Co-Optimizing Hardware Design and Meta-Tracing Just-In-Time Compilation
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Compilers & Translator Writing Systems
Compilers & Translators Compilers & Translator Writing Systems Prof. R. Eigenmann ECE573, Fall 2005 http://www.ece.purdue.edu/~eigenman/ECE573 ECE573, Fall 2005 1 Compilers are Translators Fortran Machine code C Virtual machine code C++ Transformed source code Java translate Augmented source Text processing language code Low-level commands Command Language Semantic components Natural language ECE573, Fall 2005 2 ECE573, Fall 2005, R. Eigenmann 1 Compilers & Translators Compilers are Increasingly Important Specification languages Increasingly high level user interfaces for ↑ specifying a computer problem/solution High-level languages ↑ Assembly languages The compiler is the translator between these two diverging ends Non-pipelined processors Pipelined processors Increasingly complex machines Speculative processors Worldwide “Grid” ECE573, Fall 2005 3 Assembly code and Assemblers assembly machine Compiler code Assembler code Assemblers are often used at the compiler back-end. Assemblers are low-level translators. They are machine-specific, and perform mostly 1:1 translation between mnemonics and machine code, except: – symbolic names for storage locations • program locations (branch, subroutine calls) • variable names – macros ECE573, Fall 2005 4 ECE573, Fall 2005, R. Eigenmann 2 Compilers & Translators Interpreters “Execute” the source language directly. Interpreters directly produce the result of a computation, whereas compilers produce executable code that can produce this result. Each language construct executes by invoking a subroutine of the interpreter, rather than a machine instruction. Examples of interpreters? ECE573, Fall 2005 5 Properties of Interpreters “execution” is immediate elaborate error checking is possible bookkeeping is possible. E.g. for garbage collection can change program on-the-fly. E.g., switch libraries, dynamic change of data types machine independence. -
Source-To-Source Translation and Software Engineering
Journal of Software Engineering and Applications, 2013, 6, 30-40 http://dx.doi.org/10.4236/jsea.2013.64A005 Published Online April 2013 (http://www.scirp.org/journal/jsea) Source-to-Source Translation and Software Engineering David A. Plaisted Department of Computer Science, University of North Carolina at Chapel Hill, Chapel Hill, USA. Email: [email protected] Received February 5th, 2013; revised March 7th, 2013; accepted March 15th, 2013 Copyright © 2013 David A. Plaisted. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. ABSTRACT Source-to-source translation of programs from one high level language to another has been shown to be an effective aid to programming in many cases. By the use of this approach, it is sometimes possible to produce software more cheaply and reliably. However, the full potential of this technique has not yet been realized. It is proposed to make source- to-source translation more effective by the use of abstract languages, which are imperative languages with a simple syntax and semantics that facilitate their translation into many different languages. By the use of such abstract lan- guages and by translating only often-used fragments of programs rather than whole programs, the need to avoid writing the same program or algorithm over and over again in different languages can be reduced. It is further proposed that programmers be encouraged to write often-used algorithms and program fragments in such abstract languages. Libraries of such abstract programs and program fragments can then be constructed, and programmers can be encouraged to make use of such libraries by translating their abstract programs into application languages and adding code to join things together when coding in various application languages. -
The LLVM Instruction Set and Compilation Strategy
The LLVM Instruction Set and Compilation Strategy Chris Lattner Vikram Adve University of Illinois at Urbana-Champaign lattner,vadve ¡ @cs.uiuc.edu Abstract This document introduces the LLVM compiler infrastructure and instruction set, a simple approach that enables sophisticated code transformations at link time, runtime, and in the field. It is a pragmatic approach to compilation, interfering with programmers and tools as little as possible, while still retaining extensive high-level information from source-level compilers for later stages of an application’s lifetime. We describe the LLVM instruction set, the design of the LLVM system, and some of its key components. 1 Introduction Modern programming languages and software practices aim to support more reliable, flexible, and powerful software applications, increase programmer productivity, and provide higher level semantic information to the compiler. Un- fortunately, traditional approaches to compilation either fail to extract sufficient performance from the program (by not using interprocedural analysis or profile information) or interfere with the build process substantially (by requiring build scripts to be modified for either profiling or interprocedural optimization). Furthermore, they do not support optimization either at runtime or after an application has been installed at an end-user’s site, when the most relevant information about actual usage patterns would be available. The LLVM Compilation Strategy is designed to enable effective multi-stage optimization (at compile-time, link-time, runtime, and offline) and more effective profile-driven optimization, and to do so without changes to the traditional build process or programmer intervention. LLVM (Low Level Virtual Machine) is a compilation strategy that uses a low-level virtual instruction set with rich type information as a common code representation for all phases of compilation. -
Tdb: a Source-Level Debugger for Dynamically Translated Programs
Tdb: A Source-level Debugger for Dynamically Translated Programs Naveen Kumar†, Bruce R. Childers†, and Mary Lou Soffa‡ †Department of Computer Science ‡Department of Computer Science University of Pittsburgh University of Virginia Pittsburgh, Pennsylvania 15260 Charlottesville, Virginia 22904 {naveen, childers}@cs.pitt.edu [email protected] Abstract single stepping through program execution, watching for par- ticular conditions and requests to add and remove breakpoints. Debugging techniques have evolved over the years in response In order to respond, the debugger has to map the values and to changes in programming languages, implementation tech- statements that the user expects using the source program niques, and user needs. A new type of implementation vehicle viewpoint, to the actual values and locations of the statements for software has emerged that, once again, requires new as found in the executable program. debugging techniques. Software dynamic translation (SDT) As programming languages have evolved, new debugging has received much attention due to compelling applications of techniques have been developed. For example, checkpointing the technology, including software security checking, binary and time stamping techniques have been developed for lan- translation, and dynamic optimization. Using SDT, program guages with concurrent constructs [6,19,30]. The pervasive code changes dynamically, and thus, debugging techniques use of code optimizations to improve performance has necessi- developed for statically generated code cannot be used to tated techniques that can respond to queries even though the debug these applications. In this paper, we describe a new optimization may have changed the number of statement debug architecture for applications executing with SDT sys- instances and the order of execution [15,25,29]. -
Virtual Machine Part II: Program Control
Virtual Machine Part II: Program Control Building a Modern Computer From First Principles www.nand2tetris.org Elements of Computing Systems, Nisan & Schocken, MIT Press, www.nand2tetris.org , Chapter 8: Virtual Machine, Part II slide 1 Where we are at: Human Abstract design Software abstract interface Thought Chapters 9, 12 hierarchy H.L. Language Compiler & abstract interface Chapters 10 - 11 Operating Sys. Virtual VM Translator abstract interface Machine Chapters 7 - 8 Assembly Language Assembler Chapter 6 abstract interface Computer Machine Architecture abstract interface Language Chapters 4 - 5 Hardware Gate Logic abstract interface Platform Chapters 1 - 3 Electrical Chips & Engineering Hardware Physics hierarchy Logic Gates Elements of Computing Systems, Nisan & Schocken, MIT Press, www.nand2tetris.org , Chapter 8: Virtual Machine, Part II slide 2 The big picture Some . Some Other . Jack language language language Chapters Some Jack compiler Some Other 9-13 compiler compiler Implemented in VM language Projects 7-8 VM implementation VM imp. VM imp. VM over the Hack Chapters over CISC over RISC emulator platforms platforms platform 7-8 A Java-based emulator CISC RISC is included in the course written in Hack software suite machine machine . a high-level machine language language language language Chapters . 1-6 CISC RISC other digital platforms, each equipped Any Hack machine machine with its VM implementation computer computer Elements of Computing Systems, Nisan & Schocken, MIT Press, www.nand2tetris.org , Chapter 8: Virtual Machine, -
Toward IFVM Virtual Machine: a Model Driven IFML Interpretation
Toward IFVM Virtual Machine: A Model Driven IFML Interpretation Sara Gotti and Samir Mbarki MISC Laboratory, Faculty of Sciences, Ibn Tofail University, BP 133, Kenitra, Morocco Keywords: Interaction Flow Modelling Language IFML, Model Execution, Unified Modeling Language (UML), IFML Execution, Model Driven Architecture MDA, Bytecode, Virtual Machine, Model Interpretation, Model Compilation, Platform Independent Model PIM, User Interfaces, Front End. Abstract: UML is the first international modeling language standardized since 1997. It aims at providing a standard way to visualize the design of a system, but it can't model the complex design of user interfaces and interactions. However, according to MDA approach, it is necessary to apply the concept of abstract models to user interfaces too. IFML is the OMG adopted (in March 2013) standard Interaction Flow Modeling Language designed for abstractly expressing the content, user interaction and control behaviour of the software applications front-end. IFML is a platform independent language, it has been designed with an executable semantic and it can be mapped easily into executable applications for various platforms and devices. In this article we present an approach to execute the IFML. We introduce a IFVM virtual machine which translate the IFML models into bytecode that will be interpreted by the java virtual machine. 1 INTRODUCTION a fundamental standard fUML (OMG, 2011), which is a subset of UML that contains the most relevant The software development has been affected by the part of class diagrams for modeling the data apparition of the MDA (OMG, 2015) approach. The structure and activity diagrams to specify system trend of the 21st century (BRAMBILLA et al., behavior; it contains all UML elements that are 2014) which has allowed developers to build their helpful for the execution of the models. -
Superoptimization of Webassembly Bytecode
Superoptimization of WebAssembly Bytecode Javier Cabrera Arteaga Shrinish Donde Jian Gu Orestis Floros [email protected] [email protected] [email protected] [email protected] Lucas Satabin Benoit Baudry Martin Monperrus [email protected] [email protected] [email protected] ABSTRACT 2 BACKGROUND Motivated by the fast adoption of WebAssembly, we propose the 2.1 WebAssembly first functional pipeline to support the superoptimization of Web- WebAssembly is a binary instruction format for a stack-based vir- Assembly bytecode. Our pipeline works over LLVM and Souper. tual machine [17]. As described in the WebAssembly Core Specifica- We evaluate our superoptimization pipeline with 12 programs from tion [7], WebAssembly is a portable, low-level code format designed the Rosetta code project. Our pipeline improves the code section for efficient execution and compact representation. WebAssembly size of 8 out of 12 programs. We discuss the challenges faced in has been first announced publicly in 2015. Since 2017, it has been superoptimization of WebAssembly with two case studies. implemented by four major web browsers (Chrome, Edge, Firefox, and Safari). A paper by Haas et al. [11] formalizes the language and 1 INTRODUCTION its type system, and explains the design rationale. The main goal of WebAssembly is to enable high performance After HTML, CSS, and JavaScript, WebAssembly (WASM) has be- applications on the web. WebAssembly can run as a standalone VM come the fourth standard language for web development [7]. This or in other environments such as Arduino [10]. It is independent new language has been designed to be fast, platform-independent, of any specific hardware or languages and can be compiled for and experiments have shown that WebAssembly can have an over- modern architectures or devices, from a wide variety of high-level head as low as 10% compared to native code [11]. -
A Brief History of Just-In-Time Compilation
A Brief History of Just-In-Time JOHN AYCOCK University of Calgary Software systems have been using “just-in-time” compilation (JIT) techniques since the 1960s. Broadly, JIT compilation includes any translation performed dynamically, after a program has started execution. We examine the motivation behind JIT compilation and constraints imposed on JIT compilation systems, and present a classification scheme for such systems. This classification emerges as we survey forty years of JIT work, from 1960–2000. Categories and Subject Descriptors: D.3.4 [Programming Languages]: Processors; K.2 [History of Computing]: Software General Terms: Languages, Performance Additional Key Words and Phrases: Just-in-time compilation, dynamic compilation 1. INTRODUCTION into a form that is executable on a target platform. Those who cannot remember the past are con- What is translated? The scope and na- demned to repeat it. ture of programming languages that re- George Santayana, 1863–1952 [Bartlett 1992] quire translation into executable form covers a wide spectrum. Traditional pro- This oft-quoted line is all too applicable gramming languages like Ada, C, and in computer science. Ideas are generated, Java are included, as well as little lan- explored, set aside—only to be reinvented guages [Bentley 1988] such as regular years later. Such is the case with what expressions. is now called “just-in-time” (JIT) or dy- Traditionally, there are two approaches namic compilation, which refers to trans- to translation: compilation and interpreta- lation that occurs after a program begins tion. Compilation translates one language execution. into another—C to assembly language, for Strictly speaking, JIT compilation sys- example—with the implication that the tems (“JIT systems” for short) are com- translated form will be more amenable pletely unnecessary. -
Language Translators
Student Notes Theory LANGUAGE TRANSLATORS A. HIGH AND LOW LEVEL LANGUAGES Programming languages Low – Level Languages High-Level Languages Example: Assembly Language Example: Pascal, Basic, Java Characteristics of LOW Level Languages: They are machine oriented : an assembly language program written for one machine will not work on any other type of machine unless they happen to use the same processor chip. Each assembly language statement generally translates into one machine code instruction, therefore the program becomes long and time-consuming to create. Example: 10100101 01110001 LDA &71 01101001 00000001 ADD #&01 10000101 01110001 STA &71 Characteristics of HIGH Level Languages: They are not machine oriented: in theory they are portable , meaning that a program written for one machine will run on any other machine for which the appropriate compiler or interpreter is available. They are problem oriented: most high level languages have structures and facilities appropriate to a particular use or type of problem. For example, FORTRAN was developed for use in solving mathematical problems. Some languages, such as PASCAL were developed as general-purpose languages. Statements in high-level languages usually resemble English sentences or mathematical expressions and these languages tend to be easier to learn and understand than assembly language. Each statement in a high level language will be translated into several machine code instructions. Example: number:= number + 1; 10100101 01110001 01101001 00000001 10000101 01110001 B. GENERATIONS OF PROGRAMMING LANGUAGES 4th generation 4GLs 3rd generation High Level Languages 2nd generation Low-level Languages 1st generation Machine Code Page 1 of 5 K Aquilina Student Notes Theory 1. MACHINE LANGUAGE – 1ST GENERATION In the early days of computer programming all programs had to be written in machine code. -
Coqjvm: an Executable Specification of the Java Virtual Machine Using
CoqJVM: An Executable Specification of the Java Virtual Machine using Dependent Types Robert Atkey LFCS, School of Informatics, University of Edinburgh Mayfield Rd, Edinburgh EH9 3JZ, UK [email protected] Abstract. We describe an executable specification of the Java Virtual Machine (JVM) within the Coq proof assistant. The principal features of the development are that it is executable, meaning that it can be tested against a real JVM to gain confidence in the correctness of the specification; and that it has been written with heavy use of dependent types, this is both to structure the model in a useful way, and to constrain the model to prevent spurious partiality. We describe the structure of the formalisation and the way in which we have used dependent types. 1 Introduction Large scale formalisations of programming languages and systems in mechanised theorem provers have recently become popular [4–6, 9]. In this paper, we describe a formalisation of the Java virtual machine (JVM) [8] in the Coq proof assistant [11]. The principal features of this formalisation are that it is executable, meaning that a purely functional JVM can be extracted from the Coq development and – with some O’Caml glue code – executed on real Java bytecode output from the Java compiler; and that it is structured using dependent types. The motivation for this development is to act as a basis for certified consumer- side Proof-Carrying Code (PCC) [12]. We aim to prove the soundness of program logics and correctness of proof checkers against the model, and extract the proof checkers to produce certified stand-alone tools. -
Program Dynamic Analysis Overview
4/14/16 Program Dynamic Analysis Overview • Dynamic Analysis • JVM & Java Bytecode [2] • A Java bytecode engineering library: ASM [1] 2 1 4/14/16 What is dynamic analysis? [3] • The investigation of the properties of a running software system over one or more executions 3 Has anyone done dynamic analysis? [3] • Loggers • Debuggers • Profilers • … 4 2 4/14/16 Why dynamic analysis? [3] • Gap between run-time structure and code structure in OO programs Trying to understand one [structure] from the other is like trying to understand the dynamism of living ecosystems from the static taxonomy of plants and animals, and vice-versa. -- Erich Gamma et al., Design Patterns 5 Why dynamic analysis? • Collect runtime execution information – Resource usage, execution profiles • Program comprehension – Find bugs in applications, identify hotspots • Program transformation – Optimize or obfuscate programs – Insert debugging or monitoring code – Modify program behaviors on the fly 6 3 4/14/16 How to do dynamic analysis? • Instrumentation – Modify code or runtime to monitor specific components in a system and collect data – Instrumentation approaches • Source code modification • Byte code modification • VM modification • Data analysis 7 A Running Example • Method call instrumentation – Given a program’s source code, how do you modify the code to record which method is called by main() in what order? public class Test { public static void main(String[] args) { if (args.length == 0) return; if (args.length % 2 == 0) printEven(); else printOdd(); } public -
A Language Translator for a Computer Aided Rapid Prototyping System
Calhoun: The NPS Institutional Archive Theses and Dissertations Thesis Collection 1988 A language translator for a computer aided rapid prototyping system Moffitt, Charlie Robert. Monterey, California. Naval Postgraduate School http://hdl.handle.net/10945/23284 MC. NAVAL POSTGRADUATE SCHOOL Monterey, California M^rl^ A LANGUAGE TRANSLATOR FOR A COMPUTER AIDED RAPID PROTOTYPING SYS- TEM by Charlie Robert Moflitt, II March 1988 Thesis Advisor Luqi Approved for public release; distribution is unlimited. T239106 Unclassified ecurity classification of this page REPORT DOCUMENTATION PAGE :b Restrictive Mai kings la Report Security Classification Lnclassificd 2a Security Classification Authority 3 Distribution Availability of Report 2b Declassification Downgrading Schedule Approved lor public release; distribution is unlimited. 4 Performing Organization Report Number(s) 5 Monitoring Organization Report Numbcr(s) 6a Name of Performing Organization 6b Office Symbol 7a Name of Monitoring Organization Naval Postgraduate School (if applicable) 32 Naval Postgraduate School 6c Address (cicv, stare, and ZIP code) 7b Address (cirv, state, and ZIP code) Monterev. CA 93943-5000 Monterey, CA 93943-5000 8a Name of Funding Sponsoring Organization 8b Office Symbol 9 Procurement Instrument Identification Number (if applicable) 8c Address (city, state, and ZIP code) 10 Source of Fundina Numbers Program Element No Project No Task No Work Unit Accession No u Title (include security classification) A LANGUAGE TRANSLATOR FOR A COMPUTER AIDED RAPID PROTOTYP- ING SYSTEM 12 Personal Author(s) Charlie Robert Moffitt, II 13a Type of Report 13b Time Covered 14 Date of Report (year, month, day) 15 Page Count Master's Thesis From To March 198S 16 Supplementary Notation The views expressed in this thesis are those of the author and do not reflect the official policy or po- sition of the Department of Defense or the U.S.