Haas & Deloitte Partnership Advertising in a Changing Media

Total Page:16

File Type:pdf, Size:1020Kb

Haas & Deloitte Partnership Advertising in a Changing Media Advertising in a changing media landscape: The role of consumers as players in the game of advertising Patricio Simpson March 18, 2010 Copyright © 2010 Deloitte Development LLC. All rights reserved. You may view, copy, print, and distribute this document only for educational purposes and informational use (and not for commercial purposes); provided that any copy of this document or portion thereof must include this copyright notice in its entirety. Today‟s topics • Changing customer needs are driving interactivity – Trends toward increased customer empowerment – Demands for ease of use, personalization and choice • Traditional media is finally catching on – Repositioning and growing new media propositions – Growth of alternative approaches and mediums • New world of media and advertising – New business models – Class Discussion Copyright © 2010 Deloitte Consulting LLP. All rights reserved. 1 Customers are taking control Power shift: Consumers are seeing more and remembering less – and they have taken control of when, where, and how they interact, via Web channels, interactive media and on-demand devices • Ninety-four percent of shoppers conduct research online before purchasing a product1 • More than half of consumers’ buying decisions are more influenced by What They Want consumer reviews and ratings than any other type of online advertising2 • A Web search for “Product Review” generates roughly 500 million pages of results • Almost all consumers want to block unwanted ads, online and offline3 • Sixty-six million U.S. digital cable subscribers will have video on demand by the end of 20154 • Forty-two percent access the internet via their phone, an increase of 36% in the When They Want It past year5 • The mobile web isn’t just about phones - the Apple iPad is predicted to exceed all-time sales of the popular Amazon Kindle during its first 3 months on the market6 1 Compete Online Shopper Intelligence study – 2010 2 “State of the Media Democracy” 4th Edition. Deloitte (2010) 3 Forrester study with Intelliseek (May 2004). 4 Magna Global (January 2010) 5 “State of the Media Democracy” 4th Edition. Deloitte (January 2010) 6 FBR Capital (March 2010) Copyright © 2010 Deloitte Consulting LLP. All rights reserved. 2 Talk about vying for attention! Westin St Francis – San Francisco’s Union Square becomes Zen garden with 25 tons of rocks Starbucks – coffee cup hitches a cab ride and fools Boston motorists Nike – ball squashes BMW!! Thailand Copyright © 2010 Deloitte Consulting LLP. All rights reserved. 3 Consumers value personalization and convenience and are driving new commercial opportunities and more content choices Ease of Access Personalisation Proliferation of Supply Supply of content proliferates, Ubiquitous IP networks will allow The personalisation dimension consumer choice and commercial for hub centric content delivery, adds complexity to the traditional opportunities expand, and the and content access cross- content versus distribution powerful customer sits at the platform competitive struggle centre of all this Fragmentation Three dimensions of More choice, more opportunities to of the value chain competition in exploit content on more platforms, and the digital age ultimately more consumer power Platform Cross specific platform Hub centric Content Content delivery Retail delivery delivery Providers Providers TV Terminal Subscription Traditional Device Services Radio Struggle Suppliers Internet Service Providers Aggregation (Infrastructure) Middleware & Wireless Networking Solution Aggregation Aggregation Providers 1996 2010 2014 Aggregators Platform Ubiquitous IP owners as Evolution networks Distribution Transaction “gate– over time Personalisation Application keepers” Settlement Processors Providers Copyright © 2010 Deloitte Consulting LLP. All rights reserved. 4 …and shifts towards enriched and interactive consumer experiences Enriched consumer experience and greater interactivity Media Media Media companies companies companies Push Push + Provide Push + + Pull Pull Customers Customers Customers 1996 2005 2014 Low interactivity High interactivity Evolution over time Copyright © 2010 Deloitte Consulting LLP. All rights reserved. 5 These shifts are driving towards a media environment where the consumer is a powerful decision-maker Evolution of the market – conceptual journey Ubiquitous IP network „VANILLA‟ Aggregation Consumer Power Sources of competitive advantage: Sources of competitive advantage: • Trusted brand • Access to general and premium • Access to exclusive premium content providers content • Archive/searching functionality • Archive/searching functionality • Responsiveness to changing Ability to partner effectively consumer demand and consumer • Knowledge of target consumer insight needs Time Platform Power Service Provision Sources of competitive advantage: Sources of competitive advantage: • Ownership/access to platform • Consumer relationship management • Access to exclusive premium (fulfilment, assurance and billing) content • Ownership/access to platform • Responsiveness to changing consumer demand • Ability to attract communities Platform owners as “gate-keepers” Time Time Low interactivity High interactivity Source: Deloitte analysis Copyright © 2010 Deloitte Consulting LLP. All rights reserved. 6 Consumers also increasingly create and „broadcast‟ content… • People (especially Millennials and Xers) are increasingly creating their own entertainment • Not only are they creating entertainment for themselves, but nearly one-in-three consider themselves to be “broadcasters” of their own media – Nearly half of Millennials feel this way too Summary of Agree Strongly/Somewhat 1st Edition 2 nd Edition Millennials Xers Boomers Matures % % % % % % I am increasingly making my own entertainment through editing my own 40 54 69 62 45 30 photos, videos and/or music. With all the technology available to me today, I actually consider myself to be -- 32 46 38 23 10 a "broadcaster" of my own media. Generational Comparison by Survey Edition (Summary of Agree Strongly/Somewhat) Millennials Millennials Xers Xers Boomers Boomers 1st Edition 2nd Edition 1st Edition 2nd Edition 1st Edition 2nd Edition % % % % % % I am increasingly making my own entertainment through editing my own 56 69 46 62 31 45 photos, videos and/or music. Q. Please indicate how much you agree or disagree with the following statements Source : State of the Media Democracy, 2nd Edition. Deloitte Development LLP. 2008 Copyright © 2010 Deloitte Development LLC. All rights reserved. 7 And „consume‟ content created by other users… • There continues to be significant DEMAND for non-traditional media content – and it is growing • Content creation also continues to grow Internet Activities (Summary of Frequently/Occasionally) 1st Edition 2 nd Edition Millennials Xers Boomers Matures % % % % % % Watching/listening to content created by others (Web sites, photos, videos, music and blogs) 52 69 86 73 64 40 Creating personal content for others to see (web sites, photos, videos, music and blogs) 34 45 70 48 33 17 Q. How often would you say you are doing the following online activities in a typical 7-day week? Source : State of the Media Democracy, 2nd Edition. Deloitte Development LLP. 2008 Copyright © 2010 Deloitte Development LLC. All rights reserved. 8 Class discussion What are some examples of business models built on customer input and interactivity? Wikimedia Foundation Digg this del.icio.us Copyright © 2010 Deloitte Consulting LLP. All rights reserved. 9 Today‟s topics • Changing customer needs are driving interactivity – Trends toward increased customer empowerment – Demands for ease of use, personalization and choice • Traditional media is finally catching on – Repositioning and growing new media propositions – Growth of alternative approaches and mediums • New world of media and advertising – New business models – Class Discussion Copyright © 2010 Deloitte Consulting LLP. All rights reserved. 10 Traditional media companies, internet, and technology players are positioning/repositioning Ubiquitous IP network Viewer Power Traditional Linear Media Platform owners as “gate-keepers” Low interactivity High interactivity Source: Deloitte analysis Copyright © 2010 Deloitte Consulting LLP. All rights reserved. 11 „Old‟ media is catching on… example of traditional content being aggressively exploited across channels Official/ Unofficial spin off What’s Next? Video DVD game E-reader / TV iPad editions $700 million + B.O. TV Movies Official Website Unofficial Related Internet Websites Travel and Tourism User Generated Content Blogs, Groups, Discussion Books Other books Audio Audio books 4.5 million copies in UK Sound track The original IP rarely receives all the revenue his/her idea generates today Copyright © 2010 Deloitte Consulting LLP. All rights reserved. 12 Major media entities are responding by establishing new business units and growing/acquiring new media propositions Motivations: Challenges: • Exploit existing IP • Org structure • Extend brand/ attract • Incentives eyeballs/ customers • IT systems (CRM, • Generate additional IPRM, Billing etc.) revenue • Processes • Multiple platform ad • Content and bundling repurposing • Be seen to be doing • Cultural – B2B to something! B2C Copyright © 2010 Deloitte Consulting LLP. All rights reserved. 13 Internet will soon become the second most important advertising medium • All consumers rate TV advertising as the most impactful • Overall, online advertising is now in a virtual tie for #2 with magazines – Leading
Recommended publications
  • TV Technoculture: the Representation of Technology in Digital Age Television Narratives Valerie Puiattiy
    Florida State University Libraries Electronic Theses, Treatises and Dissertations The Graduate School 2014 TV Technoculture: The Representation of Technology in Digital Age Television Narratives Valerie Puiattiy Follow this and additional works at the FSU Digital Library. For more information, please contact [email protected] FLORIDA STATE UNIVERSITY COLLEGE OF ARTS AND SCIENCES TV TECHNOCULTURE: THE REPRESENTATION OF TECHNOLOGY IN DIGITAL AGE TELEVISION NARRATIVES By VALERIE PUIATTI A Dissertation submitted to the Program in Interdisciplinary Humanities in partial fulfillment of the requirements for the degree of Doctor of Philosophy Degree Awarded: Spring Semester, 2014 Valerie Puiatti defended this dissertation on February 3, 2014. The members of the supervisory committee were: Leigh H. Edwards Professor Directing Dissertation Kathleen M. Erndl University Representative Jennifer Proffitt Committee Member Kathleen Yancey Committee Member The Graduate School has verified and approved the above-named committee members, and certifies that the dissertation has been approved in accordance with university requirements. ii This dissertation is dedicated to my parents, Laura and Allen, my husband, Sandro, and to our son, Emilio. iii ACKNOWLEDGMENTS This dissertation could not have been completed without the support of many people. First, I would like to thank my advisor, Leigh H. Edwards, for her encouragement and for the thoughtful comments she provided on my chapter drafts. I would also like to thank the other committee members, Kathleen M. Erndl, Jennifer Proffitt, and Kathleen Yancey, for their participation and feedback. To the many friends who were truly supportive throughout this process, I cannot begin to say thank you enough. This dissertation would not have been written if not for Katheryn Wright and Erika Johnson-Lewis, who helped me realize on the way to New Orleans together for the PCA Conference that my presentation paper should be my dissertation topic.
    [Show full text]
  • Talking to Strangers: the Use of a Cameraman in the Office and What
    Running Head: TALKING TO STRANGERS 1 Talking to Strangers The Use of a Cameraman in The Office and What It Reveals about Communication Sarah Stockslager A Senior Thesis submitted in partial fulfillment of the requirements for graduation in the Honors Program Liberty University Fall 2010 TALKING TO STRANGERS 2 Acceptance of Senior Honors Thesis This Senior Honors Thesis is accepted in partial fulfillment of the requirements for graduation from the Honors Program of Liberty University. ______________________________ Lynnda S. Beavers, Ph.D. Thesis Chair ______________________________ Robert Lyster, Ph.D. Committee Member ______________________________ James A. Borland, Th.D. Committee Member ______________________________ Brenda Ayres, Ph.D. Honors Director ______________________________ Date TALKING TO STRANGERS 3 Abstract In the television mock-documentary The Office, co-workers Jim and Pam tell the cameraman they are dating before they tell their fellow co-workers in the office. The cameraman sees them getting engaged before anyone in the office has a clue. Even the news of their pregnancy is witnessed first by the camera crew. Jim and Pam’s boss, Michael, and other employees, such as Dwight, Angela and others, also share this trend of self-disclosure to the cameraman. They reveal secrets and embarrassing stories to the cameraman, showing a private side of themselves that most of their co-workers never see. First the term “mock-documentary” is explained before specifically discussing the The Office. Next the terms and theories from scholarly sources that relate the topic of self-disclosure to strangers are reviewed. Consequential strangers, weak ties, the stranger- on-a-train phenomenon, and para-social interaction are studied in relation to the development of a new listening stranger theory.
    [Show full text]
  • 00001. Rugby Pass Live 1 00002. Rugby Pass Live 2 00003
    00001. RUGBY PASS LIVE 1 00002. RUGBY PASS LIVE 2 00003. RUGBY PASS LIVE 3 00004. RUGBY PASS LIVE 4 00005. RUGBY PASS LIVE 5 00006. RUGBY PASS LIVE 6 00007. RUGBY PASS LIVE 7 00008. RUGBY PASS LIVE 8 00009. RUGBY PASS LIVE 9 00010. RUGBY PASS LIVE 10 00011. NFL GAMEPASS 1 00012. NFL GAMEPASS 2 00013. NFL GAMEPASS 3 00014. NFL GAMEPASS 4 00015. NFL GAMEPASS 5 00016. NFL GAMEPASS 6 00017. NFL GAMEPASS 7 00018. NFL GAMEPASS 8 00019. NFL GAMEPASS 9 00020. NFL GAMEPASS 10 00021. NFL GAMEPASS 11 00022. NFL GAMEPASS 12 00023. NFL GAMEPASS 13 00024. NFL GAMEPASS 14 00025. NFL GAMEPASS 15 00026. NFL GAMEPASS 16 00027. 24 KITCHEN (PT) 00028. AFRO MUSIC (PT) 00029. AMC HD (PT) 00030. AXN HD (PT) 00031. AXN WHITE HD (PT) 00032. BBC ENTERTAINMENT (PT) 00033. BBC WORLD NEWS (PT) 00034. BLOOMBERG (PT) 00035. BTV 1 FHD (PT) 00036. BTV 1 HD (PT) 00037. CACA E PESCA (PT) 00038. CBS REALITY (PT) 00039. CINEMUNDO (PT) 00040. CM TV FHD (PT) 00041. DISCOVERY CHANNEL (PT) 00042. DISNEY JUNIOR (PT) 00043. E! ENTERTAINMENT(PT) 00044. EURONEWS (PT) 00045. EUROSPORT 1 (PT) 00046. EUROSPORT 2 (PT) 00047. FOX (PT) 00048. FOX COMEDY (PT) 00049. FOX CRIME (PT) 00050. FOX MOVIES (PT) 00051. GLOBO PORTUGAL (PT) 00052. GLOBO PREMIUM (PT) 00053. HISTORIA (PT) 00054. HOLLYWOOD (PT) 00055. MCM POP (PT) 00056. NATGEO WILD (PT) 00057. NATIONAL GEOGRAPHIC HD (PT) 00058. NICKJR (PT) 00059. ODISSEIA (PT) 00060. PFC (PT) 00061. PORTO CANAL (PT) 00062. PT-TPAINTERNACIONAL (PT) 00063. RECORD NEWS (PT) 00064.
    [Show full text]
  • UNIVERSITY of CALIFORNIA Los Angeles Transnational Television
    UNIVERSITY OF CALIFORNIA Los Angeles Transnational Television, International Anxieties: Examining Cross-Cultural Representations of Workplace Power Struggles and Tensions over Hierarchical Standing in The Office A thesis submitted in partial satisfaction of the requirements for the degree of Master of Arts in Anthropology by Jessica Julia McGill Peters 2012 © Copyright by Jessica Julia McGill Peters 2012 ABSTRACT OF THE THESIS Transnational Television, International Anxieties: Examining Cross-Cultural Representations of Workplace Power Struggles and Tensions over Hierarchical Standing in The Office by Jessica Julia McGill Peters Master of Arts in Anthropology University of California, Los Angeles, 2012 Professor Sherry B. Ortner, Chair Though often considered a homogenizing force, global media has been undergoing a process of re-examination as findings reveal the ways in which transplanted media, such as transnational television programs, are recontextualized or transformed through local interpretations, thereby assuming more interstitial forms. This study furthers such re-evaluations, and contributes to broader investigations into the nature of globalization as concurrently homogenizing and differentiating, through its examination of culturally-specific and cross- culturally shared representations of workplace power struggles and tensions over hierarchical standing in transnational adaptations of the television program The Office. ii A cross-cultural analysis of the televisual texts of the original British Office and its American remake
    [Show full text]
  • GSB 531 Small Business
    ITKM 505 – Information Technology and Knowledge Management University of Bridgeport – MBA Program Note: Students are asked to emphasize Canvas e-mail vs. communicating with the instructor outside Canvas via Outlook. COURSE SYLLABUS Course Description: It is an outstanding time to be an information systems (IS) professional. The future promises an explosion of opportunities that will outpace the growth that came before. This course orients students to the IS function from a macro perspective and through the lens of specific information strategy, solutions and policy. It grounds theory with practical business examples, biographies of and presentations by key thinkers and exposure to technical tools and business applications to both expand student understanding of the material and pique their interest for further exploration. The course is built upon these concepts: Business and IS strategy are united IS people are business people Technology empowers people but technology without people is worthless Knowledge work and workers are mobile and this has huge business implications Technical tools and applications empower everyone and this creates a managerial challenge Technology is fun. Learning Outcomes: Students will leave this course with a working knowledge of: IS Strategy, Services and Trends Knowledge Management Business Process Management Enterprise Intelligence and Analytics IS Policy and Procedures Technical Tools and Business Applications. Learning Measures Students are required to submit six short research papers, team mid-term and final presentations and weekly homework assignments. Course Texts: Hislop, D. (2013). Knowledge management in organizations: A critical introduction. Oxford. Oxford University Press. ISBN: 9780199691937 Kolb, J. (2012). Business intelligence in plain language: A practical guide to data mining and business analytics.
    [Show full text]
  • Denaples Honored at Annual Award Dinner
    November 2007 P U B L I S H E D B Y T H E Un IVERSI T Y O F S CRA nt O N Volume XX Number 2 Scrantastic! Office Convention Puts Scranton in National Spotlight The Office who made special appearances during the morning broadcast. They were Scranton Shines greeted like rock stars, with cheers from the Royals cheerleading squad and roaring for “Stanley” enthusiasm from the crowd. The Office Convention provided The excitement of the Scranton com- an opportunity for The University munity was not lost on Kent Zbornak, of Scranton to showcase its campus an executive producer of The Office. “We to a national audience – a chance understood that we had a huge fan base for this Jesuit out here, but not to this extent,” said jewel to shine Zbornak, who flew out from Los Angeles even brighter. for the Convention. “This is a great It clearly opportunity to reach out and talk to our caught the fans and thank them for being such huge attention of instruments of our success.” Leslie David The opportunities were immeasur- Baker, who able for Scranton, too. The Royals Cheerleaders cheer on “Office” cast members Kate Flannery plays Stanley Leslie David Baker (Meredith), Creed Bratton (Creed) and Oscar Nuñez (Oscar), and NBC’s Al “This is a great day for the University on the Emmy (Stanley) poses with Roker during a live broadcast of the Today show from campus on Oct. 26. (of Scranton) and the City,” said Scranton award-win- Scranton students Mayor Chris Doherty on the site of the ning sitcom, during NBC’s Today In many ways, the Office Convention to a national audience – a chance for this Today show.
    [Show full text]
  • I Was Just Doing a Little Joke There: Irony and the Paradoxes of The
    “I Was Just Doing a Little Joke There”: Irony and the Paradoxes of the Sitcom in The Office1 ERIC DETWEILER BOUT HALFWAY THROUGH THE SECOND-SEASON FINALE OF THE defunct Fox sitcom Arrested Development, the viewer is con- A fronted with the following situation: teenager George Michael Bluth is attempting to break up with his girlfriend, Ann. As he tries to do so, however, Ann—a blossoming member of the Religious Right —invites him to come along to protest the premiere of a racy film: “I want to get the whole gang from church together: we’re going to picket those bastards” (“Righteous Brothers”). Upon hearing Ann swear, George Michael enters a brief flashback, which the viewer is guided through by the show’s narrator, Ron Howard: “George Michael had only heard Ann swear once before: when he joined some of her youth group to protest the home of Marc Cherry, executive producer of the hit show Desperate Housewives.” The youth group is shown standing outside Cherry’s house, holding signs with such slogans as “God doesn’t care about ratings” and chanting, “There’s nothing funny about fornication!” As the scene unfolds, Cherry appears in the window and stares perplexedly at the protesters. After a moment’s pause, he opens the window and shouts, “It’s a satire!” An exasperated Cherry then dis- appears back inside, an emotionally charged Ann plants a kiss on George Michael, and the flashback ends. Although Arrested Development is not the central text at hand here, this scene gets at the layers of narrative and irony present in post- millennial sitcoms—layers central to this article’s investigation.
    [Show full text]
  • 美國影集的字彙涵蓋量 語料庫分析 the Vocabulary Coverage in American
    國立臺灣師範大學英語學系 碩 士 論 文 Master’s Thesis Department of English National Taiwan Normal University 美國影集的字彙涵蓋量 語料庫分析 The Vocabulary Coverage in American Television Programs A Corpus-Based Study 指導教授:陳 浩 然 Advisor: Dr. Hao-Jan Chen 研 究 生:周 揚 亭 Yang-Ting Chou 中 華 民 國一百零三年七月 July, 2014 國 立 英 臺 語 灣 師 學 範 系 大 學 103 碩 士 論 文 美 國 影 集 的 字 彙 涵 蓋 量 語 料 庫 分 析 周 揚 亭 中文摘要 身在英語被視為外國語文的環境中,英語學習者很難擁有豐富的目標語言環 境。電視影集因結合語言閱讀與聽力,對英語學習者來說是一種充滿動機的學習 資源,然而少有研究將電視影集視為道地的語言學習教材。許多研究指出媒體素 材有很大的潛力能激發字彙學習,研究者很好奇學習者要學習多少字彙量才能理 解電視影集的內容。 本研究探討理解道地的美國電視影集需要多少字彙涵蓋量 (vocabulary coverage)。研究主要目的為:(1)探討為理解 95%和 98%的美國影集,分別需要 英國國家語料庫彙編而成的字族表(the BNC word lists)和匯編英國國家語料庫 (BNC)與美國當代英語語料庫(COCA)的字族表多少的字彙量;(2)探討為理解 95%和 98%的美國影集,不同的電視影集類型需要的字彙量;(3)分析出現在美國 影集卻未列在字族表的字彙,並比較兩個字族表(the BNC word lists and the BNC/COCA word lists)的異同。 研究者蒐集六十部美國影集,包含 7,279 集,31,323,019 字,並運用 Range 分析理解美國影集需要分別兩個字族表的字彙量。透過語料庫的分析,本研究進 一步比較兩個字族表在美國影集字彙涵蓋量的異同。 研究結果顯示,加上專有名詞(proper nouns)和邊際詞彙(marginal words),英 國國家語料庫字族表需 2,000 至 7,000 字族(word family),以達到 95%的字彙涵 蓋量;至於英國國家語料庫加上美國當代英語語料庫則需 2,000 至 6,000 字族。 i 若須達到 98%的字彙涵蓋量,兩個字族表都需要 5,000 以上的字族。 第二,有研究表示,適當的文本理解需要 95%的字彙涵蓋量 (Laufer, 1989; Rodgers & Webb, 2011; Webb, 2010a, 2010b, 2010c; Webb & Rodgers, 2010a, 2010b),為達 95%的字彙涵蓋量,本研究指出連續劇情類(serial drama)和連續超 自然劇情類(serial supernatural drama)需要的字彙量最少;程序類(procedurals)和連 續醫學劇情類(serial medical drama)最具有挑戰性,因為所需的字彙量最多;而情 境喜劇(sitcoms)所需的字彙量差異最大。 第三,美國影集內出現卻未列在字族表的字會大致上可分為四種:(1)專有 名詞;(2)邊際詞彙;(3)顯而易見的混合字(compounds);(4)縮寫。這兩個字族表 基本上包含完整的字彙,但是本研究顯示語言字彙不斷的更新,新的造字像是臉 書(Facebook)並沒有被列在字族表。 本研究也整理出兩個字族表在美國影集字彙涵蓋量的異同。為達 95%字彙涵 蓋量,英國國家語料庫的 4,000 字族加上專有名詞和邊際詞彙的知識才足夠;而 英國國家語料庫合併美國當代英語語料庫加上專有名詞和邊際詞彙的知識只需 3,000 字族即可達到 95%字彙涵蓋量。另外,為達 98%字彙涵蓋量,兩個語料庫 合併的字族表加上專有名詞和邊際詞彙的知識需要 10,000 字族;英國國家語料 庫字族表則無法提供足以理解 98%美國影集的字彙量。 本研究結果顯示,為了能夠適當的理解美國影集內容,3,000 字族加上專有 名詞和邊際詞彙的知識是必要的。字彙涵蓋量為理解美國影集的重要指標之一, ii 而且字彙涵蓋量能協助挑選適合學習者的教材,以達到更有效的電視影集語言教 學。 關鍵字:字彙涵蓋量、語料庫分析、第二語言字彙學習、美國電視影集 iii ABSTRACT In EFL context, learners of English are hardly exposed to ample language input.
    [Show full text]
  • The Next Day at the Office
    The Next Day at... The Office VOLUME 1, ISSUE 1 MARCH 28, 2008 This issue is a bit lengthy as we introduce our cast of characters. However, as all those with HR IN THIS ISSUE: responsibilities know, background information is critical. A Description of all relevant characters. Our Main Characters N E X T W E E K : Michael Scott: Michael is the kind-hearted Regional Manager of Dunder Mifflin Scranton. Born and raised in Scranton, he has no prospect of advancing or moving elsewhere. Michael thinks of himself as a friend first, boss A Summary of the season to date. second and “probably an entertainer/comedian third”. In his constant search for friendship and approval, Mi- chael can be socially awkward. Often entirely inept and insensitive to even basic HR issues, Michael has a knack for coming through when it counts, thus keeping his job safe for now. Dwight K. Schrute: Dwight is the eccentric Assistant to the Regional Manager (though he considers himself the Assistant Regional Manager). Dwight is passionate about paper, and is one of Scranton’s top salesmen. He lives on a beet farm and is a voluntary Sherriff’s Deputy on the weekends. Despite his know-it-all mentality, Dwight is actually naïve and often easily tormented by co-worker Jim Halpert. For some time, Dwight was ro- mantically linked to co-worker Angela Martin. However, that relationship came to an abrupt end when he killed her cat. Jim Halpert: Jim is a young, intelligent salesman who seems capable of bigger things, and yet stuck in his Dun- der Mifflin tracks.
    [Show full text]
  • Pilot Earth Skills Earth Kills Murphy's Law Twilight's Last Gleaming His Sister's Keeper Contents Under Pressure Day Trip Unity
    Pilot Earth Skills Earth Kills Murphy's Law Twilight's Last Gleaming His Sister's Keeper Contents Under Pressure Day Trip Unity Day I Am Become Death The Calm We Are Grounders Pilot Murmurations The Dead Don't Stay Dead Hero Complex A Crowd Of Demons Diabolic Downward Spiral What Ever Happened To Baby Jane Hypnos The Comfort Of Death Sins Of The Fathers The Elysian Fields Lazarus Pilot The New And Improved Carl Morrissey Becoming Trial By Fire White Light Wake-Up Call Voices Carry Weight Of The World Suffer The Children As Fate Would Have It Life Interrupted Carrier Rebirth Hidden Lockdown The Fifth Page Mommy's Bosses The New World Being Tom Baldwin Gone Graduation Day The Home Front Blink The Ballad Of Kevin And Tess The Starzl Mutation The Gospel According To Collier Terrible Swift Sword Fifty-Fifty The Wrath Of Graham Fear Itself Audrey Parker's Come And Gone The Truth And Nothing But The Truth Try The Pie The Marked Till We Have Built Jerusalem No Exit Daddy's Little Girl One Of Us Ghost In The Machine Tiny Machines The Great Leap Forward Now Is Not The End Bridge And Tunnel Time And Tide The Blitzkrieg Button The Iron Ceiling A Sin To Err Snafu Valediction The Lady In The Lake A View In The Dark Better Angels Smoke And Mirrors The Atomic Job Life Of The Party Monsters The Edge Of Mystery A Little Song And Dance Hollywood Ending Assembling A Universe Pilot 0-8-4 The Asset Eye Spy Girl In The Flower Dress FZZT The Hub The Well Repairs The Bridge The Magical Place Seeds TRACKS TAHITI Yes Men End Of The Beginning Turn, Turn, Turn Providence The Only Light In The Darkness Nothing Personal Ragtag Beginning Of The End Shadows Heavy Is The Head Making Friends And Influencing People Face My Enemy A Hen In The Wolf House A Fractured House The Writing On The Wall The Things We Bury Ye Who Enter Here What They Become Aftershocks Who You Really Are One Of Us Love In The Time Of Hydra One Door Closes Afterlife Melinda Frenemy Of My Enemy The Dirty Half Dozen Scars SOS Laws Of Nature Purpose In The Machine A Wanted (Inhu)man Devils You Know 4,722 Hours Among Us Hide..
    [Show full text]
  • Dunder Mifflin Inc. Shanjida Kibria Dunder Mifflin Overview
    Dunder Mifflin Inc. Shanjida Kibria Dunder Mifflin Overview • Fictional paper company from the TV series “The Office” • Based in New York with smaller branches in North Eastern cities • Founded by Robert Dunder and Robert Mifflin in 1949 • Created to sell to sell brackets for construction use 2 Dunder Mifflin Products 3 Dunder Mifflin 2017 Dunder Mifflin Slogan 4 Dunder Mifflin 2017 Dunder Mifflin Local Ad 5 Dunder Mifflin 2017 Dunder Mifflin Brand Quotes • “The People Person’s Paper People” - Dunder Mifflin Commercial Song (Local Ad: Season 4 Episode 9) • “Out of paper, out of stock. There’s friendly faces around the block.” - Dunder Mifflin Commercial Song (Local Ad: Season 4 Episode 9) • “People will never go out of business” - Michael Scott (Business School: Season 3 Episode 17) • “Everyone always wants new things. Everybody likes new inventions, new technology. People will never be replaced by machines. In the end, life and business are about human connections.” - Michael Scott (Dunder Mifflin Infinity: Season 4, Episode 2) 6 Dunder Mifflin 2017 Dunder Mifflin Target Audience • 25 - 35 year olds • Startup businesses • People who need guidance 7 W.B. Mason Case Study • Similar to Dunder Mifflin • Founded in 1898 by William Betts Mason in Brockton, Massachusetts • Started as a business that sold printed products, engraved products, and rubber stamps • Continued as a family owned and operated business since its founding • Regional in focus 8 Staples Case Study • Dunder Mifflin competitor • “It’s basically a Staples, just not as big” - Co-producer Kent Zbornak • Multinational office supply retailing corporation • Opened its first store in Brighton, Massachusetts on May 1, 1986 9 InVision Case Study • Dunder Mifflin competitor • “It’s basically a Staples, just not as big” - Co-producer Kent Zbornak • Multinational office supply retailing corporation • Opened its first store in Brighton, Massachusetts on May 1, 1986 10 Thank You 11 Dunder Mifflin 2017.
    [Show full text]
  • The Origins and Future of Gamification Gerald Christians University of South Carolina, [email protected]
    University of South Carolina Scholar Commons Senior Theses Honors College Spring 2018 The Origins and Future of Gamification Gerald Christians University of South Carolina, [email protected] Follow this and additional works at: https://scholarcommons.sc.edu/senior_theses Part of the Other Social and Behavioral Sciences Commons, and the Science and Technology Studies Commons Recommended Citation Christians, Gerald, "The Origins and Future of Gamification" (2018). Senior Theses. 254. https://scholarcommons.sc.edu/senior_theses/254 This Thesis is brought to you by the Honors College at Scholar Commons. It has been accepted for inclusion in Senior Theses by an authorized administrator of Scholar Commons. For more information, please contact [email protected]. The Origins and Future of Gamification By Gerald Christians Submitted in Partial Fulfillment of the Requirements for Graduation with Honors from the South Carolina Honors College May 2018 Approved: Dr. Joseph November Director of Thesis Dr. Heidi Cooley Second Reader Steve Lynn, Dean For South Carolina Honors College 1 Table of Contents I. SUMMARY ..................................................................................................................... 2 II. WHAT IS GAMIFICATION?........................................................................................... 3 III. WHY IS UNDERSTANDING GAMIFICATION IMPORTANT? ......................................... 7 IV. HISTORY OF GAMIFICATION .....................................................................................
    [Show full text]