D&D Spell Lists
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D&D Spell Lists This document gathers the spells from Enhance Ability (transmutation) Planar Binding (abjuration) the fifth edition Player’s Handbook Enthrall (enchantment) Raise Dead (necromancy) and organizes them in a variety of Heat Metal (transmutation) Scrying (divination) ways to aid reference for players and Hold Person (enchantment) Seeming (illusion) DMs alike. Invisibility (illusion) Teleportation Circle (conjuration) Knock (transmutation) Spells by Class Lesser Restoration (abjuration) 6th Level Eyebite (necromancy) Here are the spells organized by char- Locate Animals or Plants* (divination) Find the Path (divination) acter class. A spell’s school of magic Locate Object (divination) Guards and Wards (abjuration) is noted in parentheses after the spell’s Magic Mouth* (illusion) name, and the name is followed by an Phantasmal Force (illusion) Mass Suggestion (enchantment) asterisk if the spell has the ritual tag. See Invisibility (divination) Otto’s Irresistible Dance (enchantment) Bard Spells Shatter (evocation) Programmed Illusion (illusion) Silence* (illusion) True Seeing (divination) Cantrips (0 Level) Suggestion (enchantment) 7th Level Blade Ward (abjuration) Zone of Truth (enchantment) Etherealness (transmutation) Dancing Lights (evocation) 3rd Level Forcecage (evocation) Friends (enchantment) Bestow Curse (necromancy) Mirage Arcane (illusion) Light (evocation) Clairvoyance (divination) Mordenkainen’s Magnificent Mansion Mage Hand (conjuration) Dispel Magic (abjuration) (conjuration) Mending (transmutation) Fear (illusion) Mordenkainen’s Sword (evocation) Message (transmutation) Feign Death* (necromancy) Project Image (illusion) Minor Illusion (illusion) Glyph of Warding (abjuration) Regenerate (transmutation) Prestidigitation (transmutation) Hypnotic Pattern (illusion) Resurrection (necromancy) True Strike (divination) Leomund’s Tiny Hut* (evocation) Symbol (abjuration) Vicious Mockery (enchantment) Major Image (illusion) Teleport (conjuration) 1st Level Nondetection (abjuration) 8th Level Animal Friendship (enchantment) Plant Growth (transmutation) Dominate Monster (enchantment) Bane (enchantment) Sending (evocation) Feeblemind (enchantment) Charm Person (enchantment) Speak with Dead (necromancy) Glibness (transmutation) Comprehend Languages* (divination) Speak with Plants (transmutation) Mind Blank (abjuration) Cure Wounds (evocation) Stinking Cloud (conjuration) Power Word Stun (enchantment) Detect Magic* (divination) Tongues (divination) Disguise Self (illusion) 9th Level 4th Level Dissonant Whispers (enchantment) Foresight (divination) Compulsion (enchantment) Faerie Fire (evocation) Power Word Heal (evocation) Confusion (enchantment) Feather Fall (transmutation) Power Word Kill (enchantment) Dimension Door (conjuration) Healing Word (evocation) True Polymorph (transmutation) Freedom of Movement (abjuration) Heroism (enchantment) Greater Invisibility (illusion) Identify* (divination) Cleric Spells Hallucinatory Terrain (illusion) Illusory Script* (illusion) Locate Creature (divination) Longstrider (transmutation) Cantrips (0 Level) Polymorph (transmutation) Silent Image (illusion) Guidance (divination) Light (evocation) Sleep (enchantment) 5th Level Mending (transmutation) Speak with Animals* (divination) Animate Objects (transmutation) Resistance (abjuration) Tasha’s Hideous Laughter (enchantment) Awaken (transmutation) Sacred Flame (evocation) Thunderwave (evocation) Dominate Person (enchantment) Spare the Dying (necromancy) Unseen Servant* (conjuration) Dream (illusion) Thaumaturgy (transmutation) 2nd Level Geas (enchantment) Greater Restoration (abjuration) Animal Messenger* (enchantment) 1st Level Hold Monster (enchantment) Blindness/Deafness (necromancy) Bane (enchantment) Legend Lore (divination) Calm Emotions (enchantment) Bless (enchantment) Mass Cure Wounds (evocation) Cloud of Daggers (conjuration) Command (enchantment) Mislead (illusion) Crown of Madness (enchantment) Create or Destroy Water (transmutation) Modify Memory (enchantment) Detect Thoughts (divination) Cure Wounds (evocation) Version 1.0 @2015 Wizards of the Coast LLC. Permission granted to print and photocopy this document for personal use only. Page 1 Detect Evil and Good (divination) Locate Creature (divination) Resistance (abjuration) Detect Magic* (divination) Stone Shape (transmutation) Shillelagh (transmutation) Detect Poison and Disease* (divination) Thorn Whip (transmutation) Guiding Bolt (evocation) 5th Level Healing Word (evocation) Commune* (divination) 1st Level Inflict Wounds (necromancy) Contagion (necromancy) Animal Friendship (enchantment) Protection from Evil and Good (abjuration) Dispel Evil and Good (abjuration) Charm Person (enchantment) Purify Food and Drink* (transmutation) Flame Strike (evocation) Create or Destroy Water (transmutation) Sanctuary (abjuration) Geas (enchantment) Cure Wounds (evocation) Shield of Faith (abjuration) Greater Restoration (abjuration) Detect Magic* (divination) Hallow (evocation) Detect Poison and Disease* (divination) 2nd Level Insect Plague (conjuration) Entangle (conjuration) Aid (abjuration) Legend Lore (divination) Faerie Fire (evocation) Augury* (divination) Mass Cure Wounds (evocation) Fog Cloud (conjuration) Blindness/Deafness (necromancy) Planar Binding (abjuration) Goodberry (transmutation) Calm Emotions (enchantment) Raise Dead (necromancy) Healing Word (evocation) Continual Flame (evocation) Scrying (divination) Jump (transmutation) Enhance Ability (transmutation) Longstrider (transmutation) Find Traps (divination) 6th Level Purify Food and Drink* (transmutation) Gentle Repose* (necromancy) Blade Barrier (evocation) Speak with Animals* (divination) Hold Person (enchantment) Create Undead (necromancy) Thunderwave (evocation) Lesser Restoration (abjuration) Find the Path (divination) Locate Object (divination) Forbiddance* (abjuration) 2nd Level Prayer of Healing (evocation) Harm (necromancy) Animal Messenger* (enchantment) Protection from Poison (abjuration) Heal (evocation) Barkskin (transmutation) Silence* (illusion) Heroes’ Feast (conjuration) Beast Sense* (divination) Spiritual Weapon (evocation) Planar Ally (conjuration) Darkvision (transmutation) Warding Bond (abjuration) True Seeing (divination) Enhance Ability (transmutation) Zone of Truth (enchantment) Word of Recall (conjuration) Find Traps (divination) Flame Blade (evocation) 3rd Level 7th Level Flaming Sphere (conjuration) Animate Dead (necromancy) Conjure Celestial (conjuration) Gust of Wind (evocation) Beacon of Hope (abjuration) Divine Word (evocation) Heat Metal (transmutation) Bestow Curse (necromancy) Etherealness (transmutation) Hold Person (enchantment) Clairvoyance (divination) Fire Storm (evocation) Lesser Restoration (abjuration) Create Food and Water (conjuration) Plane Shift (conjuration) Locate Animals or Plants* (divination) Daylight (evocation) Regenerate (transmutation) Locate Object (divination) Dispel Magic (abjuration) Resurrection (necromancy) Moonbeam (evocation) Feign Death* (necromancy) Symbol (abjuration) Pass without Trace (abjuration) Glyph of Warding (abjuration) 8th Level Protection from Poison (abjuration) Magic Circle (abjuration) Antimagic Field (abjuration) Spike Growth (transmutation) Mass Healing Word (evocation) Control Weather (transmutation) Meld into Stone* (transmutation) 3rd Level Earthquake (evocation) Call Lightning (conjuration) Protection from Energy (abjuration) Holy Aura (abjuration) Remove Curse (abjuration) Conjure Animals (conjuration) Revivify (necromancy) 9th Level Daylight (evocation) Sending (evocation) Astral Projection (necromancy) Dispel Magic (abjuration) Speak with Dead (necromancy) Gate (conjuration) Feign Death* (necromancy) Spirit Guardians (conjuration) Mass Heal (evocation) Meld into Stone* (transmutation) Tongues (divination) True Resurrection (necromancy) Plant Growth (transmutation) Water Walk* (transmutation) Protection from Energy (abjuration) Druid Spells Sleet Storm (conjuration) 4th Level Speak with Plants (transmutation) Banishment (abjuration) Cantrips (0 Level) Water Breathing* (transmutation) Control Water (transmutation) Druidcraft (transmutation) Water Walk* (transmutation) Death Ward (abjuration) Guidance (divination) Wind Wall (evocation) Divination* (divination) Mending (transmutation) 4th Level Freedom of Movement (abjuration) Poison Spray (conjuration) Blight (necromancy) Guardian of Faith (conjuration) Produce Flame (conjuration) Confusion (enchantment) Version 1.0 @2015 Wizards of the Coast LLC. Permission granted to print and photocopy this document for personal use only. Page 2 Conjure Minor Elementals (conjuration) Shapechange (transmutation) Ranger Spells Conjure Woodland Beings (conjuration) Storm of Vengeance (conjuration) Control Water (transmutation) True Resurrection (necromancy) 1st Level Dominate Beast (enchantment) Alarm* (abjuration) Freedom of Movement (abjuration) Paladin Spells Animal Friendship (enchantment) Giant Insect (transmutation) Cure Wounds (evocation) Grasping Vine (conjuration) 1st Level Detect Magic* (divination) Hallucinatory Terrain (illusion) Bless (enchantment) Detect Poison and Disease* (divination) Ice Storm (evocation) Command (enchantment) Ensnaring Strike (conjuration) Locate Creature (divination) Compelled Duel (enchantment) Fog Cloud (conjuration) Polymorph (transmutation) Cure Wounds (evocation) Goodberry (transmutation) Stone Shape (transmutation) Detect Evil and Good (divination) Hail of Thorns (conjuration) Stoneskin (abjuration) Detect Magic* (divination) Hunter’s Mark (divination)