RECURSIVE DATA TYPES in SETL: Termination, Data Language Description, and EFFICIENT IMPLEMENTATION
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Review Thanks!
CS 242 Thanks! Review Teaching Assistants • Mike Cammarano • TJ Giuli • Hendra Tjahayadi John Mitchell Graders • Andrew Adams Tait Larson Final Exam • Kenny Lau Aman Naimat • Vishal Patel Justin Pettit Wednesday Dec 8 8:30 – 11:30 AM • and more … Gates B01, B03 Course Goals There are many programming languages Understand how programming languages work Early languages Appreciate trade-offs in language design • Fortran, Cobol, APL, ... Be familiar with basic concepts so you can Algol family understand discussions about • Algol 60, Algol 68, Pascal, …, PL/1, … Clu, Ada, Modula, • Language features you haven’t used Cedar/Mesa, ... • Analysis and environment tools Functional languages • Implementation costs and program efficiency • Lisp, FP, SASL, ML, Miranda, Haskell, Scheme, Setl, ... • Language support for program development Object-oriented languages • Smalltalk, Self, Cecil, … • Modula-3, Eiffel, Sather, … • C++, Objective C, …. Java General Themes in this Course Concurrent languages Language provides an abstract view of machine • Actors, Occam, ... • We don’t see registers, length of instruction, etc. • Pai-Lisp, … The right language can make a problem easy; Proprietary and special purpose languages wrong language can make a problem hard • Could have said a lot more about this • TCL, Applescript, Telescript, ... Language design is full of difficult trade-offs • Postscript, Latex, RTF, … • Expressiveness vs efficiency, ... • Domain-specific language • Important to decide what the language is for Specification languages • Every feature -
SETL for Internet Data Processing
SETL for Internet Data Processing by David Bacon A dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy Computer Science New York University January, 2000 Jacob T. Schwartz (Dissertation Advisor) c David Bacon, 1999 Permission to reproduce this work in whole or in part for non-commercial purposes is hereby granted, provided that this notice and the reference http://www.cs.nyu.edu/bacon/phd-thesis/ remain prominently attached to the copied text. Excerpts less than one PostScript page long may be quoted without the requirement to include this notice, but must attach a bibliographic citation that mentions the author’s name, the title and year of this disser- tation, and New York University. For my children ii Acknowledgments First of all, I would like to thank my advisor, Jack Schwartz, for his support and encour- agement. I am also grateful to Ed Schonberg and Robert Dewar for many interesting and helpful discussions, particularly during my early days at NYU. Terry Boult (of Lehigh University) and Richard Wallace have contributed materially to my later work on SETL through grants from the NSF and from ARPA. Finally, I am indebted to my parents, who gave me the strength and will to bring this labor of love to what I hope will be a propitious beginning. iii Preface Colin Broughton, a colleague in Edmonton, Canada, first made me aware of SETL in 1980, when he saw the heavy use I was making of associative tables in SPITBOL for data processing in a protein X-ray crystallography laboratory. -
1 More on Type Checking Type Checking Done at Compile Time Is
More on Type Checking Type Checking done at compile time is said to be static type checking. Type Checking done at run time is said to be dynamic type checking. Dynamic type checking is usually performed immediately before the execution of a particular operation. Dynamic type checking is usually implemented by storing a type tag in each data object that indicates the data type of the object. Dynamic type checking languages include SNOBOL4, LISP, APL, PERL, Visual BASIC, Ruby, and Python. Dynamic type checking is more often used in interpreted languages, whereas static type checking is used in compiled languages. Static type checking languages include C, Java, ML, FORTRAN, PL/I and Haskell. Static and Dynamic Type Checking The choice between static and dynamic typing requires some trade-offs. Many programmers strongly favor one over the other; some to the point of considering languages following the disfavored system to be unusable or crippled. Static typing finds type errors reliably and at compile time. This should increase the reliability of delivered program. However, programmers disagree over how common type errors are, and thus what proportion of those bugs which are written would be caught by static typing. Static typing advocates believe programs are more reliable when they have been type-checked, while dynamic typing advocates point to distributed code that has proven reliable and to small bug databases. The value of static typing, then, presumably increases as the strength of the type system is inc reased. Advocates of languages such as ML and Haskell have suggested that almost all bugs can be considered type errors, if the types used in a program are sufficiently well declared by the programmer or inferred by the compiler. -
Concepts in Programming Languages Supervision 1 – 18/19 V1 Supervisor: Joe Isaacs (Josi2)
Concepts in Programming Languages Supervision 1 { 18/19 v1 Supervisor: Joe Isaacs (josi2). All work should be submitted in PDF form 24 hours before the supervision to the email [email protected], ideally written in LATEX. If you have any questions on the course please include these at the top of the supervision work and we can talk about them in the supervision. Note: there is a revision guide http://www.cl.cam.ac.uk/teaching/1718/ConceptsPL/RG. pdf for this course. 1. What is the different between a static and dynamic typing. Give with justification which languages and static or dynamic. 2. What is the different between strong and weak typing. 3. What is type safety. How are type safety and type soundness distinct? 4. What type system does LISP have what are the basic types?, where have you seen a similar type system before. 5. What is a abstract machine, why are they useful? Where have you seen or used them before? 6. Name at least six different function calling schemes and which languages use each of them. 7. Give an overview of block-structured languages, include which ideas were first introduced in a programming language and how they influenced each other. Making sure to list the main characteristics of each language. You should talk about three distinct languages, then for each language make sure to make distinctions between different version of each language. Make a timeline using pen and paper or a diagram tool. 8. Using the type inference algorithm given in the notes (a typing checker with constraints) find the most general type for fn x ) fn y ) y x 9. -
From Perl to Python
From Perl to Python Fernando Pineda 140.636 Oct. 11, 2017 version 0.1 3. Strong/Weak Dynamic typing The notion of strong and weak typing is a little murky, but I will provide some examples that provide insight most. Strong vs Weak typing To be strongly typed means that the type of data that a variable can hold is fixed and cannot be changed. To be weakly typed means that a variable can hold different types of data, e.g. at one point in the code it might hold an int at another point in the code it might hold a float . Static vs Dynamic typing To be statically typed means that the type of a variable is determined at compile time . Type checking is done by the compiler prior to execution of any code. To be dynamically typed means that the type of variable is determined at run-time. Type checking (if there is any) is done when the statement is executed. C is a strongly and statically language. float x; int y; # you can define your own types with the typedef statement typedef mytype int; mytype z; typedef struct Books { int book_id; char book_name[256] } Perl is a weakly and dynamically typed language. The type of a variable is set when it's value is first set Type checking is performed at run-time. Here is an example from stackoverflow.com that shows how the type of a variable is set to 'integer' at run-time (hence dynamically typed). $value is subsequently cast back and forth between string and a numeric types (hence weakly typed). -
Principles of Programming Languages
David Liu Principles of Programming Languages Lecture Notes for CSC324 (Version 2.1) Department of Computer Science University of Toronto principles of programming languages 3 Many thanks to Alexander Biggs, Peter Chen, Rohan Das, Ozan Erdem, Itai David Hass, Hengwei Guo, Kasra Kyanzadeh, Jasmin Lantos, Jason Mai, Sina Rezaeizadeh, Ian Stewart-Binks, Ivan Topolcic, Anthony Vandikas, Lisa Zhang, and many anonymous students for their helpful comments and error-spotting in earlier versions of these notes. Dan Zingaro made substantial contributions to this version of the notes. Contents Prelude: The Study of Programming Languages 7 Programs and programming languages 7 Models of computation 11 A paradigm shift in you 14 Course overview 15 1 Functional Programming: Theory and Practice 17 The baseline: “universal” built-ins 18 Function expressions 18 Function application 19 Function purity 21 Name bindings 22 Lists and structural recursion 26 Pattern-matching 28 Higher-order functions 35 Programming with abstract syntax trees 42 Undefined programs and evaluation order 44 Lexical closures 50 Summary 56 6 david liu 2 Macros, Objects, and Backtracking 57 Object-oriented programming: a re-introduction 58 Pattern-based macros 61 Objects revisited 74 The problem of self 78 Manipulating control flow I: streams 83 Manipulating control flow II: the ambiguous operator -< 87 Continuations 90 Using continuations in -< 93 Using choices as subexpressions 94 Branching choices 98 Towards declarative programming 101 3 Type systems 109 Describing type systems 110 -
Introduction to Python
Introduction to Python Programming Languages Adapted from Tutorial by Mark Hammond Skippi-Net, Melbourne, Australia [email protected] http://starship.python.net/crew/mhammond What Is Python? Created in 1990 by Guido van Rossum While at CWI, Amsterdam Now hosted by centre for national research initiatives, Reston, VA, USA Free, open source And with an amazing community Object oriented language “Everything is an object” 1 Why Python? Designed to be easy to learn and master Clean, clear syntax Very few keywords Highly portable Runs almost anywhere - high end servers and workstations, down to windows CE Uses machine independent byte-codes Extensible Designed to be extensible using C/C++, allowing access to many external libraries Python: a modern hybrid A language for scripting and prototyping Balance between extensibility and powerful built-in data structures genealogy: Setl (NYU, J.Schwartz et al. 1969-1980) ABC (Amsterdam, Meertens et al. 1980-) Python (Van Rossum et all. 1996-) Very active open-source community 2 Prototyping Emphasis on experimental programming: Interactive (like LISP, ML, etc). Translation to bytecode (like Java) Dynamic typing (like LISP, SETL, APL) Higher-order function (LISP, ML) Garbage-collected, no ptrs (LISP, SNOBOL4) Prototyping Emphasis on experimental programming: Uniform treatment of indexable structures (like SETL) Built-in associative structures (like SETL, SNOBOL4, Postscript) Light syntax, indentation is significant (from ABC) 3 Most obvious and notorious features Clean syntax plus high-level data types Leads to fast coding Uses white-space to delimit blocks Humans generally do, so why not the language? Try it, you will end up liking it Variables do not need declaration Although not a type-less language A Digression on Block Structure There are three ways of dealing with IF structures Sequences of statements with explicit end (Algol-68, Ada, COBOL) Single statement (Algol-60, Pascal, C) Indentation (ABC, Python) 4 Sequence of Statements IF condition THEN stm; stm; . -
Understanding Programming Languages
Understanding Programming Languages M. Ben-Ari Weizmann Institute of Science Originally published by John Wiley & Sons, Chichester, 1996. Copyright °c 2006 by M. Ben-Ari. You may download, display and print one copy for your personal use in non-commercial academic research and teaching. Instructors in non-commerical academic institutions may make one copy for each student in his/her class. All other rights reserved. In particular, posting this document on web sites is prohibited without the express permission of the author. Contents Preface xi I Introduction to Programming Languages 1 1 What Are Programming Languages? 2 1.1 The wrong question . 2 1.2 Imperative languages . 4 1.3 Data-oriented languages . 7 1.4 Object-oriented languages . 11 1.5 Non-imperative languages . 12 1.6 Standardization . 13 1.7 Computer architecture . 13 1.8 * Computability . 16 1.9 Exercises . 17 2 Elements of Programming Languages 18 2.1 Syntax . 18 2.2 * Semantics . 20 2.3 Data . 21 2.4 The assignment statement . 22 2.5 Type checking . 23 2.6 Control statements . 24 2.7 Subprograms . 24 2.8 Modules . 25 2.9 Exercises . 26 v Contents vi 3 Programming Environments 27 3.1 Editor . 28 3.2 Compiler . 28 3.3 Librarian . 30 3.4 Linker . 31 3.5 Loader . 32 3.6 Debugger . 32 3.7 Profiler . 33 3.8 Testing tools . 33 3.9 Configuration tools . 34 3.10 Interpreters . 34 3.11 The Java model . 35 3.12 Exercises . 37 II Essential Concepts 38 4 Elementary Data Types 39 4.1 Integer types . -
CS442 Module 4: Types
CS442 Module 4: Types University of Waterloo Winter 2021 1 Getting Stuck In Module 2, we studied the λ-calculus as a model for programming. We showed how many of the elements of “real-world” programming languages can be built from λ-expressions. But, because these “real-world” constructs were all modelled as λ-expressions, we can combine them in any way we like without regard for “what makes sense”. When we added semantics, in Module 3, we also added direct (“primitive”) semantic implementations of particular patterns, such as booleans, rather than expressing them directly as λ-expressions. That change introduces a similar problem: what happens when you try to use a primitive in a way that makes no sense? For instance, what happens if we try to add two lists as if they were numbers? Well, let’s work out an example that tries to do that, using the semantics of AOE, plus numbers and lists, from Module 3, and the expression (+ (cons 1 (cons 2 empty)) (cons 3 (cons 4 empty))): • The only semantic rule for + that matches is to reduce the first argument. After several steps, it reduces to [1, 2], so our expression is now (+ [1, 2] (cons 3 (cons 4 empty))). • The rule for + to reduce the first argument no longer matches, because the first argument is not reducible. But, the rule to reduce the second argument doesn’t match, because the first argument is not a number1. No rules match, so we can reduce no further. What happens next? The answer is that nothing happens next! There’s no semantic rule that matches the current state of our program, so we can’t take another step. -
Introduction to Python.Pdf
Module 1 - Introduction to Python Introduction to Python What is Python? Python is a multi-paradigm high-level general purpose scripting language. Python supports multiple programming paradigms (models) like structured programming, object- oriented programming, and functional programming. So, it is called a multi-paradigm language. Python is user friendly and can be used to develop application software like text editors, music players, etc. So, it is called a high-level language. Python has several built-in libraries. There are also many third-party libraries. With the help of all these libraries we develop almost anything with Python. So, it is called a general purpose language. Finally, Python programs are executed line by line (interpreted). So, it is called a scripting language. Who Created Python? Python was created by Guido Van Rossum. He worked at Google from 2005-2012. From 2013 onwards he is working at Dropbox. Guido Van Rossum was fond of a British comedian group named Monty Python. Their BBC series was Flying Circus. Rossum named the language after them (Monty Python). History of Python • Python implementation began in 1989. • Python is a successor to ABC language (itself inspired by SETL). • First official release on 20 Feb 1991. • Python 2.0 was released on 16 Oct 2000. • Python 3.0 was released on 3 Dec 2008. • Latest stable release is Python 3.6.1 released in Mar. 2017. Need for Python Programming Following are some of the main reasons for learning Python language: Software quality: Python code is designed to be readable, and hence reusable and maintainable much more than traditional scripting languages. -
The Setl Programmi G La Guage
THE SETL PROGRAMMIG LAGUAGE TAPASYA PATKI POOJA BHANDARI Department of Computer Science University of Arizona Abstract This paper presents a study on the language SETL, which is a very-high level, wide spectrum programming language based on the mathematical theory of sets, primarily used for transformational programming, compiler optimization, algorithm design and data processing. We describe the language features and delve into the issues from the compiler’s perspective. 1 HISTORY In the late 1960s, researchers were addressing compiler optimization problems, and a need for an expressive, high-level language that supported set-intensive algorithm design was felt. SETL, introduced by Prof. Jacob Schwartz at the New York University (NYU) at the Courant Institute of Mathematical Sciences in 1970, was conceived to meet this purpose. Prof. Schwartz, who obtained his PhD from Yale University in 1951, is a renowned mathematician and a computer scientist, and currently holds professorship at NYU. Most of the research and developmental work related to SETL has been carried out at NYU. Modern computer programming languages can be broadly grouped into Object-Oriented languages, Functional programming languages, and Scripting languages. Since SETL was developed during 1970s, SETL does not strictly belong to the above classification. While SETL provides no support for object- orientation, newer versions and dialects of SETL, like SETL2 and ISETL support object oriented and graphics programming. SETL is a very powerful language, and has various application domains. The first ADA translator, ADA/Ed and the first implementation of AIML, the markup language for Artificial Intelligence, were written in it. Python’s predecessor ABC, is also heavily influenced by SETL. -
Efficient Data Representation in Polymorphic Languages
1 Efficient data representation in polymorphic languages Xavier Leroy INRIA Rocquencourt, France Abstract Languages with polymorphic types (e.g. ML) have traditionally been imple- mented using Lisp-like data representations—everything has to fit in one word, if necessary by being heap-allocated and handled through a pointer. The reason is that, in contrast with conventional statically-typed languages such as Pascal, it is not possible to assign one unique type to each expression at compile-time, an absolute requirement for using more efficient representations (e.g. unallocated multi-word values). In this paper, we show how to take advantage of the static polymorphic typing to mix correctly two styles of data representation in the imple- mentation of a polymorphic language: specialized, efficient representations are used when types are fully known at compile-time; uniform, Lisp-like representations are used otherwise. 1 Introduction Most programming languages include some kind of type system. Among the numerous motivations for using a type system, I shall focus on two main goals: 1- to make programs safer, and 2- to allow for better compilation. The first concern is to ensure data integrity in programs. Many operations are mean- ingless when they are performed on values of the wrong kind, such as, for instance, ap- plying a boolean as if it was a function. In these cases, the results are either meaningless, unpredictable values, or a hardware fault. One of the aims of a type system is to prevent such run-time type errors. From this standpoint, typing can be either static (performed at compile-time), or dynamic (performed at run-time, just before type-constrained oper- ations).