Why C++ Isn't Just an Object-Oriented Programming Language
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PHP Programming Cookbook I
PHP Programming Cookbook i PHP Programming Cookbook PHP Programming Cookbook ii Contents 1 PHP Tutorial for Beginners 1 1.1 Introduction......................................................1 1.1.1 Where is PHP used?.............................................1 1.1.2 Why PHP?..................................................2 1.2 XAMPP Setup....................................................3 1.3 PHP Language Basics.................................................5 1.3.1 Escaping to PHP...............................................5 1.3.2 Commenting PHP..............................................5 1.3.3 Hello World..................................................6 1.3.4 Variables in PHP...............................................6 1.3.5 Conditional Statements in PHP........................................7 1.3.6 Loops in PHP.................................................8 1.4 PHP Arrays...................................................... 10 1.5 PHP Functions.................................................... 12 1.6 Connecting to a Database............................................... 14 1.6.1 Connecting to MySQL Databases...................................... 14 1.6.2 Connecting to MySQLi Databases (Procedurial).............................. 14 1.6.3 Connecting to MySQLi databases (Object-Oriented)............................ 15 1.6.4 Connecting to PDO Databases........................................ 15 1.7 PHP Form Handling................................................. 15 1.8 PHP Include & Require Statements......................................... -
Thriving in a Crowded and Changing World: C++ 2006–2020
Thriving in a Crowded and Changing World: C++ 2006–2020 BJARNE STROUSTRUP, Morgan Stanley and Columbia University, USA Shepherd: Yannis Smaragdakis, University of Athens, Greece By 2006, C++ had been in widespread industrial use for 20 years. It contained parts that had survived unchanged since introduced into C in the early 1970s as well as features that were novel in the early 2000s. From 2006 to 2020, the C++ developer community grew from about 3 million to about 4.5 million. It was a period where new programming models emerged, hardware architectures evolved, new application domains gained massive importance, and quite a few well-financed and professionally marketed languages fought for dominance. How did C++ ś an older language without serious commercial backing ś manage to thrive in the face of all that? This paper focuses on the major changes to the ISO C++ standard for the 2011, 2014, 2017, and 2020 revisions. The standard library is about 3/4 of the C++20 standard, but this paper’s primary focus is on language features and the programming techniques they support. The paper contains long lists of features documenting the growth of C++. Significant technical points are discussed and illustrated with short code fragments. In addition, it presents some failed proposals and the discussions that led to their failure. It offers a perspective on the bewildering flow of facts and features across the years. The emphasis is on the ideas, people, and processes that shaped the language. Themes include efforts to preserve the essence of C++ through evolutionary changes, to simplify itsuse,to improve support for generic programming, to better support compile-time programming, to extend support for concurrency and parallel programming, and to maintain stable support for decades’ old code. -
Object-Oriented Programming Basics with Java
Object-Oriented Programming Object-Oriented Programming Basics With Java In his keynote address to the 11th World Computer Congress in 1989, renowned computer scientist Donald Knuth said that one of the most important lessons he had learned from his years of experience is that software is hard to write! Computer scientists have struggled for decades to design new languages and techniques for writing software. Unfortunately, experience has shown that writing large systems is virtually impossible. Small programs seem to be no problem, but scaling to large systems with large programming teams can result in $100M projects that never work and are thrown out. The only solution seems to lie in writing small software units that communicate via well-defined interfaces and protocols like computer chips. The units must be small enough that one developer can understand them entirely and, perhaps most importantly, the units must be protected from interference by other units so that programmers can code the units in isolation. The object-oriented paradigm fits these guidelines as designers represent complete concepts or real world entities as objects with approved interfaces for use by other objects. Like the outer membrane of a biological cell, the interface hides the internal implementation of the object, thus, isolating the code from interference by other objects. For many tasks, object-oriented programming has proven to be a very successful paradigm. Interestingly, the first object-oriented language (called Simula, which had even more features than C++) was designed in the 1960's, but object-oriented programming has only come into fashion in the 1990's. -
The Machine That Builds Itself: How the Strengths of Lisp Family
Khomtchouk et al. OPINION NOTE The Machine that Builds Itself: How the Strengths of Lisp Family Languages Facilitate Building Complex and Flexible Bioinformatic Models Bohdan B. Khomtchouk1*, Edmund Weitz2 and Claes Wahlestedt1 *Correspondence: [email protected] Abstract 1Center for Therapeutic Innovation and Department of We address the need for expanding the presence of the Lisp family of Psychiatry and Behavioral programming languages in bioinformatics and computational biology research. Sciences, University of Miami Languages of this family, like Common Lisp, Scheme, or Clojure, facilitate the Miller School of Medicine, 1120 NW 14th ST, Miami, FL, USA creation of powerful and flexible software models that are required for complex 33136 and rapidly evolving domains like biology. We will point out several important key Full list of author information is features that distinguish languages of the Lisp family from other programming available at the end of the article languages and we will explain how these features can aid researchers in becoming more productive and creating better code. We will also show how these features make these languages ideal tools for artificial intelligence and machine learning applications. We will specifically stress the advantages of domain-specific languages (DSL): languages which are specialized to a particular area and thus not only facilitate easier research problem formulation, but also aid in the establishment of standards and best programming practices as applied to the specific research field at hand. DSLs are particularly easy to build in Common Lisp, the most comprehensive Lisp dialect, which is commonly referred to as the “programmable programming language.” We are convinced that Lisp grants programmers unprecedented power to build increasingly sophisticated artificial intelligence systems that may ultimately transform machine learning and AI research in bioinformatics and computational biology. -
Preview Fortran Tutorial (PDF Version)
Fortran i Fortran About the Tutorial Fortran was originally developed by a team at IBM in 1957 for scientific calculations. Later developments made it into a high level programming language. In this tutorial, we will learn the basic concepts of Fortran and its programming code. Audience This tutorial is designed for the readers who wish to learn the basics of Fortran. Prerequisites This tutorial is designed for beginners. A general awareness of computer programming languages is the only prerequisite to make the most of this tutorial. Copyright & Disclaimer Copyright 2017 by Tutorials Point (I) Pvt. Ltd. All the content and graphics published in this e-book are the property of Tutorials Point (I) Pvt. Ltd. The user of this e-book is prohibited to reuse, retain, copy, distribute or republish any contents or a part of contents of this e-book in any manner without written consent of the publisher. We strive to update the contents of our website and tutorials as timely and as precisely as possible, however, the contents may contain inaccuracies or errors. Tutorials Point (I) Pvt. Ltd. provides no guarantee regarding the accuracy, timeliness or completeness of our website or its contents including this tutorial. If you discover any errors on our website or in this tutorial, please notify us at [email protected] i Fortran Table of Contents About the Tutorial ····································································································································i Audience ··················································································································································i -
Ali Aydar Anita Borg Alfred Aho Bjarne Stroustrup Bill Gates
Ali Aydar Ali Aydar is a computer scientist and Internet entrepreneur. He is the chief executive officer at Sporcle. He is best known as an early employee and key technical contributor at the original Napster. Aydar bought Fanning his first book on programming in C++, the language he would use two years later to build the Napster file-sharing software. Anita Borg Anita Borg (January 17, 1949 – April 6, 2003) was an American computer scientist. She founded the Institute for Women and Technology (now the Anita Borg Institute for Women and Technology). While at Digital Equipment, she developed and patented a method for generating complete address traces for analyzing and designing high-speed memory systems. Alfred Aho Alfred Aho (born August 9, 1941) is a Canadian computer scientist best known for his work on programming languages, compilers, and related algorithms, and his textbooks on the art and science of computer programming. Aho received a B.A.Sc. in Engineering Physics from the University of Toronto. Bjarne Stroustrup Bjarne Stroustrup (born 30 December 1950) is a Danish computer scientist, most notable for the creation and development of the widely used C++ programming language. He is a Distinguished Research Professor and holds the College of Engineering Chair in Computer Science. Bill Gates 2 of 10 Bill Gates (born October 28, 1955) is an American business magnate, philanthropist, investor, computer programmer, and inventor. Gates is the former chief executive and chairman of Microsoft, the world’s largest personal-computer software company, which he co-founded with Paul Allen. Bruce Arden Bruce Arden (born in 1927 in Minneapolis, Minnesota) is an American computer scientist. -
Php Tutorial
PHP About the Tutorial The PHP Hypertext Preprocessor (PHP) is a programming language that allows web developers to create dynamic content that interacts with databases. PHP is basically used for developing web-based software applications. This tutorial will help you understand the basics of PHP and how to put it in practice. Audience This tutorial has been designed to meet the requirements of all those readers who are keen to learn the basics of PHP. Prerequisites Before proceeding with this tutorial, you should have a basic understanding of computer programming, Internet, Database, and MySQL. Copyright & Disclaimer © Copyright 2016 by Tutorials Point (I) Pvt. Ltd. All the content and graphics published in this e-book are the property of Tutorials Point (I) Pvt. Ltd. The user of this e-book is prohibited to reuse, retain, copy, distribute or republish any contents or a part of contents of this e-book in any manner without written consent of the publisher. We strive to update the contents of our website and tutorials as timely and as precisely as possible, however, the contents may contain inaccuracies or errors. Tutorials Point (I) Pvt. Ltd. provides no guarantee regarding the accuracy, timeliness or completeness of our website or its contents including this tutorial. If you discover any errors on our website or in this tutorial, please notify us at [email protected] i PHP Table of Contents About the Tutorial ........................................................................................................................................... -
Teach Yourself Perl 5 in 21 Days
Teach Yourself Perl 5 in 21 days David Till Table of Contents: Introduction ● Who Should Read This Book? ● Special Features of This Book ● Programming Examples ● End-of-Day Q& A and Workshop ● Conventions Used in This Book ● What You'll Learn in 21 Days Week 1 Week at a Glance ● Where You're Going Day 1 Getting Started ● What Is Perl? ● How Do I Find Perl? ❍ Where Do I Get Perl? ❍ Other Places to Get Perl ● A Sample Perl Program ● Running a Perl Program ❍ If Something Goes Wrong ● The First Line of Your Perl Program: How Comments Work ❍ Comments ● Line 2: Statements, Tokens, and <STDIN> ❍ Statements and Tokens ❍ Tokens and White Space ❍ What the Tokens Do: Reading from Standard Input ● Line 3: Writing to Standard Output ❍ Function Invocations and Arguments ● Error Messages ● Interpretive Languages Versus Compiled Languages ● Summary ● Q&A ● Workshop ❍ Quiz ❍ Exercises Day 2 Basic Operators and Control Flow ● Storing in Scalar Variables Assignment ❍ The Definition of a Scalar Variable ❍ Scalar Variable Syntax ❍ Assigning a Value to a Scalar Variable ● Performing Arithmetic ❍ Example of Miles-to-Kilometers Conversion ❍ The chop Library Function ● Expressions ❍ Assignments and Expressions ● Other Perl Operators ● Introduction to Conditional Statements ● The if Statement ❍ The Conditional Expression ❍ The Statement Block ❍ Testing for Equality Using == ❍ Other Comparison Operators ● Two-Way Branching Using if and else ● Multi-Way Branching Using elsif ● Writing Loops Using the while Statement ● Nesting Conditional Statements ● Looping Using -
Bjarne Stroustrup
Bjarne Stroustrup 52 Riverside Dr. #6A +1 979 219 5004 NY, NY 10024 [email protected] USA www.stroustrup.com Education Ph.D. in Computer Science, University of Cambridge, England, 1979 Ph.D. Thesis: Communication and Control in Distributed Computer Systems Thesis advisor: David Wheeler Cand.Scient. in Mathematics with Computer Science, Aarhus University, Denmark, 1975 Thesis advisor: Brian H. Mayoh Research Interests Distributed Systems, Design, Programming techniques, Software development tools, and Programming Languages Professional Experience Technical Fellow, Morgan Stanley, New York, January 2019 – present Managing Director, Division of Technology and Data, Morgan Stanley, New York, January 2014 – present Visiting Professor, Columbia University, New York, January 2014 – present Visiting Professor in the Computer Lab and Fellow of Churchill College, Cambridge University, Spring 2012 Visiting Professor in the Computer Science Department, Princeton University, Fall 2011 The College of Engineering Chair Professor in Computer Science, Department of Computer Science, Texas A&M University, October 2002 – January 2014 Department Head, AT&T Laboratories – Research, Florham Park, New Jersey, July 1995 – October 2002 Distinguished Member of Technical Staff, AT&T Bell Laboratories, Murray Hill, NJ, June 1987 – July 1995 Member of Technical Staff, AT&T Bell Laboratories, Murray Hill, NJ, March 1979 – June 1987 Honors & Awards 2019: Honorary doctor of University Carlos III in Madrid, Spain. 1 2018: The John Scott Legacy Medal and Premium from The Franklin Institute and the City Council of Philadelphia to men and women whose inventions improved the comfort, welfare, and happiness of human kind in a significant way. 2018: The Computer Pioneer Award from The IEEE Computer Society For bringing object- oriented programming and generic programming to the mainstream with his design and implementation of the C++ programming language. -
CSC 272 - Software II: Principles of Programming Languages
CSC 272 - Software II: Principles of Programming Languages Lecture 1 - An Introduction What is a Programming Language? • A programming language is a notational system for describing computation in machine-readable and human-readable form. • Most of these forms are high-level languages , which is the subject of the course. • Assembly languages and other languages that are designed to more closely resemble the computer’s instruction set than anything that is human- readable are low-level languages . Why Study Programming Languages? • In 1969, Sammet listed 120 programming languages in common use – now there are many more! • Most programmers never use more than a few. – Some limit their career’s to just one or two. • The gain is in learning about their underlying design concepts and how this affects their implementation. The Six Primary Reasons • Increased ability to express ideas • Improved background for choosing appropriate languages • Increased ability to learn new languages • Better understanding of significance of implementation • Better use of languages that are already known • Overall advancement of computing Reason #1 - Increased ability to express ideas • The depth at which people can think is heavily influenced by the expressive power of their language. • It is difficult for people to conceptualize structures that they cannot describe, verbally or in writing. Expressing Ideas as Algorithms • This includes a programmer’s to develop effective algorithms • Many languages provide features that can waste computer time or lead programmers to logic errors if used improperly – E. g., recursion in Pascal, C, etc. – E. g., GoTos in FORTRAN, etc. Reason #2 - Improved background for choosing appropriate languages • Many professional programmers have a limited formal education in computer science, limited to a small number of programming languages. -
Academic Program Review
Academic Program Review April 16-18, 2012 Department of Computer Science and Engineering Room 301 Harvey R. Bright Building Texas A&M University College Station, Texas 1 Contents I Introduction ............................................................................................................................... 4 I.1 Charge to Review Committee ............................................................................................. 4 I.2 Schedule of Review/Itinerary ............................................................................................. 5 I.3 Administrative Structure .................................................................................................... 6 II Brief History ............................................................................................................................... 7 II.1 Founding of Department .................................................................................................... 7 II.2 Founding and Development of Related Centers ................................................................ 7 II.3 Review and Changes in Past Seven Years ........................................................................ 15 II.4 Date of Last Program Review ........................................................................................... 16 III Vision and Goals ................................................................................................................... 16 III.1 Strategic Plan ................................................................................................................... -
A History of C++: 1979− 1991
A History of C++: 1979−1991 Bjarne Stroustrup AT&T Bell Laboratories Murray Hill, New Jersey 07974 ABSTRACT This paper outlines the history of the C++ programming language. The emphasis is on the ideas, constraints, and people that shaped the language, rather than the minutiae of language features. Key design decisions relating to language features are discussed, but the focus is on the overall design goals and practical constraints. The evolution of C++ is traced from C with Classes to the current ANSI and ISO standards work and the explosion of use, interest, commercial activity, compilers, tools, environments, and libraries. 1 Introduction C++ was designed to provide Simula’s facilities for program organization together with C’s effi- ciency and flexibility for systems programming. It was intended to deliver that to real projects within half a year of the idea. It succeeded. At the time, I realized neither the modesty nor the preposterousness of that goal. The goal was modest in that it did not involve innovation, and preposterous in both its time scale and its Draco- nian demands on efficiency and flexibility. While a modest amount of innovation did emerge over the years, efficiency and flexibility have been maintained without compromise. While the goals for C++ have been refined, elaborated, and made more explicit over the years, C++ as used today directly reflects its original aims. This paper is organized in roughly chronological order: §2 C with Classes: 1979– 1983. This section describes the fundamental design decisions for C++ as they were made for C++’s immediate predecessor. §3 From C with Classes to C++: 1982– 1985.