a sequence of static images and/or objects to create an illusion of movement. The most common method of presenting animation is as a motion picture or video program, although there are other methods. This type of presentation is usually accomplished with a camera and a projector or a computer viewing screen which can rapidly cycle through images in a sequence. Animation can be made with either hand rendered art, computer generated imagery, or three-dimensional objects, e.g., puppets or clay figures, or a combination of techniques. The position of each object in any particular image relates to the position of that object in the previous and following images so that the objects each appear to fluidly move independently of one another. The viewing device displays these images in rapid succession, usually 24, 25, or 30 frames per second. Etymology From Latin animātiō, "the act of bringing to life"; from animō ("to animate" or "give life to") and -ātiō ("the act of").[citation needed] History Early examples of attempts to capture the phenomenon of motion drawing can be found in paleolithic cave paintings, where animals are depicted with multiple legs in superimposed positions, clearly attempting Five images sequence from a vase found in Iran to convey the perception of motion. A 5,000 year old earthen bowl found in Iran in Shahr-i Sokhta has five images of a goat painted along the sides. -
THE CRONE: EMERGING VOICE in a FEMININE SYMBOLIC DISCOURSE LYNNE S. MASLAND B.A., University of California, Riverside, 1970 M.A
THE CRONE: EMERGING VOICE IN A FEMININE SYMBOLIC DISCOURSE LYNNE S. MASLAND B.A., University of California, Riverside, 1970 M.A., University of California, Riverside, 1971 A THESIS SUBMITTED IN PARTL\L FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF DOCTOR OF PHILOSOPHY in THE FACULTY OF GRADUATE STUDIES (Program in Comparative Literature) We accept this thesis as conforming to the required standard THE UNJ^E^ffrOFBRtTISH COLUMBIA October, 1994 ©Lynne S. Masland, 1994 In presenting this thesis in partial fulfilment of the requirements for an advanced degree at the University of British Columbia, I agree that the Library shall make it freely available for reference and study. I further agree that permission for extensive copying of this thesis for scholarly purposes may be granted by the head of my department or by his or her representatives. It is understood that copying or publication of this thesis for financial gain shall not be allowed without my written permission. (Signature) of( Jrw^baxntiJS-^ fdkxdJruA-^ The University of British Columbia Vancouver, Canada Date DE.6 (2/88) 11 ABSTRACT The Crone: Emerging Voice in a Feminine Symbolic Discourse This dissertation explores portrayals of old women in samples drawn predominantly from French and American literature, using myth, folklore, psychological and feminist theories to examine, compare and contrast depictions of this figure through close textual analysis. I have examined treatments of old women in literary texts by Boethius, Jean de Meung, and Perrault as well as those in texts by women writers, including Sand, Colette, de Beauvoir, Jewett, Gather, Porter, Wharton, Flagg, Meigs and Silko. -
Comparative Collective Biography Animated Film Studios in Zlín (Czech
Animation studios in Gottwaldov and Lodz (1945/47-1990) - Comparative Collective Biography Animated film studios in Zlín (Czech Republic) and Łódź (Poland) were among the most successful film production centers in the Eastern Bloc. World-renowned personalities such as Karel Zeman, Hermina Týrlová, Daniel Szczechura or Zbigniew Rybczyński have worked there, and their films have won the world's most prestigious awards at festivals in Cannes, Venice, and Locarno or the Oscar Academy Award. During their existence, both studios have produced thousands of animated, puppet and combined films; an important part of their work was custom production as well, especially for television. Besides animation movies, also fiction, documentary, school or advertising films were produced in these studios. However, the history of the successful and prominent animated production of these studios has so far been presented only by popularizing or commemorative publications, portraits of individual filmmakers or analysis of selected films. The project aims to analyze and compare Gottwaldov and Lodz film animation centers. The animated production of the Short Film company´s branch in Gottwaldov (which later became an independent Film Studio Gottwaldov) followed the film production of the Baťa Company in the 1930s, was created outside of the administrative center of film production in Prague. The specific position of the in Zlín/Gottwaldov and Studio of Small Film Forms Se-Ma-For Łódź studios makes them an ideal focus of a comparative research. The research would be methodologically based on prosopographic research (i.e., on collective monographs of a selected group of studio workers). In similarity to Gottwaldov, Łódź has its tradition of film production cultivated outside the administrative center in Warsaw.