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Uila Supported Apps
Uila Supported Applications and Protocols updated Oct 2020 Application/Protocol Name Full Description 01net.com 01net website, a French high-tech news site. 050 plus is a Japanese embedded smartphone application dedicated to 050 plus audio-conferencing. 0zz0.com 0zz0 is an online solution to store, send and share files 10050.net China Railcom group web portal. This protocol plug-in classifies the http traffic to the host 10086.cn. It also 10086.cn classifies the ssl traffic to the Common Name 10086.cn. 104.com Web site dedicated to job research. 1111.com.tw Website dedicated to job research in Taiwan. 114la.com Chinese web portal operated by YLMF Computer Technology Co. Chinese cloud storing system of the 115 website. It is operated by YLMF 115.com Computer Technology Co. 118114.cn Chinese booking and reservation portal. 11st.co.kr Korean shopping website 11st. It is operated by SK Planet Co. 1337x.org Bittorrent tracker search engine 139mail 139mail is a chinese webmail powered by China Mobile. 15min.lt Lithuanian news portal Chinese web portal 163. It is operated by NetEase, a company which 163.com pioneered the development of Internet in China. 17173.com Website distributing Chinese games. 17u.com Chinese online travel booking website. 20 minutes is a free, daily newspaper available in France, Spain and 20minutes Switzerland. This plugin classifies websites. 24h.com.vn Vietnamese news portal 24ora.com Aruban news portal 24sata.hr Croatian news portal 24SevenOffice 24SevenOffice is a web-based Enterprise resource planning (ERP) systems. 24ur.com Slovenian news portal 2ch.net Japanese adult videos web site 2Shared 2shared is an online space for sharing and storage. -
The Netflix Effect: Teens, Binge Watching, and On-Demand Digital Media Trends
The Netflix Effect: Teens, Binge Watching, and On-Demand Digital Media Trends Sidneyeve Matrix Jeunesse: Young People, Texts, Cultures, Volume 6, Issue 1, Summer 2014, pp. 119-138 (Article) Published by The Centre for Research in Young People's Texts and Cultures, University of Winnipeg DOI: https://doi.org/10.1353/jeu.2014.0002 For additional information about this article https://muse.jhu.edu/article/553418 Access provided at 9 Jul 2019 13:25 GMT from University of Pittsburgh The Netflix Effect: Teens, Binge Watching, and On-Demand Digital Media Trends —Sidneyeve Matrix Introduction first time Netflix had released an entire season of an original program simultaneously and caused a Entertainment is fast becoming an all-you-can-eat nationwide video-on-demand stampede. When House buffet. Call it the Netflix effect. of Cards and Orange Is the New Black premiered in –Raju Mudhar, Toronto Star 2013, huge percentages of Netflix subscribers watched back-to-back episodes, devouring a season of content Whatever our televisual drug of choice—Battlestar in just days. Although these three shows belong to Galactica, The Wire, Homeland—we’ve all put different genres—one a sitcom and the others adult- off errands and bedtime to watch just one more, a themed melodramas—what they share is an enormous thrilling, draining, dream -influencing immersion popularity among the millennial cohort that makes up experience that has become the standard way to the majority of the subscriber base of Netflix. When consume certain TV programs. all episodes of a season -
Economic Impact Report on Global Rugby
EMBARGOED UNTIL 9am GMT, 5 April 2011 ECONOMIC IMPACT REPORT ON GLOBAL RUGBY PART III: STRATEGIC AND EMERGING MARKETS Commissioned by MasterCard Worldwide Researched and prepared by the Centre for the International Business of Sport Coventry University Dr Simon Chadwick Professor of Sport Business Strategy and Marketing Dr. Anna Semens Research Fellow Dr. Eric C. Schwarz, Department of Sport Business and International Tourism School of Business Saint Leo University Dan Zhang, Sport Business Consultant March 2010 1 Economic Impact Report on Global Rugby, Part III: Strategic and Emerging Markets EMBARGOED UNTIL 9am GMT, 5 April 2011 Highlights More than 5 million people play rugby in over 117 countries. Participation in rugby worldwide has increased 19% since the last Rugby World Cup in 2007. Participation figures are highest in Europe, but there are significant numbers of players elsewhere, with increasing numbers in emerging markets. Since 2007 participation has grown by 33% in Africa, 22% in South America and 18% in Asia and North America. In terms of participation, Japan, Sri Lanka and Argentina now feature in the top ten countries, which bodes well as there is a strong, positive correlation between participation and performance. These unprecedented levels of growth can be attributed to three main factors: o Developments in non-traditional game formats, particularly Sevens Rugby’s inclusion in the Olympic program from 2016. o Event hosting strategies often with linked legacy programs. o IRB programs and investment. £153 million (USD245.6 million) is being invested from 2009 to 2012, an increase of 20% over the previous funding cycle. Introduction Following Six Nations and Tri Nations reports, MasterCard commissioned the Centre for the International Business of Sport (CIBS) to look at rugby in emerging markets. -
Download Programme (PDF)
Not a Symposium/Conference/Indaba 24–26 March 2021 #BA01 CONTENTS YOUR GUIDE OVERVIEW SUPPORTING PARTNERS PROGRAMME CONTRIBUTORS CREDITS /əˈsɛmbli/ noun 1. a group of people gathered together in one place 2. the action of gathering together as a group for a common purpose 3. a meeting in a school of several classes, usually at the beginning of the school day OVERVIEW CREATIVITY NOW In line with 2021 being declared the ‘International Year of Creative Economy for Sustainable Development’ by the United Nations General Assembly, BASA ASSEMBLY aims to raise awareness, promote cooperation and networking, encourage sharing best practices and experiences, enhance human resource capacity, promote an enabling environment at all levels, as well as tackle the challenges of the current creative economy. Themed Creativity Now: Cultural intelligence in the time of COVID-19, BASA ASSEMBLY seeks to explore what insights cultural intelligence can o!er in terms of rebooting the creative economy in South Africa, on the African continent and globally. It is also intended as a vehicle for showcasing BASA’s research into the South African creative sector with the launch of ArtsTrack No. 9, BASA’s biennial research project tracking consumer engagement within the arts and culture sector. PROGRAMME YOUR DAILY SCHEDULE STREAM #01 STREAM #02 STREAM #03 STREAM KEY BUSINESS + MARKETING + ARTISTS + RESEARCH CULTURAL POLICY GRANTS Go to stream Go to stream Go to stream WED THU FRI 24 25 26 Talk Talk BETWEEN THE NOW WE'RE Offical Launch STATE AND THE TALKING OFFICAL LAUNCH -
D5.1 Mass Market App - Evaluation
ViSTA-TV: Video Stream Analytics for Viewers in the TV Industry FP7 STREP ICT-296126 | 296126 co-funded by the European Commission ICT-2011-SME-DCL | SME Initiative on Digital Content and Languages D5.1 Mass Market App - Evaluation Marco Cadetg (Zattoo), Stefan Lietsch (Zattoo), Project start date: June 1st, 2012 Project duration: 24 months Document identifier: ViSTA-TV/2013/D5.1 Version: v1.1 Date due: 31 May 2013 Status: Final Submission date: 25 May 2013 Distribution: CO|RE|PU www.vista-tv.eu ViSTA-TV Consortium This document is part of a collaborative research project funded by the FP7 ICT Programme of the Commission of the European Communities, grant number 296126. The following partners are involved in the project: University of Zurich (UZH) - Coordinator Dynamic and Distributed Information Systems Group (DDIS) Binzmühlstrasse 14 8050 Zürich, Switzerland Contact person: Abraham Bernstein E-mail: bernstein@ifi.uzh.ch Techniche Universität Dortmund (TUDo) Computer Science VIII: Artificial Intelligence Unit D-44221 Dortmund, Germany Contact person: Katharina Morik E-mail: [email protected] Rapid-I GmbH (RAPID-I) Stockumer Strasse 475 44227 Dortmund, Germany Contact person: Ingo Mierswa E-mail: [email protected] Zattoo Europa AG (Zattoo) Eggbühlstrasse 28 CH-8050 Zürich, Switzerland Contact person: Bea Knecht E-mail: [email protected] Vrije Universiteit Amsterdam (VUA) Web & Media Group, Department of Computer Science, Faculty of Sciences (FEW) De Boelelaan 1081a NL-1081 HV Amsterdam, The Netherlands Contact person: Guus -
Zattoo Appoints Alex Guest to Build Online TV in the UK Submitted By: Zattoo Thursday, 13 November 2008
Zattoo appoints Alex Guest to build online TV in the UK Submitted by: Zattoo Thursday, 13 November 2008 London, 13 November 2008.- Zattoo, the online TV (http://zattoo.com) platform, has appointed Alex Guest as new General Manager UK. Alex takes responsibility for the UK market with immediate effect. He has been working for Zattoo in London since the beginning of 2008 to bring new channels on board. His prior experience is in affinity partnerships and marketing. Benoit Henry, Regional VP, said: “We are looking for Alex to put Zattoo at the heart of internet TV in the UK and to make the country a core part of Zattoo.” Alex Guest said: “Unlike other online TV players, Zattoo believes people like their programmes scheduled, so they can make a Friday night date with Gordon Ramsay over on Channel 4. Our success in other European countries sets a high bar for us in the UK. I’m up for the challenge.” ENDS What is Zattoo? Zattoo is an online TV player. Users download the player from www.zattoo.com and can watch live TV on their computers within minutes. The Zattoo player is available for all current operating systems (Windows XP and Vista, Mac OS X, and Linux). Just add broadband. In the UK, Zattoo transmits 36 channels, including all BBC channels, ITV1, Channel 4 and Five. So viewers can join Zattoo to catch Eastenders, Match of the Day or the X Factor. www.zattoo.com For further information, please contact: Alex Guest Tel: 07715 119 645 Email: [email protected] Page 1 Distributed via Press Release Wire (https://pressreleases.responsesource.com/) on behalf of Zattoo Copyright © 1999-2021 ResponseSource, The Johnson Building, 79 Hatton Garden, London, EC1N 8AW, UK e: [email protected] t: 020 3426 4051 f: 0345 370 7776 w: https://www.responsesource.com. -
Digitization: DO Or DIE!
Digitization: DO or DIE! Arthur D. Little EU5 Media Flow of Funds 2014 Content Executive summary 3 Key figures 6 Introduction 7 1. The years of the double squeeze, 2007–2013: Financial crisis and digitization 8 2. Challenges and strategic imperatives for individual value chain steps 19 3. Highlights by Country 32 4. 15.1bn€ of online growth are expected until 2017: grab them! 42 Annex 46 Authors: Clemens Schwaiger Javier Serra Principal, Global Head Digital Media Principal [email protected] Arthur D. Little Spain [email protected] Acknowledgement for their support and valuable input: Carlos Abad, Martin Born, Elisabetta Cafforio, Damien De Vroey, Enrique Flores, Vikram Gupta, Eytan Koren, Tanneguy Laudren, Didier Levy, Francesco Sabatini, Richard Swinford, Karim Taga Executive summary Plotting the transformation The media industry is going through a massive digital transformation. New online competitors and business models are challenging traditional media players. At the same time, through the digitization of the industry, consumers are gaining access to sheer endless opportunities to consume media. This creates a complex and volatile environment for media companies and it is ever more important to understand how this transformation affects value flows. With this report, Arthur D. Little will provide insight into the speed and main beneficiaries of this transformation of the media industry. The objective of this report is to enable: n Media corporations to identify opportunities for vertical or horizontal integration, as well as to guide portfolio optimizations and go to market strategy n Financial investors to identify the most attractive market segments and acquisition targets n Policy makers to identify areas where excessive value capture is leading to economic imbalances during the transformation n Academia to build on a strong base of data and a framework, which can be used to deepen research into the transformation of individual segments of the media industry “Flow of Funds” Methodology Arthur D. -
Download Symposium Brochure Incl. Programme
DEUTSCHE TV-PLATTFORM: HYBRID TV - BETTER TV HBBTV AND MUCH, MUCH MORE Deutsche TV Platform (DTVP) was founded more than 25 years ago to introduce and develop digital media tech- nologies based on open standards. Consequently, DTVP was also involved in the introduction of HbbTV. When the HbbTV initiative started at the end of 2008, three of the four participating companies were members of the DTVP: IRT, Philips, SES Astra. Since then, HbbTV has played an important role in the work of DTVP. For example, DTVP did achieve the activation of HbbTV by default on TV sets in Germany; currently, HbbTV 2.0 is the subject of a ded- icated DTVP task force within the Working Group Smart Media. HbbTV is a perfect blueprint for the way DTVP works by promoting the exchange of information and opinions between market participants, stakeholders and social groups, coordinating their various interests. In addition, DTVP informs the public about technological develop- ments and the introduction of new standards. In order to HYBRID BROADCAST BROADBAND TV (OR “HbbTV”) IS A GLOBAL INITIATIVE AIMED achieve these goals, the German TV Platform sets up ded- AT HARMONIZING THE BROADCAST AND BROADBAND DELIVERY OF ENTERTAIN- icated Working Groups (currently: WG Mobile Media, WG Smart Media, WG Ultra HD). In addition to classic media MENT SERVICES TO CONSUMERS THROUGH CONNECTED TVs, SET-TOP BOXES AND technology, DTVP is increasingly focusing on the conver- MULTISCREEN DEVICES. gence of consumer electronics, information technology as well as mobile communication. HbbTV specifications are developed by industry leaders opportunities and enhancements for participants of the To date, DTVP is the only institution for media topics in to improve the video user experience for consumers by content distribution value chain – from content owner to Germany with such a broad interdisciplinary membership enabling innovative, interactive services over broadcast consumer. -
Ipod Tv Show Streaming
Ipod tv show streaming For iPhone, iPad, or iPod touch, make sure that you update to iOS 10 or If streaming is available for a movie or TV show you buy or rent, the. Watch the latest episodes of your favorite NBC TV shows any time, anywhere on the NBC App! Catch up on your favorite hit TV series on your. You can purchase your favorite TV shows by the episode, or buy a Season You can download or stream the episode immediately after you complete your purchase. TV shows from your iPhone, iPad, iPod touch, Mac, PC, or Apple TV. If you are looking to watch tv shows online on your iPod touch, there are only two apps for that on the app store which are called "joost" and. I don't really watch that show but I know it's on Netflix. Just sign up for Netflix and the first 30 days are free. Or just bum off someone's Netflix. Daily Tip: How to access your purchased TV shows on iPhone, iPad, Here's how to re-download or stream your existing iTunes TV show. Learn how to download and stream TV shows and movies to your iPhone or iPad. Jason Rich showcases a. Here are the 19 best free movie streaming apps for iPad. With any Flixter is an free movie app for TV shows and movies streaming. Flixter is. Come Visit the New Site at PLEASE DIGG IT Here is a more complete list of TV show streaming websites for the iPhone/iPod. I didn't have to log in to watch movies and TV shows, but the option is there if you Crackle has free apps for: iPhone, iPad, iPod touch, Android, BlackBerry. -
Annual Report on the BBC 2019/20
Ofcom’s Annual Report on the BBC 2019/20 Published 25 November 2020 Raising awarenessWelsh translation available: Adroddiad Blynyddol Ofcom ar y BBC of online harms Contents Overview .................................................................................................................................... 2 The ongoing impact of Covid-19 ............................................................................................... 6 Looking ahead .......................................................................................................................... 11 Performance assessment ......................................................................................................... 16 Public Purpose 1: News and current affairs ........................................................................ 24 Public Purpose 2: Supporting learning for people of all ages ............................................ 37 Public Purpose 3: Creative, high quality and distinctive output and services .................... 47 Public Purpose 4: Reflecting, representing and serving the UK’s diverse communities .... 60 The BBC’s impact on competition ............................................................................................ 83 The BBC’s content standards ................................................................................................... 89 Overview of our duties ............................................................................................................ 96 1 Overview This is our third -
Netflix and the Development of the Internet Television Network
Syracuse University SURFACE Dissertations - ALL SURFACE May 2016 Netflix and the Development of the Internet Television Network Laura Osur Syracuse University Follow this and additional works at: https://surface.syr.edu/etd Part of the Social and Behavioral Sciences Commons Recommended Citation Osur, Laura, "Netflix and the Development of the Internet Television Network" (2016). Dissertations - ALL. 448. https://surface.syr.edu/etd/448 This Dissertation is brought to you for free and open access by the SURFACE at SURFACE. It has been accepted for inclusion in Dissertations - ALL by an authorized administrator of SURFACE. For more information, please contact [email protected]. Abstract When Netflix launched in April 1998, Internet video was in its infancy. Eighteen years later, Netflix has developed into the first truly global Internet TV network. Many books have been written about the five broadcast networks – NBC, CBS, ABC, Fox, and the CW – and many about the major cable networks – HBO, CNN, MTV, Nickelodeon, just to name a few – and this is the fitting time to undertake a detailed analysis of how Netflix, as the preeminent Internet TV networks, has come to be. This book, then, combines historical, industrial, and textual analysis to investigate, contextualize, and historicize Netflix's development as an Internet TV network. The book is split into four chapters. The first explores the ways in which Netflix's development during its early years a DVD-by-mail company – 1998-2007, a period I am calling "Netflix as Rental Company" – lay the foundations for the company's future iterations and successes. During this period, Netflix adapted DVD distribution to the Internet, revolutionizing the way viewers receive, watch, and choose content, and built a brand reputation on consumer-centric innovation. -
Television and Social Behavior; an Annotated Bibliography of Research Focusing on Television's Impact on Children
DOCU E T RESUME ED 056 478 EM 009 332 AUTHOR Atkin, Charles K., Ed; And Others TITLE Television and Social Behavior; An Annotated Bibliography of Research Focusing on Television's Impact on Children. INSTITUTION National Inst. of Mental Health, Rockville, Md. REPORT NO PHS-Pub-2099 PUB DATE 71 NOTE 153- EDRS PRICP MF-$0.65 HC-$6.58 DESCRIPTORS Aggression; *Annotated Bibliographies; Audiences; *Children; Demography; *Films; Information Sources; Programing (Broadcast); *Social Behavior; *TeleVision; Television Surveys; Violence; Visual Stimuli ABSTRACT Approximately 300 annotated references to research on the impact of television and other visual media on the behavior and development of children are presented in three sections of this bibliography. The first section consists of reports about the type of fare offered to the public and the values and picture of life it presents. Literature in the second section deals with the viewers of televisione the role of television in their lives, and the relationships between demigraphic variables and the viewerf program Preferences. Research which assesses specific effects of viewing particular forms of visually presented stimali is described in the third section. The scope of the review is limitel to the entertainment and informational aspects of television, and citations are provided only for books and research papers up through January of 1971. An additional 250 references are included in an unannotatad supplemental list.(Author/SH) _ ------:-ntilErl 'NATIO,NAL -INSTITUTE U.S. DEPARTMENT OF HEALTH. EDUCATION & WELFARE OFFICE OF EDUCATION THIS DOCUMENT HAS BEEN REPRO- DUCED EXACTLY AS RECEIVED FROM THE PERSON OR ORGANIZATION ORIG- .1), TELEDVISION INATING IT.