What Is International Esports Federation?
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What is International Esports Federation? IESF (International Esports Federation) # MISSION 1 Increase the number 54 Member Nations of nations 2 MAKE THE ONE International esports Disciplines and Regulations ESPORTS standardization WORLD 3 Esports international International Esports Academy human resources training 4 Host world esports Esports World Championship tournaments IESF (International Esports Federation) IESF is making progress in getting the recognition from the traditional sports society Establishment WADA Signatory TAFISA IAAF MOU FISU / ITTF MOU GAISF Recognition In process 2008 2013 2014 2015 2017 2019 IESF (International Esports Federation) Beginning with 9 founding members, IESF now consists of 54 members around the globe 54 IESF Member Nations (2019.02) Europe 20 ASIA America 23 5 Africa 4 Oceanic 2 IESF (International Esports Federation) International Universality International Esports World Esports Esports Esports of IESF Sports Society Championship Anti-Doping Standardization 1 2 3 4 Academy 5 6 - 54 Member Nations -Officially recognized - Annual World Champs - Esports HR Program - Official Signatory of WADA- Esports Standardization - 5 Different Continent applicant of IOC - Regional Championships a. Referee - Anti Doping practice since- Competition Regulation b. Broadcasting - 28 NOC/NSA - IAAF / FISU /ITTF - University Championships 2013 - Doping Regulation c. Coaching Partnership Recognized Members d. Marketing - Event Manual - TAFISA Member - Internship Program - etc What does IESF do? IESF (International Esports Federation) IESF (International Esports Federation) IESF (International Esports Federation) IESF (International Esports Federation) Esports World Championship IESF (International Esports Federation) - 2009 - - 2010 - - 2011- - 2012 - - 2013 - - 2014 - - 2015 - - 2016 - - 2017 - - 2018 - Korea Korea Korea Korea Romania Azerbaijan Korea Indonesia Korea Chinese Taipei Taebaek Daegu Andong Cheonan Bucharest Baku Seoul Jakarta Busan Kaohsiung Approx. Approx. Approx. Approx. Approx. Approx. Approx. Approx. Approx. Approx. 150 people 300 people 400 people 400 people 500 people 400 people 400 people 450 people 455 people 459 people 20 Nations 33 Nations 38 Nations 47 Nations 51 Nations 47 Nations 50 Nations 45 Nations 39 Nations 46 Nations Global Esports Summit IESF (International Esports Federation) ◀From the second left, Gyu Jig Kim, Director of Game Contents Industry Division of Ministry of Culture, Sports and Tourism, Charmaine Crooks, CEO of NGU Consult, Five Times Olympian, Cheol Hag Kim, Secretary General of Korea e- Sports Association, Cristian Mazzei, Special Assistant to the Director of UN Environment, Peichi Chung, Assistant Professor of Chinese University of Hong Kong, and Duan Kale, Vice President of International Paralympic. International Esports Academy IESF (International Esports Federation) Career transition of SUPPORT esports players Individuals pursuing EDUCATE careers in esports Esports human resources to CONNECT demanding parties Athlete welfare ecosystem and CREATE safeguard structure Global Esports R&D Centre IESF (International Esports Federation) ◀Dr. Gil Fried from the University of New Haven, has presented his research on “Esports Risk Management” at the Esports Academic Seminar 2018 Benefits to Esports Athletes IESF (International Esports Federation) Esports athletes attain greater levels of benefits and protection when operating within organised and accredited sorting structures. CONTACT US IESF Official Facebook Page https://www.facebook.com/IESFederation/ IESF Official Twitter https://twitter.com/iesf_master IESF Official Website http://ie-sf.org/ IESF Official Email [email protected].