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You’re travelling to the land of Ooo - a continent made up of highly varying kingdoms, climates and people. It’s a place of monsters, dungeons, heroes, princesses, strange goings on and adventure. You will arrive at around the time of the first episode, is still stuck in his amber prison and Lumpy Space Princess is still living with her parents.

You will spend the next 10 years in Ooo. You have 1000 CP to spend. 1 Candy Kingdom: 2 Ice Kingdom: A large, mostly safe, candy A glacial northern portion of based kingdom of candy people Ooo, ruled by the and ruled by . inhabited mostly by penguins.

3 Fire Kingdom: 4 Breakfast Kingdom: A hostile, molten Kingdom of Located in the Badlands, the Fire. Ruled by the Flame King. Breakfast Kingdom is made up Comes with a temporary of Breakfast based buildings Flame Shield spell. and inhabitants.

5 Wildberry Kingdom: 6 Lumpy Space: A Kingdom made up of berry A different dimension entirely bushes and inhabited by berry made up of space, lumpy people. It is ruled by clouds and lumpy people. May Wildberry Princess. be tricky to leave.

7 Wizard City: 8 Free Choice: A magical city of especially Mathematical! You get to cliquey wizards. May get choose anywhere in Ooo as arrested if not a wizard. your starting location. Wizards only, fools. You may choose an alternate form to represent your history in this realm. This can be of any sentient species shown in as long as being a member of that species grants no powers or significant practical advantages. +No memories affecting your actions. Free Drop-In: -No history or friends in Ooo.

You wake up in your region. Some locals approach and there are some mutterings about you looking like you might be a human boy/girl (unless you’re in the Ice Kingdom in which case you wake up to penguins staring at you).

+Experience fighting and familiar with various threats in Ooo. 100 CP Adventurer: -No formal education.

You are an established adventurer with a home and small hoard of treasure. You have friends in a many places who provide jobs and rumours. You are strong and tough enough to withstand the various threats you’ve faced up to this point while dungeon diving.

+Knowledge of science and technology in Ooo. 100 CP Scientist: -Find the term ‘magic’ irritating, limited combat experience.

You are a scientist in Ooo. Whether it’s repairing cars, building space ships or reversing accidental zombification you can sort it out given a lab, the right materials and enough time. You live in a small house with adjoining lab and are friendly with the locals.

+Magical powers, free access Wizard City. 100 CP Wizard: -Wizard society is very elitist.

You are a wizard. You have basic magic powers of some sort. This manifests itself as a somewhat powerful specific sort of offensive magic (lasers, fire, ice, lightning, magic arrows etc.). The manner of wizard you are is up to you. Choosing something overpowered results in you having Abracadaniel’s skillset. Comes with house. Bravery Auto-tune Wiz Biz You are very brave and will You seem to have swallowed You know various secret keep a cool head in a computer. You can sing wizard handshakes, dangerous or frightening perfectly with an auto-tune passwords and secrets. situations. effect.

100 CP, Free Adventurer 100 CP, Free Scientist 100 CP, Free Wizard Beautiful Hair Generate Mayonnaise Power Shriek You have exceptionally You can generate endless, The most shameful sort of beautiful hair. Revealing it thick streams of high quality magic. You can shriek at from under a hat is likely to mayonnaise from your people close by with such greatly impress. fingers. power that they become unconscious. 100 CP, Discount Drop-In 100 CP, Discount Wizard 100 CP, Discount Wizard Hit in the Boingloings Dungeoneering Rocket Scientist You can (eventually) always You quickly and efficiently You are talented when it comes convince someone to look in a to the engineering and different direction by making travel through dangerous repetitive outlandish statements places and immediately notice maintenance of rocket-ships about what is going on over places of interest and loot. and other vehicles. All you need there. is some scrap to get started. 100 CP 200 CP, Discount Adventurer 200 CP, Discount Scientist Floop the Pig James Baxter Good Approximate Knowledge You’re naturally brilliant at You have a knack for making You have approximate knowledge of many things. You commonly get a sense card games and tend to win people happy and will of insight and know things you couldn’t even if you don’t totally inevitably find a universally possibly know about the people and understand the rules. entertaining routine with things around you. Unfortunately you’re which to do so. always very slightly incorrect. 200 CP 200 CP 200 CP Astral Projection Suckin’ at something... Analysis

You have the ability to leave your body while …is the first step towards being sort of You have the skill and insight to make you sleep allowing you to float around the good at something. You find that you powerful analytical tools. Such tools world at high speeds, only extremely powerful learn new skills quickly. While this doesn’t are capable of showing you the cosmic entities can see you while you’re doing mean you’ll master something faster it this. You can also go to the Astral Plane and physical makeup of the things you seek the help of the Astral Beast if you’re does make the step between being a come across, detect magic and alert trapped but will have to dance to seek it’s beginner and being capable a great deal you to hidden doorways. favour. shorter. 300 CP, Discount Drop-In 300 CP, Discount Adventurer 300 CP, Discount Scientist Life Giving Magus Party God’s Favour Partswap You can, at will, awaken the power of a You have the rare magical power of thousand partying demons within yourself. You have the strange ability to giving life to inanimate objects. They This will give you immense power to help in swap parts of your body out for tend to have a random personality completing a specific objective, unfortunately those stolen from other people/ and level of intelligence but they’ll be you will become so overloaded with party positively disposed to you (at least energy that you will destroy everything in creatures. Magical parts may act to start with). your path until it’s done. erratically. 300 CP, Discount Wizard 400 CP 400 CP Door Lord Croak Dream Hero By throwing a key you may You have dreams detailing the You are a renowned hero create a portal through which circumstances in which you wherever you go. People are you (and others) can travel to would otherwise die in the next any location in the same inspired, thrilled and excited 24 hours. You may use this by your presence and dimension. Comes with a hat with knowledge to prevent your death. a little door on it. evildoers fear you. 400 CP 500 CP, Discount Drop-In 600 CP, Discount Adventurer Brilliant Inventor Monstrous Form Elemental Monarch You are an inspired inventor, You can turn into a large and You have the power to spontaneously capable of creating true scientific extremely powerful monster. No produce, intricately manipulate and wonders. Giant robots and age magical skills come with this even create elementals of one of the four basic elements of existence (ice, changes are a foregone bar greatly enhanced size and fire, candy and slime). Creating a whole conclusion. Things rarely backfire. strength. Design is largely up to kingdom will likely not take too long. Rarely. you. 600 CP, Discount Scientist 600 CP, Discount Wizard 600 CP Heat Signature I-III Mind Games A box set of the Heat A vast stack of cards of the (By Jay T. Doggzone) popular, super-complicated, Signature movies. The beloved hologram, strategy card game. A popular book of dating submarine action/thriller Enough for a dozen or so unique advice and pick-up techniques. series that even ghosts enjoy. decks, also comes with a board to Full of bad advice that play it on and a rulebook. sometimes works. 50 CP 50 CP 50 CP Universal Translator Apple Pie Poobrain Disguise A speaker worn round the neck A large, freshly baked apple pie An inflatable horse costume with that translates the speaker’s made by Tree Trunks. Delicious highly unsettling eyes. While people voice into a language known by but ruined the moment a fly will not welcome the presence of such those listening. Has an old a horse in their vicinity they will touches it. One appears every basically never see through the man’s voice. day. disguise.

100 CP, Discount Scientist 100 CP 100 CP Bag of Little People Tree Fort Seed Enchiridion A bag of miniature versions of you and A seed that quickly grows into a large The heroes handbook. Full of those closest to you. They’re mostly and hospitable treehouse. You’ll need simplistic copies of people but they to furnish it yourself but it has very useful tips and interact with each other and you can plenty of space, is easily defensible information for heroes in influence them through prodding. They and has a hollowed trunk for storing Ooo. communicate with each other in a vast amounts of treasure. nonsensical language. 100 CP 150 CP 200 CP, Discount Adventurer Come Along With Me You may import up to 8 companions for 100 CP granting them a form of your choice suitable for the land of Ooo. Alternatively you may pay 100 CP (or an extra 50 CP each if you have already paid 100 for 8) to give a single companion a form, a free Identity and 400 CP to spend on Skills. Holo-Pendants Cyclops Tears Spider Wand A pair of holo-pendants. Provides A small bottle of Cyclops A wand that shoots large hologram map of local area and tears. When applied to the amounts of spider silk at the allows for communication body it heals all wounds and target. Easily incapacitates between wearers regardless of illnesses. most human sized targets. proximity. 200 CP, Discount Scientist 200 CP, Discount Wizard 200 CP, Discount Wizard Ax Bass Battle Moon Armour of Zeldron A battle-axe that’s been A small moon that orbits An excellent, enchanted, converted into a bass guitar. around you. Fires lightning to almost impervious but Heavy and vaguely magical, both electrocute opponents ridiculous breastplate and mostly just a good bass and and intercept projectiles. helmet. a good axe. 200 CP, Discount Drop-In 300 CP, Discount Scientist 400 CP, Discount Drop-In A Blade of Grass Demon Blood Sword BMO A technically cursed sword made A magically sharp, hard and A small robot/games console/ out of a single magical blade of camera with the capacity to grass. Can switch between sword insanely durable sword made form and a grass bracelet out of solidified demon blood. have fun. Friendly, helpful and around your forearm. Hard and loyal. Does weird stuff when demonically sharp. Regenerates. you’re out. 400 CP, Discount Drop-In 400 CP, Discount Adventurer 500 CP, Discount Scientist Magical Pet/Sibling Billy’s Gauntlet Circlet You have a magical animal step A seven fingered magic gauntlet. A magic circlet that -sibling with shape-shifting Extremely powerful energy completely blocks any abilities. Loyal, powerful and projection from the palm that attempts of mind control fun to be around but easily can damage even the most while worn. distracted and a little dim. dangerous of enemies.

600 CP, Discount Drop-In 600 CP, Discount Adventurer 600 CP, Discount Wizard Fionna & Cake UNNACCEPTABLE Stanky Old Wizard Eyes You are in a gender-swapped version of You struggle to interact with You see things that aren’t the land of Ooo. It’s otherwise basically other people. Your voice is shrill there. It’s like crazy, crazy, the same but has a vaguely badly and your judgements harsh. People written vibe to it and everyone keeps crazy in your face all the time. mentioning how great and handsome the will not like you very much. You You struggle to distinguish Ice King is. lack any sort of social skills. between the real and unreal. +0 CP +200 CP +300 CP Pudding Deficiency Rather Be Dancing Magic Man You have a constant need and With Some Babes Magic Man has taken an desire for pudding that must You’re very easily distracted. interest in you and will try to be sated. People will not like You’ll have a good time, just teach you lessons by doing you depleting their stores. horrible things to you. You not get much done. may spend years as a foot. +100 CP +200 CP +300 CP Sir Slicer Fear Feaster The Lumps A knight will occasionally turn You are terribly afraid of a For the duration of your time up and insult you. Following specific thing that you will in Ooo you will be a lumpy this is always a series of encounter reasonably space person. Your voice will incredibly embarrassing frequently. You would have to change and you will be events. be unconscious to be around it. consistently stupid and selfish. +100 CP +200 CP +300 CP Crushes Goblin King Heavy is the Head Romance will not go well but You are the new king of the goblins! While this All your powers from this world and any comes with power, influence and a life of other are tied to a crown that must be you will get crushes on relative luxury you will have to rule for 10 worn in order to access them. Removal years without being ousted or deposed or people a lot anyway while in you lose the jump. You will be expected to of the crown causes you to lose all such Ooo. spank your subjects regularly, will have all powers. Wearing the crown is addictive, your food chewed for you and will be unable will drive you insane and makes you to change goblin culture in any meaningful way. decrepit and elderly looking over time. +100 CP +200 CP +300 CP Go Home The fun will never end Move On You wake up in your own You decide to stay in Ooo You move on to the next bed for the rest of your life universe

 You cannot have wishes granted while in Ooo or any adjoining dimensions. This includes but is not limited to wishes from Prismo, Demonic Wishing Eyes and Wish Orbs. No obviously broken magic will work for you.. This all changes if you choose to stay in Ooo.

 Marceline’s powers are not representative of normal vampirism in universe.

 As per usual skills and abilities stay with you once the 10 years are up but drawbacks disappear.

 Cool cats don’t trip.