TRENDS Stick Or Twist? 1 the Advertising Model Reinvents Itself P.6 Beyond Algorithms 2 a Two-Speed World of Social Platforms P.12 Is Emerging Dedicated Platforms
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October 2018 Checker
Official Publication of the Central Florida Region Sports Car Club of America Volume 60, Issue 7 October 2018 Championship Weekend Mical Fountain wins Spec Miata Contact Information Board of Governors Club Admin. & Advisory Pits Chief - Scott Lucas BOG Chair - Leland Miller Recording Secretary - Chet Markiewicz 813-528-0850 • [email protected] 941-928-3521 • [email protected] [email protected] Region Points Keeper - Lyn Hodges Watts Vice-Chair – Paul Troup Co-Competition Coord. - Dennis Joyce 352-286-7756 • [email protected] 404-229-8435 • [email protected] 813-918-7574 • [email protected] Registrar - Sharon Priep District 1 - Sammi Marlis Ronshausen Co-Competition Coord. - Paul Troup 407-415-8714 • [email protected] 727-821-4407 • [email protected] Checker Editor - Kevin Crain Assistant Registrar - Robin Ragaglia District 1 - Lt. Gov. Ken Hazelton 2775 Old Dixie Hwy. Unit C, Kissimmee, FL 34744 407-310-4299 • [email protected] 727-741-6363 • [email protected] 407-933-1820 • [email protected] Starter - David MacGregor (see Race Worker Rec.) District 2- James Crouse Financial Advisor - James Magero Steward Rep. - Leland Miller 813-368-3961 • [email protected] 941-492-3332 • Toll-free: 855-878-4360 941-928-3521 • [email protected] District 2 - Lt. Gov. Scott Lucas [email protected] Sound Control - Hollye Laplante 813-528-0850 • [email protected] Membership Chair - 727-344-0354 • [email protected] District 3 - Robin Ragaglia Merchandise - Fran Martin (see Secretary) Tech - Paul Schwemmer 407-310-4299 • [email protected] Race Worker Recog. - David MacGregor 386-451-6600 • [email protected] District 3 - Lt. -
Proceedings 25Th International Planetarium Society Conference
Proceedings of the 25th International Planetarium Society Conference Hosted by the Telus World of Science Edmonton 3-7 August 2020 Dr. Dale W. Smith, Proceedings Editor i This compilation ©2020 by The International Planetarium Society, Inc. All rights reserved. These Proceedings contain texts for many of the papers given at the IPS2020 Virtual Conference. We thank the many authors whose cooperation made possible the preparation of these Proceedings. Individual papers remain the property of their respective author(s). Opinions expressed by the authors are personal opinions and are not necessarily the opinions of the International Planetarium Society, the Telus World of Science Edmonton, their officers or agents, or the Editor. All figures were supplied by the respective authors, except as credited otherwise in the photo or photo caption. Editor: Dale W. Smith IPS Publications Chair Professor & Planetarium Director Bowling Green State University September 2020 Text Preparation: Wade Kemp ii PROCEEDINGS OF THE 25TH INTERNATIONAL PLANETARIUM SOCIETY CONFERENCE (2020 VIRTUAL CONFERENCE) Contributed Papers UNISPHERE 1 Tomáš Gráf PLANETARIUM OR ASTRONOMY MUSEUM? 4 WORLD’S BIGGEST ASTRONOMY MUSEUM WILL OPEN IN SHANGHAI IN 2021 Lin Qing THE SOUTHERNMOST PLANETARIUM IN BRAZIL IS BORN 8 Guilherme F. Marranghello, Cecília P. Irala and Rafael K. Kimura THE MEXICAN CASE, THE STUDY WITH BLENDED LEARNING EXPERIENCES AND A PORTABLE DOME 14 Alejandro Casales Navarrete BEYOND THE DOME: AMATEUR TELESCOPE MAKING AND ASTRONOMICAL OBSERVATION AT THE ADLER PLANETARIUM 23 Pedro M. P. Raposo LSS DIGITAL PLANETARIUM SYSTEM 30 Lionel Ruiz and Yves Lhoumeau IN THE BLINK OF AN EAR 32 Léon Snyman Panels OUTREACH WITH A PORTABLE PLANETARIUM 37 Susan Button, Marco Avalos Dittel, Tilo Hohenschläger, John Meader, Guilherme Marranghello and Dr. -
The Compiled IPS 2020 Virtual Conference Proceedings
Proceedings of the 25th International Planetarium Society Conference Hosted by the Telus World of Science Edmonton 3-7 August 2020 Dr. Dale W. Smith, Proceedings Editor i This compilation ©2020 by The International Planetarium Society, Inc. All rights reserved. These Proceedings contain texts for many of the papers given at the IPS2020 Virtual Conference. We thank the many authors whose cooperation made possible the preparation of these Proceedings. Individual papers remain the property of their respective author(s). Opinions expressed by the authors are personal opinions and are not necessarily the opinions of the International Planetarium Society, the Telus World of Science Edmonton, their officers or agents, or the Editor. All figures were supplied by the respective authors, except as credited otherwise in the photo or photo caption. Editor: Dale W. Smith IPS Publications Chair Professor & Planetarium Director Bowling Green State University September 2020 Text Preparation: Wade Kemp ii PROCEEDINGS OF THE 25TH INTERNATIONAL PLANETARIUM SOCIETY CONFERENCE (2020 VIRTUAL CONFERENCE) Contributed Papers UNISPHERE 1 Tomáš Gráf PLANETARIUM OR ASTRONOMY MUSEUM? 4 WORLD’S BIGGEST ASTRONOMY MUSEUM WILL OPEN IN SHANGHAI IN 2021 Lin Qing THE SOUTHERNMOST PLANETARIUM IN BRAZIL IS BORN 8 Guilherme F. Marranghello, Cecília P. Irala and Rafael K. Kimura THE MEXICAN CASE, THE STUDY WITH BLENDED LEARNING EXPERIENCES AND A PORTABLE DOME 14 Alejandro Casales Navarrete BEYOND THE DOME: AMATEUR TELESCOPE MAKING AND ASTRONOMICAL OBSERVATION AT THE ADLER PLANETARIUM 23 Pedro M. P. Raposo LSS DIGITAL PLANETARIUM SYSTEM 30 Lionel Ruiz and Yves Lhoumeau IN THE BLINK OF AN EAR 32 Léon Snyman Panels OUTREACH WITH A PORTABLE PLANETARIUM 37 Susan Button, Marco Avalos Dittel, Tilo Hohenschläger, John Meader, Guilherme Marranghello and Dr. -
The Evolution of Media Coverage in Professional And
THE EVOLUTION OF MEDIA COVERAGE IN PROFESSIONAL AND COLLEGIATE ESPORTS A THESIS SUBMITTED TO THE GRADUATE SCHOOL IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE MASTER OF ARTS BY MICK TIDROW DR. ROBERT BROOKEY - ADVISOR BALL STATE UNIVERSITY MUNCIE, INDIANA MAY 2020 The Evolution of Media Coverage in Professional and Collegiate eSports 2 ABSTRACT THESIS: The Evolution of Media Coverage in Professional and Collegiate eSports STUDENT: Mick Tidrow DEGREE: Master of Arts COLLEGE: College of Communication, Information and Media DATE: May 2020 PAGES: 81 My thesis research is a comprehensive project looking at the evolution of media coverage in professional and collegiate eSports. Using the methodology of participant observation and interviewing allowed me to find commonalities between the answers of subjects and the data given by other research on the media coverage of eSporting events. I used a theoretical approach tailored toward media management and political economy to demonstrate how the understanding of economics in eSports can further change the media coverage of eSporting events. Media management, while primarily concerned with legacy media, is a theory with the potential to explain the changes eSports is bringing to sports media coverage. The overarching purpose of my thesis is to understand how both professional and collegiate sports coverage emerged from, and responds to, the social practice of eSports, and turns that coverage into a viable form of commercial media. The Evolution of Media Coverage in Professional and Collegiate eSports 3 DEDICATION I dedicate this project to the media who cover eSports and how they are evolving the industry. The opportunity for the media to enhance the eSports industry is quickly advancing. -
Vesala Sanni.Pdf (760.1Kt)
Naiset videopelaajina Sanni Vesala Opinnäytetyö Tietojenkäsittelyn koulutusohjelma 2020 Tiivistelmä Tekijä(t) Sanni Vesala Koulutusohjelma Tietojenkäsittelyn koulutusohjelma Raportin/Opinnäytetyön nimi Sivu- ja liitesi- Naiset videopelaajina vumäärä 32 + 2 Videopelialaa on pidetty miesvaltaisena kautta aikojen. Vaikka tutkimukset osoittavat, että pelaajista nykyään lähes puolet on naisia, yhä tänäkään päivänä pelialaa ei mielletä tasa- arvoiseksi. Kun markkinoidaan pelejä erilaisille ihmisille, on tärkeää hahmottaa rahantulon lähde. Opinnäytetyössä tutkitaan naisten videopelaamista. Tutkimuksen lähteet koostuvat pe- lialan ammattilaisten kirjallisuudesta, nettiartikkeleista ja sosiaalisesta mediasta. Opinnäy- tetyö tutkii toteutetun haastattelun ja kyselyn avulla täysi-ikäisiä suomalaisia naisia, jotka pelaavat videopelejä viikoittain. Kun käsitellään naisia videopelaajina, on alue melko laaja. Tavoitteena oli kuitenkin saada selville naisten tärkeimpiä motivaatioita videopelaamiselle, sekä selvittää, mistä naiset pitä- vät peleissä. Pelikulttuuria käydään myös läpi naisnäkökulmasta. Selkeimpinä eroina miespelaajiin verrattuna havaittiin sosiaalinen käyttäytyminen sekä suosikkipelityypit. Videopelikulttuuri kehittyy jatkuvasti, ja erot miesten ja naisten pelaami- sen välillä kuroutuvat yhä enemmän umpeen. Näitä eroja tulee kuitenkin tarkastella näkö- kulman saavuttamiseksi. Asiasanat Naispelaajat, videopelit, pelaajat, pelaaminen, pelikulttuuri, harrastukset Sisällys 1 Johdanto ...................................................................................................................... -
With Twitch, Amazon Tightens Grip on Li...Ms of Video Games
2/6/2019 With Twitch, Amazon Tightens Grip on Live Streams of Video Games - The New York Times With Twitch, Amazon Tightens Grip on Live Streams of Video Games By John Herrman June 17, 2018 Late on a recent night, more than 600,000 people watched one of the most popular video game players, Tyler Blevins, engage in Fortnite Battle Royale with a celebrity guest: Drake. Mr. Blevins streams his near‑daily video game sessions live on Twitch, a website acquired by Amazon in 2014 for $1.1 billion. He makes more than $500,000 a month on the platform, thanks to his 250,000 paid subscribers, and some of his sessions can last 12 hours. Mr. Blevins, who plays under the name Ninja, is popular not only because of his gaming skill, which is considerable, but because of his draw as a host. Drake was deferential to Mr. Blevins as they teamed up before an audience that peaked at roughly 667,000 viewers, a ratings record (since broken) for a nontournament live stream. As the game progressed, the world‑famous rapper played a supporting role, collecting supplies for Ninja, seemingly content to lend a hand to a master at work. Like others who make significant money on Twitch, Mr. Blevins is a born talker, and he bantered with the fans as he and Drake played. Drake joined the conversation, too. He told the commenters that he liked pineapple on his pizza and explained that he was a Ninja fan before Twitch, back when Mr. Blevins, 27, first found fame among gamers on YouTube and Instagram. -
Esports: Transforming Media and Entertainment
Digital Media September 25 2019 E S P O R T S R E P O R T v Esports: Transforming Media and Entertainment Passing the Billion Dollar Mark – Audience Momentum Commands Attention of Advertisers, Legacy Sports Platforms, & Investors SEPTEMBER 25, 2019 | echlonpartners.com Rob Goff 1 416 933 3351 | [email protected] Gianluca Tucci 1 647 794 1926 | [email protected] Pooja Sharma 1 647 794 1922 | [email protected] Karolina Kosior 1 604 647 4379 | [email protected] 1 Digital Media September 25 2019 FOREWORD By Rob Goff, CFA SUMMARY (3-11) Head of Research, Managing Director, Telecom Services and New Media, Echelon Wealth Partners We are exceptionally bullish on the broadly defined esports ecosystem as an emerging new media and ESPORTS PERSPECTIVE COVETED, LOYAL FAN entertainment market set to eclipse the billion-dollar BEYOND THE $1.1B MARK BASE THAT ADVERTISERS threshold. (12-23) FIND HARD TO REACH Technology, demographic, regulatory, and capital (24-30) tailwinds support compelling value realization across the ecosystem. The shift of legacy advertising and sponsorship dollars to esports’ audience demographics where the IP enabled targeting capabilities and measured advertising ROIs are in the early innings is on track to surpass the billion-dollar mark. INVESTMENTS GOING ONLINE GAMBLING AND MAINSTREAM? (30-37) ITS RIPPLE EFFECTS (38-48) Billion-dollar legacy sports franchises need to play the long game given audiences that are increasingly long-in- the-tooth with average ages of 50+. Esports leagues and franchises represent both a hedge on audiences moving away from traditional sports but also a means to cultivate younger audiences.