WAR of the LIGHT FAST FORCES CHARACTER CARDS Original Text
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WAR OF THE LIGHT FAST FORCES CHARACTER CARDS Original Text ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) PRINTING INSTRUCTIONS 1. From Adobe® Reader® or Adobe® Acrobat® open the print dialog box (File>Print or Ctrl/Cmd+P). 2. Click on Properties and set your Page Orientation to Landscape (11 x 8.5). 3. Under Print Range>Pages input the pages you would like to print. (See Table of Contents) 4. Under Page Handling>Page Scaling select Multiple pages per sheet. 5. Under Page Handling>Pages per sheet select Custom and enter 2 by 2. 6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border. 7. Click OK. ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) TABLE OF CONTENTS Atrocitus, 4 Indigo-1, 8 Larfleeze, 5 Saint Walker, 7 Sinestro, 6 Star Sapphire, 9 ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) 001 ATROCITUS Brute, Monster, Red Lantern Corps, Scientist, War of Light RED ENERGY (Toughness) Neverending Rage Atrocitus and characters within 5 RAGE BURNS THROUGH (Exploit Weakness) squares possess Battle Fury. Coming At You Atrocitus can use Charge and Flurry. I’LL HIT YOU AGAIN AND AGAIN (Flurry) COME BACK HERE (Charge) REAL NAME: Atros SIGNIFICANT APPEARANCE: Green Lantern #29 (2008) BACKGROUND: When all life on his planet was extinguished by RAGE PROTECTS ME (Impervious) Manhunters, Atros adopted the name Atrocitus and vowed vengeance against the Manhunters’ controllers – the Guardians of the Universe. Atros murdered the four other survivors of the sector-wide assault, using their blood to form YOUR WEAPONS ARE USELESS (Invulnerability) the tools necessary to create the Red Lantern Corps. Red Lanterns are chosen due to their feelings of uncontrolled rage and, once a Red Lantern Ring sits on their finger, no force has been known to remove it, save the power of a Blue Lantern. POINT VALUE: 175 / 125 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 002 LARFLEEZE Orange Lantern Corps, War of Light Invulnerability YOU CAN’T HURT ME (Toughness) NO! THAT’S MINE! (Charge) I’LL FIGURE OUT A WAY (Perplex) I CAN GO WHERE I WANT (Leap/Climb) You Can’t LEAVE with SOMETHING that’s MINE! Larfleeze can use Plasticity. Give Larfleeze a power action (Exploit Weakness) DANGEROUS WHEN PINNED and choose an opposing character not within 8 squares. Place Larfleeze adjacent to that character and make a close combat attack. Alone with Larfleeze Larfleeze can use Poison. If he’s adjacent to exactly one character, the damage dealt by this Poison is penetrating. REAL NAME: Unknown YOU SHOULD GO AWAY! (Energy Explosion) SIGNIFICANT APPEARANCE: Green Lantern #25 (2007) BACKGROUND: For billions of years, Larfleeze remained in his own sector of space, having negotiated a deal with the Guardians of the Universe. LEAVE ME ALONE! (Poison) When the War of Light began and Larfleeze was recruited to help, he remained true to his nature and demanded adequate payment – a guardian of his own to serve his Orange Lantern Corps. POINT VALUE: 150 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 003 SINESTRO Sinestro Corps, Ruler, War of Light FORCE FIELD (Toughness) Out of My Way! Sinestro can use Charge and Running Shot. RING OVERRIDE (Perplex) When he uses Charge, after actions resolve he can use Quake as a free action. NO ESCAPE (Running Shot) PIERCING YELLOW ENERGY (Penetrating/Psychic Blast) He Will Call You Gutless Sinestro can use Penetrating/ Psychic Blast. When he uses it to target only the highest point opposing character, if he hits, give that character an action token after actions resolve. REAL NAME: Thaal Sinestro IS THAT YOUR BEST? (Impervious) SIGNIFICANT APPEARANCE: Green Lantern #46 (2010) BACKGROUND: Before returning to Earth to fight the War of Light, Sinestro returns to Korugar to confront Mongul, who has usurped Sinestro’s PROTECTIVE AURA (Invulnerability) role as the leader of the Yellow Lanterns. Sinestro defeats Mongul in one-on-one combat, demonstrating that there are reasons why his is not the Yellow Lantern Corps, but the Sinestro Corps – all rings can be overridden by Sinestro, no matter who is wearing them. POINT VALUE: 200 / 125 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 004 SAINT WALKER Blue Lantern Corps, War of Light ALL WILL BE WELL (Perplex) Running Shot BATTLEFIELD POSITIONS (Telekinesis) RING PROTECTS ME (Toughness) RING PROTECTS YOU (Defend) REAL NAME: Saint Walker SIGNIFICANT APPEARANCE: Green Lantern #25 (2007) BACKGROUND: Blue Lanterns wield the most powerful of the seven WALL OF PROTECTION (Barrier) emotions of the spectrum, hope, though proximity to a Green Lantern is required for them to be able to tap into that power. Saint Walker’s first act as a Blue Lantern was to reverse the age of his home planet’s sun, saving Helping Hand Friendly adjacent figures may use the his entire planet from destruction. During the War of Light, Saint Walker was Sharpshooter ability and modify their range value by +1. instrumental in helping to acquire allies, such as Larfleeze of the Orange Lantern Corps, as well as helping Mera recover from being deputized as a Red Lantern. POINT VALUE: 75 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 005 INDIGO-1 Mercy Shield Indigo-1 and adjacent friendly characters can use Indigo Tribe, War of Light Energy Shield/Deflection. Most Important Fight Give Indigo-1 a power action and Combat Reflexes choose a friendly character possessing a keyword with “Lantern” in the name, or Indigo Tribe, or Sinestro Corps. Place the chosen character in an unoccupied square adjacent to Indigo-1. The chosen character can’t be given an action this turn after being placed. HAND-TO-HAND COMBATANT (Close Combat Expert) APPEAR AND FIRE (Running Shot) NOK (Perplex) ENTER THE FRAY (Charge) REAL NAME: UNKNOWN TRAVEL BEWEEN PLANETS (Phasing/Teleport) SIGNIFICANT APPEARANCE: Green Lantern #25 (2007) BACKGROUND: Little is known of the members of the Indigo Tribe, though the oath they recite while recharging their ring hints at a shared history with Hal Jordan’s predecessor: COMPASSION (Incapacitate) Tor lorek san, bor nakka mur, Natromo faan tornek wot ur. Ter Lantern ker lo Abin Sur, Taan lek lek nok--Formorrow Sur! POINT VALUE: 100 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12) 006 STAR SAPPHIRE Coast City, Violet Lantern Corps, War of Light PROTECT HAL! (Energy Shield/Deflection) Amorous Truce At the beginning of the game, choose another 75 VIOLET BLAST (Ranged Combat Expert) friendly character and an opposing character, each 150 points or less. Pts. The chosen characters can’t target each other with an attack or deal damage to each other until Star Sapphire is KO’d. RESTORE YOUR HEART (Support) GO WHERE THE HEART REQUIRES (Phasing/Teleport) DO AS LOVE COMMANDS (Mind Control) CONVERSION CRYSTAL (Incapacitate) REAL NAME: Carol Ferris LOVE AFFECTS YOU ALL (Energy Explosion) SIGNIFICANT APPEARANCE: Blackest Night: Tales of the Corps #2 (2009) BACKGROUND: Carol Ferris shares a long history with the Green LOVE CONQUERS ALL (Willpower) Lantern, Hal Jordan, as an employer, lover, and friend. When Zamarons revealed to her that Hal could die during the War of Light, she agreed to take up the mantle of Star Sapphire once again. POINT VALUE: 75 / 50 © 2012 WIZKIDS/NECA, LLC. TM & © DC Comics. (s12).