X-Files CCG Spoiler List

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X-Files CCG Spoiler List X‐Files CCG Spoiler List 1 X‐Files CCG Spoiler List Premiere Edition.............................................................................................................................. 2 Combat.........................................................................................................................................................................2 Sites ............................................................................................................................................................................10 Bluffs ..........................................................................................................................................................................17 X‐Files.........................................................................................................................................................................23 Agents ........................................................................................................................................................................28 Witnesses...................................................................................................................................................................33 Events.........................................................................................................................................................................39 Equipment.................................................................................................................................................................57 Adversaries ...............................................................................................................................................................61 The Truth Is Out There................................................................................................................ 66 Combat.......................................................................................................................................................................66 Sites ............................................................................................................................................................................74 Bluffs ..........................................................................................................................................................................81 X‐Files.........................................................................................................................................................................87 Agents ........................................................................................................................................................................92 Witnesses...................................................................................................................................................................96 Events.......................................................................................................................................................................101 Equipment...............................................................................................................................................................116 Adversaries .............................................................................................................................................................120 New Cards...............................................................................................................................................................124 101361............................................................................................................................................. 130 Adversaries .............................................................................................................................................................130 Agents ......................................................................................................................................................................132 Bluffs ........................................................................................................................................................................134 Equipment...............................................................................................................................................................137 Events.......................................................................................................................................................................140 Sites ..........................................................................................................................................................................145 Witnesses.................................................................................................................................................................146 Promo Cards................................................................................................................................. 152 http://www.geocities.com/Area51/Corridor/6641/xfccg.htm X‐Files CCG Spoiler List 2 Premiere Edition Combat AURA OF INVULNERABILITY XF96‐0001v1 ‐‐ Uncommon Episode: Humbug Combat ‐‐ Cost: 2 CP Keywords: Combat, Occult Activators: Combat Game Text: Play on any OCCULT Adversary to reduce damage from all opponent LONG RANGE COMBAT or CLOSE RANGE COMBAT sources by 1 this round. FIRST AID XF96‐0002v1 ‐‐ Common Episode: The Jersey Devil Combat ‐‐ Cost: 0 RP Keywords: Combat, Healing Activators: Combat Game Text: Play on any Agent in the Field to immediately Heal one point of damage. FACE‐OFF XF96‐0003v1 ‐‐ Uncommon Episode: Ice Combat ‐‐ Cost: 2 *P Keywords: Combat Activators: Combat Game Text: Play this card during a LONG RANGE COMBAT round on a combatant you control with an LRC skill. That combatant and one other combatant of the owning playerʹs choice will deal no damage in this LRC round. RENDING CLAWS XF96‐0004v1 ‐‐ Uncommon Episode: Shapes Combat ‐‐ Cost: 0 CP Keywords: Combat, Primordial, Occult Activators: Combat Game Text: Play on any PRIMORDIAL or OCCULT Adversary to add 1 to their CLOSE RANGE COMBAT skill. FAST STRIKE XF96‐0005v1 ‐‐ Rare Episode: End Game Combat ‐‐ Cost: 4 *P Keywords: Combat Activators: Combat Game Text: Play this card on any combatant with a CLOSE RANGE COMBAT skill of three or more to allow that combatant to attack twice in a CRC round. http://www.geocities.com/Area51/Corridor/6641/xfccg.htm X‐Files CCG Spoiler List 3 SNEAK ATTACK XF96‐0006v1 ‐‐ Rare Episode: Tooms Combat ‐‐ Cost: 3 CP Keywords: Combat, Evolutionary Activators: Combat Game Text: Play on any EVOLUTIONARY Adversary to allow it to deal all of its damage in the round before its opponents. Any opponents sent to the Hospital as a result of this damage do not cause damage this round. AMBUSH XF96‐0007v1 ‐‐ Common Episode: Anasazi Combat ‐‐ Cost: 2 *P Keywords: Combat, Subterfuge Activators: Combat Game Text: Play this card on any combatant with a SUBTERFUGE skill of 1+ or that is capable of using SUBTERFUGE cards. The opposing sideʹs LONG RANGE COMBAT attack is negated this round. KICK XF96‐0008v1 ‐‐ Common Episode: Red Museum Combat ‐‐ Cost: 1 *P Keywords: Combat, Martial Arts Activators: Combat Game Text: Play on any Combatant that can use MARTIAL ARTS or any combatant opposing a stunned opponent. Add 2 to the combatantʹs CLOSE RANGE COMBAT damage result this round. GUN JAMMED XF96‐0009v1 ‐‐ Common Episode: Little Green Men Combat ‐‐ Cost: 1 *P Keywords: Combat Activators: Combat Game Text: Negates the effects of any one Equipment card that adds to LONG RANGE COMBAT Skill for the duration of this combat. HIDE XF96‐0010v1 ‐‐ Common Episode: The Jersey Devil Combat ‐‐ Cost: 1 *P Keywords: Combat, Subterfuge Activators: Combat Game Text: Play this on one combatant with a SUBTERFUGE skill of 1+ or that is capable of using SUBTERFUGE cards. No damage may be dealt to that combatant in this round and the combatant deals no damage. http://www.geocities.com/Area51/Corridor/6641/xfccg.htm X‐Files CCG Spoiler List 4 DODGE XF96‐0011v1 ‐‐ Uncommon Episode: Young at Heart Combat ‐‐ Cost: 3 *P Keywords: Combat Activators: Combat Game Text: Play this card on any combatant in a LONG RANGE COMBAT round to reduce the damage from any one source by four points. The combatant using this card does not deal damage in this LRC round. NERVE STRIKE XF96‐0012v1 ‐‐ Rare Episode: The Erlenmeyer Flask Combat ‐‐ Cost: 3 *P Keywords: Combat, Martial Arts Activators: Combat Game Text: Play on any combatant that can use MARTIAL ARTS to add 2 to their CLOSE RANGE COMBAT skill in this round. In addition, the opponent is considered ʺstunnedʺ for the next round of combat. The opponent will deal no damage in the next round of combat. WEBBED XF96‐0013v1 ‐‐ Rare Episode: Darkness Falls Combat ‐‐ Cost: 3 CP Keywords: Combat, Primordial Activators: Combat Game Text: Play on any PRIMORDIAL Adversary to add 1 to their CLOSE RANGE COMBAT skil and prevent all damage from one opponent this round. VICIOUS FANGS XF96‐0014v1 ‐‐ Uncommon Episode: Shapes Combat ‐‐ Cost: 1 CP Keywords: Combat, Primordial, Occult Activators: Combat Game Text: Play on any PRIMORDIAL or OCCULT Adversary to add 2 to their CLOSE RANGE COMBAT skill. Spin Kick XF96‐0015v1 ‐‐ Rare Episode: Genderbender Combat ‐‐ Cost: 3 *P Keywords: Combat, Martial Arts Activators: Combat Game Text: Combatants
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