Ios Development Crib Sheet
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Operating System Engineering, Lecture 3
6.828 2012 Lecture 3: O/S Organization plan: O/S organization processes isolation topic: overall o/s design what should the main components be? what should the interfaces look like? why have an o/s at all? why not just a library? then apps are free to use it, or not -- flexible some tiny O/Ss for embedded processors work this way key requirement: support multiple activities multiplexing isolation interaction helpful approach: abstract services rather than raw hardware file system, not raw disk TCP, not raw ethernet processes, not raw CPU/memory abstractions often ease multiplexing and interaction and more convenient and portable note: i'm going to focus on mainstream designs (xv6, Linux, &c) for *every* aspect, someone has done it a different way! example: exokernel and VMM does *not* abstract anything! xv6 has only a few abstractions / services processes (cpu, mem) I/O (file descriptors) file system i'm going to focus on xv6 processes today a process is a running program it has its own memory, share of CPU, FDs, parent, children, &c it uses system calls to interact outside itself to get at kernel services xv6 basic design here very traditional (UNIX/Linux/&c) xv6 user/kernel organization h/w, kernel, user kernel is a big program services: process, FS, net low-level: devices, VM all of kernel runs w/ full hardware privilege (very convenient) system calls switch between user and kernel 1 good: easy for sub-systems to cooperate (e.g. paging and file system) bad: interactions => complex, bugs are easy, no isolation within o/s called "monolithic"; -
The Design of a Pascal Compiler Mohamed Sharaf, Devaun Mcfarland, Aspen Olmsted Part I
The Design of A Pascal Compiler Mohamed Sharaf, Devaun McFarland, Aspen Olmsted Part I Mohamed Sharaf Introduction The Compiler is for the programming language PASCAL. The design decisions Concern the layout of program and data, syntax analyzer. The compiler is written in its own language. The compiler is intended for the CDC 6000 computer family. CDC 6000 is a family of mainframe computer manufactured by Control Data Corporation in the 1960s. It consisted of CDC 6400, CDC 6500, CDC 6600 and CDC 6700 computers, which all were extremely rapid and efficient for their time. It had a distributed architecture and was a reduced instruction set (RISC) machine many years before such a term was invented. Pascal Language Imperative Computer Programming Language, developed in 1971 by Niklaus Wirth. The primary unit in Pascal is the procedure. Each procedure is represented by a data segment and the program/code segment. The two segments are disjoint. Compiling Programs: Basic View Machine Pascal languag program Pascal e compile program filename . inpu r gp output a.out p t c Representation of Data Compute all the addresses at compile time to optimize certain index calculation. Entire variables always are assigned at least one full PSU “Physical Storage Unit” i.e CDC6000 has ‘wordlength’ of 60 bits. Scalar types Array types the first term is computed by the compiler w=a+(i-l)*s Record types: reside only within one PSU if it is represented as packed. If it is not packed its size will be the size of the largest possible variant. Data types … Powerset types The set operations of PASCAL are realized by the conventional bit-parallel logical instructions ‘and ‘ for intersection, ‘or’ for union File types The data transfer between the main store buffer and the secondary store is performed by a Peripheral Processor (PP). -
Entry Point Specification
EMV® Contactless Specifications for Payment Systems Book B Entry Point Specification Version 2.6 July 2016 © 2016 EMVCo, LLC. All rights reserved. Reproduction, distribution and other use of this document is permitted only pursuant to the applicable agreement between the user and EMVCo found at www.emvco.com. EMV® is a registered trademark or trademark of EMVCo, LLC in the United States and other countries. EMV Contactless Book B Entry Point Specification version 2.6 Legal Notice The EMV® Specifications are provided “AS IS” without warranties of any kind, and EMVCo neither assumes nor accepts any liability for any errors or omissions contained in these Specifications. EMVCO DISCLAIMS ALL REPRESENTATIONS AND WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT, AS TO THESE SPECIFICATIONS. EMVCo makes no representations or warranties with respect to intellectual property rights of any third parties in or in relation to the Specifications. EMVCo undertakes no responsibility to determine whether any implementation of the EMV® Specifications may violate, infringe, or otherwise exercise the patent, copyright, trademark, trade secret, know-how, or other intellectual property rights of third parties, and thus any person who implements any part of the EMV® Specifications should consult an intellectual property attorney before any such implementation. Without limiting the foregoing, the Specifications may provide for the use of public key encryption and other technology, which may be the subject matter of patents in several countries. Any party seeking to implement these Specifications is solely responsible for determining whether its activities require a license to any such technology, including for patents on public key encryption technology. -
Moving FLASK to BSD Systems
MovingMoving FLASKFLASK toto BSDBSD SSystemsystems SELinux Symposium 2006 Chris Vance Information Systems Security Operation, SPARTA, Inc. Vance_20060301_01 Overview • Security Frameworks • A Brief History • SELinux Inspired… – Security Enhanced BSD – Security Enhanced Darwin Vance_20060301_02 Security Frameworks • Traditional UNIX security isn’t enough – OS hardening – Mandatory protection – Flexible, manageable, scalable protection • Support required in the operating system for new security services – Costs of locally maintaining security extensions are high – Framework offers extensibility so that policies may be enhanced without changing the base operating system • There does not appear to be one perfect security model or policy – Sites may have different security/performance trade-offs – Sites may have special local requirements – Vendors unlikely to adopt a single policy • Bottom Line: Frameworks for Linux, FreeBSD, Darwin Vance_20060301_03 How We Got Here… Vance_20060301_04 Focus and Reuse • Don’t “reinvent” security – Learn from the past – The research is often decades old – A good design is durable, doesn’t require constant change – FLASK hasn’t changed much recently, what’s that mean? • Leverage existing technology, focus on “new” issues – Focus on improving operating system security – Spend the time to get Frameworks correct – Work with vendor for acceptance – Develop rule sets that work – Develop effective tools to manage policy • Do innovate – Don’t stop thinking! – Don’t squash new ideas – Re-factor old ideas Vance_20060301_05 -
Openshift Container Platform 3.11 CLI Reference
OpenShift Container Platform 3.11 CLI Reference OpenShift Container Platform 3.11 CLI Reference Last Updated: 2021-04-12 OpenShift Container Platform 3.11 CLI Reference OpenShift Container Platform 3.11 CLI Reference Legal Notice Copyright © 2021 Red Hat, Inc. The text of and illustrations in this document are licensed by Red Hat under a Creative Commons Attribution–Share Alike 3.0 Unported license ("CC-BY-SA"). An explanation of CC-BY-SA is available at http://creativecommons.org/licenses/by-sa/3.0/ . In accordance with CC-BY-SA, if you distribute this document or an adaptation of it, you must provide the URL for the original version. Red Hat, as the licensor of this document, waives the right to enforce, and agrees not to assert, Section 4d of CC-BY-SA to the fullest extent permitted by applicable law. Red Hat, Red Hat Enterprise Linux, the Shadowman logo, the Red Hat logo, JBoss, OpenShift, Fedora, the Infinity logo, and RHCE are trademarks of Red Hat, Inc., registered in the United States and other countries. Linux ® is the registered trademark of Linus Torvalds in the United States and other countries. Java ® is a registered trademark of Oracle and/or its affiliates. XFS ® is a trademark of Silicon Graphics International Corp. or its subsidiaries in the United States and/or other countries. MySQL ® is a registered trademark of MySQL AB in the United States, the European Union and other countries. Node.js ® is an official trademark of Joyent. Red Hat is not formally related to or endorsed by the official Joyent Node.js open source or commercial project. -
HP Openvms Utility Routines Manual
HP OpenVMS Utility Routines Manual Order Number: BA554-90019 June 2010 This manual describes the OpenVMS utility routines, a set of routines that provide a programming interface to various OpenVMS utilities. Revision/Update Information: This manual supersedes the HP OpenVMS Utility Routines Manual, OpenVMS Alpha Version 8.3. Software Version: OpenVMS Version 8.4 for Integrity servers OpenVMS Alpha Version 8.4 Hewlett-Packard Company Palo Alto, California © Copyright 2010 Hewlett-Packard Development Company, L.P. Confidential computer software. Valid license from HP required for possession, use or copying. Consistent with FAR 12.211 and 12.212, Commercial Computer Software, Computer Software Documentation, and Technical Data for Commercial Items are licensed to the U.S. Government under vendor’s standard commercial license. The information contained herein is subject to change without notice. The only warranties for HP products and services are set forth in the express warranty statements accompanying such products and services. Nothing herein should be construed as constituting an additional warranty. HP shall not be liable for technical or editorial errors or omissions contained herein. Intel and Itanium are trademarks or registered trademarks of Intel Corporation or its subsidiaries in the United States and other countries. ZK4493 The HP OpenVMS documentation set is available on CD. This document was prepared using DECdocument, Version 3.3-1B. Contents Preface ............................................................ xvii 1 Introduction to Utility Routines 2 Access Control List (ACL) Editor Routine 2.1 Introduction to the ACL Editor Routine ........................... ACL–1 2.2 Using the ACL Editor Routine: An Example ....................... ACL–1 2.3 ACL Editor Routine . ........................................ ACL–2 ACLEDIT$EDIT ........................................... -
A Brief Technical Introduction
Mac OS X A Brief Technical Introduction Leon Towns-von Stauber, Occam's Razor LISA Hit the Ground Running, December 2005 http://www.occam.com/osx/ X Contents Opening Remarks..............................3 What is Mac OS X?.............................5 A New Kind of UNIX.........................12 A Diferent Kind of UNIX..................15 Resources........................................39 X Opening Remarks 3 This is a technical introduction to Mac OS X, mainly targeted to experienced UNIX users for whom OS X is at least relatively new This presentation covers primarily Mac OS X 10.4.3 (Darwin 8.3), aka Tiger X Legal Notices 4 This presentation Copyright © 2003-2005 Leon Towns-von Stauber. All rights reserved. Trademark notices Apple®, Mac®, Macintosh®, Mac OS®, Finder™, Quartz™, Cocoa®, Carbon®, AppleScript®, Bonjour™, Panther™, Tiger™, and other terms are trademarks of Apple Computer. See <http://www.apple.com/legal/ appletmlist.html>. NeXT®, NeXTstep®, OpenStep®, and NetInfo® are trademarks of NeXT Software. See <http://www.apple.com/legal/nexttmlist.html>. Other trademarks are the property of their respective owners. X What Is It? 5 Answers Ancestry Operating System Products The Structure of Mac OS X X What Is It? Answers 6 It's an elephant I mean, it's like the elephant in the Chinese/Indian parable of the blind men, perceived as diferent things depending on the approach X What Is It? Answers 7 Inheritor of the Mac OS legacy Evolved GUI, Carbon (from Mac Toolbox), AppleScript, QuickTime, etc. The latest version of NeXTstep Mach, Quartz (from Display PostScript), Cocoa (from OpenStep), NetInfo, apps (Mail, Terminal, TextEdit, Preview, Interface Builder, Project Builder, etc.), bundles, faxing from Print panel, NetBoot, etc. -
Command Line Interface Overview
Command Line Interface Overview Note The ASR 5000 hardware platform has reached end of life and is not supported in this release. Any references to the ASR 5000 (specific or implied) or its components in this document are coincidental. Full details on the ASR 5000 hardware platform end of life are available at: https://www.cisco.com/c/en/us/products/collateral/wireless/asr-5000-series/eos-eol-notice-c51-735573.html. This chapter describes the numerous features in the command line interface (CLI). It includes information about the architecture of the CLI, its command modes and user privileges, how to obtain help within the CLI, and other key items. The operating system (StarOS™) controls the overall system logic, control processes, and the CLI. The CLI is a multi-threaded user interface that allows you to manipulate, configure, control and query the hardware and software components that make up the system and its hosted services. In addition, the CLI can host multiple instances of management and service configuration sessions. This allows multiple users to simultaneously access and manage multiple hosted services. This section provides the following information about the CLI: • CLI Structure, on page 1 • CLI Command Modes, on page 2 • CLI Administrative Users, on page 2 • CLI Contexts, on page 7 • Understanding the CLI Command Prompt, on page 8 • CLI Command Syntax, on page 9 • Entering and Viewing CLI Commands, on page 9 • Obtaining CLI Help, on page 13 • Exiting the CLI and CLI Command Modes, on page 14 • IP Address Notation, on page 15 • Alphanumeric Strings, on page 16 CLI Structure CLI commands are strings of commands or keywords and user-specified arguments that set or modify specific parameters of the system. -
Mac OS X Intro for UNIX Users
Mac OS X An Introduction for UNIX Users Leon Towns-von Stauber, Occam's Razor Seattle BSD Users Group, October 2004 http://www.occam.com/osx/ X Contents Opening Remarks.............................3 Where Did Mac OS X Come From?.....5 What is Mac OS X?..........................13 A New Kind of UNIX........................25 A Different Kind of UNIX.................28 Why Use Mac OS X?.........................60 Resources.......................................63 Closing Remarks.............................67 X Opening Remarks 3 This is a technical introduction to Mac OS X, mainly targeted to experienced UNIX users for whom OS X is at least relatively new Some emphasis on comparisons with FreeBSD I'm assuming basic familiarity with operating system design Where I'm coming from: UNIX user and some-time admin since 1990 Full-time UNIX admin since 1995 NeXTstep user and admin since 1991 This presentation covers primarily Mac OS X 10.3.5 (Darwin 7.5) X Legal Notices 4 This presentation Copyright © 2003-2004 Leon Towns-von Stauber. All rights reserved. Trademark notices Apple®, Mac®, Macintosh®, Mac OS®, Aqua®, Finder™, Quartz™, Cocoa®, Carbon®, AppleScript®, Rendezvous™, Panther™, and other terms are trademarks of Apple Computer. See <http:// www.apple.com/legal/appletmlist.html>. NeXT®, NeXTstep®, OpenStep®, and NetInfo® are trademarks of NeXT Software. See <http://www.apple.com/legal/nexttmlist.html>. PowerPC™ is a trademark of International Business Machines. Java™ is a trademark of Sun Microsystems. Other trademarks are the property of their -
1 Introduction to C – Part I
1 Introduction to C – part I In this class, we will be employing the modern “C” language which is com- 1 monly used for scientific programming . “C” is closely related to C++ which is an Object Oriented language. It turns out that, while occasionally useful, the Object Oriented properties of C++ are not required for most types of scientific programming. In addition, acquiring a working knowledge of C++ can involve quite a steep learning curve. The object of this class is to get you up to speed as rapidly as possible in a powerful and versatile programming language (we have about three weeks to do that!) and then to introduce you to a number of numerical techniques useful and essential for work in physics and engineering. As it turns out, many software programming pack- ages, such as MathCad and IDL, have syntaxes that are very similar to “C”, and so learning “C” is an excellent entry point for a host of other program- ming environments. Some of you will already have a working knowledge of C or C++. If you don’t, the following three chapters will get you started. Otherwise, consider them a quick refresher. Read: The C Programming Language: Chapter 1. 1.1 Computer Memory and Variables Basically speaking, a computer program is a series of statements that manip- ulate data stored in the computer’s memory and yields a (hopefully useful) result. One can think of the memory of a computer as a series of boxes, each of which can contain one piece of data (a number, a character, etc.). -
The Apple Ecosystem
APPENDIX A The Apple Ecosystem There are a lot of applications used to manage Apple devices in one way or another. Additionally, here’s a list of tools, sorted alphabetically per category in order to remain vendor agnostic. Antivirus Solutions for scanning Macs for viruses and other malware. • AVG: Basic antivirus and spyware detection and remediation. • Avast: Centralized antivirus with a cloud console for tracking incidents and device status. • Avira: Antivirus and a browser extension. Avira Connect allows you to view device status online. • BitDefender: Antivirus and malware managed from a central console. • CarbonBlack: Antivirus and Application Control. • Cylance: Ransomware, advanced threats, fileless malware, and malicious documents in addition to standard antivirus. • Kaspersky: Antivirus with a centralized cloud dashboard to track device status. © Charles Edge and Rich Trouton 2020 707 C. Edge and R. Trouton, Apple Device Management, https://doi.org/10.1007/978-1-4842-5388-5 APPENDIX A THe AppLe ECOSYSteM • Malware Bytes: Antivirus and malware managed from a central console. • McAfee Endpoint Security: Antivirus and advanced threat management with a centralized server to track devices. • Sophos: Antivirus and malware managed from a central console. • Symantec Mobile Device Management: Antivirus and malware managed from a central console. • Trend Micro Endpoint Security: Application whitelisting, antivirus, and ransomware protection in a centralized console. • Wandera: Malicious hot-spot monitoring, jailbreak detection, web gateway for mobile threat detection that integrates with common MDM solutions. Automation Tools Scripty tools used to automate management on the Mac • AutoCasperNBI: Automates the creation of NetBoot Images (read: NBI’s) for use with Casper Imaging. • AutoDMG: Takes a macOS installer (10.10 or newer) and builds a system image suitable for deployment with Imagr, DeployStudio, LANrev, Jamf Pro, and other asr or Apple Systems Restore-based imaging tools. -
Objective-C Bootcamp | Ios Programming Course
Contact Us 978.250.4983 iOS Programming for iPhone® and iPad® Applications Using Objective-C Duration: 35 hours Prerequisites: Prior programming experience in an object-oriented language. Course Description: Participants in this hands-on course will learn about and gain practice developing iOS applications for iPhone and iPad devices. Attendees will learn all the basics needed for iOS development, from installation of the Xcode editor to the Apple approval process. The Objective-C language is presented and used in hands on exercises to learn how it interacts with the hardware systems. In hands on exercises, students will use built-in data views as well as create custom screens for data entry and presentation. Students will learn to follow Apple's design recommendations to provide clean interfaces that appropriately size to various devices and screens. The course includes coverage of scheduled background execution to allow code to be run when the app isn't active and to schedule alerts to draw attention back to the app. Comprehensive hands on exercises are integrated throughout to reinforce learning and develop real competency. Students will create apps from the ground up, demonstrating the features of Objective-C and serving as an introduction to developing apps for release to the App Store. Students Will Learn Protocols/Delegates, Notifications and KVC/KVO iOS Overview Forms, Views and ViewControllers Using Xcode NSObjects and other Foundation Classes Objective-C Language Fundamentals Dynamic Typing vs Static Typing and Introspection