Getting Started Creative Sound Blaster Live! 1024 Creative Audio Software
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Introduction Chapter 2 — Windows Software
UltraSound owners have a variety of sound needs. This is a guide to help you find the best way to use your new UltraSound for your own applications. Using your UltraSound with many games is as simple as selecting UltraSound from the list of sound cards in the game’s setup. You’ll hear extraordinary wavetable sound as soon as you begin the game. To use UltraSound with games that do not yet support the card directly, you may need some help getting started. UltraSound works with programs written for General MIDI, Sound Blaster, Ad Lib, Roland MT-32, and Roland SCC1. Read Chapter 6, “Game Sound Support,” for an explanation of the sound options available with UltraSound. Explore the file playing, recording, and mixing features of your UltraSound right away using the simple sound applets that come with Windows version 3.1 or later. Use Media Player to play sound files with your UltraSound. Or hook up a microphone and use Sound Recorder to record, mix, and play your own sounds. See the Windows manual or Sound Recorder’s on-line help for instructions. Open the UltraSound Mixer to enable inputs and outputs, set playback volume, and control CD and Microphone inputs. The settings you choose from the Mixer applet are only valid for the current Windows session until you save them. Once you have had a chance to explore your UltraSound’s features with these simple applications, try the great bonus software included in your UltraSound package. Advanced Gravis has included a number of terrific software applications for recording, playing, mixing, and composing sounds and music with your new UltraSound. -
You Door Know Vvhor You've
The Independent l _. NewsletterNewslefter for Ensoniq Users r T You Don'tDoor Know vvhorWhat You've In This Issue .. Got Till It's Gone: Got Till l’r's Gone: Articles:Articles. : The MRD-lMRD-101 a1 MR Disk from Ensoniq ZR-76ZR-76 Specifications Pat FFinniganinnigan Ensoniq ................................................................................................. ........... 3 ~14-f-1'1-I-' :1.‘-:1.’-:i":!.'-2117:‘. :» ~ ~ _ _ August. Mac owners need Stuffitt to unun-binhex-binhex NNAMMAMM News: Ensoniq Makes Keyboards! ~¢. the file; PC’ersPC'ers need WinZip or other unZIP Sam Mims ....................................................... ............................................. 5 app to decompress these filesfiles.. Go to w3.en-w3.en soniq.com,soniq.corn, click on the "Download"“Download” link, The X Sounds select the "Musical“Musical Instrument Files"Files” link, and Garth HHjeltejelte .............................................................................................. 6 select the "MR61171"“MR6l/71” link. Click on the 1 MRDMRD-101-IOI link and specify a folder to save it'it in. Once you'veyou’ve pulled it down, decodeldecode/ decompress it, copy to a 1.4 Mb floppy, stuffsniff ReviewsRGVIGWSZ: it into your MR-61176MR-61/76 and press that load buttonbutton... ... Ensoniq MRDMRD-101-IO 1 For: MR-6I,MR-61, MRMR-76,-76, MR Rack. Pat FFinniganinnigan .............................................................................. cover Product: MRDMRD--l101 0 I Sound & Sequence Disk. The Roses Price: FreeFree.. This is -
13081.Pdf (3.208Mb)
ΠΑΝΕΠΙΣΤΗΜΙΟ ΘΕΣΣΑΛΙΑΣ ΠΟΛΥΤΕΧΝΙΚΗ ΣΧΟΛΗ ΤΜΗΜΑ ΗΛΕΚΤΡΟΛΟΓΩΝ ΜΗΧΑΝΙΚΩΝ ΚΑΙ ΜΗΧΑΝΙΚΩΝ ΥΠΟΛΟΓΙΣΤΩΝ Σύνθεση μουσικής με την χρήση της γλώσσας προγραμματισμού ChucK και μελέτη εφαρμογής στην εκμάθηση ηλεκτρικής κιθάρας Composition of music with the use of programming language ChucK and study of application in the learning of electric guitar Διπλωματική Εργασία Κουκάκης Γεώργιος Επιβλέποντες Καθηγητές : κ.Ακρίτας Αλκιβιάδης Καθηγητής κ.Δασκαλοπούλου Ασπασία Επίκουρος Καθηγήτρια Βόλος,Ιούνιος 2014 ΠΑΝΕΠΙΣΤΗΜΙΟ ΘΕΣΣΑΛΙΑΣ ΠΟΛΥΤΕΧΝΙΚΗ ΣΧΟΛΗ ΤΜΗΜΑ ΗΛΕΚΤΡΟΛΟΓΩΝ ΜΗΧΑΝΙΚΩΝ ΚΑΙ ΜΗΧΑΝΙΚΩΝ ΥΠΟΛΟΓΙΣΤΩΝ Σύνθεση μουσικής με την χρήση της γλώσσας προγραμματισμού ChucK και μελέτη εφαρμογής στην εκμάθηση ηλεκτρικής κιθάρας. Composition of music with the use of programming language ChucK and study of application in the learning of electric guitar Διπλωματική Εργασία Κουκάκης Γεώργιος Επιβλέποντες Καθηγητές : κ.Ακρίτας Αλκιβιάδης Καθηγητής κ.Δασκαλοπούλου Ασπασία Επίκουρος Καθηγήτρια Εγκρίθικε από την διμελή επιτροπή την .................. .............................. .................................... κ.Ακρίτας Αλκιβιάδης κ.Δασκαλοπούλου Ασπασία Καθηγητής Επίκουρος Καθηγήτρια Διπλωματική εργασία για την απόκτηση του πτυχίου Ηλεκτρολόγων Μηχανικών και Μηχανικών Η/Υ του Πανεπιστημίου Θεσσαλίας στα πλαίσια του Προγράμματος προπτυχιακών σπουδών του τμήματος Ηλεκτρολόγων Μηχανικών και Μηχανικών Η/Υ του Πανεπιστημίου Θεσσαλίας. ................................. Κουκάκης Γεώργιος Διπλωματούχος Ηλεκτρολόγος Μηχανικός και Μηχανικός Η/Υ , Πανεπιστημίου Θεσσαλίας Copyright -
Band-In-A-Box Version 8.0 Requires a MAC with a 68030 Or a Powermac with at Least 8.5MB of Available Memory (The Default Memory Setting Is 8500K)
Band-in-a-Box™ for Macintosh® Copyright PG Music Inc. 1999. All rights reserved. PG MUSIC INC. PG Music Inc. License Agreement Program License Agreement CAREFULLY READ THE FOLLOWING TERMS AND CONDITIONS BEFORE COMPLETING THE INSTALLATION OF THIS SOFTWARE. USAGE OF THE SOFTWARE INDICATES YOUR ACCEPTANCE OF THE FOLLOWING TERMS AND CONDITIONS. LICENSE A. The program may only be used on a single machine. B. You may transfer the program and license to another party if the other party agrees to accept the terms of this Agreement. If you transfer the program, you must either transfer all copies, whether in printed or machine readable form, to the same party, or, destroy all copies not transferred. This includes all modifications and/or portions of the program merged into other programs. C. You may receive the program in more than one media. Regardless of the type or size of media you receive, you may install or use the media on a single machine. D. The program (including any images, "applets", photographs, animations, video, audio, music and text incorporated into the program) is owned by PG Music Inc. or its suppliers, and is protected by international copyright laws and international treaty provisions. YOU MAY NOT USE, COPY OR TRANSFER THE PROGRAM, OR ANY COPY, MODIFICATION OR MERGED PORTION OF THE PROGRAM, IN WHOLE OR IN PART, EXCEPT AS EXPRESSLY PROVIDED FOR IN THIS LICENSE. IF YOU TRANSFER POSSESSION OF ANY COPY, MODIFICATION OR MERGED PORTION OF THE PROGRAM TO ANOTHER PARTY, YOUR LICENSE IS AUTOMATICALLY TERMINATED. LIMITATION OF REMEDIES PG Music Inc.'s entire liability, and your exclusive remedy shall be: A. -
Owner's Manual of the Software You Are Using
Information When you need repair service, call your nearest Roland/EDIROL Service Center or authorized Roland/EDIROL distributor in your country as shown below. SINGAPORE ROMANIA QATAR AFRICA CRISTOFORI MUSIC PTE EUROPE FBS LINES Badie Studio & Stores LTD Plata Libertatii 1. P.O. Box 62, RO-4200 Cheorgheni DOHA QATAR EGYPT Blk 3014, Bedok Industrial Park E, AUSTRIA Al Fanny Trading Office #02-2148, SINGAPORE 489980 TEL: (066) 164-609 TEL: 423554 Roland Austria GES.M.B.H. P.O. Box 2904, TEL: 243 9555 El Horrieh Heliopolos, Cairo, Siemensstrasse 4, P.O. Box 74, RUSSIA SAUDI ARABIA EGYPT TAIWAN A-6063 RUM, AUSTRIA aDawliah Universal TEL: (0512) 26 44 260 Slami Music Company TEL: (02) 4185531 ROLAND TAIWAN Sadojava-Triumfalnaja st., 16 Electronics APL ENTERPRISE CO., LTD. P.O. Box 2154 ALKHOBAR 31952, BELGIUM/HOLLAND/ 103006 Moscow, RUSSIA REUNION Room 5, 9fl. No. 112 Chung Shan TEL: 095 209 2193 SAUDI ARABIA Maison FO - YAM Marcel N.Road Sec.2, Taipei, TAIWAN, LUXEMBOURG TEL: (03) 898 2081 R.O.C. 25 Rue Jules Merman, ZL Roland Benelux N. V. SPAIN TEL: (02) 2561 3339 SYRIA Chaudron - BP79 97491 Houtstraat 3, B-2260, Oevel Roland Electronics (Westerlo) BELGIUM Technical Light & Sound Ste Clotilde REUNION THAILAND de España, S. A. TEL: 28 29 16 TEL: (014) 575811 Calle Bolivia 239, 08020 Center Theera Music Co. , Ltd. Barcelona, SPAIN Khaled Ibn Al Walid St. 330 Verng NakornKasem, Soi 2, P.O. Box 13520 Owner’s Manual SOUTH AFRICA DENMARK TEL: (93) 308 1000 That Other Music Shop Bangkok 10100, THAILAND Damascus - SYRIA TEL: (02) 2248821 Roland Scandinavia A/S TEL: (011) 2235 384 (PTY) Ltd. -
Soundfont Player™ 1.0 Operation Manual
SoundFont Player™ 1.0 Operation Manual E-MU World Headquarters E-MU / ENSONIQ P.O. Box 660015 Scotts Valley, CA 95067-0015 Telephone: (+1) 831-438-1921 Fax: (+1) 831-438-8612 www.soundfont.com www.emu.com SoundFont Player™ 1.0 Operation Manual E-MU World Headquarters E-MU / ENSONIQ P.O. Box 660015 Scotts Valley, CA 95067-0015 Telephone: (+1) 831-438-1921 Fax: (+1) 831-438-8612 Internet: www.soundfont.com www.emu.com SoundFont Player Operation Manual Page 1 This manual is © 2001 E-MU / ENSONIQ. All Rights Reserved Legal Information The following are worldwide trademarks, owned or exclusively licensed by E-mu Systems, Inc, dba E-MU / ENSONIQ, registered in the United States of America as indicated by ®, and in various other countries of the world: E-mu®, E-mu Systems®, the E-mu logo, Ensoniq®, the Ensoniq logo, the E-MU / ENSONIQ logo, Orbit The Dance Planet, Planet Phatt The Swing System, Proteus®, SoundFont®, the SoundFont logo, SoundFont Player,. Sound Blaster and Creative are registered trademarks of Creative Technology Ltd. Audigy, Environmental Audio, the Environmental Audio logo, and Environmental Audio Extensions are trademarks of Creative Technology Ltd. in the United States and/or other countries. Windows is a trademark of Microsoft Corporation in the United States and/or other countries. All other brand and product names are trademarks or registered trademarks of their respective holders. SoundFont Player Operation Manual Page 2 Table of Introduction ...................................................................................6 -
Creative® Sound Blaster® Audiopci TM
® ® TM Creative Sound Blaster AudioPCI 128 MODEL CT5801 Creative’s Industry-Standard 1373-Based Sound Card Delivers High Quality Digital Audio The model CT5801 Sound Blaster® AudioPCITM 128 for Hewlett-Packard, is an outstanding sound card solution that delivers excellent audio quality and features at an affordable price. The Sound Blaster AudioPCI 128 is driven by Creative’s industry-standard ES1373 DSP engine, coupled with AC97 version 2.1 CODEC, providing the next generation of audio performance while maintaining full Sound Blaster 16 legacy compatibility. Audio - Primary Features The Sound Blaster AudioPCI 128 is a complete digital audio recording and playback system, capable of 16- bit/48KHz fidelity. The Sound Blaster AudioPCI 128 delivers 128-voice polyphony for wavetable audio, real- time DSP effects including reverb, chorus and spatialization, plus real-time bass and treble equalization control. In addition, the Sound Blaster AudioPCI 128 supports 3D Positional Audio, Microsoft’s DirectSound, DirectSound 3D, Environmental Audio Extensions (EAX) for DirectSound3D, and support for the Aureal A3D API, which allows applications written to the A3D API to run on the Sound Blaster AudioPCI 128. A stereo 2w/channel amplifier is also included. Compatibility The Sound Blaster AudioPCI 128 is fully Plug and Play compliant for ease of use in either genuine DOS, DOS Box, Windows Millenium, Windows 95/98/98SE, Windows NT, and Windows 2000 applications, and is fully Sound Blaster 16 compatible in MS-DOS utilizing a patented method of Sound Blaster emulation developed by Creative. In addition, the AudioPCI 128 offers full General MIDI capability, and also supports Microsoft’s PC98, PC99, and Multimedia PC Level II and III specifications. -
Foundations for Music-Based Games
Die approbierte Originalversion dieser Diplom-/Masterarbeit ist an der Hauptbibliothek der Technischen Universität Wien aufgestellt (http://www.ub.tuwien.ac.at). The approved original version of this diploma or master thesis is available at the main library of the Vienna University of Technology (http://www.ub.tuwien.ac.at/englweb/). MASTERARBEIT Foundations for Music-Based Games Ausgeführt am Institut für Gestaltungs- und Wirkungsforschung der Technischen Universität Wien unter der Anleitung von Ao.Univ.Prof. Dipl.-Ing. Dr.techn. Peter Purgathofer und Univ.Ass. Dipl.-Ing. Dr.techn. Martin Pichlmair durch Marc-Oliver Marschner Arndtstrasse 60/5a, A-1120 WIEN 01.02.2008 Abstract The goal of this document is to establish a foundation for the creation of music-based computer and video games. The first part is intended to give an overview of sound in video and computer games. It starts with a summary of the history of game sound, beginning with the arguably first documented game, Tennis for Two, and leading up to current developments in the field. Next I present a short introduction to audio, including descriptions of the basic properties of sound waves, as well as of the special characteristics of digital audio. I continue with a presentation of the possibilities of storing digital audio and a summary of the methods used to play back sound with an emphasis on the recreation of realistic environments and the positioning of sound sources in three dimensional space. The chapter is concluded with an overview of possible categorizations of game audio including a method to differentiate between music-based games. -
C-Media Xear 3D Sound Solution CMI8738 4/6-Channel PCI Audio Single Chip
C-Media XeaR 3D Sound Solution CMI8738 4/6-Channel PCI Audio Single Chip User Manual C-Media CMI8738 XeaR 3D Technology Sound Solution User Manual Rev. 2.1 Table of Contents Preface………………………..………………………………………………………2 1. C-Media CMI8738 Audio Chip Advantages………………………………….3 1.1 C3D HRTF Positional Sound Solution..……………………………………..3 1.2 EnvironmentFX Sound Effects……………………………………………….5 1.3 XeaR Technology………………………………………………………………6 2. Product Specification………………………………………………………….10 3. Installation/Uninstallation P rocedure ...……………………………………..11 4. C-Media Power Mixer…………………….…………………………………….16 5. Windows Applications--Audio Rack………………………………….……..22 6. Multi-Channel Audio Demo……………………………….…………………..28 Appendix A —Connectors and Jumpers ……………………………………….35 Appendix B —The 4 Speakers System …………………………………………37 Appendix C —SPDIF I/O Function ……………………………………………….39 Appendix D —Solution For Mini Disc Players …………………………………40 Appendix E —Recording From SPDIF-In ……………………………………….43 2 C-Media CMI8738 XeaR 3D Technology Sound Solution User Manual Rev. 2.1 Preface The manual is a user guide for using C-Media CMI8738 PCI multi-channel audio device correctly and it also provides the overview of the versatile product features and value-added advance audio technology such as 3D, EAXTM , XeaR, etc.. The document is protected by copyright and all rights are reserved. No part of this manual can be reproduced by any form without prior permission of C-Media Inc.. This PCI Audio Adapter offers a new generation PCI audio solution: it utilizes the state-of-the- art CRL® 3D Audio technology (HRTF 3D positional audio), and supports Microsoft® DirectSound ® 3D and Aureal®’s A3D® interfaces. Better yet, it supports 2/4/6 speakers and DLS based (Downloadable Sound) wave table music synthesizer which supports the DirectMusic®. -
Vintage Game Consoles: an INSIDE LOOK at APPLE, ATARI
Vintage Game Consoles Bound to Create You are a creator. Whatever your form of expression — photography, filmmaking, animation, games, audio, media communication, web design, or theatre — you simply want to create without limitation. Bound by nothing except your own creativity and determination. Focal Press can help. For over 75 years Focal has published books that support your creative goals. Our founder, Andor Kraszna-Krausz, established Focal in 1938 so you could have access to leading-edge expert knowledge, techniques, and tools that allow you to create without constraint. We strive to create exceptional, engaging, and practical content that helps you master your passion. Focal Press and you. Bound to create. We’d love to hear how we’ve helped you create. Share your experience: www.focalpress.com/boundtocreate Vintage Game Consoles AN INSIDE LOOK AT APPLE, ATARI, COMMODORE, NINTENDO, AND THE GREATEST GAMING PLATFORMS OF ALL TIME Bill Loguidice and Matt Barton First published 2014 by Focal Press 70 Blanchard Road, Suite 402, Burlington, MA 01803 and by Focal Press 2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN Focal Press is an imprint of the Taylor & Francis Group, an informa business © 2014 Taylor & Francis The right of Bill Loguidice and Matt Barton to be identified as the authors of this work has been asserted by them in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. -
PDE Printed Guide.Fm
1 ( ) 2 15 ( ) 3 ( ) 4 ( ) 14 13 5 12 6 7 8 11 9 10 1 Congratulations ZEN Vision:M™ is the new digital player from Creative. Read on to learn how to get started with your new player! Contents About Your Player ................................................................................... 2 Using the Navigation Controls ............................................................... 3 Getting Started ....................................................................................... 4 Managing Music and Data .................................................................... 10 Understanding Your Player .................................................................. 11 Managing Your Player .......................................................................... 12 Personalizing Your Player .................................................................... 21 Connecting Your Player to a TV ............................................................ 24 FAQ ....................................................................................................... 25 Information Diagrams .......................................................................... 26 General Specifications ........................................................................ 28 Copyright and License .......................................................................... 30 2 About Your Player About Your Player Unfold the last page of this booklet, and reference the image there against the names and descriptions below. 1Power switch 10 Dock -
C5realms-Refcard
Hardware and System Creating Backup Copies: Requirements: You should create backup copies of your Chal lenge of the Five Realms disks before beginning game Challenge of The Five Realms requires an IBM AT or play. To do so, you will need the same number and kind 100% compatible model computer. The game requires a of dis~s that were included in your game. Copy the color monitor with an MCGA (256 color) or VGA (256 color) disks using the DOS command. graphics system. Additionally, your computer must have DISKCOPY A: A: at least 600k of free RAM memory for game play, and must Follow the prompts on the screen. Consult your DOS utilize the MS-DOS 3.3 (or higher) operating system. manual if you have any questions about the DISKCOPY command. Interface Options: Challenge of the Five Realms can be played from the Installing the Game: keyboard, or with a mouse or joystick. The mouse or To install Challenge of the Five Realms onto your hard joystick can be used in conjunction with the keyboard. drive, insert Disk A into your floppy drive and type: When using a mouse or joystick, the full range of keyboard INSTALL <enter> commands is still available. Follow the directions on the screen to install your disks The game also supports AdLib, Roland, Covox, to your hard drive. After the installation process has been Sound Blaster, and Sound Master cards. completed , type C5 from the prompt to begin the game. Game Program Copyright and Manual Copyright © 1992 MicroProse Software Inc. All rights reserved. Updates and new product information on the BBS - (412) 838-11 86 Challenge of The Five Realms: Spellbound in the World of Nhagardia is a registered trademark of MicroProse Software Inc.